合并最新master并保留埋点与工作台接线
合并master的发布入口、工作台与CI更新。 保留项目离开埋点、运行通知及双方后台接口测试。 同步双方决策记录并验证客户端和后台相关检查。
This commit is contained in:
@@ -8,9 +8,12 @@ import {
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getAdminUserDetail,
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importAdminAgcTemplates,
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listAdminAgcTrackingEvents,
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listAdminGameDistributionReviews,
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listAdminRechargeOrders,
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reconcileAdminUserConsumption,
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resolveAdminRechargeRefundManualReview,
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reviewAdminGameDistributionVersion,
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suspendAdminGameDistributionGame,
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updateAdminAccount,
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updateAdminAgcTemplate,
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uploadAdminEditorShowcaseCampaignImage,
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@@ -479,3 +482,134 @@ test('退款人工复核使用独立 resolve 管理员路由', async () => {
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}),
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);
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});
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test('游戏审核列表与审核动作使用约定的 URL、方法和幂等键', async () => {
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const fetchMock = vi.fn().mockImplementation(() =>
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Promise.resolve(
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new Response(JSON.stringify({ entries: [], nextCursor: null }), {
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status: 200,
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}),
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),
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);
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vi.stubGlobal('fetch', fetchMock);
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await listAdminGameDistributionReviews('admin-token');
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await reviewAdminGameDistributionVersion(
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'admin-token',
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'gamever/1',
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'game-review-key-1',
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{
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decision: 'approve',
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expectedPublicationRevision: 3,
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entryUrl: 'https://games.example.test/releases/game_1/index.html',
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},
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);
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expect(fetchMock.mock.calls[0]?.[0]).toBe(
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'/admin/api/game-distribution/reviews?limit=48',
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);
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expect(fetchMock.mock.calls[1]?.[0]).toBe(
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'/admin/api/game-distribution/versions/gamever%2F1/review',
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);
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expect(fetchMock.mock.calls[1]?.[1]).toEqual(
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expect.objectContaining({
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method: 'POST',
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headers: expect.objectContaining({
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Authorization: 'Bearer admin-token',
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'Idempotency-Key': 'game-review-key-1',
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}),
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body: JSON.stringify({
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decision: 'approve',
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expectedPublicationRevision: 3,
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entryUrl: 'https://games.example.test/releases/game_1/index.html',
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}),
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}),
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);
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});
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test('安全下架请求携带公开修订号、原因与幂等键', async () => {
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const fetchMock = vi.fn().mockImplementation(() =>
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Promise.resolve(
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new Response(JSON.stringify({ game: {}, replayed: false }), {
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status: 200,
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}),
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),
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);
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vi.stubGlobal('fetch', fetchMock);
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await suspendAdminGameDistributionGame(
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'admin-token',
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'game/1',
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'game-suspend-key-1',
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{ expectedPublicationRevision: 7, reason: '版权投诉' },
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);
