Files
Genarrative/server-rs/crates/spacetime-module/src/puzzle_clear.rs

1648 lines
57 KiB
Rust

pub(crate) mod tables;
mod types;
pub use tables::*;
pub use types::*;
use crate::{ProcedureContext, ReducerContext, SpacetimeType, Table, Timestamp, json};
use module_puzzle_clear::{
PUZZLE_CLEAR_LEVEL_DURATION_SECONDS, PuzzleClearBoard, PuzzleClearCard, PuzzleClearDeck,
PuzzleClearMove, PuzzleClearRunSnapshot as DomainRunSnapshot, advance_puzzle_clear_level,
apply_puzzle_clear_swap, create_puzzle_clear_board, fail_puzzle_clear_level_on_timeout,
parse_puzzle_clear_orientation, parse_puzzle_clear_shape_kind, puzzle_clear_level_configs,
retry_puzzle_clear_level, start_puzzle_clear_run,
};
use serde::Serialize;
use serde::de::DeserializeOwned;
use spacetimedb::AnonymousViewContext;
use std::collections::BTreeMap;
#[spacetimedb::view(accessor = puzzle_clear_gallery_view, public)]
pub fn puzzle_clear_gallery_view(ctx: &AnonymousViewContext) -> Vec<PuzzleClearGalleryViewRow> {
let mut items = ctx
.db
.puzzle_clear_work_profile()
.by_puzzle_clear_work_publication_status()
.filter(PUZZLE_CLEAR_PUBLICATION_PUBLISHED)
.filter(|row| row.visible)
.filter_map(|row| match build_gallery_view_row(&row) {
Ok(item) => Some(item),
Err(error) => {
log::warn!(
"拼消消公开广场 view 跳过损坏作品 profile_id={}: {}",
row.profile_id,
error
);
None
}
})
.collect::<Vec<_>>();
items.sort_by(|left, right| {
right
.updated_at_micros
.cmp(&left.updated_at_micros)
.then_with(|| left.profile_id.cmp(&right.profile_id))
});
items
}
#[spacetimedb::view(accessor = puzzle_clear_gallery_card_view, public)]
pub fn puzzle_clear_gallery_card_view(
ctx: &AnonymousViewContext,
) -> Vec<PuzzleClearGalleryCardViewRow> {
puzzle_clear_gallery_view(ctx)
.into_iter()
.map(|row| PuzzleClearGalleryCardViewRow {
public_work_code: build_puzzle_clear_public_work_code(&row.profile_id),
work_id: row.work_id,
profile_id: row.profile_id,
owner_user_id: row.owner_user_id,
author_display_name: row.author_display_name,
work_title: row.work_title,
work_description: row.work_description,
theme_prompt: row.theme_prompt,
cover_image_src: row.cover_image_src,
publication_status: row.publication_status,
play_count: row.play_count,
updated_at_micros: row.updated_at_micros,
published_at_micros: row.published_at_micros,
generation_status: row.generation_status,
})
.collect()
}
#[derive(Clone, Debug, PartialEq, SpacetimeType)]
pub struct PuzzleClearGalleryViewRow {
pub work_id: String,
pub profile_id: String,
pub owner_user_id: String,
pub source_session_id: String,
pub author_display_name: String,
pub work_title: String,
pub work_description: String,
pub theme_prompt: String,
pub generate_board_background: bool,
pub board_background_asset: Option<PuzzleClearImageAssetSnapshot>,
pub board_background_prompt: String,
pub card_back_image_src: Option<String>,
pub atlas_asset: PuzzleClearImageAssetSnapshot,
pub pattern_groups: Vec<PuzzleClearPatternGroupSnapshot>,
pub card_assets: Vec<PuzzleClearCardAssetSnapshot>,
pub cover_image_src: Option<String>,
pub publication_status: String,
pub publish_ready: bool,
pub play_count: u32,
pub generation_status: String,
pub updated_at_micros: i64,
pub published_at_micros: Option<i64>,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct PuzzleClearGalleryCardViewRow {
pub public_work_code: String,
pub work_id: String,
pub profile_id: String,
pub owner_user_id: String,
pub author_display_name: String,
pub work_title: String,
pub work_description: String,
pub theme_prompt: String,
pub cover_image_src: Option<String>,
pub publication_status: String,
pub play_count: u32,
pub updated_at_micros: i64,
pub published_at_micros: Option<i64>,
pub generation_status: String,
}
#[spacetimedb::procedure]
pub fn create_puzzle_clear_agent_session(
ctx: &mut ProcedureContext,
input: PuzzleClearAgentSessionCreateInput,
) -> PuzzleClearAgentSessionProcedureResult {
match ctx.try_with_tx(|tx| create_puzzle_clear_agent_session_tx(tx, input.clone())) {
Ok(session) => session_result(session),
Err(message) => session_error(message),
}
}
#[spacetimedb::procedure]
pub fn get_puzzle_clear_agent_session(
ctx: &mut ProcedureContext,
input: PuzzleClearAgentSessionGetInput,
) -> PuzzleClearAgentSessionProcedureResult {
match ctx.try_with_tx(|tx| get_puzzle_clear_agent_session_tx(tx, input.clone())) {
Ok(session) => session_result(session),
Err(message) => session_error(message),
}
}
#[spacetimedb::procedure]
pub fn compile_puzzle_clear_draft(
ctx: &mut ProcedureContext,
input: PuzzleClearDraftCompileInput,
) -> PuzzleClearAgentSessionProcedureResult {
match ctx.try_with_tx(|tx| compile_puzzle_clear_draft_tx(tx, input.clone())) {
Ok(session) => session_result(session),
Err(message) => session_error(message),
}
}
#[spacetimedb::procedure]
pub fn get_puzzle_clear_work_profile(
ctx: &mut ProcedureContext,
input: PuzzleClearWorkGetInput,
) -> PuzzleClearWorkProcedureResult {
match ctx.try_with_tx(|tx| get_puzzle_clear_work_profile_tx(tx, input.clone())) {
Ok(work) => work_result(work),
Err(message) => work_error(message),
}
}
#[spacetimedb::procedure]
pub fn update_puzzle_clear_work(
ctx: &mut ProcedureContext,
input: PuzzleClearWorkUpdateInput,
) -> PuzzleClearWorkProcedureResult {
match ctx.try_with_tx(|tx| update_puzzle_clear_work_tx(tx, input.clone())) {
Ok(work) => work_result(work),
Err(message) => work_error(message),
}
}
#[spacetimedb::procedure]
pub fn publish_puzzle_clear_work(
ctx: &mut ProcedureContext,
input: PuzzleClearWorkPublishInput,
) -> PuzzleClearWorkProcedureResult {
match ctx.try_with_tx(|tx| publish_puzzle_clear_work_tx(tx, input.clone())) {
