From 2cfc0d5bb4927752a3f7158710fbeb92fd430cf5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=8E=8B=E5=BE=B7=E5=AE=87?= Date: Tue, 6 Oct 2026 15:28:42 +0800 Subject: [PATCH] =?UTF-8?q?xhs-minitool=20skill=EF=BC=9ASKILL.md=20?= =?UTF-8?q?=E7=9A=84=E5=81=87=E8=AE=BE=E4=B8=8E=E5=8F=82=E6=95=B0=E8=A1=A8?= =?UTF-8?q?=E6=94=B6=E6=95=9B=EF=BC=8C=E5=90=8C=E6=AD=A5=E6=8C=87=E7=BA=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 「假设和默认项」合并成一条:各工具(含示例 vite 配置)的默认参数都按「cwd 就是 vite 项目根」给,非标准目录结构用显式参数适应; - 「脚本参数」表去掉多余的引导句、对齐列宽,三个脚本的参数不变; - 同步 manifest 指纹(version=2026-08-26.50)。 --- .../src-tauri/resources/agc-skills/manifest.json | 4 ++-- .../agc-skills/vite-export-xhs-minitool/SKILL.md | 15 ++++++--------- 2 files changed, 8 insertions(+), 11 deletions(-) diff --git a/apps/ai-game-creator-shell/src-tauri/resources/agc-skills/manifest.json b/apps/ai-game-creator-shell/src-tauri/resources/agc-skills/manifest.json index 83f28936b..294866c32 100644 --- a/apps/ai-game-creator-shell/src-tauri/resources/agc-skills/manifest.json +++ b/apps/ai-game-creator-shell/src-tauri/resources/agc-skills/manifest.json @@ -1,6 +1,6 @@ { "schemaVersion": "agc-skill-pack.v1", - "version": "2026-08-26.49", + "version": "2026-08-26.50", "skills": [ { "name": "agc-unity-editor", @@ -204,7 +204,7 @@ "scripts/validate.mjs", "scripts/vite.config.xhs-minitool.mjs" ], - "sha256": "ad78485332009c5c72675a00ba525836b1ed94db34616256052ef9b30ca2d869" + "sha256": "83f78c763407f749ffeb859843a111fe6922a77971cc84be35a6d618de4745b1" } ] } diff --git a/apps/ai-game-creator-shell/src-tauri/resources/agc-skills/vite-export-xhs-minitool/SKILL.md b/apps/ai-game-creator-shell/src-tauri/resources/agc-skills/vite-export-xhs-minitool/SKILL.md index 9320bd375..f9dd9a1ff 100644 --- a/apps/ai-game-creator-shell/src-tauri/resources/agc-skills/vite-export-xhs-minitool/SKILL.md +++ b/apps/ai-game-creator-shell/src-tauri/resources/agc-skills/vite-export-xhs-minitool/SKILL.md @@ -17,18 +17,15 @@ metadata: * 不干扰正常的web构建 # 假设和默认项: -* vite项目目录: game/ ,各个工具(包括示例vite配置)的默认参数参照这个条件给出, 对于非标准的目录结构需要给出显式的参数来适应 - - 默认参数都按"cwd 就是 vite 项目根"给的: 示例配置的 `build.outDir` 是 `dist-xhs-minitool`, `pack.mjs --vite-built-dir` 的默认值也是 `dist-xhs-minitool`. - - 所以先 `cd` 到 vite 项目根再跑; 或者把路径写全 (`--vite-built-dir <项目根>/dist-xhs-minitool`). + +* vite项目目录: game/ ,各个工具(包括示例vite配置)默认cwd 就是 vite 项目根, 对于非标准的目录结构需要给出显式的参数来适应 # 脚本参数: -每个脚本 `--help` 都能看参数, 这里只把三份摆在一起: - -| 脚本 | 参数 | -|---|---| +| 脚本 | 参数 | +|----------------------------------------|----------------------------------------------------------------------------------------------------------------------------------------| | `scripts/vite.config.xhs-minitool.mjs` | `build.outDir`(与打包时的 `--vite-built-dir` 必须是同一个目录); `defineMinitoolConfig(overrides)`(项目已有 vite.config 时用它合并) | -| `scripts/validate.mjs` | `[project]`、`--json`、`--strict` | -| `scripts/pack.mjs` | `--vite-built-dir `、`--zip-out ` | +| `scripts/validate.mjs` | `[project]`、`--json`、`--strict` | +| `scripts/pack.mjs` | `--vite-built-dir `、`--zip-out ` | # 一些情况: * 打包大小限制, 需要精简游戏内容/删减资源/压缩素材 请和用户讨论