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expect(fetchMock.mock.calls[0]?.[0]).toBe(
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'/admin/api/game-distribution/games/game%2F1/suspend',
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);
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expect(fetchMock.mock.calls[0]?.[1]).toEqual(
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expect.objectContaining({
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method: 'POST',
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headers: expect.objectContaining({
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Authorization: 'Bearer admin-token',
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'Idempotency-Key': 'game-suspend-key-1',
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}),
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body: JSON.stringify({
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expectedPublicationRevision: 7,
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reason: '版权投诉',
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}),
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}),
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);
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expect(() =>
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suspendAdminGameDistributionGame('admin-token', ' ', 'key', {
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expectedPublicationRevision: 1,
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}),
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).toThrow('缺少游戏 ID');
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expect(() =>
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suspendAdminGameDistributionGame('admin-token', 'game-1', ' ', {
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expectedPublicationRevision: 1,
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}),
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).toThrow('下架幂等键必须是 1 到 128 个字符');
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expect(fetchMock).toHaveBeenCalledTimes(1);
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});
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test('游戏审核拒绝请求携带理由,空幂等键在本地失败关闭', async () => {
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const fetchMock = vi.fn().mockImplementation(() =>
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Promise.resolve(
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new Response(JSON.stringify({ version: {}, replayed: false }), {
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status: 200,
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}),
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),
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);
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vi.stubGlobal('fetch', fetchMock);
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await reviewAdminGameDistributionVersion(
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'admin-token',
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'version-1',
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'game-review-key-2',
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{
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decision: 'reject',
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expectedPublicationRevision: 0,
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reviewReason: '运行时报错',
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},
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);
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expect(fetchMock.mock.calls[0]?.[1]).toEqual(
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expect.objectContaining({
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body: JSON.stringify({
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decision: 'reject',
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expectedPublicationRevision: 0,
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reviewReason: '运行时报错',
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}),
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}),
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);
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expect(() =>
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reviewAdminGameDistributionVersion('admin-token', 'version-1', ' ', {
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decision: 'reject',
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expectedPublicationRevision: 0,
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reviewReason: 'x',
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}),
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).toThrow('审核幂等键必须是 1 到 128 个字符');
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expect(fetchMock).toHaveBeenCalledTimes(1);
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});
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@@ -32,6 +32,9 @@ import type {
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AdminExternalApiKeyListQuery,
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AdminExternalApiKeyListResponse,
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AdminFeatureGateConfigResponse,
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AdminGameDistributionReviewListResponse,
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AdminGameDistributionReviewRequest,
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AdminGameDistributionReviewResponse,
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AdminImportAgcTemplatesResponse,
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AdminLoginResponse,
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AdminMeResponse,
