实现游戏共创 M1:作品级共创授权与改编血缘

- game_distribution_game 表尾追加 fork_authorization(默认 forbidden,只升不降,旧行自动取默认)
- 新增 game_distribution_lineage 表,记录父作品、来源版本、根作品与代际,并按 parent/root/owner 建索引
- migration.rs 登记新表并注明血缘随迁移导出
- 新增 set_game_distribution_fork_authorization_and_return procedure 与幂等收据、期望值 CAS
- 创建作品时校验改编声明:来源存在、已公开、授权开放、来源版本等于当前公开版本;复用既有身份时拒绝携带血缘
- 公开与后台响应增量:forkAuthorization、forkCount、lineage、generation、forkedFromGameId、derivedCount
- 公开快照的作者名与头像改为读时联 user_account,不再落到「创作者」兜底文案
- api-server 新增 PUT /api/game-distribution/games/{game_id}/fork-authorization(Bearer、幂等键、期望值校验)
- 错误映射新增 FORK_ 前缀分支并置于通用子串分支之前,避免被误判成 409 或 404
- module-game-distribution 增加授权阶梯、代际计算与错误码,并补单测覆盖阶梯与错误码前缀
- 网页端详情页新增共创信息卡,我的作品页新增授权提升入口,补服务层调用与定向测试
- 重新生成 SpacetimeDB 绑定,登记 DTO 一致性脚本的共创类型
This commit is contained in:
2026-10-04 19:08:42 +08:00
parent 6678c9e0c0
commit 1e7ec6dbe7
34 changed files with 2122 additions and 47 deletions
+12 -1
View File
@@ -54,6 +54,17 @@ const PAIRS = [
'GameDistributionUpdateGameMetadataRequest',
],
['GameDistributionPrivateVersion', 'GameDistributionPrivateVersion'],
// 共创(Fork)授权与血缘:档位枚举与公开血缘摘要必须与 TS 逐字对齐。
[
'GameDistributionForkAuthorization',
'GameDistributionForkAuthorization',
],
['GameDistributionLineage', 'GameDistributionLineage'],
['GameDistributionForkDeclaration', 'GameDistributionForkDeclaration'],
[
'GameDistributionSetForkAuthorizationRequest',
'GameDistributionSetForkAuthorizationRequest',
],
['AdminGameReviewGamesQuery', 'AdminGameReviewGamesQuery'],
['AdminGameReviewGame', 'AdminGameReviewGame'],
['AdminGameReviewGamesResponse', 'AdminGameReviewGamesResponse'],
@@ -96,7 +107,7 @@ const RESPONSE_BUILDERS = [
fn: 'public_game_payload',
ts: 'GameDistributionGame',
base: 'game_payload',
mustEmit: ['currentVersion', 'ratingSummary'],
mustEmit: ['currentVersion', 'ratingSummary', 'forkCount', 'lineage'],
},
{ fn: 'private_version_payload', ts: 'GameDistributionPrivateVersion' },
{ fn: 'version_summary_payload', ts: 'GameDistributionVersionSummary' },