Ok(work) => work_result(work),
Err(message) => work_error(message),
}
}
#[spacetimedb::procedure]
pub fn list_puzzle_clear_works(
ctx: &mut ProcedureContext,
input: PuzzleClearWorksListInput,
) -> PuzzleClearWorksProcedureResult {
match ctx.try_with_tx(|tx| list_puzzle_clear_works_tx(tx, input.clone())) {
Ok(items) => PuzzleClearWorksProcedureResult {
ok: true,
items,
error_message: None,
},
Err(message) => PuzzleClearWorksProcedureResult {
ok: false,
items: Vec::new(),
error_message: Some(message),
},
}
}
#[spacetimedb::procedure]
pub fn start_puzzle_clear_runtime_run(
ctx: &mut ProcedureContext,
input: PuzzleClearRunStartInput,
) -> PuzzleClearRunProcedureResult {
match ctx.try_with_tx(|tx| start_puzzle_clear_runtime_run_tx(tx, input.clone())) {
Ok(run) => run_result(run),
Err(message) => run_error(message),
}
}
#[spacetimedb::procedure]
pub fn get_puzzle_clear_runtime_run(
ctx: &mut ProcedureContext,
input: PuzzleClearRunGetInput,
) -> PuzzleClearRunProcedureResult {
match ctx.try_with_tx(|tx| get_puzzle_clear_runtime_run_tx(tx, input.clone())) {
Ok(run) => run_result(run),
Err(message) => run_error(message),
}
}
#[spacetimedb::procedure]
pub fn swap_puzzle_clear_cards(
ctx: &mut ProcedureContext,
input: PuzzleClearRunSwapInput,
) -> PuzzleClearRunProcedureResult {
match ctx.try_with_tx(|tx| swap_puzzle_clear_cards_tx(tx, input.clone())) {
Ok(run) => run_result(run),
Err(message) => run_error(message),
}
}
#[spacetimedb::procedure]
pub fn retry_puzzle_clear_level_run(
ctx: &mut ProcedureContext,
input: PuzzleClearRunRetryLevelInput,
) -> PuzzleClearRunProcedureResult {
match ctx.try_with_tx(|tx| retry_puzzle_clear_level_run_tx(tx, input.clone())) {
Ok(run) => run_result(run),
Err(message) => run_error(message),
}
}
#[spacetimedb::procedure]
pub fn advance_puzzle_clear_next_level(
ctx: &mut ProcedureContext,
input: PuzzleClearRunNextLevelInput,
) -> PuzzleClearRunProcedureResult {
match ctx.try_with_tx(|tx| advance_puzzle_clear_next_level_tx(tx, input.clone())) {
Ok(run) => run_result(run),
Err(message) => run_error(message),
}
}
#[spacetimedb::procedure]
pub fn mark_puzzle_clear_level_time_up(
ctx: &mut ProcedureContext,
input: PuzzleClearRunTimeUpInput,
) -> PuzzleClearRunProcedureResult {
match ctx.try_with_tx(|tx| mark_puzzle_clear_level_time_up_tx(tx, input.clone())) {
Ok(run) => run_result(run),
Err(message) => run_error(message),
}
}
fn create_puzzle_clear_agent_session_tx(
ctx: &ReducerContext,
input: PuzzleClearAgentSessionCreateInput,
) -> Result<PuzzleClearAgentSessionSnapshot, String> {
require_non_empty(&input.session_id, "puzzle_clear session_id")?;
require_non_empty(&input.owner_user_id, "puzzle_clear owner_user_id")?;
require_non_empty(&input.work_title, "work_title")?;
require_non_empty(&input.theme_prompt, "theme_prompt")?;
if ctx
.db
.puzzle_clear_agent_session()
.session_id()
.find(&input.session_id)
.is_some()
{
return Err("puzzle_clear_agent_session.session_id 已存在".to_string());
}
let created_at = Timestamp::from_micros_since_unix_epoch(input.created_at_micros);
let draft = PuzzleClearDraftSnapshot {
template_id: PUZZLE_CLEAR_TEMPLATE_ID.to_string(),
template_name: PUZZLE_CLEAR_TEMPLATE_NAME.to_string(),
profile_id: None,
work_title: clean_string(&input.work_title, PUZZLE_CLEAR_TEMPLATE_NAME),
work_description: input.work_description.trim().to_string(),
theme_prompt: clean_string(&input.theme_prompt, PUZZLE_CLEAR_TEMPLATE_NAME),
generate_board_background: input.generate_board_background,
board_background_asset: input
.board_background_asset_json
.as_deref()
.map(parse_json)
.transpose()?,
board_background_prompt: clean_string(&input.board_background_prompt, &input.theme_prompt),
card_back_image_src: Some(PUZZLE_CLEAR_CARD_BACK_IMAGE_SRC.to_string()),
atlas_asset: None,
pattern_groups: Vec::new(),
card_assets: Vec::new(),
generation_status: PUZZLE_CLEAR_GENERATION_DRAFT.to_string(),
};
let owner_user_id = input.owner_user_id.clone();
let session_id = input.session_id.clone();
ctx.db
.puzzle_clear_agent_session()
.insert(PuzzleClearAgentSessionRow {
session_id: input.session_id.clone(),
owner_user_id: input.owner_user_id,
status: PUZZLE_CLEAR_GENERATION_DRAFT.to_string(),
draft_json: to_json_string(&draft),
published_profile_id: String::new(),
created_at,
updated_at: created_at,
});
get_puzzle_clear_agent_session_tx(
ctx,
PuzzleClearAgentSessionGetInput {
session_id,
owner_user_id,
},
)
}
fn get_puzzle_clear_agent_session_tx(
ctx: &ReducerContext,
input: PuzzleClearAgentSessionGetInput,
) -> Result<PuzzleClearAgentSessionSnapshot, String> {
let row = find_owned_session(ctx, &input.session_id, &input.owner_user_id)?;
build_session_snapshot(&row)
}
fn compile_puzzle_clear_draft_tx(
ctx: &ReducerContext,
input: PuzzleClearDraftCompileInput,
) -> Result<PuzzleClearAgentSessionSnapshot, String> {
require_non_empty(&input.profile_id, "puzzle_clear profile_id")?;
let session = find_owned_session(ctx, &input.session_id, &input.owner_user_id)?;
if input.generation_status.as_deref() == Some(PUZZLE_CLEAR_GENERATION_FAILED) {
return mark_puzzle_clear_generation_failed_tx(ctx, input, session);
}
let pattern_groups: Vec<PuzzleClearPatternGroupSnapshot> = input
.pattern_groups_json
.as_deref()
.map(parse_json)
.transpose()?
.ok_or_else(|| "puzzle_clear pattern_groups 缺少真实生成资产".to_string())?;
let atlas_asset: PuzzleClearImageAssetSnapshot = input
.atlas_asset_json
.as_deref()
.map(parse_json)
.transpose()?
.ok_or_else(|| "puzzle_clear atlas_asset 缺少真实生成资产".to_string())?;
let card_assets: Vec<PuzzleClearCardAssetSnapshot> = input
.card_assets_json
.as_deref()
.map(parse_json)
.transpose()?