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@@ -1227,6 +1230,75 @@ export function saveAgcModelCatalog(
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);
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}
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export function listAdminGameDistributionReviews(token: string, limit = 48) {
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const normalizedLimit = Number.isFinite(limit)
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? Math.min(Math.max(Math.trunc(limit), 1), 48)
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: 48;
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return request<AdminGameDistributionReviewListResponse>(
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`/admin/api/game-distribution/reviews?limit=${normalizedLimit}`,
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{ token },
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);
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}
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/**
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* 审核游戏发行版本。幂等键由调用方生成并在同一次提交内复用,避免重复点击产生
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* 两条审核结论。
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*/
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/**
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* 安全下架整个游戏。管理员下架同样要求 CAS 修订号与幂等键,避免并发审核互相覆盖。
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*/
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export function suspendAdminGameDistributionGame(
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token: string,
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gameId: string,
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idempotencyKey: string,
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payload: import('./adminApiTypes').AdminGameDistributionSuspendRequest,
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) {
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const normalizedGameId = gameId.trim();
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const normalizedKey = idempotencyKey.trim();
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if (!normalizedGameId) {
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throw new Error('缺少游戏 ID');
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}
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if (!normalizedKey || normalizedKey.length > 128) {
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throw new Error('下架幂等键必须是 1 到 128 个字符');
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}
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return request<
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import('./adminApiTypes').AdminGameDistributionSuspendResponse
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>(
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`/admin/api/game-distribution/games/${encodeURIComponent(normalizedGameId)}/suspend`,
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{
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method: 'POST',
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token,
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headers: { 'Idempotency-Key': normalizedKey },
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body: payload,
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},
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);
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}
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export function reviewAdminGameDistributionVersion(
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token: string,
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versionId: string,
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idempotencyKey: string,
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payload: AdminGameDistributionReviewRequest,
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) {
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const normalizedVersionId = versionId.trim();
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const normalizedKey = idempotencyKey.trim();
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if (!normalizedVersionId) {
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throw new Error('缺少发行版本 ID');
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}
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if (!normalizedKey || normalizedKey.length > 128) {
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throw new Error('审核幂等键必须是 1 到 128 个字符');
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}
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return request<AdminGameDistributionReviewResponse>(
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`/admin/api/game-distribution/versions/${encodeURIComponent(normalizedVersionId)}/review`,
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{
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method: 'POST',
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token,
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headers: { 'Idempotency-Key': normalizedKey },
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body: payload,
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},
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);
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}
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export function getAdminAgcTemplates(token: string, signal?: AbortSignal) {
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return request<AdminAgcTemplateLibraryResponse>('/admin/api/agc-templates', {
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token,
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@@ -1081,6 +1081,51 @@ export interface AdminAgcModelCatalog {
