接入 Godot 编辑器插件与受控执行链路
新增 GDExtension 自动引导、GDScript 执行和实例隔离缓存 接入 AGC 插件开关、Runner、Agent 工具与权限审计 完善执行回执确认、不确定状态阻断及卸载恢复 补齐 Windows 分发资源、定向测试与实机验收文档
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@@ -106,6 +106,7 @@ export const agcReleasePathPatterns = [
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'server-rs/crates/',
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'plugins/agc-cocos-editor/',
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'plugins/agc-unity-editor/',
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'plugins/agc-godot-editor/',
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'apps/desktop-shell/src-tauri/icons/',
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'package.json',
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'package-lock.json',
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@@ -452,7 +452,7 @@ test('Windows remains the default and explicit Windows overrides macOS environme
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spawn: (_binary, command) => {
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assert.ok(
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command.includes(
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'--features=cocos-editor-execute,unity-editor-execute',
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'--features=cocos-editor-execute,unity-editor-execute,godot-editor-execute',
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),
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);
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assert.ok(command.includes('user-config.json'));
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@@ -19,6 +19,6 @@ export function withDefaultCargoFeatures(argv, features) {
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export function defaultEditorFeatures(target) {
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return target === 'win32' || target.includes('windows')
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? ['cocos-editor-execute', 'unity-editor-execute']
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? ['cocos-editor-execute', 'unity-editor-execute', 'godot-editor-execute']
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: [];
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}
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@@ -9,7 +9,7 @@ test('Windows release includes the same editor feature as development', () => {
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buildTauriBuildArguments([], 'x86_64-pc-windows-msvc', 'win32'),
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[
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'build',
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'--features=cocos-editor-execute,unity-editor-execute',
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'--features=cocos-editor-execute,unity-editor-execute,godot-editor-execute',
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'--target',
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'x86_64-pc-windows-msvc',
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],
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