恢复游戏分发完整实现(特性分支)

- 主站:游戏广场、详情、在线游玩、网页发布与作者中心,以及共享契约与客户端服务
- 后端:module-game-distribution 领域层、SpacetimeDB 表/迁移/绑定、spacetime-client facade、api-server 路由与发行网关
- 后台:游戏审核页(待审列表、通过/拒绝、安全下架)
- AGC:发布面板、本地导出包读取命令与发布服务,含默认跳过的真实链路测试
- 运维:发行来源 nginx 模板与门禁、game-distribution:publish 灰度发布开关、OSS PutObject 受控重试
- 文档:主规范、里程碑与实施计划、决策日志与踩坑记录
This commit is contained in:
2026-09-20 20:49:42 +08:00
parent cde34428f9
commit 328ac31844
113 changed files with 17590 additions and 22 deletions
@@ -402,6 +402,14 @@ export function PlatformEntryFlowShellImpl({
setSelectionStage('game-publish', { path: '/games/publish' });
}, [setSelectionStage]);
const openGamePublishVersion = useCallback(
(gameId: string) => {
const path = `/games/publish?game=${encodeURIComponent(gameId)}`;
setSelectionStage('game-publish', { path });
},
[setSelectionStage],
);
const openMyGames = useCallback(() => {
setSelectionStage('game-mine', { path: '/games/mine' });
}, [setSelectionStage]);
@@ -505,9 +513,11 @@ export function PlatformEntryFlowShellImpl({
selectionStage === 'game-play' ||
selectionStage === 'game-mine' ||
selectionStage === 'game-publish';
const gameId = new URLSearchParams(
const gameSearchParams = new URLSearchParams(
typeof window === 'undefined' ? '' : window.location.search,
).get('id');
);
const gameId = gameSearchParams.get('id');
const publishGameId = gameSearchParams.get('game');
const avatarUrl = authUi?.user?.avatarUrl?.trim() || null;
const avatarLabel = resolveActiveUserAvatarLabel(authUi?.user);
const publicUserCode = resolveActivePublicUserCode(authUi?.user);
@@ -727,11 +737,13 @@ export function PlatformEntryFlowShellImpl({
<GamePublishPage
onBack={openGames}
onOpenMyGames={openMyGames}
updateGameId={publishGameId}
/>
) : selectionStage === 'game-mine' ? (
<MyGamesPage
onBack={openGames}
onOpenDetail={openGameDetail}
onPublishVersion={openGamePublishVersion}
/>
) : selectionStage === 'game-detail' ? (
<GameDetailPage