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models: AdminAgcModel[];
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}
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export interface AdminGameDistributionReviewEntry {
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versionId: string;
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gameId: string;
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versionNumber: number;
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packageSha256: string;
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packageBytes: number;
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status: string;
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publicationRevision: number;
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reviewReason: string | null;
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createdAt: string;
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updatedAt: string;
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}
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export interface AdminGameDistributionReviewListResponse {
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entries: AdminGameDistributionReviewEntry[];
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nextCursor: string | null;
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}
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export interface AdminGameDistributionReviewRequest {
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decision: 'approve' | 'reject';
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expectedPublicationRevision: number;
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reviewReason?: string;
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entryUrl?: string;
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}
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export interface AdminGameDistributionReviewResponse {
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version: AdminGameDistributionReviewEntry;
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replayed: boolean;
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}
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export interface AdminGameDistributionSuspendRequest {
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expectedPublicationRevision: number;
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reason?: string;
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}
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export interface AdminGameDistributionSuspendResponse {
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game: {
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id: string;
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title: string;
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status: string;
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publicationRevision: number;
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};
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replayed: boolean;
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}
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export interface AdminAgcTemplatePayload {
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id: string;
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title: string;
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@@ -28,6 +28,7 @@ import { AdminEditorAssetQueryPage } from '../pages/AdminEditorAssetQueryPage';
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import { AdminEditorGenerationPricingPage } from '../pages/AdminEditorGenerationPricingPage';
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import { AdminEditorShowcaseReviewPage } from '../pages/AdminEditorShowcaseReviewPage';
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import { AdminErrorReportsPage } from '../pages/AdminErrorReportsPage';
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import { AdminGameDistributionReviewPage } from '../pages/AdminGameDistributionReviewPage';
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import { AdminGrayReleaseConfigPage } from '../pages/AdminGrayReleaseConfigPage';
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import { AdminInviteCodePage } from '../pages/AdminInviteCodePage';
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import { AdminLoginPage } from '../pages/AdminLoginPage';
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@@ -314,6 +315,12 @@ export function AdminApp() {
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onUnauthorized={handleUnauthorized}
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/>
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) : null}
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{activeRouteId === 'game-distribution' ? (
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<AdminGameDistributionReviewPage
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token={token}
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onUnauthorized={handleUnauthorized}
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/>
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) : null}
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{activeRouteId === 'editor-assets' ? (
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<AdminEditorAssetQueryPage
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token={token}
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@@ -5,6 +5,7 @@ import {
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Coins,
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Database,
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FolderArchive,
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Gamepad2,
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GitBranch,
