From 6c0f504c124b8a889d3d9883c29b4192bd87004f Mon Sep 17 00:00:00 2001 From: Linghong Date: Sat, 3 Oct 2026 16:53:37 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E8=AF=95=E7=8E=A9=E5=9B=9E?= =?UTF-8?q?=E5=8C=85=E9=81=97=E6=BC=8F=E5=8F=8C=E7=AB=AF=E7=8E=A9=E6=B3=95?= =?UTF-8?q?=E5=A4=B1=E8=B4=A5=E8=AF=81=E6=8D=AE=EF=BC=88#548=EF=BC=89?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 补全逐视口玩法诊断、断言和状态投影,并区分未执行与失败 补充关键回归测试,核对最终工具回包、截图及真实浏览器持久报告 同步试玩证据合同、提示词和技能包指纹 --- .../prompts/runtime/texts/direct.json | 10 +- .../references/browser-evidence-contract.md | 2 + .../resources/agc-skills/manifest.json | 4 +- .../src-tauri/src/agent.rs | 2 + .../src-tauri/src/agent/direct_tool_bridge.rs | 64 ++++ .../src-tauri/src/agent/direct_validation.rs | 299 ++++++++++++++++-- .../src-tauri/src/browser/tests.rs | 32 ++ ...¹案】AI游戏创作智能体App实施计划-2026-06-24.md | 1 + 8 files changed, 382 insertions(+), 32 deletions(-) diff --git a/apps/ai-game-creator-shell/src-tauri/prompts/runtime/texts/direct.json b/apps/ai-game-creator-shell/src-tauri/prompts/runtime/texts/direct.json index 8ba3c986f..a544d209e 100644 --- a/apps/ai-game-creator-shell/src-tauri/prompts/runtime/texts/direct.json +++ b/apps/ai-game-creator-shell/src-tauri/prompts/runtime/texts/direct.json @@ -17,8 +17,14 @@ "browser.status": "整体 passed={}", "browser.notStarted": "本次未启动 Chromium", "browser.evidence": "[AGC 浏览器事实证据]\nattempt={attempt}; completionError={completion_status}; browser={browser_status}; codeFingerprintChanged={output_changed}\n{}\n诊断与平台素材运行时观察:{}\n交互探针:{}\n客户端已保存结构化证据;它是事实输入,不代表 Codex 已阅读截图或已经完成修复。当前 cwd 是项目根目录;按需读取实际文件,并自行决定是否修改、再次试玩或直接回复。AGC 只负责启动浏览器、采集证据和执行项目边界,Codex 负责解释结果。", - "browser.noFailureDetails": "无额外硬失败详情", - "browser.noVisibleControls": "未找到可执行的可见控件", + "browser.noFailureDetails": "无额外视觉检查失败详情", + "browser.noVisibleControls": "无建议性交互探针记录", + "browser.gameplayNotRun": "玩法检查:未执行(visual 仅提供视觉证据)。", + "browser.gameplayMissing": "固定场景玩法结果缺失,不能确认通过。", + "browser.gameplayNoDiagnostic": "无诊断记录", + "browser.gameplayNoUnmetAssertion": "无", + "browser.gameplayViewport": "{viewport}: gameplayPassed={passed};首条玩法诊断:{diagnostic};首个未通过断言:{assertion}", + "browser.gameplayEvidence": "[固定场景玩法证据]\n{}\n断言 passed=false 表示未通过,也可能因前序阻断而未执行;修复以具体诊断为准,不把所有未通过项视为独立故障。固定场景通过不代表完整关卡已验证;reportPath 仅为宿主证据引用,无需读取私有报告。", "system.role": "你是陶泥儿,是 Genarrative 面向用户的游戏创作助手,负责当前任务的执行。先理解用户意图:普通对话直接回答,项目请求按需要检查、修改、运行和验证,并用简洁中文报告真实结果。", "system.workspaceBoundary": "工作区边界:只在当前项目目录内工作;不要读取或输出凭据、Token、Cookie、auth.json、.env 或宿主私密路径。遇到阻断必须说明具体原因、文件和下一步,不要声称未验证的成功。", "system.toolAuthorization": "AGC 工具授权:agc_tools 使用当前登录会话。工具返回 401/403 时,报告登录或权限状态异常并停止,交由用户处理登录和权限。", diff --git a/apps/ai-game-creator-shell/src-tauri/resources/agc-skills/agc-browser-playtest/references/browser-evidence-contract.md b/apps/ai-game-creator-shell/src-tauri/resources/agc-skills/agc-browser-playtest/references/browser-evidence-contract.md index 6db5127e8..33c8ac092 100644 --- a/apps/ai-game-creator-shell/src-tauri/resources/agc-skills/agc-browser-playtest/references/browser-evidence-contract.md +++ b/apps/ai-game-creator-shell/src-tauri/resources/agc-skills/agc-browser-playtest/references/browser-evidence-contract.md @@ -10,6 +10,8 @@ Canvas/WebGL probes can show whether registered image sources entered a core ren `mode=visual` captures desktop/mobile screenshots, loading, layout and diagnostics without clicking gameplay controls. It does not prove that the game loop works. `mode=gameplay` uses the fixed approved scenario (`generic-v1` by default, or the existing `tetris-v1` / `lane-defense-v1` contract), not an agent-written autopilot. It exercises the scenario independently in desktop and mobile viewports and requires both results. The receipt declares `gameplayViewports` separately from `visualViewports`. Older reports with only a desktop `playtest` result do not prove mobile gameplay. These bounded scenarios do not establish completion of an arbitrary long level. +Use each viewport's `gameplayResults` to diagnose failures: start with its first `diagnostics` entry, then inspect `assertions` and the recorded initial/final phase, sequence and level. An assertion with `passed=false` may not have run because an earlier step blocked; do not treat every unmet assertion as an independent defect. Missing viewport evidence is not a pass. In visual mode, `gameplayResults` is empty because gameplay was not run. `reportPath` is a private host evidence reference; use the returned diagnostics instead of trying to read that report. + For `generic-v1`, expose exactly one `script#playable-web-game-state[type="application/json"]` whose JSON is a projection of actual game state: ```json diff --git a/apps/ai-game-creator-shell/src-tauri/resources/agc-skills/manifest.json b/apps/ai-game-creator-shell/src-tauri/resources/agc-skills/manifest.json index 4625c1ca2..12678da03 100644 --- a/apps/ai-game-creator-shell/src-tauri/resources/agc-skills/manifest.json +++ b/apps/ai-game-creator-shell/src-tauri/resources/agc-skills/manifest.json @@ -1,6 +1,6 @@ { "schemaVersion": "agc-skill-pack.v1", - "version": "2026-08-26.35", + "version": "2026-08-26.37", "skills": [ { "name": "agc-unity-editor", @@ -140,7 +140,7 @@ "references/browser-evidence-contract.md", "references/runner-physics.mjs" ], - "sha256": "e0e7bdca529e068ce2974a5e312a267108ab5acb20e8f9d7c0c22d049d90b796" + "sha256": "6800059c4e7bae70b0b42ec47175fc85e38d789e1759dca5df2067f715dc0657" }, { "name": "agc-client-projection", diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent.rs b/apps/ai-game-creator-shell/src-tauri/src/agent.rs index 110b0b918..8527e5fae 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent.rs @@ -30,6 +30,8 @@ mod direct_runtime; mod direct_tool_bridge; mod direct_tools_mcp; mod direct_validation; +#[cfg(test)] +pub(crate) use direct_validation::browser_tool_result; mod generation; pub(crate) mod json_sidecar; pub(crate) mod redaction; diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_tool_bridge.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_tool_bridge.rs index 31cd98b59..00bf6675d 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_tool_bridge.