.ok_or_else(|| "puzzle_clear card_assets 缺少真实生成资产".to_string())?;
if card_assets.is_empty() {
return Err("puzzle_clear card_assets 不能为空".to_string());
}
if !is_real_puzzle_clear_asset(
atlas_asset.asset_object_id.as_str(),
atlas_asset.image_object_key.as_str(),
atlas_asset.image_src.as_str(),
) {
return Err("puzzle_clear atlas_asset 缺少真实生成资产".to_string());
}
if card_assets.iter().any(|asset| {
!is_real_puzzle_clear_asset(
asset.asset_object_id.as_str(),
asset.image_object_key.as_str(),
asset.image_src.as_str(),
)
}) {
return Err("puzzle_clear card_assets 缺少真实生成资产".to_string());
}
let board_background_asset = input
.board_background_asset_json
.as_deref()
.map(parse_json)
.transpose()?;
let generation_status = input
.generation_status
.clone()
.unwrap_or_else(|| PUZZLE_CLEAR_GENERATION_READY.to_string());
let compiled_at = Timestamp::from_micros_since_unix_epoch(input.compiled_at_micros);
let draft = PuzzleClearDraftSnapshot {
template_id: PUZZLE_CLEAR_TEMPLATE_ID.to_string(),
template_name: PUZZLE_CLEAR_TEMPLATE_NAME.to_string(),
profile_id: Some(input.profile_id.clone()),
work_title: clean_string(&input.work_title, PUZZLE_CLEAR_TEMPLATE_NAME),
work_description: input.work_description.trim().to_string(),
theme_prompt: clean_string(&input.theme_prompt, PUZZLE_CLEAR_TEMPLATE_NAME),
generate_board_background: input.generate_board_background,
board_background_asset: board_background_asset.clone(),
board_background_prompt: clean_string(&input.board_background_prompt, &input.theme_prompt),
card_back_image_src: Some(PUZZLE_CLEAR_CARD_BACK_IMAGE_SRC.to_string()),
atlas_asset: Some(atlas_asset.clone()),
pattern_groups: pattern_groups.clone(),
card_assets: card_assets.clone(),
generation_status: generation_status.clone(),
};
let row = PuzzleClearWorkProfileRow {
profile_id: input.profile_id.clone(),
work_id: input.profile_id.clone(),
owner_user_id: input.owner_user_id.clone(),
source_session_id: input.session_id.clone(),
author_display_name: clean_string(&input.author_display_name, "拼消消玩家"),
work_title: draft.work_title.clone(),
work_description: draft.work_description.clone(),
theme_prompt: draft.theme_prompt.clone(),
generate_board_background: draft.generate_board_background,
board_background_asset_json: board_background_asset
.as_ref()
.map(to_json_string)
.unwrap_or_default(),
board_background_prompt: clean_optional(&draft.board_background_prompt),
card_back_image_src: PUZZLE_CLEAR_CARD_BACK_IMAGE_SRC.to_string(),
atlas_asset_json: to_json_string(&atlas_asset),
pattern_groups_json: to_json_string(&pattern_groups),
card_assets_json: to_json_string(&card_assets),
cover_image_src: cover_image_src(&board_background_asset, &atlas_asset),
generation_status,
publication_status: PUZZLE_CLEAR_PUBLICATION_DRAFT.to_string(),
play_count: 0,
updated_at: compiled_at,
published_at: None,
visible: true,
};
upsert_work(ctx, row);
replace_session(
ctx,
&session,
PuzzleClearAgentSessionRow {
status: draft.generation_status.clone(),
draft_json: to_json_string(&draft),
published_profile_id: input.profile_id,
updated_at: compiled_at,
..clone_session(&session)
},
);
get_puzzle_clear_agent_session_tx(
ctx,
PuzzleClearAgentSessionGetInput {
session_id: input.session_id,
owner_user_id: input.owner_user_id,
},
)
}
fn mark_puzzle_clear_generation_failed_tx(
ctx: &ReducerContext,
input: PuzzleClearDraftCompileInput,
session: PuzzleClearAgentSessionRow,
) -> Result<PuzzleClearAgentSessionSnapshot, String> {
let failed_at = Timestamp::from_micros_since_unix_epoch(input.compiled_at_micros);
let mut draft = if session.draft_json.trim().is_empty() {
None
} else {
parse_json::<PuzzleClearDraftSnapshot>(&session.draft_json).ok()
}
.unwrap_or_else(|| PuzzleClearDraftSnapshot {
template_id: PUZZLE_CLEAR_TEMPLATE_ID.to_string(),
template_name: PUZZLE_CLEAR_TEMPLATE_NAME.to_string(),
profile_id: Some(input.profile_id.clone()),
work_title: clean_string(&input.work_title, PUZZLE_CLEAR_TEMPLATE_NAME),
work_description: input.work_description.trim().to_string(),
theme_prompt: clean_string(&input.theme_prompt, PUZZLE_CLEAR_TEMPLATE_NAME),
generate_board_background: input.generate_board_background,
board_background_asset: input
.board_background_asset_json
.as_deref()
.and_then(|json| parse_json::<PuzzleClearImageAssetSnapshot>(json).ok()),
board_background_prompt: clean_string(&input.board_background_prompt, &input.theme_prompt),
card_back_image_src: Some(PUZZLE_CLEAR_CARD_BACK_IMAGE_SRC.to_string()),
atlas_asset: None,
pattern_groups: Vec::new(),
card_assets: Vec::new(),
generation_status: PUZZLE_CLEAR_GENERATION_FAILED.to_string(),
});
draft.profile_id = Some(input.profile_id.clone());
draft.work_title = clean_string(&input.work_title, PUZZLE_CLEAR_TEMPLATE_NAME);
draft.work_description = input.work_description.trim().to_string();
draft.theme_prompt = clean_string(&input.theme_prompt, PUZZLE_CLEAR_TEMPLATE_NAME);
draft.generate_board_background = input.generate_board_background;
draft.board_background_prompt =
clean_string(&input.board_background_prompt, &input.theme_prompt);
let existing_board_background_asset = draft.board_background_asset.take();
draft.board_background_asset = input
.board_background_asset_json
.as_deref()
.map(parse_json)
.transpose()?
