接入 Godot 编辑器插件与受控执行链路
新增 GDExtension 自动引导、GDScript 执行和实例隔离缓存 接入 AGC 插件开关、Runner、Agent 工具与权限审计 完善执行回执确认、不确定状态阻断及卸载恢复 补齐 Windows 分发资源、定向测试与实机验收文档
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@@ -180,6 +180,13 @@ test('可信运行失败可以修正代码后再次执行', async (t) => {
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test('超时回执与不完整终态均保守阻断,不自行重放', async (t) => {
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for (const rpc of [
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() => ({ ...success, error: { code: 'conflict', message: 'both' } }),
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() => ({
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...success,
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ok: false,
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status: 'failed',
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error: { code: 'conflict', message: 'both' },
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}),
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() => new Promise(() => {}),
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() => ({ ok: true }),
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() => ({
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