合并主分支

合入主分支的游戏创作生成任务、续写来源匹配与运行进度修复。
保留角色动作正式序列字段、后台预览与迁移门禁。
融合画布资源持久化回归测试与文档。
This commit is contained in:
2026-08-05 10:24:22 +08:00
24 changed files with 1835 additions and 347 deletions
@@ -12,7 +12,6 @@ import userEvent from '@testing-library/user-event';
import JSZip from 'jszip';
import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
import type { EditorProjectResourceSnapshot } from '../../services/image-editor/editorProjectClient';
import type { EditorAgentConversationClient } from './EditorAgentConversation/useEditorAgentConversation';
import {
ApiClientError,
@@ -39,8 +39,8 @@ import {
DEFAULT_CANVAS_BACKGROUND_COLOR,
generationInputsOrNull,
isInlineEditorMediaSource,
resolveLayerResourceAssetKind,
resolveContextMenuPosition,
resolveLayerResourceAssetKind,
} from './ImageCanvasEditorModel';
import { ImageCanvasEditorShellView } from './ImageCanvasEditorShellView';
import type {
@@ -9,8 +9,8 @@ import {
createCanvasLayerClipboard,
duplicateCanvasLayers,
flipCanvasLayers,
getCanvasLayersByIds,
getCanvasLayerCopyBlockReason,
getCanvasLayersByIds,
groupCanvasLayers,
moveCanvasLayers,
removeCanvasLayers,
@@ -22,8 +22,8 @@ import {
createCanvasLayerClipboard,
duplicateCanvasLayers,
flipCanvasLayers,
getCanvasLayersByIds,
getCanvasLayerCopyBlockReason,
getCanvasLayersByIds,
groupCanvasLayers,
moveCanvasLayers,
removeCanvasLayers,