.or(existing_board_background_asset);
draft.generation_status = PUZZLE_CLEAR_GENERATION_FAILED.to_string();
replace_session(
ctx,
&session,
PuzzleClearAgentSessionRow {
status: PUZZLE_CLEAR_GENERATION_FAILED.to_string(),
draft_json: to_json_string(&draft),
updated_at: failed_at,
..clone_session(&session)
},
);
get_puzzle_clear_agent_session_tx(
ctx,
PuzzleClearAgentSessionGetInput {
session_id: input.session_id,
owner_user_id: input.owner_user_id,
},
)
}
fn get_puzzle_clear_work_profile_tx(
ctx: &ReducerContext,
input: PuzzleClearWorkGetInput,
) -> Result<PuzzleClearWorkSnapshot, String> {
let row = find_work(ctx, &input.profile_id)?;
if !input.owner_user_id.trim().is_empty() && row.owner_user_id != input.owner_user_id {
return Err("无权访问该 puzzle_clear work".to_string());
}
build_work_snapshot(&row)
}
fn update_puzzle_clear_work_tx(
ctx: &ReducerContext,
input: PuzzleClearWorkUpdateInput,
) -> Result<PuzzleClearWorkSnapshot, String> {
let row = find_owned_work(ctx, &input.profile_id, &input.owner_user_id)?;
let updated_at = Timestamp::from_micros_since_unix_epoch(input.updated_at_micros);
let board_background_asset = input
.board_background_asset_json
.as_deref()
.map(parse_json::<PuzzleClearImageAssetSnapshot>)
.transpose()?;
let atlas_asset = parse_json::<PuzzleClearImageAssetSnapshot>(&row.atlas_asset_json)?;
let mut next = clone_work(&row);
next.work_title = clean_string(&input.work_title, &row.work_title);
next.work_description = input.work_description.trim().to_string();
next.theme_prompt = clean_string(&input.theme_prompt, &row.theme_prompt);
next.generate_board_background = input.generate_board_background;
let next_board_background_prompt =
clean_string(&input.board_background_prompt, &input.theme_prompt);
next.board_background_prompt = clean_optional(&next_board_background_prompt);
next.board_background_asset_json = board_background_asset
.as_ref()
.map(to_json_string)
.unwrap_or_default();
next.cover_image_src = cover_image_src(&board_background_asset, &atlas_asset);
next.updated_at = updated_at;
replace_work(ctx, &row, next);
let updated = find_work(ctx, &row.profile_id)?;
sync_session_from_work(ctx, &updated, updated_at)?;
build_work_snapshot(&updated)
}
fn publish_puzzle_clear_work_tx(
ctx: &ReducerContext,
input: PuzzleClearWorkPublishInput,
) -> Result<PuzzleClearWorkSnapshot, String> {
let row = find_owned_work(ctx, &input.profile_id, &input.owner_user_id)?;
let snapshot = build_work_snapshot(&row)?;
if !snapshot.publish_ready {
return Err("拼消消发布需要 atlas、切片卡牌和标题齐备".to_string());
}
let published_at = Timestamp::from_micros_since_unix_epoch(input.published_at_micros);
replace_work(
ctx,
&row,
PuzzleClearWorkProfileRow {
publication_status: PUZZLE_CLEAR_PUBLICATION_PUBLISHED.to_string(),
updated_at: published_at,
published_at: Some(published_at),
..clone_work(&row)
},
);
if let Some(session) = ctx
.db
.puzzle_clear_agent_session()
.session_id()
.find(&row.source_session_id)
{
replace_session(
ctx,
&session,
PuzzleClearAgentSessionRow {
status: PUZZLE_CLEAR_GENERATION_READY.to_string(),
updated_at: published_at,
..clone_session(&session)
},
);
}
let updated = find_work(ctx, &row.profile_id)?;
build_work_snapshot(&updated)
}
fn list_puzzle_clear_works_tx(
ctx: &ReducerContext,
input: PuzzleClearWorksListInput,
) -> Result<Vec<PuzzleClearWorkSnapshot>, String> {
let mut rows = if input.owner_user_id.trim().is_empty() {
ctx.db
.puzzle_clear_work_profile()
.iter()
.collect::<Vec<_>>()
} else {
ctx.db
.puzzle_clear_work_profile()
.by_puzzle_clear_work_owner_user_id()
.filter(input.owner_user_id.as_str())
.collect::<Vec<_>>()
};
if input.published_only {
rows.retain(|row| row.publication_status == PUZZLE_CLEAR_PUBLICATION_PUBLISHED);
}
rows.sort_by(|left, right| {
right
.updated_at
.cmp(&left.updated_at)
.then_with(|| left.profile_id.cmp(&right.profile_id))
});
rows.into_iter()
.map(|row| build_work_snapshot(&row))
.collect()
}
fn start_puzzle_clear_runtime_run_tx(
ctx: &ReducerContext,
input: PuzzleClearRunStartInput,
) -> Result<PuzzleClearRuntimeSnapshot, String> {
require_non_empty(&input.run_id, "puzzle_clear run_id")?;
let work = find_work(ctx, &input.profile_id)?;
if work.publication_status != PUZZLE_CLEAR_PUBLICATION_PUBLISHED {
return Err("拼消消 runtime 只能启动已发布作品".to_string());
}
let cards = domain_cards_from_work(&work)?;
let (board, deck) = build_level_board_and_deck(1, &work.profile_id, &cards)?;
let domain_run = start_puzzle_clear_run(
input.run_id.clone(),
input.owner_user_id.clone(),
input.profile_id.clone(),
board,
deck,
input.started_at_ms.max(0) as u64,
)
.map_err(|error| error.to_string())?;
upsert_run(ctx, &domain_run, input.started_at_ms);
increment_work_play_count(ctx, &work, input.started_at_ms);
insert_event(
ctx,
input.client_event_id,
input.owner_user_id.clone(),
input.profile_id,
input.run_id,
PUZZLE_CLEAR_EVENT_RUN_STARTED,
None,
input.started_at_ms,
);
build_runtime_snapshot(&domain_run)
}
fn get_puzzle_clear_runtime_run_tx(
ctx: &ReducerContext,
input: PuzzleClearRunGetInput,
) -> Result<PuzzleClearRuntimeSnapshot, String> {
let row = find_owned_run(ctx, &input.run_id, &input.owner_user_id)?;
let snapshot = parse_json::<DomainRunSnapshot>(&row.snapshot_json)?;
build_runtime_snapshot(&snapshot)
}
fn swap_puzzle_clear_cards_tx(
ctx: &ReducerContext,
input: PuzzleClearRunSwapInput,
) -> Result<PuzzleClearRuntimeSnapshot, String> {
let row = find_owned_run(ctx, &input.run_id, &input.owner_user_id)?;
let snapshot = parse_json::<DomainRunSnapshot>(&row.snapshot_json)?;
let next = apply_puzzle_clear_swap(
&snapshot,
PuzzleClearMove {
from_row: input.from_row,
from_col: input.from_col,
to_row: input.to_row,
to_col: input.to_col,
},
input.swapped_at_ms.max(0) as u64,
)
.map_err(|error| error.to_string())?;
replace_run(ctx, &row, &next, input.swapped_at_ms);
insert_event(
ctx,
input.client_action_id,
input.owner_user_id.clone(),
next.profile_id.clone(),
input.run_id,
PUZZLE_CLEAR_EVENT_SWAP,
Some(runtime_event_result(&snapshot, &next, input.swapped_at_ms)),
input.swapped_at_ms,
);
insert_terminal_runtime_event_if_needed(
ctx,
&snapshot,
&next,
input.owner_user_id,
input.swapped_at_ms,
);
build_runtime_snapshot(&next)
}
fn retry_puzzle_clear_level_run_tx(
ctx: &ReducerContext,
input: PuzzleClearRunRetryLevelInput,
) -> Result<PuzzleClearRuntimeSnapshot, String> {
let row = find_owned_run(ctx, &input.run_id, &input.owner_user_id)?;
let snapshot = parse_json::<DomainRunSnapshot>(&row.snapshot_json)?;
let work = find_work(ctx, &snapshot.profile_id)?;
let cards = domain_cards_from_work(&work)?;
let (board, deck) = build_level_board_and_deck(
snapshot.level_index,
&format!("{}-retry-{}", snapshot.profile_id, input.restarted_at_ms),
&cards,
)?;
let next =
retry_puzzle_clear_level(&snapshot, board, deck, input.restarted_at_ms.max(0) as u64)
.map_err(|error| error.to_string())?;
replace_run(ctx, &row, &next, input.restarted_at_ms);
insert_event(
ctx,
input.client_action_id,
input.owner_user_id.clone(),
next.profile_id.clone(),
input.run_id,
PUZZLE_CLEAR_EVENT_RETRY_LEVEL,
None,
input.restarted_at_ms,
);
build_runtime_snapshot(&next)
}
fn advance_puzzle_clear_next_level_tx(
ctx: &ReducerContext,
input: PuzzleClearRunNextLevelInput,
) -> Result<PuzzleClearRuntimeSnapshot, String> {
let row = find_owned_run(ctx, &input.run_id, &input.owner_user_id)?;
let snapshot = parse_json::<DomainRunSnapshot>(&row.snapshot_json)?;
let next_level = snapshot.level_index.saturating_add(1);
let work = find_work(ctx, &snapshot.profile_id)?;
let cards = domain_cards_from_work(&work)?;
let (board, deck) = build_level_board_and_deck(
next_level,
&format!("{}-level-{next_level}", snapshot.profile_id),
&cards,
)?;
let next =
advance_puzzle_clear_level(&snapshot, board, deck, input.started_at_ms.max(0) as u64)
.map_err(|error| error.to_string())?;
replace_run(ctx, &row, &next, input.started_at_ms);
insert_event(
ctx,
input.client_action_id,
input.owner_user_id.clone(),
next.profile_id.clone(),
input.run_id,
PUZZLE_CLEAR_EVENT_NEXT_LEVEL,
Some(next.level_index.to_string()),
input.started_at_ms,
);
build_runtime_snapshot(&next)
}
fn mark_puzzle_clear_level_time_up_tx(
ctx: &ReducerContext,
input: PuzzleClearRunTimeUpInput,
) -> Result<PuzzleClearRuntimeSnapshot, String> {
let row = find_owned_run(ctx, &input.run_id, &input.owner_user_id)?;
let snapshot = parse_json::<DomainRunSnapshot>(&row.snapshot_json)?;
let next = fail_puzzle_clear_level_on_timeout(&snapshot, input.occurred_at_ms.max(0) as u64)
.map_err(|error| error.to_string())?;
replace_run(ctx, &row, &next, input.occurred_at_ms);
insert_event(
ctx,
input.client_action_id,
input.owner_user_id.clone(),
next.profile_id.clone(),
input.run_id,
PUZZLE_CLEAR_EVENT_TIME_UP,
Some(runtime_event_result(&snapshot, &next, input.occurred_at_ms)),
input.occurred_at_ms,
);
insert_terminal_runtime_event_if_needed(
ctx,
&snapshot,
&next,
input.owner_user_id,
input.occurred_at_ms,
);
build_runtime_snapshot(&next)
}
fn build_gallery_view_row(
row: &PuzzleClearWorkProfileRow,
) -> Result<PuzzleClearGalleryViewRow, String> {
let work = build_work_snapshot(row)?;
Ok(PuzzleClearGalleryViewRow {
work_id: work.work_id,
profile_id: work.profile_id,
owner_user_id: work.owner_user_id,
source_session_id: work.source_session_id,
author_display_name: work.author_display_name,
work_title: work.work_title,
work_description: work.work_description,
theme_prompt: work.theme_prompt,
generate_board_background: work.generate_board_background,
board_background_asset: work.board_background_asset,
board_background_prompt: work.board_background_prompt,
card_back_image_src: work.card_back_image_src,
atlas_asset: work.atlas_asset,
pattern_groups: work.pattern_groups,
card_assets: work.card_assets,
cover_image_src: work.cover_image_src,
publication_status: work.publication_status,
publish_ready: work.publish_ready,
play_count: work.play_count,
generation_status: work.generation_status,
updated_at_micros: work.updated_at_micros,
published_at_micros: work.published_at_micros,
})
}
pub fn build_puzzle_clear_public_work_code(profile_id: &str) -> String {
let normalized = profile_id
.chars()
.filter(|character| character.is_ascii_alphanumeric())
.flat_map(|character| character.to_uppercase())
.collect::<String>();
let suffix_source = if normalized.is_empty() {
"00000000".to_string()
} else {
normalized
};
let suffix = if suffix_source.len() > 8 {
suffix_source[suffix_source.len() - 8..].to_string()
} else {
format!("{suffix_source:0>8}")
};
format!("PC-{suffix}")
}
fn build_session_snapshot(
row: &PuzzleClearAgentSessionRow,
) -> Result<PuzzleClearAgentSessionSnapshot, String> {
Ok(PuzzleClearAgentSessionSnapshot {
session_id: row.session_id.clone(),
owner_user_id: row.owner_user_id.clone(),
status: row.status.clone(),
draft: clean_optional(&row.draft_json)
.map(|value| parse_json(&value))
.transpose()?,
published_profile_id: clean_optional(&row.published_profile_id),
created_at_micros: row.created_at.to_micros_since_unix_epoch(),
updated_at_micros: row.updated_at.to_micros_since_unix_epoch(),
})
}
fn build_work_snapshot(row: &PuzzleClearWorkProfileRow) -> Result<PuzzleClearWorkSnapshot, String> {
let atlas_asset = parse_json(&row.atlas_asset_json)?;
let card_assets = parse_json_or_default(&row.card_assets_json);
let pattern_groups = parse_json_or_default(&row.pattern_groups_json);
Ok(PuzzleClearWorkSnapshot {
work_id: row.work_id.clone(),
profile_id: row.profile_id.clone(),
owner_user_id: row.owner_user_id.clone(),
source_session_id: row.source_session_id.clone(),
author_display_name: row.author_display_name.clone(),
work_title: row.work_title.clone(),
work_description: row.work_description.clone(),
theme_prompt: row.theme_prompt.clone(),
generate_board_background: row.generate_board_background,
board_background_asset: clean_optional(&row.board_background_asset_json)
.map(|value| parse_json(&value))
.transpose()?,
board_background_prompt: row
.board_background_prompt
.as_deref()
.and_then(clean_optional)
.unwrap_or_default(),
card_back_image_src: clean_optional(&row.card_back_image_src),
atlas_asset,
pattern_groups,
card_assets,
cover_image_src: clean_optional(&row.cover_image_src),
publication_status: row.publication_status.clone(),
publish_ready: is_publish_ready(row),
play_count: row.play_count,
generation_status: row.generation_status.clone(),
updated_at_micros: row.updated_at.to_micros_since_unix_epoch(),
published_at_micros: row
.published_at
.map(|value| value.to_micros_since_unix_epoch()),
})
}
fn sync_session_from_work(
ctx: &ReducerContext,
work: &PuzzleClearWorkProfileRow,
updated_at: Timestamp,
) -> Result<(), String> {
let Some(session) = ctx
.db
.puzzle_clear_agent_session()
.session_id()
.find(&work.source_session_id)
else {
return Ok(());
};
let draft = PuzzleClearDraftSnapshot {
template_id: PUZZLE_CLEAR_TEMPLATE_ID.to_string(),