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_tool_bridge.rs @@ -4421,6 +4421,70 @@ pub(super) fn drain_analytics_test_writer( #[cfg(test)] mod tests { + #[test] + fn browser_gameplay_failure_reaches_model_with_both_viewports_and_screenshots() { + let temp = tempfile::tempdir().unwrap(); + let evidence = + super::super::direct_validation::tests::failed_browser_evidence_fixture(temp.path()); + for viewport in &evidence.viewport_results { + image::RgbaImage::new(2, 2) + .save(&viewport.screenshot_path) + .unwrap(); + } + let receipt = super::super::direct_validation::browser_tool_result( + temp.path(), + &evidence, + Some(crate::browser::BrowserPlaytestScenario::GenericV1), + 1, + ); + assert!(evidence.viewport_results.iter().all(|result| result.passed)); + assert_eq!(receipt["passed"], false); + let failure = + bridge_validation_result(temp.path(), Ok(receipt.clone()), |report, screenshots| { + BrowserPlaytestError::PlaytestNotPassed { + report, + screenshots, + } + }) + .unwrap_err(); + let error = ToolCallError::from(&failure); + assert_eq!(error.images.len(), 2); + assert_eq!(error.error["PlaytestNotPassed"]["report"], receipt); + assert!(error.error["PlaytestNotPassed"] + .get("screenshots") + .is_none()); + let state = direct_tool_bridge_state(temp.path().to_path_buf()); + let response = + compose_direct_tool_outcome(&state, "agc_browser_playtest", "{}", false, Err(error)); + assert_eq!(response["isError"], true); + let text = response["content"][0]["text"].as_str().unwrap(); + assert_eq!( + response["content"] + .as_array() + .unwrap() + .iter() + .filter(|block| block["type"] == "image") + .count(), + 2 + ); + for (index, entry) in evidence.viewport_playtests.iter().enumerate() { + let report = &receipt["gameplayResults"][index]; + assert_eq!( + report["assertions"], + serde_json::to_value(&entry.result.assertions).unwrap() + ); + assert_eq!(report["finalPhase"], "ready"); + assert_eq!(report["finalSequence"], index as u64); + assert!(text.contains(&entry.result.diagnostics[0])); + } + let summary = receipt["summary"].as_str().unwrap(); + assert!(summary.contains("desktop: gameplayPassed=false")); + assert!(summary.contains("mobile: gameplayPassed=false")); + assert!(summary.contains("start-control-clicked")); + assert!(summary.contains("start-phase-playing")); + assert!(summary.contains("未执行")); + } + #[tokio::test] async fn host_cancellation_releases_queued_image_without_a_new_post() { use std::sync::atomic::{AtomicBool, Ordering}; diff --git a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_validation.rs b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_validation.rs index d2b6f847b..ecee74473 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/agent/direct_validation.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/agent/direct_validation.rs @@ -395,6 +395,137 @@ async fn finish_async( .map_err(|_| "验证回执任务退出".to_string())? } +#[derive(Serialize)] +#[serde(rename_all = "camelCase")] +struct GameplayViewportEvidence { + viewport: crate::browser::BrowserValidationViewport, + passed: bool, + diagnostics: Vec, + assertions: Vec, + initial_phase: Option, + initial_sequence: Option, + initial_level: Option, + final_phase: Option, + final_sequence: Option, + final_level: Option, +} + +/// 只投影模型修复所需的玩法事实;完整报告继续留在宿主私有目录。 +pub(crate) fn browser_tool_result( + root: &Path, + evidence: &crate::browser::BrowserValidationResult, + scenario: Option, + sequence: usize, +) -> Value { + use crate::browser::BrowserValidationViewport::{Desktop, Mobile}; + + let gameplay_results = if scenario.is_some() { + [Desktop, Mobile] + .into_iter() + .map(|viewport| { + let result = evidence + .viewport_playtests + .iter() + .find(|entry| entry.viewport == viewport) + .map(|entry| &entry.result); + GameplayViewportEvidence { + viewport, + passed: result.is_some_and(|result| result.passed), + diagnostics: result + .map(|result| { + result + .diagnostics + .iter() + .take(4) + .map(|message| truncate_agent_runtime_text(message, 511)) + .collect() + }) + .unwrap_or_else(|| { + vec![prompt_text!("direct.browser.gameplayMissing").into()] + }), + assertions: result + .map(|result| result.assertions.clone()) + .unwrap_or_default(), + initial_phase: result.and_then(|result| result.initial_phase), + initial_sequence: result.and_then(|result| result.initial_sequence), + initial_level: result.and_then(|result| result.initial_level), + final_phase: result.and_then(|result| result.final_phase), + final_sequence: result.and_then(|result| result.final_sequence), + final_level: result.and_then(|result| result.final_level), + } + }) + .collect::>() + } else { + Vec::new() + }; + let gameplay_summary = if scenario.is_none() { + prompt_text!("direct.browser.gameplayNotRun").to_string() + } else { + let lines = gameplay_results + .iter() + .map(|result| { + format!( + prompt_text!("direct.browser.gameplayViewport"), + viewport = match result.viewport { + Desktop => "desktop", + Mobile => "mobile", + }, + passed = result.passed, + diagnostic = result + .diagnostics + .first() + .map(String::as_str) + .unwrap_or(prompt_text!("direct.browser.gameplayNoDiagnostic")), + assertion = result + .assertions + .iter() + .find(|assertion| !assertion.passed) + .map(|assertion| assertion.name.as_str()) + .unwrap_or(prompt_text!("direct.browser.gameplayNoUnmetAssertion")), + ) + }) + .collect::>(); + format!( + prompt_text!("direct.browser.gameplayEvidence"), + lines.join("\n") + ) + }; + let summary = format!( + "{}\n{}", + render_direct_browser_tool_evidence(root, evidence, sequence), + gameplay_summary + ); + let screenshots: Vec<_> = evidence + .viewport_results + .iter() + .filter_map(|viewport| { + viewport + .screenshot_path + .strip_prefix(root) + .ok() + .map(|path| path.to_string_lossy().replace('\\', "/")) + }) + .collect(); + let passed = evidence.passed + && scenario.is_none_or(|scenario| { + crate::browser::required_viewport_playtests_passed( + scenario, + &evidence.viewport_playtests, + ) + }); + json!({ + "kind":"browser", "mode":if scenario.is_some() {"gameplay"} else {"visual"}, + "scenario":scenario, "passed":passed, + "scenarioFingerprint":scenario.map(crate::browser::browser_playtest_scenario_fingerprint), + "summary":summary, "screenshots":screenshots, + "reportPath":evidence.evidence.report_path.strip_prefix(root).ok().map(|path|path.to_string_lossy().replace('\\', "/")), + "visualViewports":["desktop","mobile"], + "gameplayViewports":evidence.viewport_playtests.iter().map(|entry|entry.viewport).collect::>(), + "gameplayResults":gameplay_results, + "coverage":if scenario.is_some() {"dual-viewport-fixed-scenario"} else {"visual-only"} + }) +} + pub(super) async fn run_browser(root: &Path, arguments: &Value) -> Result { run_browser_with_budget(root, arguments, true).await } @@ -466,33 +597,9 @@ async fn run_browser_with_budget( .await; let (result, passed) = match evidence { Ok(evidence) => { - let screenshots: Vec<_> = evidence - .viewport_results - .iter() - .filter_map(|v| { - v.screenshot_path - .strip_prefix(root) - .ok() - .map(|p| p.to_string_lossy().replace('\\', "/")) - }) - .collect(); - let gameplay_passed = scenario.is_none_or(|scenario| { - crate::browser::required_viewport_playtests_passed( - scenario, - &evidence.viewport_playtests, - ) - }); - let passed = evidence.passed && gameplay_passed; - let summary = render_direct_browser_tool_evidence(root, &evidence, sequence); - ( - json!({"kind":"browser", "mode":input.mode, "scenario":scenario, - "scenarioFingerprint":scenario.map(crate::browser::browser_playtest_scenario_fingerprint), "summary":summary, "screenshots":screenshots, - "reportPath":evidence.evidence.report_path.strip_prefix(root).ok().map(|p|p.to_string_lossy().replace('\\', "/")), - "visualViewports":["desktop","mobile"], - "gameplayViewports":evidence.viewport_playtests.iter().map(|v|v.viewport).collect::>(), - "coverage":if scenario.is_some() {"dual-viewport-fixed-scenario"} else {"visual-only"}}), - passed, - ) + let result = browser_tool_result(root, &evidence, scenario, sequence); + let passed = result["passed"] == true; + (result, passed) } Err(error) => ( json!({"mode":input.mode,"needsReconciliation":error.starts_with("browser-cleanup-unconfirmed:"),"error":truncate_agent_runtime_text(&error, 1800)}), @@ -599,9 +706,145 @@ pub(super) async fn run_command(root: &Path, arguments: &Value) -> Result crate::browser::BrowserValidationResult { + let mut viewports = Vec::new(); + let mut playtests = Vec::new(); + for viewport in ["desktop", "mobile"] { + viewports.push(json!({ + "viewport":viewport, "width":1280, "height":720, + "finalUrl":"http://127.0.0.1/", "title":"fixture", "readyState":"complete", + "visibleTextSummary":"", "visibleTextCharacterCount":0, "domCharacterCount":0, + "expectedText":[], "consoleErrors":[], "consoleWarnings":[], "exceptions":[], + "failedRequests":[], "canvases":[], "diagnostics":[], "passed":true, + "blockedPopupCount":0, "blockedDialogCount":0, "blockedDownloadCount":0, + "blockedPermissionCount":0, "blockedServiceWorkerCount":0, + "screenshotPath":root.join(format!("{viewport}.png")) + })); + playtests.push(json!({"viewport":viewport, "result":{ + "scenario":"generic-v1", "scenarioFingerprint":"fixture", "passed":true, + "initialSequence":0, "initialPhase":"ready", "initialLevel":1, + "finalSequence":3, "finalPhase":"ready", "finalLevel":1, + "assertions":[ + {"name":"start-control-clicked", "passed":true}, + {"name":"start-phase-playing", "passed":true}, + {"name":"restart-control-clicked", "passed":true} + ], "diagnostics":[] + }})); + } + serde_json::from_value(json!