diff --git a/apps/ai-game-creator-shell/src/view/ui-editor/components/InputSidebar.tsx b/apps/ai-game-creator-shell/src/view/ui-editor/components/InputSidebar.tsx index 6c2b83cf5..1734f1085 100644 --- a/apps/ai-game-creator-shell/src/view/ui-editor/components/InputSidebar.tsx +++ b/apps/ai-game-creator-shell/src/view/ui-editor/components/InputSidebar.tsx @@ -83,7 +83,7 @@ export function InputSidebar({ input }: { input: UiEditorInputProjection }) { focusRequest={focusRequest} treeIdForNode={(nodeId) => treeIdByNodeId.get(nodeId) ?? null} isNodePreviewVisible={input.isNodePreviewVisible} - onSelectNode={(treeId, nodeId) => { + onSelectNode={(_treeId, nodeId) => { // react-arborist emits `onSelect` when its controlled `selection` // prop is updated. Overview navigation updates the selection and // the status highlight in the same render, so treating that