template_name: PUZZLE_CLEAR_TEMPLATE_NAME.to_string(),
profile_id: Some(work.profile_id.clone()),
work_title: work.work_title.clone(),
work_description: work.work_description.clone(),
theme_prompt: work.theme_prompt.clone(),
generate_board_background: work.generate_board_background,
board_background_asset: clean_optional(&work.board_background_asset_json)
.map(|value| parse_json(&value))
.transpose()?,
board_background_prompt: work
.board_background_prompt
.as_deref()
.and_then(clean_optional)
.unwrap_or_default(),
card_back_image_src: clean_optional(&work.card_back_image_src),
atlas_asset: Some(parse_json(&work.atlas_asset_json)?),
pattern_groups: parse_json_or_default(&work.pattern_groups_json),
card_assets: parse_json_or_default(&work.card_assets_json),
generation_status: work.generation_status.clone(),
};
replace_session(
ctx,
&session,
PuzzleClearAgentSessionRow {
status: work.generation_status.clone(),
draft_json: to_json_string(&draft),
updated_at,
..clone_session(&session)
},
);
Ok(())
}
fn build_level_board_and_deck(
level_index: u32,
seed: &str,
all_cards: &[PuzzleClearCard],
) -> Result<(PuzzleClearBoard, PuzzleClearDeck), String> {
let level = puzzle_clear_level_configs()
.into_iter()
.find(|config| config.level_index == level_index)
.ok_or_else(|| "拼消消关卡不存在".to_string())?;
let allowed = ordered_level_cards(
all_cards
.iter()
.filter(|card| level.unlocked_shapes.contains(&card.shape))
.cloned()
.collect::<Vec<_>>(),
seed,
level.target_clears as usize,
);
let board = create_puzzle_clear_board(&level, seed, allowed.clone())
.map_err(|error| error.to_string())?;
let board_total = (level.board_size * level.board_size) as usize;
let mut ready_columns = vec![Vec::new(); level.board_size as usize];
for (index, card) in allowed.into_iter().skip(board_total).enumerate() {
ready_columns[index % level.board_size as usize].push(card);
}
Ok((board, PuzzleClearDeck { ready_columns }))
}
fn ordered_level_cards(
cards: Vec<PuzzleClearCard>,
seed: &str,
target_groups: usize,
) -> Vec<PuzzleClearCard> {
let mut groups: BTreeMap<String, Vec<PuzzleClearCard>> = BTreeMap::new();
for card in cards {
groups.entry(card.group_id.clone()).or_default().push(card);
}
let mut grouped = groups.into_values().collect::<Vec<_>>();
grouped.sort_by(|left, right| {
let left_key = left
.first()
.map(|card| stable_level_group_key(seed, &card.group_id))
.unwrap_or_default();
let right_key = right
.first()
.map(|card| stable_level_group_key(seed, &card.group_id))
.unwrap_or_default();
left_key.cmp(&right_key)
});
grouped
.into_iter()
.take(target_groups)
.flat_map(|mut group| {
group.sort_by_key(|card| (card.part_y, card.part_x));
group
})
.collect()
}
fn stable_level_group_key(seed: &str, group_id: &str) -> u64 {
let mut state = 0xcbf2_9ce4_8422_2325u64;
for byte in seed.bytes().chain(group_id.bytes()) {
state ^= u64::from(byte);
state = state.wrapping_mul(0x1000_0000_01b3);
}
state
}
fn domain_cards_from_work(row: &PuzzleClearWorkProfileRow) -> Result<Vec<PuzzleClearCard>, String> {
let cards = parse_json::<Vec<PuzzleClearCardAssetSnapshot>>(&row.card_assets_json)?;
Ok(cards
.into_iter()
.map(|card| PuzzleClearCard {
card_id: card.card_id,
group_id: card.group_id,
shape: parse_puzzle_clear_shape_kind(&card.shape),
orientation: parse_puzzle_clear_orientation(&card.orientation),
part_x: card.part_x,
part_y: card.part_y,
image_src: card.image_src,
image_object_key: card.image_object_key,
asset_object_id: card.asset_object_id,
source_atlas_cell: card.source_atlas_cell,
})
.collect())
}
fn build_runtime_snapshot(
snapshot: &DomainRunSnapshot,
) -> Result<PuzzleClearRuntimeSnapshot, String> {
let level = puzzle_clear_level_configs()
.into_iter()
.find(|config| config.level_index == snapshot.level_index)
.ok_or_else(|| "拼消消 runtime 关卡不存在".to_string())?;
Ok(PuzzleClearRuntimeSnapshot {
run_id: snapshot.run_id.clone(),
profile_id: snapshot.profile_id.clone(),
owner_user_id: snapshot.owner_user_id.clone(),
status: snapshot.status.as_str().to_string(),
level_index: snapshot.level_index,
clears_done: snapshot.clears_done,
target_clears: level.target_clears,
level_duration_seconds: PUZZLE_CLEAR_LEVEL_DURATION_SECONDS,
level_started_at_ms: snapshot.level_started_at_ms,
board: PuzzleClearBoardSnapshot {
rows: snapshot.board.rows,
cols: snapshot.board.cols,
cells: snapshot
.board
.cells
.iter()
.map(|cell| PuzzleClearBoardCellSnapshot {
row: cell.row,
col: cell.col,
card: cell.card.as_ref().map(card_asset_from_domain),
locked_group_id: cell.locked_group_id.clone(),
})
.collect(),
},
ready_columns: snapshot
.deck
.ready_columns
.iter()
.map(|column| column.iter().map(card_asset_from_domain).collect())
.collect(),
started_at_ms: snapshot.started_at_ms,
finished_at_ms: snapshot.finished_at_ms,
})
}
fn card_asset_from_domain(card: &PuzzleClearCard) -> PuzzleClearCardAssetSnapshot {
PuzzleClearCardAssetSnapshot {
card_id: card.card_id.clone(),
group_id: card.group_id.clone(),
shape: card.shape.as_str().to_string(),
orientation: card.orientation.as_str().to_string(),
part_x: card.part_x,
part_y: card.part_y,
image_src: card.image_src.clone(),
image_object_key: card.image_object_key.clone(),
asset_object_id: card.asset_object_id.clone(),
source_atlas_cell: card.source_atlas_cell.clone(),
}
}
#[cfg(test)]
fn default_pattern_groups() -> Vec<PuzzleClearPatternGroupSnapshot> {
module_puzzle_clear::plan_puzzle_clear_pattern_groups(128)
.unwrap_or_default()
.into_iter()
.map(|group| PuzzleClearPatternGroupSnapshot {
group_id: group.group_id,
shape: group.shape.as_str().to_string(),
width: group.width,
height: group.height,
atlas_x: group.atlas_x,
atlas_y: group.atlas_y,
atlas_width: group.atlas_width,
atlas_height: group.atlas_height,
})
.collect()
}
#[cfg(test)]
fn default_atlas_asset(profile_id: &str, prompt: &str) -> PuzzleClearImageAssetSnapshot {
PuzzleClearImageAssetSnapshot {
asset_id: format!("{profile_id}-atlas"),
image_src: format!("/generated-puzzle-clear-assets/{profile_id}/atlas.png"),
image_object_key: format!("generated-puzzle-clear-assets/{profile_id}/atlas.png"),
asset_object_id: format!("{profile_id}-atlas-object"),
generation_provider: "deterministic-placeholder".to_string(),
prompt: prompt.to_string(),
width: 3072,
height: 3072,
}
}
#[cfg(test)]
fn default_card_assets(
profile_id: &str,
groups: &[PuzzleClearPatternGroupSnapshot],
) -> Vec<PuzzleClearCardAssetSnapshot> {
let domain_groups = groups