({ + "schemaVersion":"browser-validation.v1", "url":"http://127.0.0.1/", + "browser":{"kind":"chrome", "product":"fixture", "protocolVersion":"1.3"}, + "passed":true, "viewportResults":viewports, "viewportPlaytests":playtests, + "diagnostics":[], "completedAtUnixMs":1, + "evidence":{"root":root, "reportPath":root.join("validation.json")} + })) + .unwrap() + } + + pub(crate) fn failed_browser_evidence_fixture( + root: &Path, + ) -> crate::browser::BrowserValidationResult { + let mut evidence = browser_evidence_fixture(root); + evidence.passed = false; + for (index, entry) in evidence.viewport_playtests.iter_mut().enumerate() { + entry.result.passed = false; + entry.result.final_phase = Some(crate::browser::BrowserPlaytestPhase::Ready); + entry.result.final_sequence = Some(index as u64); + entry.result.diagnostics = vec![if index == 0 { + "固定试玩控件 start 处于 disabled 状态".into() + } else { + "generic-v1 start 后必须进入 playing".into() + }]; + for (assertion_index, assertion) in entry.result.assertions.iter_mut().enumerate() { + assertion.passed = index == 1 && assertion_index == 0; + } + } + evidence + } + + #[test] + fn browser_tool_projection_distinguishes_gameplay_success_visual_only_and_missing_viewport() { + use crate::browser::BrowserPlaytestScenario::GenericV1; + let root = tempfile::tempdir().unwrap(); + for mode in ["gameplay", "visual", "missing-mobile"] { + let mut evidence = browser_evidence_fixture(root.path()); + let scenario = if mode == "visual" { + evidence.viewport_playtests.clear(); + None + } else { + Some(GenericV1) + }; + if mode == "missing-mobile" { + evidence.viewport_playtests.pop(); + evidence.passed = false; + } + let receipt = browser_tool_result(root.path(), &evidence, scenario, 1); + let summary = receipt["summary"].as_str().unwrap(); + assert_eq!(receipt["passed"], mode != "missing-mobile"); + if mode == "visual" { + assert_eq!(receipt["gameplayResults"], json!([])); + assert!(summary.contains("未执行")); + assert_eq!(receipt["coverage"], "visual-only"); + continue; + } + for (index, viewport) in ["desktop", "mobile"].iter().enumerate() { + let result = &receipt["gameplayResults"][index]; + assert_eq!(result["viewport"], *viewport); + if mode == "missing-mobile" && index == 1 { + assert_eq!(result["passed"], false); + assert!(result["diagnostics"][0].as_str().unwrap().contains("缺失")); + assert!(summary.contains("mobile: gameplayPassed=false")); + assert_eq!(result["assertions"], json!([])); + assert_eq!(result["finalPhase"], Value::Null); + } else { + assert_eq!(result["passed"], true); + assert_eq!(result["diagnostics"], json!([])); + assert!(result["assertions"] + .as_array() + .unwrap() + .iter() + .all(|a| a["passed"] == true)); + assert!(summary.contains(&format!("{viewport}: gameplayPassed=true"))); + } + } + } + } + + #[test] + fn browser_tool_projection_bounds_diagnostics_without_losing_either_blocker() { + let root = tempfile::tempdir().unwrap(); + let mut evidence = failed_browser_evidence_fixture(root.path()); + for viewport in &mut evidence.viewport_playtests { + viewport + .result + .diagnostics + .extend((0..8).map(|_| "额外诊断".repeat(200))); + } + let receipt = browser_tool_result( + root.path(), + &evidence, + Some(crate::browser::BrowserPlaytestScenario::GenericV1), + 1, + ); + for (index, entry) in evidence.viewport_playtests.iter().enumerate() { + let diagnostics = receipt["gameplayResults"][index]["diagnostics"] + .as_array() + .unwrap(); + assert_eq!