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Images,
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LayoutDashboard,
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@@ -50,6 +51,7 @@ const routeIcons = {
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'recharge-orders': ReceiptText,
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'editor-generation-pricing': Coins,
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'editor-showcase': Star,
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'game-distribution': Gamepad2,
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'editor-assets': Images,
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'project-snapshots': FolderArchive,
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accounts: Users,
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@@ -164,6 +164,27 @@ test('项目工程入口对 owner 与已授权 member 开放且可分配权限',
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).not.toContainEqual(route);
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});
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test('后台游戏审核路由可通过导航和 hash 访问', () => {
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expect(adminRoutes).toContainEqual({
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id: 'game-distribution',
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label: '游戏审核',
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hash: '#game-distribution',
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});
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expect(resolveAdminRoute('#game-distribution')).toBe('game-distribution');
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expect(routeHash('game-distribution')).toBe('#game-distribution');
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});
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test('member 可单独获得游戏审核 Tab 权限', () => {
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const routes = getAccessibleAdminRoutes({
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accountRole: 'member',
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tabPermissions: ['game-distribution'],
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});
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expect(routes.map((route) => route.id)).toEqual(['game-distribution']);
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expect(resolveAccessibleAdminRoute('#game-distribution', routes)).toBe(
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'game-distribution',
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);
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});
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test('模板管理只对 owner 或具有 agc-templates 权限的 member 可见', () => {
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expect(adminRoutes).toContainEqual({
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id: 'agc-templates',
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@@ -16,6 +16,7 @@ export type AdminRouteId =
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| 'recharge-orders'
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| 'editor-generation-pricing'
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| 'editor-showcase'
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| 'game-distribution'
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| 'editor-assets'
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| 'project-snapshots'
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| 'agc-models'
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@@ -58,6 +59,7 @@ export const adminRoutes: AdminRouteDefinition[] = [
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{ id: 'agc-models', label: 'AGC 模型', hash: '#agc-models', ownerOnly: true },
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{ id: 'agc-templates', label: '模板管理', hash: '#agc-templates' },
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{ id: 'editor-showcase', label: '精选审核', hash: '#editor-showcase' },
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{ id: 'game-distribution', label: '游戏审核', hash: '#game-distribution' },
|
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{ id: 'editor-assets', label: '素材查询', hash: '#editor-assets' },
|
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{ id: 'project-snapshots', label: '项目工程', hash: '#project-snapshots' },
|
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{ id: 'accounts', label: '账号管理', hash: '#accounts', ownerOnly: true },
|
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@@ -0,0 +1,186 @@
|
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/* @vitest-environment jsdom */
|
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|
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import { fireEvent, render, screen, waitFor } from '@testing-library/react';
|
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import { beforeEach, expect, test, vi } from 'vitest';
|
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|
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import {
|
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listAdminGameDistributionReviews,
|
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reviewAdminGameDistributionVersion,
|
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suspendAdminGameDistributionGame,
|
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} from '../api/adminApiClient';
|
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import type { AdminGameDistributionReviewEntry } from '../api/adminApiTypes';
|
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import {
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AdminGameDistributionReviewPage,
|
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resolveGameReleaseEntryUrlError,
