diff --git a/src/components/image-editor/model3d-generation/Model3dGenerationModal.tsx b/src/components/image-editor/model3d-generation/Model3dGenerationModal.tsx index e3cb7f0b2..9ada94bc4 100644 --- a/src/components/image-editor/model3d-generation/Model3dGenerationModal.tsx +++ b/src/components/image-editor/model3d-generation/Model3dGenerationModal.tsx @@ -80,7 +80,9 @@ export function Model3dGenerationModal({ // 幂等键 = 代次 + 请求内容指纹,同键同请求只会拿回原来那个终态 operation。 // 所以失败态下的任何提交(主按钮或「重试」)都要开新一代,否则点下去只是重现同一次失败; // 参数一改本来就会换代号次,这里补的是「不改参数直接再点一次」这条路。 - const submitDialog = + // 代次只在点击那一刻铸:写在渲染体里会让每次重渲染(含 StrictMode 双渲染)都换一个随机值, + // 渲染结果不确定,也和「这一次点击」对不上。 + const resolveSubmitDialog = () => dialog.status === 'failed' ? refreshModel3dAttemptNonce(dialog) : dialog; // 每次都新建数组会让上面的 dismiss effect 每次渲染都重挂监听;ref 对象本身是稳定的。 @@ -131,7 +133,7 @@ export function Model3dGenerationModal({ className="image-canvas-editor__generation-submit" disabled={!canSubmit} aria-label={MODEL3D_GENERATION_SUBMIT_LABEL} - onClick={() => onSubmit(submitDialog)} + onClick={() => onSubmit(resolveSubmitDialog())} > {isGenerating ? ( '生成中' @@ -152,7 +154,7 @@ export function Model3dGenerationModal({ size="xs" shape="pill" aria-label="重试生成 3D 模型" - onClick={() => onSubmit(submitDialog)} + onClick={() => onSubmit(resolveSubmitDialog())} > 重试