.iter()
.map(|group| module_puzzle_clear::PuzzleClearPatternGroup {
group_id: group.group_id.clone(),
shape: parse_puzzle_clear_shape_kind(&group.shape),
width: group.width,
height: group.height,
atlas_x: group.atlas_x,
atlas_y: group.atlas_y,
atlas_width: group.atlas_width,
atlas_height: group.atlas_height,
})
.collect::<Vec<_>>();
module_puzzle_clear::build_cards_from_groups(
&domain_groups,
&format!("/generated-puzzle-clear-assets/{profile_id}/cards"),
)
.into_iter()
.map(|card| card_asset_from_domain(&card))
.collect()
}
fn cover_image_src(
board_background_asset: &Option<PuzzleClearImageAssetSnapshot>,
atlas_asset: &PuzzleClearImageAssetSnapshot,
) -> String {
board_background_asset
.as_ref()
.map(|asset| asset.image_src.clone())
.filter(|value| !value.trim().is_empty())
.unwrap_or_else(|| atlas_asset.image_src.clone())
}
fn find_owned_session(
ctx: &ReducerContext,
session_id: &str,
owner_user_id: &str,
) -> Result<PuzzleClearAgentSessionRow, String> {
let row = ctx
.db
.puzzle_clear_agent_session()
.session_id()
.find(&session_id.to_string())
.ok_or_else(|| "puzzle_clear_agent_session 不存在".to_string())?;
if row.owner_user_id != owner_user_id {
return Err("无权访问该 puzzle_clear session".to_string());
}
Ok(row)
}
fn find_work(ctx: &ReducerContext, profile_id: &str) -> Result<PuzzleClearWorkProfileRow, String> {
ctx.db
.puzzle_clear_work_profile()
.profile_id()
.find(&profile_id.to_string())
.ok_or_else(|| "puzzle_clear_work_profile 不存在".to_string())
}
fn find_owned_work(
ctx: &ReducerContext,
profile_id: &str,
owner_user_id: &str,
) -> Result<PuzzleClearWorkProfileRow, String> {
let row = find_work(ctx, profile_id)?;
if row.owner_user_id != owner_user_id {
return Err("无权访问该 puzzle_clear work".to_string());
}
Ok(row)
}
fn find_owned_run(
ctx: &ReducerContext,
run_id: &str,
owner_user_id: &str,
) -> Result<PuzzleClearRuntimeRunRow, String> {
let row = ctx
.db
.puzzle_clear_runtime_run()
.run_id()
.find(&run_id.to_string())
.ok_or_else(|| "puzzle_clear_runtime_run 不存在".to_string())?;
if row.owner_user_id != owner_user_id {
return Err("无权访问该 puzzle_clear run".to_string());
}
Ok(row)
}
fn upsert_work(ctx: &ReducerContext, row: PuzzleClearWorkProfileRow) {
if let Some(old) = ctx
.db
.puzzle_clear_work_profile()
.profile_id()
.find(&row.profile_id)
{
ctx.db.puzzle_clear_work_profile().delete(old);
}
ctx.db.puzzle_clear_work_profile().insert(row);
}
fn replace_work(
ctx: &ReducerContext,
old: &PuzzleClearWorkProfileRow,
next: PuzzleClearWorkProfileRow,
) {
ctx.db.puzzle_clear_work_profile().delete(clone_work(old));
ctx.db.puzzle_clear_work_profile().insert(next);
}
fn replace_session(
ctx: &ReducerContext,
old: &PuzzleClearAgentSessionRow,
next: PuzzleClearAgentSessionRow,
) {
ctx.db
.puzzle_clear_agent_session()
.delete(clone_session(old));
ctx.db.puzzle_clear_agent_session().insert(next);
}
fn upsert_run(ctx: &ReducerContext, snapshot: &DomainRunSnapshot, updated_at_ms: i64) {
if let Some(old) = ctx
.db
.puzzle_clear_runtime_run()
.run_id()
.find(&snapshot.run_id)
{
ctx.db.puzzle_clear_runtime_run().delete(old);
}
let created_at = Timestamp::from_micros_since_unix_epoch(updated_at_ms.saturating_mul(1000));
ctx.db
.puzzle_clear_runtime_run()
.insert(run_row_from_snapshot(snapshot, created_at, created_at));
}
fn replace_run(
ctx: &ReducerContext,
old: &PuzzleClearRuntimeRunRow,
snapshot: &DomainRunSnapshot,
updated_at_ms: i64,
) {
ctx.db.puzzle_clear_runtime_run().delete(clone_run(old));
ctx.db
.puzzle_clear_runtime_run()
.insert(run_row_from_snapshot(
snapshot,
old.created_at,
Timestamp::from_micros_since_unix_epoch(updated_at_ms.saturating_mul(1000)),
));
}
fn run_row_from_snapshot(
snapshot: &DomainRunSnapshot,
created_at: Timestamp,
updated_at: Timestamp,
) -> PuzzleClearRuntimeRunRow {
PuzzleClearRuntimeRunRow {
run_id: snapshot.run_id.clone(),
owner_user_id: snapshot.owner_user_id.clone(),
profile_id: snapshot.profile_id.clone(),
status: snapshot.status.as_str().to_string(),
level_index: snapshot.level_index,
clears_done: snapshot.clears_done,
snapshot_json: to_json_string(snapshot),
started_at_ms: snapshot.started_at_ms as i64,
finished_at_ms: snapshot
.finished_at_ms
.map(|value| value as i64)
.unwrap_or(0),
created_at,
updated_at,
}
}
fn increment_work_play_count(
ctx: &ReducerContext,
row: &PuzzleClearWorkProfileRow,
played_at_ms: i64,
) {
replace_work(
ctx,
row,
PuzzleClearWorkProfileRow {
play_count: row.play_count.saturating_add(1),
updated_at: Timestamp::from_micros_since_unix_epoch(played_at_ms.saturating_mul(1000)),
..clone_work(row)
},
);
}
fn insert_event(
ctx: &ReducerContext,
event_id: String,
owner_user_id: String,
profile_id: String,
run_id: String,
event_type: &str,
result: Option<String>,
occurred_at_ms: i64,
) {
let event_id = clean_optional(&event_id).unwrap_or_else(|| {
format!(
"puzzle-clear-event-{}-{}-{}",
run_id, event_type, occurred_at_ms
)
});
if ctx
.db
.puzzle_clear_event()
.event_id()
.find(&event_id)
.is_some()
{
return;
}
ctx.db.puzzle_clear_event().insert(PuzzleClearEventRow {
event_id,
owner_user_id,
profile_id,
run_id,
event_type: event_type.to_string(),
result: result.unwrap_or_default(),
occurred_at: Timestamp::from_micros_since_unix_epoch(occurred_at_ms.saturating_mul(1000)),
});
}
fn insert_terminal_runtime_event_if_needed(
ctx: &ReducerContext,
previous: &DomainRunSnapshot,
next: &DomainRunSnapshot,
owner_user_id: String,
occurred_at_ms: i64,
) {
if previous.status == next.status {
return;
}
let event_type = match next.status {
module_puzzle_clear::PuzzleClearRunStatus::LevelCleared => {
Some(PUZZLE_CLEAR_EVENT_LEVEL_COMPLETED)
}
module_puzzle_clear::PuzzleClearRunStatus::Finished => {
Some(PUZZLE_CLEAR_EVENT_RUN_FINISHED)
}
module_puzzle_clear::PuzzleClearRunStatus::LevelFailed => {
Some(PUZZLE_CLEAR_EVENT_LEVEL_FAILED)
}
module_puzzle_clear::PuzzleClearRunStatus::Playing => None,
};
let Some(event_type) = event_type else {
return;
};
insert_event(
ctx,
format!("{}:{}:{}", next.run_id, event_type, next.level_index),
owner_user_id,
next.profile_id.clone(),
next.run_id.clone(),
event_type,
Some(runtime_event_result(previous, next, occurred_at_ms)),
occurred_at_ms,
);
}
fn runtime_event_result(
previous: &DomainRunSnapshot,
next: &DomainRunSnapshot,
occurred_at_ms: i64,
) -> String {
let elapsed_ms = occurred_at_ms
.max(0)
.saturating_sub(next.level_started_at_ms as i64);
json!({
"status": next.status.as_str(),