|
||||
} from './AdminGameDistributionReviewPage';
|
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|
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vi.mock('../api/adminApiClient', () => ({
|
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isAdminApiError: vi.fn(
|
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(error: unknown) =>
|
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typeof error === 'object' &&
|
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error !== null &&
|
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'status' in error &&
|
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typeof error.status === 'number',
|
||||
),
|
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formatAdminApiError: vi.fn((error: unknown) =>
|
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error instanceof Error ? error.message : '请求失败',
|
||||
),
|
||||
listAdminGameDistributionReviews: vi.fn(),
|
||||
reviewAdminGameDistributionVersion: vi.fn(),
|
||||
suspendAdminGameDistributionGame: vi.fn(),
|
||||
}));
|
||||
|
||||
const entry: AdminGameDistributionReviewEntry = {
|
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versionId: 'version-1',
|
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gameId: 'game_1',
|
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versionNumber: 2,
|
||||
packageSha256: 'a'.repeat(64),
|
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packageBytes: 2048,
|
||||
status: 'pending_review',
|
||||
publicationRevision: 4,
|
||||
reviewReason: null,
|
||||
createdAt: '2026-09-20T08:00:00Z',
|
||||
updatedAt: '2026-09-20T08:00:00Z',
|
||||
};
|
||||
|
||||
beforeEach(() => {
|
||||
vi.mocked(listAdminGameDistributionReviews).mockReset();
|
||||
vi.mocked(reviewAdminGameDistributionVersion).mockReset();
|
||||
vi.mocked(suspendAdminGameDistributionGame).mockReset();
|
||||
vi.mocked(listAdminGameDistributionReviews).mockResolvedValue({
|
||||
entries: [entry],
|
||||
nextCursor: null,
|
||||
});
|
||||
});
|
||||
|
||||
test('发行入口必须是带完整来源的 HTTPS 地址', () => {
|
||||
expect(resolveGameReleaseEntryUrlError('')).toBe('请填写发行入口');
|
||||
expect(
|
||||
resolveGameReleaseEntryUrlError('http://games.test/a/index.html'),
|
||||
).toBe('发行入口必须以 https:// 开头');
|
||||
expect(
|
||||
resolveGameReleaseEntryUrlError('https://games.test/a/index.html?token=1'),
|
||||
).toBe('发行入口不能包含 query 或 fragment');
|
||||
expect(
|
||||
resolveGameReleaseEntryUrlError('https://u:p@games.test/a/index.html'),
|
||||
).toBe('发行入口不能包含凭据');
|
||||
expect(
|
||||
resolveGameReleaseEntryUrlError('https://games.test/a/index.html'),
|
||||
).toBe('');
|
||||
});
|
||||
|
||||
test('通过审核时提交当前 publicationRevision 与发行入口并刷新列表', async () => {
|
||||
vi.mocked(reviewAdminGameDistributionVersion).mockResolvedValue({
|
||||
version: { ...entry, status: 'published' },
|
||||
replayed: false,
|
||||
});
|
||||
|
||||
render(
|
||||
<AdminGameDistributionReviewPage
|
||||
token="admin-token"
|
||||
onUnauthorized={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
await screen.findByText('game_1');
|
||||
|
||||
fireEvent.change(screen.getByLabelText('发行入口'), {
|
||||
target: { value: 'https://games.test/releases/game_1/index.html' },
|
||||
});
|
||||
fireEvent.click(screen.getByRole('button', { name: '通过' }));
|
||||
|
||||
await waitFor(() =>
|
||||
expect(reviewAdminGameDistributionVersion).toHaveBeenCalledTimes(1),
|
||||
);
|
||||
const [token, versionId, idempotencyKey, payload] =
|
||||
vi.mocked(reviewAdminGameDistributionVersion).mock.calls[0] ?? [];
|
||||
expect(token).toBe('admin-token');
|
||||
expect(versionId).toBe('version-1');
|
||||
expect(String(idempotencyKey)).toContain('version-1');
|
||||
expect(payload).toEqual({
|
||||
decision: 'approve',
|
||||
expectedPublicationRevision: 4,
|
||||
entryUrl: 'https://games.test/releases/game_1/index.html',
|
||||
});
|
||||
await waitFor(() =>
|
||||
expect(vi.mocked(listAdminGameDistributionReviews)).toHaveBeenCalledTimes(
|
||||
2,
|
||||
),
|
||||
);
|
||||
});
|
||||
|
||||
test('缺少拒绝理由时不调用审核接口', async () => {
|
||||
render(
|
||||
<AdminGameDistributionReviewPage
|
||||
token="admin-token"
|
||||
onUnauthorized={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
await screen.findByText('game_1');
|
||||
|
||||
fireEvent.click(screen.getByRole('button', { name: '拒绝' }));
|
||||
|
||||
expect(await screen.findByText('拒绝审核必须填写理由')).toBeTruthy();
|
||||
expect(reviewAdminGameDistributionVersion).not.toHaveBeenCalled();
|
||||
});
|
||||
|
||||
test('安全下架需要二次确认,并携带公开修订号与原因', async () => {
|
||||
vi.mocked(suspendAdminGameDistributionGame).mockResolvedValue({
|
||||
game: {
|
||||
id: 'game_1',
|
||||
title: '测试游戏',
|
||||
status: 'suspended',
|
||||
publicationRevision: 5,
|
||||
},
|
||||
replayed: false,
|
||||
});
|
||||
|
||||
render(
|
||||
<AdminGameDistributionReviewPage
|
||||
token="admin-token"
|
||||
onUnauthorized={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
await screen.findByText('game_1');
|
||||
|
||||
fireEvent.change(screen.getByLabelText('下架原因'), {
|
||||
target: { value: '盗用素材' },
|
||||
});
|
||||
fireEvent.click(screen.getByRole('button', { name: '安全下架' }));
|
||||
|
||||
// 第一次点击只弹出确认面板,不直接调用后端。
|
||||
expect(suspendAdminGameDistributionGame).not.toHaveBeenCalled();
|
||||
expect(await screen.findByRole('dialog')).toBeTruthy();
|
||||
|
||||
fireEvent.click(screen.getByRole('button', { name: '确认' }));
|
||||
|
||||
await waitFor(() =>
|
||||
expect(suspendAdminGameDistributionGame).toHaveBeenCalledTimes(1),
|
||||
);
|
||||
const [token, gameId, idempotencyKey, payload] =
|
||||
vi.mocked(suspendAdminGameDistributionGame).mock.calls[0] ?? [];
|
||||
expect(token).toBe('admin-token');
|
||||
expect(gameId).toBe('game_1');
|
||||
expect(String(idempotencyKey)).toContain('game_1');
|
||||
expect(payload).toEqual({
