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@@ -1,8 +1,9 @@
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import { existsSync } from 'node:fs';
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import { SERVER_RUNTIME_FUNCTION_IDS } from '../../../packages/shared/src/contracts/rpgRuntimeStoryAction';
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import { describe, expect, it } from 'vitest';
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import { SERVER_RUNTIME_FUNCTION_IDS } from '../../../packages/shared/src/contracts/rpgRuntimeStoryAction';
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import type { Encounter, GameState, InventoryItem } from '../../types';
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import {
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ALL_FUNCTION_DOCUMENTATION,
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buildCampTravelHomeOption,
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@@ -11,6 +12,7 @@ import {
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buildNpcPreviewTalkOption,
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buildNpcRecruitModalState,
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buildNpcTradeModalState,
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CAMP_TRAVEL_HOME_FUNCTION,
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CONTINUE_ADVENTURE_FUNCTION,
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getFunctionDocumentationById,
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isNpcPreviewTalkOption,
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@@ -18,7 +20,6 @@ import {
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shouldNpcRecruitOpenModal,
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} from './index';
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import { RPG_FUNCTION_RUNTIME_OVERVIEW } from './runtimeIndex';
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import type { Encounter, GameState, InventoryItem } from '../../types';
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function createEncounter(overrides: Partial<Encounter> = {}): Encounter {
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return {
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@@ -103,6 +104,12 @@ describe('functionCatalog', () => {
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expect(campTravelOption.functionId).toBe('camp_travel_home_scene');
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expect(campTravelOption.actionText).toBe('前往 竹林古道');
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expect(campTravelOption.detailText).toBe('离开营地,前往 竹林古道。');
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expect(CAMP_TRAVEL_HOME_FUNCTION.runtime?.executor).toContain(
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'server-rs/crates/api-server/src/runtime_story/compat.rs',
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);
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expect(CAMP_TRAVEL_HOME_FUNCTION.detailedDescription).toContain(
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'后端 resolver',
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);
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});
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it('builds npc preview talk options from the current encounter', () => {
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