"levelIndex": next.level_index,
"clearsDone": next.clears_done,
"clearDelta": next.clears_done.saturating_sub(previous.clears_done),
"elapsedMs": elapsed_ms,
})
.to_string()
}
fn is_publish_ready(row: &PuzzleClearWorkProfileRow) -> bool {
!row.work_title.trim().is_empty()
&& !row.atlas_asset_json.trim().is_empty()
&& !row.pattern_groups_json.trim().is_empty()
&& !row.card_assets_json.trim().is_empty()
&& row.generation_status == PUZZLE_CLEAR_GENERATION_READY
&& parse_json::<PuzzleClearImageAssetSnapshot>(&row.atlas_asset_json)
.map(|asset| {
is_real_puzzle_clear_asset(
asset.asset_object_id.as_str(),
asset.image_object_key.as_str(),
asset.image_src.as_str(),
)
})
.unwrap_or(false)
&& parse_json::<Vec<PuzzleClearCardAssetSnapshot>>(&row.card_assets_json)
.map(|assets| {
!assets.is_empty()
&& assets.iter().all(|asset| {
is_real_puzzle_clear_asset(
asset.asset_object_id.as_str(),
asset.image_object_key.as_str(),
asset.image_src.as_str(),
)
})
})
.unwrap_or(false)
}
fn is_real_puzzle_clear_asset(
asset_object_id: &str,
image_object_key: &str,
image_src: &str,
) -> bool {
asset_object_id.starts_with("assetobj_")
&& image_object_key.starts_with("generated-puzzle-clear-assets/")
&& image_src.starts_with("/generated-puzzle-clear-assets/")
}
fn require_non_empty(value: &str, label: &str) -> Result<(), String> {
if value.trim().is_empty() {
Err(format!("{label} 不能为空"))
} else {
Ok(())
}
}
fn clean_optional(value: &str) -> Option<String> {
let value = value.trim();
if value.is_empty() {
None
} else {
Some(value.to_string())
}
}
fn clean_string(value: &str, fallback: &str) -> String {
clean_optional(value).unwrap_or_else(|| fallback.to_string())
}
fn parse_json<T>(value: &str) -> Result<T, String>
where
T: DeserializeOwned,
{
serde_json::from_str(value).map_err(|error| error.to_string())
}
fn parse_json_or_default<T>(value: &str) -> T
where
T: DeserializeOwned + Default,
{
serde_json::from_str(value).unwrap_or_default()
}
fn to_json_string<T>(value: &T) -> String
where
T: Serialize,
{
serde_json::to_string(value).unwrap_or_else(|_| "{}".to_string())
}
fn session_result(
session: PuzzleClearAgentSessionSnapshot,
) -> PuzzleClearAgentSessionProcedureResult {
PuzzleClearAgentSessionProcedureResult {
ok: true,
session: Some(session),
error_message: None,
}
}
fn session_error(message: String) -> PuzzleClearAgentSessionProcedureResult {
PuzzleClearAgentSessionProcedureResult {
ok: false,
session: None,
error_message: Some(message),
}
}
fn work_result(work: PuzzleClearWorkSnapshot) -> PuzzleClearWorkProcedureResult {
PuzzleClearWorkProcedureResult {
ok: true,
work: Some(work),
error_message: None,
}
}
fn work_error(message: String) -> PuzzleClearWorkProcedureResult {
PuzzleClearWorkProcedureResult {
ok: false,
work: None,
error_message: Some(message),
}
}
fn run_result(run: PuzzleClearRuntimeSnapshot) -> PuzzleClearRunProcedureResult {
PuzzleClearRunProcedureResult {
ok: true,
run: Some(run),
error_message: None,
}
}
fn run_error(message: String) -> PuzzleClearRunProcedureResult {
PuzzleClearRunProcedureResult {
ok: false,
run: None,
error_message: Some(message),
}
}
fn clone_session(row: &PuzzleClearAgentSessionRow) -> PuzzleClearAgentSessionRow {
PuzzleClearAgentSessionRow {
session_id: row.session_id.clone(),
owner_user_id: row.owner_user_id.clone(),
status: row.status.clone(),
draft_json: row.draft_json.clone(),
published_profile_id: row.published_profile_id.clone(),
created_at: row.created_at,
updated_at: row.updated_at,
}
}
fn clone_work(row: &PuzzleClearWorkProfileRow) -> PuzzleClearWorkProfileRow {
PuzzleClearWorkProfileRow {
profile_id: row.profile_id.clone(),
work_id: row.work_id.clone(),
owner_user_id: row.owner_user_id.clone(),
source_session_id: row.source_session_id.clone(),
author_display_name: row.author_display_name.clone(),
work_title: row.work_title.clone(),
work_description: row.work_description.clone(),
theme_prompt: row.theme_prompt.clone(),
generate_board_background: row.generate_board_background,
board_background_asset_json: row.board_background_asset_json.clone(),
board_background_prompt: row.board_background_prompt.clone(),
card_back_image_src: row.card_back_image_src.clone(),
atlas_asset_json: row.atlas_asset_json.clone(),
pattern_groups_json: row.pattern_groups_json.clone(),
card_assets_json: row.card_assets_json.clone(),
cover_image_src: row.cover_image_src.clone(),
generation_status: row.generation_status.clone(),
publication_status: row.publication_status.clone(),
play_count: row.play_count,
updated_at: row.updated_at,
published_at: row.published_at,
visible: row.visible,
}
}
fn clone_run(row: &PuzzleClearRuntimeRunRow) -> PuzzleClearRuntimeRunRow {
PuzzleClearRuntimeRunRow {
run_id: row.run_id.clone(),
owner_user_id: row.owner_user_id.clone(),
profile_id: row.profile_id.clone(),
status: row.status.clone(),
level_index: row.level_index,
clears_done: row.clears_done,
snapshot_json: row.snapshot_json.clone(),
started_at_ms: row.started_at_ms,
finished_at_ms: row.finished_at_ms,
created_at: row.created_at,
updated_at: row.updated_at,
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn puzzle_clear_publish_ready_rejects_placeholder_assets() {
let now = Timestamp::from_micros_since_unix_epoch(1_780_000_000_000_000);
let groups = default_pattern_groups();
let atlas = default_atlas_asset("puzzle-clear-profile-placeholder", "占位主题");
let cards = default_card_assets("puzzle-clear-profile-placeholder", &groups);
let row = PuzzleClearWorkProfileRow {
profile_id: "puzzle-clear-profile-placeholder".to_string(),
work_id: "puzzle-clear-profile-placeholder".to_string(),
owner_user_id: "user-1".to_string(),
source_session_id: "puzzle-clear-session-placeholder".to_string(),
author_display_name: "拼消消玩家".to_string(),
work_title: "占位拼消消".to_string(),
work_description: String::new(),
theme_prompt: "占位主题".to_string(),
generate_board_background: false,
board_background_asset_json: String::new(),
board_background_prompt: None,
card_back_image_src: PUZZLE_CLEAR_CARD_BACK_IMAGE_SRC.to_string(),
atlas_asset_json: to_json_string(&atlas),
pattern_groups_json: to_json_string(&groups),
card_assets_json: to_json_string(&cards),
cover_image_src: atlas.image_src,
generation_status: PUZZLE_CLEAR_GENERATION_READY.to_string(),
publication_status: PUZZLE_CLEAR_PUBLICATION_DRAFT.to_string(),
play_count: 0,
updated_at: now,
published_at: None,
visible: true,
};
assert!(!is_publish_ready(&row));
}
}