OSS 写入显式使用 v1 签名
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ossutil v2 默认 v4 签名,缺 region 会直接失败\n总号写入与回读统一走 buildOssutilArgs,默认 --sign-version v1,可切 v4 并配合 AGC_OSS_REGION\n补充参数构造单测
This commit is contained in:
2026-09-20 18:33:02 +08:00
parent 752116fe41
commit 39aed2e486
239 changed files with 2727 additions and 2020 deletions
@@ -1,5 +1,6 @@
import {
FolderKanban,
Gamepad2,
Home,
Monitor,
Palette,
@@ -66,6 +67,31 @@ const ProjectGalleryView = lazy(async () => {
return { default: module.ProjectGalleryView };
});
const GameGalleryPage = lazy(async () => {
const module = await import('../game-distribution/GameGalleryPage');
return { default: module.GameGalleryPage };
});
const GameDetailPage = lazy(async () => {
const module = await import('../game-distribution/GameDetailPage');
return { default: module.GameDetailPage };
});
const GamePublishPage = lazy(async () => {
const module = await import('../game-distribution/GamePublishPage');
return { default: module.GamePublishPage };
});
const MyGamesPage = lazy(async () => {
const module = await import('../game-distribution/MyGamesPage');
return { default: module.MyGamesPage };
});
const GamePlayPage = lazy(async () => {
const module = await import('../game-distribution/GamePlayPage');
return { default: module.GamePlayPage };
});
type ActiveRailButtonProps = {
active: boolean;
emphasized?: boolean;
@@ -145,16 +171,26 @@ function ActiveBottomNavButton({
function MobileProfileDock({
active,
onOpenProfile,
gameActive,
onOpenGames,
}: {
active: boolean;
onOpenProfile: () => void;
gameActive: boolean;
onOpenGames: () => void;
}) {
return (
<div className="platform-mobile-bottom-dock min-w-0 shrink-0 lg:hidden">
<nav
className="platform-bottom-nav grid grid-cols-1"
className="platform-bottom-nav grid grid-cols-2"
aria-label="移动平台导航"
>
<ActiveBottomNavButton
active={gameActive}
icon={Gamepad2}
label="游戏"
onClick={onOpenGames}
/>
<ActiveBottomNavButton
active={active}
icon={UserRound}
@@ -358,6 +394,34 @@ export function PlatformEntryFlowShellImpl({
setSelectionStage('profile', { path: '/profile' });
}, [setSelectionStage]);
const openGames = useCallback(() => {
setSelectionStage('games', { path: '/games' });
}, [setSelectionStage]);
const openGamePublish = useCallback(() => {
setSelectionStage('game-publish', { path: '/games/publish' });
}, [setSelectionStage]);
const openMyGames = useCallback(() => {
setSelectionStage('game-mine', { path: '/games/mine' });
}, [setSelectionStage]);
const openGameDetail = useCallback(
(gameId: string) => {
const path = `/games/detail?id=${encodeURIComponent(gameId)}`;
setSelectionStage('game-detail', { path });
},
[setSelectionStage],
);
const openGamePlay = useCallback(
(gameId: string) => {
const path = `/games/play?id=${encodeURIComponent(gameId)}`;
setSelectionStage('game-play', { path });
},
[setSelectionStage],
);
const openEditorProject = useCallback(
(projectId: string, options?: { guide?: boolean; tool?: string }) => {
if (!isDesktopLayout) {
@@ -402,7 +466,12 @@ export function PlatformEntryFlowShellImpl({
setSelectionStage('platform', { path: '/' });
}}
/>
<MobileProfileDock active={false} onOpenProfile={openProfile} />
<MobileProfileDock
active={false}
gameActive={false}
onOpenProfile={openProfile}
onOpenGames={openGames}
/>
<PlatformActiveMobileWelcomeDialog
open={shouldOpenMobileHomeWelcome}
platformThemeClass={platformThemeClass}
@@ -430,6 +499,15 @@ export function PlatformEntryFlowShellImpl({
const isCreationStage =
!isProfileStage &&
(selectionStage === 'platform' || selectionStage === 'creation-home');
const isGamesStage =
selectionStage === 'games' ||
selectionStage === 'game-detail' ||
selectionStage === 'game-play' ||
selectionStage === 'game-mine' ||
selectionStage === 'game-publish';
const gameId = new URLSearchParams(
typeof window === 'undefined' ? '' : window.location.search,
).get('id');
const avatarUrl = authUi?.user?.avatarUrl?.trim() || null;
const avatarLabel = resolveActiveUserAvatarLabel(authUi?.user);
const publicUserCode = resolveActivePublicUserCode(authUi?.user);
@@ -484,6 +562,14 @@ export function PlatformEntryFlowShellImpl({
label="项目"
onClick={openProjects}
/>
<ActiveRailButton
active={isGamesStage}
emphasized={isGamesStage}
icon={Gamepad2}
iconSrc="/creation-home/nav-projects.png"
label="游戏"
onClick={openGames}
/>
<ActiveRailButton
active={isProfileStage}
icon={UserRound}
@@ -515,8 +601,12 @@ export function PlatformEntryFlowShellImpl({
<input
type="search"
value={searchInput}
placeholder="搜索项目、素材、作者或描述"
aria-label="搜索项目和素材"
placeholder={
isGamesStage
? '搜索游戏、作者或标签'
: '搜索项目、素材、作者或描述'
}
aria-label={isGamesStage ? '搜索游戏' : '搜索项目和素材'}
className="min-w-0 flex-1 bg-transparent text-sm text-[var(--platform-text-strong)] outline-none placeholder:text-[var(--platform-text-soft)]"
onChange={(event) => {
const value = event.target.value;
@@ -622,6 +712,42 @@ export function PlatformEntryFlowShellImpl({
searchKeyword={activeSearchKeyword}
/>
</Suspense>
) : isGamesStage ? (
<Suspense
fallback={<LoadingPanel label="正在加载游戏广场..." />}
>
{selectionStage === 'games' ? (
<GameGalleryPage
searchKeyword={activeSearchKeyword}
onOpenDetail={openGameDetail}
onOpenMyGames={openMyGames}
onOpenPublish={openGamePublish}
/>
) : selectionStage === 'game-publish' ? (
<GamePublishPage
onBack={openGames}
onOpenMyGames={openMyGames}
/>
) : selectionStage === 'game-mine' ? (
<MyGamesPage
onBack={openGames}
onOpenDetail={openGameDetail}
/>
) : selectionStage === 'game-detail' ? (
<GameDetailPage
gameId={gameId}
onBack={openGames}
onPlay={openGamePlay}
/>
) : (
<GamePlayPage
gameId={gameId}
onBack={() =>
gameId ? openGameDetail(gameId) : openGames()
}
/>
)}
</Suspense>
) : (
<Suspense fallback={<LoadingPanel label="正在加载项目..." />}>
<ProjectGalleryView
@@ -635,7 +761,9 @@ export function PlatformEntryFlowShellImpl({
</div>
<MobileProfileDock
active={isProfileStage}
gameActive={isGamesStage}
onOpenProfile={openProfile}
onOpenGames={openGames}
/>
</div>
</div>