修复游戏封面预览并统一发布灰度说明
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封面生成结果经鉴权 read-url 转为安全 data URL 预览,失败时不阻断已登记素材发布。

统一后台、前端与后端对 game-distribution:publish 未配置和关闭状态的说明。
This commit is contained in:
2026-10-02 16:03:28 +08:00
parent 72aff6a6e6
commit 772e9f0d42
6 changed files with 75 additions and 7 deletions
@@ -49,6 +49,8 @@ AGC 发布面板完成三项收敛:
## 6. 本次缺陷修复记录
- 2026-09-23:AGC 生成游戏封面请求补充 `generationInputs.source = "ai-game-creator-client"`。队列 worker 依据该来源选择 `GameCreatorResourceEditor` 结果契约;未标记来源时会按 `Standard` 紧凑化并省略 `result`,导致生成完成后无法回传 `assetObjectId`。对应前端定向测试已锁定请求字段与平台素材 ID 回填链路。
- 2026-10-02:生成结果中的 `imageSrc/objectKey` 是私有素材引用,不再直接交给 WebView `<img>`;AGC Rust 发布 facade 经鉴权 `read-url` 有界下载为 `data:` 图片预览,预览失败不阻断已登记素材发布。
## 7. 本轮核对(2026-09-28)
六项交付结果都在合并后的工作树里,并有本轮实测: