修复 AGC 运行预览尺寸抖动 (#252)
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## 问题

AGC 项目运行页的本地预览会根据 iframe 上报内容尺寸调整 iframe viewport;部分使用 `100vh`、百分比或响应式布局的游戏会把宿主调整后的 viewport 再反映为新的内容尺寸,形成反馈环并在两个缩放档位之间持续抖动。

附件工程和录屏已确认可触发该问题,普通浏览器直接打开不受影响。

## 落地方案

- 补充宿主 viewport 变更与真实内容变更的区分,忽略由宿主首次应用 fit 引起的回灌尺寸;
- 保留同一稳定 viewport 下真实动态内容变化后的重新适配;
- 增加反馈环收敛、动态内容变化和陈旧消息回归;
- 同步 AGC 运行预览权威文档和项目记忆。

## 验证计划

- 附件 `gameagent-2873e5ac` 在 AGC WebView 中稳定显示;
- 相关 TypeScript 单测与类型检查;
- preview Rust 定向测试;
- `npm run check:encoding`、`git diff --check`。

Fixes #250

---------

Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/252
Reviewed-by: 段舒康 <kdletters@qq.com>
Co-authored-by: 董羽秦 <suzmii@qq.com>
Co-committed-by: 董羽秦 <suzmii@qq.com>
This commit was merged in pull request #252.
This commit is contained in:
2026-09-03 10:35:23 +08:00
committed by 段舒康
parent a465e481e3
commit 258501918f
4 changed files with 220 additions and 16 deletions
@@ -18,6 +18,11 @@ export type LocalGamePreviewFitLayout = {
scale: number;
};
type LocalGamePreviewViewportSize = {
width: number;
height: number;
};
export type LocalGamePreviewLike = {
status?: string | null;
url?: string | null;
@@ -91,13 +96,30 @@ export function resolveLocalGamePreviewFitLayout(
export function resolveLocalGamePreviewContentSizeUpdate(
current: LocalGamePreviewContentSize | null,
next: LocalGamePreviewContentSize,
nativeViewport: { width: number; height: number },
appliedViewport: { width: number; height: number },
nativeViewport: LocalGamePreviewViewportSize,
appliedViewport: LocalGamePreviewViewportSize,
previousReportedViewport: LocalGamePreviewViewportSize | null = null,
): LocalGamePreviewContentSize | null {
const reportsViewport = (viewport: { width: number; height: number }) =>
Math.abs(next.viewportWidth - viewport.width) < 1 &&
Math.abs(next.viewportHeight - viewport.height) < 1;
if (!reportsViewport(nativeViewport) && !reportsViewport(appliedViewport)) {
const reportsNativeViewport = previewReportMatchesViewport(
next,
nativeViewport,
);
const reportsAppliedViewport = previewReportMatchesViewport(
next,
appliedViewport,
);
if (!reportsNativeViewport && !reportsAppliedViewport) {
return current;
}
const followsViewportChange =
previousReportedViewport !== null &&
!previewReportMatchesViewport(next, previousReportedViewport);
if (
current &&
reportsAppliedViewport &&
!reportsNativeViewport &&
followsViewportChange
) {
return current;
}
if (
@@ -114,6 +136,16 @@ export function resolveLocalGamePreviewContentSizeUpdate(
};
}
function previewReportMatchesViewport(
report: LocalGamePreviewContentSize,
viewport: LocalGamePreviewViewportSize,
) {
return (
Math.abs(report.viewportWidth - viewport.width) < 1 &&
Math.abs(report.viewportHeight - viewport.height) < 1
);
}
export function LocalGamePreviewFrame({
preview,
title,
@@ -128,6 +160,9 @@ export function LocalGamePreviewFrame({
const iframeRef = useRef<HTMLIFrameElement>(null);
const measuredContainerSizeRef = useRef({ width: 1, height: 1 });
const contentSizeRef = useRef<LocalGamePreviewContentSize | null>(null);
const reportedViewportSizeRef = useRef<LocalGamePreviewViewportSize | null>(
null,
);
const [containerSize, setContainerSize] = useState({ width: 1, height: 1 });
const [contentSize, setContentSize] =
useState<LocalGamePreviewContentSize | null>(null);
@@ -150,10 +185,6 @@ export function LocalGamePreviewFrame({
}
measuredContainerSizeRef.current = next;
setContainerSize(next);
if (contentSizeRef.current) {
contentSizeRef.current = null;
setContentSize(null);
}
};
update();
if (typeof window.ResizeObserver === 'function') {
@@ -166,6 +197,7 @@ export function LocalGamePreviewFrame({
}, [embeddedUrl]);
useEffect(() => {
reportedViewportSizeRef.current = null;
if (contentSizeRef.current) {
contentSizeRef.current = null;
setContentSize(null);
@@ -190,12 +222,22 @@ export function LocalGamePreviewFrame({
nativeViewport,
current,
);
const reportsCurrentViewport =
previewReportMatchesViewport(next, nativeViewport) ||
previewReportMatchesViewport(next, appliedViewport);
const resolved = resolveLocalGamePreviewContentSizeUpdate(
current,
next,
nativeViewport,
appliedViewport,
reportedViewportSizeRef.current,
);
if (reportsCurrentViewport) {
reportedViewportSizeRef.current = {
width: next.viewportWidth,
height: next.viewportHeight,
};
}
if (resolved === current) return;
contentSizeRef.current = resolved;
setContentSize(resolved);
@@ -1,13 +1,173 @@
import { describe, expect, it } from 'vitest';
// @vitest-environment jsdom
import { act, render } from '@testing-library/react';
import { createElement } from 'react';
import { describe, expect, it, vi } from 'vitest';
import {
LOCAL_GAME_PREVIEW_SIZE_MESSAGE,
LocalGamePreviewFrame,
parseLocalGamePreviewContentSize,
resolveLocalGamePreviewContentSizeUpdate,