|
||||
expectedPublicationRevision: 4,
|
||||
reason: '盗用素材',
|
||||
});
|
||||
expect(await screen.findByText(/已安全下架/u)).toBeTruthy();
|
||||
});
|
||||
|
||||
test('取消确认时不下架', async () => {
|
||||
render(
|
||||
<AdminGameDistributionReviewPage
|
||||
token="admin-token"
|
||||
onUnauthorized={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
await screen.findByText('game_1');
|
||||
|
||||
fireEvent.click(screen.getByRole('button', { name: '安全下架' }));
|
||||
await screen.findByRole('dialog');
|
||||
fireEvent.click(screen.getByRole('button', { name: '取消' }));
|
||||
|
||||
await waitFor(() => expect(screen.queryByRole('dialog')).toBeNull());
|
||||
expect(suspendAdminGameDistributionGame).not.toHaveBeenCalled();
|
||||
});
|
||||
@@ -0,0 +1,365 @@
|
||||
import { RefreshCcw } from 'lucide-react';
|
||||
import { useCallback, useEffect, useState } from 'react';
|
||||
|
||||
import {
|
||||
listAdminGameDistributionReviews,
|
||||
reviewAdminGameDistributionVersion,
|
||||
suspendAdminGameDistributionGame,
|
||||
} from '../api/adminApiClient';
|
||||
import type { AdminGameDistributionReviewEntry } from '../api/adminApiTypes';
|
||||
import { useAdminWriteConfirm } from '../components/useAdminWriteConfirm';
|
||||
import { handlePageError } from './pageUtils';
|
||||
|
||||
interface AdminGameDistributionReviewPageProps {
|
||||
token: string;
|
||||
onUnauthorized: (message?: string) => void;
|
||||
}
|
||||
|
||||
function formatBytes(value: number) {
|
||||
if (value >= 1024 * 1024) {
|
||||
return `${(value / (1024 * 1024)).toFixed(1)} MiB`;
|
||||
}
|
||||
if (value >= 1024) {
|
||||
return `${(value / 1024).toFixed(1)} KiB`;
|
||||
}
|
||||
return `${value} B`;
|
||||
}
|
||||
|
||||
function formatTime(value: string) {
|
||||
const parsed = new Date(value);
|
||||
if (Number.isNaN(parsed.getTime())) return value;
|
||||
return parsed.toLocaleString('zh-CN', { hour12: false });
|
||||
}
|
||||
|
||||
function createSuspendIdempotencyKey(gameId: string) {
|
||||
const random =
|
||||
typeof crypto !== 'undefined' && 'randomUUID' in crypto
|
||||
? crypto.randomUUID()
|
||||
: `${Date.now()}-${Math.random().toString(16).slice(2)}`;
|
||||
return `game-suspend-${gameId}-${random}`.slice(0, 128);
|
||||
}
|
||||
|
||||
function createReviewIdempotencyKey(versionId: string) {
|
||||
const random =
|
||||
typeof crypto !== 'undefined' && 'randomUUID' in crypto
|
||||
? crypto.randomUUID()
|
||||
: `${Date.now()}-${Math.random().toString(16).slice(2)}`;
|
||||
return `game-review-${versionId}-${random}`.slice(0, 128);
|
||||
}
|
||||
|
||||
export function resolveGameReleaseEntryUrlError(value: string) {
|
||||
const normalized = value.trim();
|
||||
if (!normalized) return '请填写发行入口';
|
||||
if (!normalized.startsWith('https://')) {
|
||||
return '发行入口必须以 https:// 开头';
|
||||
}
|
||||
if (normalized.includes('?') || normalized.includes('#')) {
|
||||
return '发行入口不能包含 query 或 fragment';
|
||||
}
|
||||
try {
|
||||
const parsed = new URL(normalized);
|
||||
if (parsed.username || parsed.password) {
|
||||
return '发行入口不能包含凭据';
|
||||
}
|
||||
} catch {
|
||||
return '发行入口不是合法 URL';
|
||||
}
|
||||
return '';
|
||||
}
|
||||
|
||||
export function AdminGameDistributionReviewPage({
|
||||
token,
|
||||
onUnauthorized,
|
||||
}: AdminGameDistributionReviewPageProps) {
|
||||
const [entries, setEntries] = useState<AdminGameDistributionReviewEntry[]>(
|
||||
[],
|
||||
);
|
||||
const [isLoading, setIsLoading] = useState(false);
|
||||
const [busyVersionId, setBusyVersionId] = useState('');
|
||||
const [errorMessage, setErrorMessage] = useState('');
|
||||
const [statusMessage, setStatusMessage] = useState('');
|
||||
const [entryUrlByVersion, setEntryUrlByVersion] = useState<
|
||||
Record<string, string>
|
||||
>({});
|
||||
const [reasonByVersion, setReasonByVersion] = useState<
|
||||
Record<string, string>
|
||||
>({});
|
||||
const [suspendReasonByGame, setSuspendReasonByGame] = useState<
|
||||
Record<string, string>
|
||||
>({});
|
||||
const [busyGameId, setBusyGameId] = useState('');
|
||||
const writeConfirm = useAdminWriteConfirm();
|
||||
|
||||
const loadReviews = useCallback(async () => {
|
||||
setIsLoading(true);
|
||||
setErrorMessage('');
|
||||
try {
|
||||
const response = await listAdminGameDistributionReviews(token);
|
||||
setEntries(response.entries);
|
||||
} catch (error) {
|
||||
handlePageError(error, onUnauthorized, setErrorMessage);
|
||||
} finally {
|
||||
setIsLoading(false);
|
||||
}
|
||||
}, [token, onUnauthorized]);
|
||||
|
||||
useEffect(() => {
|
||||
void loadReviews();
|
||||
}, [loadReviews]);
|
||||
|
||||
async function submitReview(
|
||||
entry: AdminGameDistributionReviewEntry,
|
||||
decision: 'approve' | 'reject',
|
||||
) {
|
||||
const entryUrl = (entryUrlByVersion[entry.versionId] ?? '').trim();
|
||||
const reason = (reasonByVersion[entry.versionId] ?? '').trim();
|
||||
if (decision === 'approve') {
|
||||
const invalid = resolveGameReleaseEntryUrlError(entryUrl);
|
||||
if (invalid) {
|
||||
setErrorMessage(invalid);
|
||||
return;
|
||||
}
|
||||
} else if (!reason) {
|
||||
setErrorMessage('拒绝审核必须填写理由');
|
||||
return;
|
||||
}
|
||||
setBusyVersionId(entry.versionId);
|
||||
setErrorMessage('');
|
||||
setStatusMessage('');
|
||||
try {
|
||||
await reviewAdminGameDistributionVersion(
|
||||
token,
|
||||
entry.versionId,
|
||||
createReviewIdempotencyKey(entry.versionId),
|
||||
decision === 'approve'
|
||||
? {
|
||||
decision,
|
||||
expectedPublicationRevision: entry.publicationRevision,
|
||||
entryUrl,
|
||||
}
|
||||
: {
|
||||
decision,
|
||||
expectedPublicationRevision: entry.publicationRevision,
|
||||
reviewReason: reason,
|
||||
},
|
||||
);
|
||||
setStatusMessage(
|
||||
decision === 'approve'
|
||||
? `版本 v${entry.versionNumber} 已通过审核`
|
||||
: `版本 v${entry.versionNumber} 已拒绝`,
