统一推荐页各玩法正式 runtime 的游客鉴权透传。 收口推荐页首页展示队列和嵌入运行态切换队列。 补齐未登录读档、签名资产和个人数据读取的游客态处理。 新增运行态 HUD 小尺寸 logo 资源并更新拼图与抓鹅展示。 补充推荐切换、runtime guest 启动和客户端请求回归测试。 更新玩法链路、后端契约和团队记忆文档。
187 lines
5.3 KiB
TypeScript
187 lines
5.3 KiB
TypeScript
import type {
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AdvancePuzzleNextLevelRequest,
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DragPuzzlePieceRequest,
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PuzzleRunResponse,
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StartPuzzleRunRequest,
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SubmitPuzzleLeaderboardRequest,
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SwapPuzzlePiecesRequest,
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UpdatePuzzleRuntimePauseRequest,
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UsePuzzleRuntimePropRequest,
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} from '../../../packages/shared/src/contracts/puzzleRuntimeSession';
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import { type ApiRetryOptions } from '../apiClient';
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import { type RuntimeGuestRequestOptions } from '../runtimeGuestAuth';
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import { buildRuntimeApiPath, requestRuntimeJson } from '../runtimeRequest';
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const PUZZLE_RUNTIME_API_BASE = '/api/runtime/puzzle/runs';
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const PUZZLE_RUNTIME_READ_RETRY: ApiRetryOptions = {
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maxRetries: 1,
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baseDelayMs: 120,
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maxDelayMs: 360,
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};
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const PUZZLE_RUNTIME_WRITE_RETRY: ApiRetryOptions = {
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maxRetries: 1,
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baseDelayMs: 120,
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maxDelayMs: 360,
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retryUnsafeMethods: true,
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};
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const PUZZLE_RUNTIME_LEADERBOARD_RETRY: ApiRetryOptions = {
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maxRetries: 0,
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};
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type PuzzleRuntimeRequestOptions = RuntimeGuestRequestOptions;
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/**
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* 从某个已发布拼图作品开始一次 run。
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*/
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export async function startPuzzleRun(
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payload: StartPuzzleRunRequest,
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options: PuzzleRuntimeRequestOptions = {},
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) {
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return requestRuntimeJson<PuzzleRunResponse>({
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url: PUZZLE_RUNTIME_API_BASE,
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method: 'POST',
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jsonBody: payload,
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fallbackMessage: '启动拼图玩法失败',
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retry: PUZZLE_RUNTIME_WRITE_RETRY,
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requestOptions: options,
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});
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}
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/**
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* 读取拼图运行态快照。
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*/
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export async function getPuzzleRun(
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runId: string,
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options: PuzzleRuntimeRequestOptions = {},
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) {
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return requestRuntimeJson<PuzzleRunResponse>({
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url: buildRuntimeApiPath(PUZZLE_RUNTIME_API_BASE, runId),
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fallbackMessage: '读取拼图运行快照失败',
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retry: PUZZLE_RUNTIME_READ_RETRY,
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requestOptions: options,
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});
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}
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/**
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* 提交两块交换请求。
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*/
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export async function swapPuzzlePieces(
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runId: string,
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payload: SwapPuzzlePiecesRequest,
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options: PuzzleRuntimeRequestOptions = {},
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) {
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return requestRuntimeJson<PuzzleRunResponse>({
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url: buildRuntimeApiPath(PUZZLE_RUNTIME_API_BASE, runId, 'swap'),
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method: 'POST',
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jsonBody: payload,
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fallbackMessage: '交换拼图块失败',
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retry: PUZZLE_RUNTIME_WRITE_RETRY,
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requestOptions: options,
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});
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}
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/**
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* 提交拖拽拼图块或已合并拼图组后的目标格。
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*/
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export async function dragPuzzlePieceOrGroup(
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runId: string,
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payload: DragPuzzlePieceRequest,
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options: PuzzleRuntimeRequestOptions = {},
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) {
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return requestRuntimeJson<PuzzleRunResponse>({
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url: buildRuntimeApiPath(PUZZLE_RUNTIME_API_BASE, runId, 'drag'),
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method: 'POST',
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jsonBody: payload,
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fallbackMessage: '拖动拼图块失败',
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retry: PUZZLE_RUNTIME_WRITE_RETRY,
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requestOptions: options,
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});
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}
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/**
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* 进入当前 run 的下一关。
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*/
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export async function advancePuzzleNextLevel(
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runId: string,
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payload: AdvancePuzzleNextLevelRequest = {},
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options: PuzzleRuntimeRequestOptions = {},
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) {
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const targetProfileId = payload.targetProfileId?.trim() ?? '';
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const requestPayload = {
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...(targetProfileId ? { targetProfileId } : {}),
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};
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const hasRequestPayload = Object.keys(requestPayload).length > 0;
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return requestRuntimeJson<PuzzleRunResponse>({
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url: buildRuntimeApiPath(PUZZLE_RUNTIME_API_BASE, runId, 'next-level'),
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method: 'POST',
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...(hasRequestPayload ? { jsonBody: requestPayload } : {}),
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fallbackMessage: '进入下一关失败',
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retry: PUZZLE_RUNTIME_WRITE_RETRY,
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requestOptions: options,
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});
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}
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/**
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* 提交通关成绩并读取真实排行榜。
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*/
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export async function submitPuzzleLeaderboard(
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runId: string,
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payload: SubmitPuzzleLeaderboardRequest,
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options: PuzzleRuntimeRequestOptions = {},
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) {
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return requestRuntimeJson<PuzzleRunResponse>({
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url: buildRuntimeApiPath(PUZZLE_RUNTIME_API_BASE, runId, 'leaderboard'),
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method: 'POST',
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jsonBody: payload,
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fallbackMessage: '提交拼图排行榜失败',
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retry: PUZZLE_RUNTIME_LEADERBOARD_RETRY,
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requestOptions: options,
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});
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}
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/**
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* 暂停或恢复正式拼图运行态计时。
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*/
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export async function updatePuzzleRunPause(
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runId: string,
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payload: UpdatePuzzleRuntimePauseRequest,
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options: PuzzleRuntimeRequestOptions = {},
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) {
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return requestRuntimeJson<PuzzleRunResponse>({
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url: buildRuntimeApiPath(PUZZLE_RUNTIME_API_BASE, runId, 'pause'),
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method: 'POST',
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jsonBody: payload,
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fallbackMessage: '更新拼图计时状态失败',
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retry: PUZZLE_RUNTIME_WRITE_RETRY,
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requestOptions: options,
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});
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}
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/**
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* 使用正式拼图道具,服务端负责扣除泥点并更新运行态。
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*/
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export async function usePuzzleRuntimeProp(
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runId: string,
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payload: UsePuzzleRuntimePropRequest,
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options: PuzzleRuntimeRequestOptions = {},
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) {
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return requestRuntimeJson<PuzzleRunResponse>({
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url: buildRuntimeApiPath(PUZZLE_RUNTIME_API_BASE, runId, 'props'),
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method: 'POST',
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jsonBody: payload,
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fallbackMessage: '使用拼图道具失败',
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retry: PUZZLE_RUNTIME_WRITE_RETRY,
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requestOptions: options,
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});
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}
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export const puzzleRuntimeClient = {
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advanceNextLevel: advancePuzzleNextLevel,
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drag: dragPuzzlePieceOrGroup,
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getRun: getPuzzleRun,
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submitLeaderboard: submitPuzzleLeaderboard,
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startRun: startPuzzleRun,
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swap: swapPuzzlePieces,
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updatePause: updatePuzzleRunPause,
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useProp: usePuzzleRuntimeProp,
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};
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