diff --git a/apps/ai-game-creator-shell/src/view/ui-editor/components/preview/UiTreeRenderer.tsx b/apps/ai-game-creator-shell/src/view/ui-editor/components/preview/UiTreeRenderer.tsx index 18cee0ab6..101fb2163 100644 --- a/apps/ai-game-creator-shell/src/view/ui-editor/components/preview/UiTreeRenderer.tsx +++ b/apps/ai-game-creator-shell/src/view/ui-editor/components/preview/UiTreeRenderer.tsx @@ -117,7 +117,8 @@ function RenderNode({ const isEditorOverlay = renderMode === 'editor-overlay'; const isFrameVisible = isEditorOverlay || showFrame; - const hasDirectPointerGesture = !isRoot && !parentContainer; + const receivesPointerGesture = parentContainer === undefined; + const hasDirectPointerGesture = receivesPointerGesture && !isRoot; const exclusiveVisibleChildId = node.children_display_mode === 'Exclusive' ? resolveExclusiveVisibleChildId(node.children, hiddenNodeIds) @@ -166,11 +167,13 @@ function RenderNode({ onNodeContextMenu(event, node, Boolean(isRoot)); }} onPointerDown={ - parentContainer ? undefined : (event) => onNodePointerDown(event, node) + receivesPointerGesture + ? (event) => onNodePointerDown(event, node) + : undefined } - onPointerMove={parentContainer ? undefined : onNodePointerMove} - onPointerUp={parentContainer ? undefined : onNodePointerUp} - onPointerCancel={parentContainer ? undefined : onNodePointerCancel} + onPointerMove={receivesPointerGesture ? onNodePointerMove : undefined} + onPointerUp={receivesPointerGesture ? onNodePointerUp : undefined} + onPointerCancel={receivesPointerGesture ? onNodePointerCancel : undefined} title={isFrameVisible ? node.metadata.name || undefined : undefined} > {isFrameVisible && node.metadata.name ? (