resolveLocalGamePreviewFitLayout,
} from '../src/features/project-workspace/LocalGamePreviewFrame';
describe('local game preview viewport fitting', () => {
it('does not reset the fitted iframe to native size while its container resizes', () => {
let containerRect = { width: 800, height: 500 };
let resizeCallback: ResizeObserverCallback | null = null;
const rectSpy = vi
.spyOn(HTMLElement.prototype, 'getBoundingClientRect')
.mockImplementation(
() =>
({
...containerRect,
x: 0,
y: 0,
top: 0,
right: containerRect.width,
bottom: containerRect.height,
left: 0,
toJSON: () => ({}),
}) as DOMRect,
);
const previousResizeObserver = window.ResizeObserver;
window.ResizeObserver = class {
constructor(callback: ResizeObserverCallback) {
resizeCallback = callback;
}
observe() {}
unobserve() {}
disconnect() {}
};
const view = render(
createElement(LocalGamePreviewFrame, {
preview: { status: 'running', url: 'http://127.0.0.1:1234/' },
title: 'preview',
}),
);
const iframe = view.getByTitle('preview') as HTMLIFrameElement;
act(() => {
window.dispatchEvent(
new MessageEvent('message', {
origin: 'http://127.0.0.1:1234',
source: iframe.contentWindow,
data: {
type: LOCAL_GAME_PREVIEW_SIZE_MESSAGE,
contentWidth: 800,
contentHeight: 835,
viewportWidth: 800,
viewportHeight: 500,
},
}),
);
});
expect(iframe.style.height).toBe('835px');
containerRect = { width: 1000, height: 600 };
act(() => {
if (!resizeCallback) throw new Error('ResizeObserver was not registered');
resizeCallback([], {} as ResizeObserver);
});
expect(iframe.style.width).toBe('1000px');
expect(iframe.style.height).toBe('835px');
view.unmount();
window.ResizeObserver = previousResizeObserver;
rectSpy.mockRestore();
});
it('keeps the current fit while the iframe reports its first host-applied viewport measurement', () => {
const nativeViewport = { width: 1200, height: 700 };
const appliedViewport = { width: 1200, height: 1000 };
const current = {
contentWidth: 1200,
contentHeight: 1000,
viewportWidth: 1200,
viewportHeight: 700,
};
const firstAppliedViewportReport = {
contentWidth: 1200,
contentHeight: 700,
viewportWidth: 1200,
viewportHeight: 1000,
};
expect(
resolveLocalGamePreviewContentSizeUpdate(
current,
firstAppliedViewportReport,
nativeViewport,
appliedViewport,
nativeViewport,
),
).toBe(current);
});
it('does not let a delayed native report restart the fitted viewport loop', () => {
const nativeViewport = { width: 1200, height: 700 };
const appliedViewport = { width: 1200, height: 1000 };
const current = {
contentWidth: 1200,
contentHeight: 1000,
viewportWidth: 1200,
viewportHeight: 700,
};
const delayedNativeReport = {
contentWidth: 1200,
contentHeight: 1000,
viewportWidth: 1200,
viewportHeight: 700,
};
expect(
resolveLocalGamePreviewContentSizeUpdate(
current,
delayedNativeReport,
nativeViewport,
appliedViewport,
appliedViewport,
),
).toBe(current);
});
it('keeps the current fit while a resized container applies its next viewport', () => {
const resizedContainer = { width: 1000, height: 600 };
const current = {
contentWidth: 800,
contentHeight: 835,
viewportWidth: 800,
viewportHeight: 500,
};
const appliedViewport = resolveLocalGamePreviewFitLayout(
resizedContainer,
current,
);
const resizedViewportReport = {
contentWidth: 1000,
contentHeight: 818,
viewportWidth: appliedViewport.width,
viewportHeight: appliedViewport.height,
};
expect(appliedViewport).toEqual({
width: 1000,
height: 835,
scale: 600 / 835,
});
expect(
resolveLocalGamePreviewContentSizeUpdate(
current,
resizedViewportReport,
resizedContainer,
appliedViewport,
{ width: 800, height: 835 },
),
).toBe(current);
});
it('keeps a game at native size when its content fits', () => {
expect(
resolveLocalGamePreviewFitLayout(
@@ -55,7 +215,7 @@ describe('local game preview viewport fitting', () => {
).toEqual(report);
});
it('accepts changed content after the iframe has adopted the first fit viewport', () => {
it('accepts changed content after the fitted iframe viewport has stabilized', () => {
const nativeViewport = { width: 1200, height: 700 };
const current = {
contentWidth: 1200,
@@ -79,6 +239,7 @@ describe('local game preview viewport fitting', () => {
width: 1200,
height: 1000,
},
{ width: 1200, height: 1000 },
),
).toEqual({
contentWidth: 1200,
@@ -88,7 +249,7 @@ describe('local game preview viewport fitting', () => {
});
});
it('shrinks the fitted frame when content becomes shorter inside the applied viewport', () => {
it('shrinks the fitted frame when content becomes shorter inside a stable applied viewport', () => {
const nativeViewport = { width: 1200, height: 700 };
const current = {
contentWidth: 1200,
@@ -108,6 +269,7 @@ describe('local game preview viewport fitting', () => {
changed,
nativeViewport,
{ width: 1200, height: 1000 },
{ width: 1200, height: 1000 },
);
expect(updated).toEqual({
contentWidth: 1200,