(diagnostics.len(), 4); + assert_eq!(diagnostics[0], entry.result.diagnostics[0]); + assert!(diagnostics + .iter() + .all(|d| d.as_str().unwrap().chars().count() <= 512)); + assert!(receipt["summary"] + .as_str() + .unwrap() + .contains(&entry.result.diagnostics[0])); + } + } + fn project() -> (tempfile::TempDir, std::path::PathBuf) { let temp = tempfile::tempdir().unwrap(); let root = temp.path().join("project"); diff --git a/apps/ai-game-creator-shell/src-tauri/src/browser/tests.rs b/apps/ai-game-creator-shell/src-tauri/src/browser/tests.rs index 9d8733862..adcc64f1b 100644 --- a/apps/ai-game-creator-shell/src-tauri/src/browser/tests.rs +++ b/apps/ai-game-creator-shell/src-tauri/src/browser/tests.rs @@ -1641,6 +1641,38 @@ async fn run_stable_generic_viewport_fixture( let persisted: serde_json::Value = serde_json::from_slice(&fs::read(&result.evidence.report_path).unwrap()).unwrap(); assert_eq!(persisted["viewportPlaytests"].as_array().unwrap().len(), 2); + let receipt = crate::agent::browser_tool_result( + evidence.path(), + &result, + Some(BrowserPlaytestScenario::GenericV1), + 1, + ); + assert_eq!(receipt["passed"], persisted["passed"]); + for (index, entry) in persisted["viewportPlaytests"] + .as_array() + .unwrap() + .iter() + .enumerate() + { + let projected = &receipt["gameplayResults"][index]; + assert_eq!(projected["viewport"], entry["viewport"]); + for field in [ + "passed", + "assertions", + "initialPhase", + "initialSequence", + "initialLevel", + "finalPhase", + "finalSequence", + "finalLevel", + ] { + assert_eq!(projected[field], entry["result"][field], "{field}"); + } + if let Some(reason) = entry["result"]["diagnostics"][0].as_str() { + assert_eq!(projected["diagnostics"][0], reason); + assert!(receipt["summary"].as_str().unwrap().contains(reason)); + } + } result } diff --git a/docs/technical/【技术方案】AI游戏创作智能体App实施计划-2026-06-24.md b/docs/technical/【技术方案】AI游戏创作智能体App实施计划-2026-06-24.md index 4faeabece..c3e60dde4 100644 --- a/docs/technical/【技术方案】AI游戏创作智能体App实施计划-2026-06-24.md +++ b/docs/technical/【技术方案】AI游戏创作智能体App实施计划-2026-06-24.md @@ -195,6 +195,7 @@ UI 编辑器的“分析参考图”步骤、Rust 命令 `suggest_ui_design_sema ### 分层验证与预算 - 复用客户端浏览器与现有固定玩法场景。视觉检查采集双端画面/布局/资源/诊断;玩法检查分别在 desktop/mobile 执行明确的固定场景和真实输入,按视口保存结果。旧报告缺少移动端玩法结果时保持未知,不补通过。报告必须声明检查层级;视觉通过不能宣称玩法通过,固定场景通过也不能宣称覆盖未执行的完整关卡。 +- 浏览器工具回执在 `mode=gameplay` 时新增 `gameplayResults` 双端有界投影,每个视口包含 `viewport`、`passed`、`diagnostics`、`assertions` 及 `initialPhase` / `initialSequence` / `initialLevel`、`finalPhase` / `finalSequence` / `finalLevel`。`assertions` 仅列当前固定场景的断言名称和通过状态;每端最多公开 4 条诊断,每条最多 512 字符。缺少某端结果时仍返回该视口 `passed=false`,诊断说明证据缺失,断言为空且六个状态字段为 `null`;断言的 `passed=false` 可包含未执行,不能据此断言该断言已独立执行且失败。`mode=visual` 的 `gameplayResults` 为空,并在摘要中明确玩法未执行。摘要从同一投影给出每端首条诊断和首个未通过断言,不能与结构化结果相矛盾。工具回执不得展开完整宿主报告;`reportPath` 只作宿主证据引用。宿主报告结构、验收门禁、持久化预算和私有路径保护保持原合同,旧回执不回填新字段。 - 输入或碰撞改变先做定点玩法检查;纯图像/颜色变化做视觉检查;首次交付和影响闭环的修改做所需玩法验证。新增失败或相关代码变化才重跑对应层,不因改说明文字重复完整验证。 - 内置试玩和客户端托管的外部 Node/npm 验证共用当前 clientTurnId 的持久化预算。客户端分配递增执行序号,模型提供的旧 attempt 仅作兼容输入,不能减少计数或重置预算;同一轮错误反馈、工具切换和进程重启均不能刷新已消费次数。 - 新增本地 validation.maxRuns(默认 3,正整数)独立于 llm.maxRetries;显式配置原样使用,不按角色或运行模式改写。超限直接返回已用/上限和最近证据,停止新的验证。预检与正常构建不计作重复试玩。