|
||||
);
|
||||
await loadReviews();
|
||||
} catch (error) {
|
||||
handlePageError(error, onUnauthorized, setErrorMessage);
|
||||
} finally {
|
||||
setBusyVersionId('');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 管理员安全下架:先二次确认,再带当前公开修订号调用后端;并发审核导致修订号变化时
|
||||
* 由服务端返回冲突,前端只提示刷新,不静默重试。
|
||||
*/
|
||||
async function suspendGame(entry: AdminGameDistributionReviewEntry) {
|
||||
const reason = (suspendReasonByGame[entry.gameId] ?? '').trim();
|
||||
const confirmed = await writeConfirm.confirmWrite({
|
||||
action: '安全下架游戏',
|
||||
target: `${entry.gameId}(版本 v${entry.versionNumber})`,
|
||||
});
|
||||
if (!confirmed) return;
|
||||
setBusyGameId(entry.gameId);
|
||||
setErrorMessage('');
|
||||
setStatusMessage('');
|
||||
try {
|
||||
await suspendAdminGameDistributionGame(
|
||||
token,
|
||||
entry.gameId,
|
||||
createSuspendIdempotencyKey(entry.gameId),
|
||||
{
|
||||
expectedPublicationRevision: entry.publicationRevision,
|
||||
...(reason ? { reason } : {}),
|
||||
},
|
||||
);
|
||||
setStatusMessage(`游戏 ${entry.gameId} 已安全下架,发行入口已关闭`);
|
||||
setSuspendReasonByGame((current) => ({ ...current, [entry.gameId]: '' }));
|
||||
await loadReviews();
|
||||
} catch (error) {
|
||||
handlePageError(error, onUnauthorized, setErrorMessage);
|
||||
} finally {
|
||||
setBusyGameId('');
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<section className="admin-page admin-page-wide">
|
||||
<div className="admin-page-heading">
|
||||
<h1>游戏审核</h1>
|
||||
<button
|
||||
type="button"
|
||||
className="admin-secondary-button"
|
||||
onClick={() => void loadReviews()}
|
||||
disabled={isLoading}
|
||||
>
|
||||
<RefreshCcw aria-hidden="true" />
|
||||
刷新
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{errorMessage ? (
|
||||
<div className="admin-alert admin-alert-warning" role="alert">
|
||||
{errorMessage}
|
||||
</div>
|
||||
) : null}
|
||||
{statusMessage ? (
|
||||
<div className="admin-alert admin-alert-success" role="status">
|
||||
{statusMessage}
|
||||
</div>
|
||||
) : null}
|
||||
|
||||
<div className="admin-panel">
|
||||
<div className="admin-panel-heading">
|
||||
<h2>待审版本</h2>
|
||||
<span className="admin-muted-text">共 {entries.length} 条</span>
|
||||
</div>
|
||||
|
||||
{isLoading ? (
|
||||
<p className="admin-muted-text">正在加载待审版本…</p>
|
||||
) : null}
|
||||
|
||||
{!isLoading && entries.length === 0 ? (
|
||||
<p className="admin-muted-text">当前没有待审核的游戏版本。</p>
|
||||
) : null}
|
||||
|
||||
{!isLoading && entries.length > 0 ? (
|
||||
<div className="admin-table-wrap">
|
||||
<table className="admin-table admin-table-wide">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>游戏</th>
|
||||
<th>版本</th>
|
||||
<th>发行包</th>
|
||||
<th>提交时间</th>
|
||||
<th>审核</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{entries.map((entry) => {
|
||||
const busy = busyVersionId === entry.versionId;
|
||||
return (
|
||||
<tr key={entry.versionId}>
|
||||
<td>
|
||||
<code>{entry.gameId}</code>
|
||||
</td>
|
||||
<td>
|
||||
v{entry.versionNumber}
|
||||
<div className="admin-muted-text">{entry.status}</div>
|
||||
{entry.reviewReason ? (
|
||||
<div className="admin-muted-text">
|
||||
{entry.reviewReason}
|
||||
</div>
|
||||
) : null}
|
||||
</td>
|
||||
<td>
|
||||
{formatBytes(entry.packageBytes)}
|
||||
<div className="admin-muted-text">
|
||||
<code>{entry.packageSha256.slice(0, 12)}</code>
|
||||
</div>
|
||||
</td>
|
||||
<td>{formatTime(entry.createdAt)}</td>
|
||||
<td>
|
||||
<div className="admin-action-row">
|
||||
<div className="admin-field">
|
||||
<label
|
||||
htmlFor={`game-release-url-${entry.versionId}`}
|
||||
>
|
||||
发行入口
|
||||
</label>
|
||||
<input
|
||||
id={`game-release-url-${entry.versionId}`}
|
||||
value={entryUrlByVersion[entry.versionId] ?? ''}
|
||||
placeholder="https://"
|
||||
onChange={(event) =>
|
||||
setEntryUrlByVersion((current) => ({
|
||||
...current,
|
||||
[entry.versionId]: event.target.value,
|
||||
}))
|
||||
}
|
||||
disabled={busy}
|
||||
/>
|
||||
</div>
|
||||
<button
|
||||
type="button"
|
||||
className="admin-primary-button"
|
||||
disabled={busy}
|
||||
onClick={() => void submitReview(entry, 'approve')}
|
||||
>
|
||||
通过
|
||||
</button>
|
||||
<div className="admin-field">
|
||||
<label
|
||||
htmlFor={`game-reject-reason-${entry.versionId}`}
|
||||
>
|
||||
拒绝理由
|
||||
</label>
|
||||
<input
|
||||
id={`game-reject-reason-${entry.versionId}`}
|
||||
value={reasonByVersion[entry.versionId] ?? ''}
|
||||
onChange={(event) =>
|
||||
setReasonByVersion((current) => ({
|
||||
...current,
|
||||
[entry.versionId]: event.target.value,
|
||||
}))
|
||||
}
|
||||
disabled={busy}
|
||||
/>
|
||||
</div>
|
||||
<button
|
||||
type="button"
|
||||
className="admin-ghost-button"
|
||||
disabled={busy}
|
||||
onClick={() => void submitReview(entry, 'reject')}
|
||||
>
|
||||
拒绝
|
||||
</button>
|
||||
<div className="admin-field">
|
||||
<label
|
||||
htmlFor={`game-suspend-reason-${entry.versionId}`}
|
||||
>
|
||||
下架原因
|
||||
</label>
|
||||
<input
|
||||
id={`game-suspend-reason-${entry.versionId}`}
|
||||
value={suspendReasonByGame[entry.gameId] ?? ''}
|
||||
onChange={(event) =>
|
||||
setSuspendReasonByGame((current) => ({
|
||||
...current,
|
||||
[entry.gameId]: event.target.value,
|
||||
}))
|
||||
}
|
||||
disabled={busy}
|
||||
/>
|
||||
</div>
|
||||
<button
|
||||
type="button"
|
||||
className="admin-danger-button"
|
||||
disabled={busy || busyGameId === entry.gameId}
|
||||
onClick={() => void suspendGame(entry)}
|
||||
>
|
||||
{busyGameId === entry.gameId
|
||||
? '正在下架…'
|
||||
: '安全下架'}
|
||||
</button>
|
||||
</div>
|
||||
</td>
|
||||
</tr>
|
||||
);
|
||||
})}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
) : null}
|
||||
</div>
|
||||
{writeConfirm.confirmDialog}
|
||||
</section>
|
||||
);
|
||||
}
|
||||
Reference in New Issue
Block a user