Files
Genarrative/server-rs/crates/module-puzzle/src/domain.rs
2026-05-13 00:28:07 +08:00

496 lines
15 KiB
Rust

//! 拼图领域模型。
//!
//! 后续迁移拼图 Agent 会话、作品 profile 和运行态聚合时,只保留玩法规则;
//! 图片生成、发布 HTTP shape 和排行榜适配留在外层。
use serde::{Deserialize, Serialize};
#[cfg(feature = "spacetime-types")]
use spacetimedb::SpacetimeType;
pub const PUZZLE_AGENT_SESSION_ID_PREFIX: &str = "puzzle-session-";
pub const PUZZLE_AGENT_MESSAGE_ID_PREFIX: &str = "puzzle-message-";
pub const PUZZLE_PROFILE_ID_PREFIX: &str = "puzzle-profile-";
pub const PUZZLE_RUN_ID_PREFIX: &str = "puzzle-run-";
pub const PUZZLE_MIN_TAG_COUNT: usize = 3;
pub const PUZZLE_MAX_TAG_COUNT: usize = 6;
pub const PUZZLE_FREEZE_TIME_DURATION_MS: u64 = 10_000;
pub const PUZZLE_EXTEND_TIME_DURATION_MS: u64 = 60_000;
pub const PUZZLE_NEXT_LEVEL_MODE_SAME_WORK: &str = "sameWork";
pub const PUZZLE_NEXT_LEVEL_MODE_SIMILAR_WORKS: &str = "similarWorks";
pub const PUZZLE_NEXT_LEVEL_MODE_NONE: &str = "none";
pub const PUZZLE_SUPPORTED_GRID_SIZES: [u32; 5] = [3, 4, 5, 6, 7];
pub(crate) const PUZZLE_INITIAL_SHUFFLE_ATTEMPTS: u64 = 64;
// 中文注释:拼图难度只从关卡序号解析,避免切割规格和倒计时在不同入口各写一套。
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct PuzzleLevelConfig {
pub grid_size: u32,
pub time_limit_ms: u64,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum PuzzleAgentStage {
CollectingAnchors,
DraftReady,
ImageRefining,
ReadyToPublish,
Published,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum PuzzleAnchorStatus {
Missing,
Inferred,
Confirmed,
Locked,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum PuzzleAgentMessageRole {
User,
Assistant,
System,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum PuzzleAgentMessageKind {
Chat,
Summary,
ActionResult,
Warning,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum PuzzlePublicationStatus {
Draft,
Published,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum PuzzleRuntimeLevelStatus {
Playing,
Cleared,
Failed,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleAnchorItem {
pub key: String,
pub label: String,
pub value: String,
pub status: PuzzleAnchorStatus,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleAnchorPack {
pub theme_promise: PuzzleAnchorItem,
pub visual_subject: PuzzleAnchorItem,
pub visual_mood: PuzzleAnchorItem,
pub composition_hooks: PuzzleAnchorItem,
pub tags_and_forbidden: PuzzleAnchorItem,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleCreatorIntent {
pub source_mode: String,
pub raw_messages_summary: String,
pub theme_promise: String,
pub visual_subject: String,
pub visual_mood: Vec<String>,
pub composition_hooks: Vec<String>,
pub theme_tags: Vec<String>,
pub forbidden_directives: Vec<String>,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleGeneratedImageCandidate {
pub candidate_id: String,
pub image_src: String,
pub asset_id: String,
pub prompt: String,
pub actual_prompt: Option<String>,
pub source_type: String,
pub selected: bool,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleDraftLevel {
pub level_id: String,
pub level_name: String,
pub picture_description: String,
#[serde(default)]
pub picture_reference: Option<String>,
#[serde(default)]
pub ui_background_prompt: Option<String>,
#[serde(default)]
pub ui_background_image_src: Option<String>,
#[serde(default)]
pub ui_background_image_object_key: Option<String>,
#[serde(default)]
pub background_music: Option<PuzzleAudioAsset>,
pub candidates: Vec<PuzzleGeneratedImageCandidate>,
pub selected_candidate_id: Option<String>,
pub cover_image_src: Option<String>,
pub cover_asset_id: Option<String>,
pub generation_status: String,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleAudioAsset {
pub task_id: String,
pub provider: String,
#[serde(default)]
pub asset_object_id: Option<String>,
#[serde(default)]
pub asset_kind: Option<String>,
pub audio_src: String,
#[serde(default)]
pub prompt: Option<String>,
#[serde(default)]
pub title: Option<String>,
#[serde(default)]
pub updated_at: Option<String>,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleResultDraft {
#[serde(default)]
pub work_title: String,
#[serde(default)]
pub work_description: String,
pub level_name: String,
pub summary: String,
pub theme_tags: Vec<String>,
pub forbidden_directives: Vec<String>,
pub creator_intent: Option<PuzzleCreatorIntent>,
pub anchor_pack: PuzzleAnchorPack,
pub candidates: Vec<PuzzleGeneratedImageCandidate>,
pub selected_candidate_id: Option<String>,
pub cover_image_src: Option<String>,
pub cover_asset_id: Option<String>,
pub generation_status: String,
#[serde(default)]
pub levels: Vec<PuzzleDraftLevel>,
#[serde(default)]
pub form_draft: Option<PuzzleFormDraft>,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleFormDraft {
pub work_title: Option<String>,
pub work_description: Option<String>,
pub picture_description: Option<String>,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleResultPreviewBlocker {
pub id: String,
pub code: String,
pub message: String,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleResultPreviewFinding {
pub id: String,
pub severity: String,
pub code: String,
pub message: String,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleResultPreviewEnvelope {
pub draft: PuzzleResultDraft,
pub blockers: Vec<PuzzleResultPreviewBlocker>,
pub quality_findings: Vec<PuzzleResultPreviewFinding>,
pub publish_ready: bool,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleAgentMessageSnapshot {
pub message_id: String,
pub session_id: String,
pub role: PuzzleAgentMessageRole,
pub kind: PuzzleAgentMessageKind,
pub text: String,
pub created_at_micros: i64,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleAgentSuggestedAction {
pub id: String,
pub action_type: String,
pub label: String,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleAgentSessionSnapshot {
pub session_id: String,
pub owner_user_id: String,
pub seed_text: String,
pub current_turn: u32,
pub progress_percent: u32,
pub stage: PuzzleAgentStage,
pub anchor_pack: PuzzleAnchorPack,
pub draft: Option<PuzzleResultDraft>,
pub messages: Vec<PuzzleAgentMessageSnapshot>,
pub last_assistant_reply: Option<String>,
pub published_profile_id: Option<String>,
pub suggested_actions: Vec<PuzzleAgentSuggestedAction>,
pub result_preview: Option<PuzzleResultPreviewEnvelope>,
pub created_at_micros: i64,
pub updated_at_micros: i64,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleWorkProfile {
pub work_id: String,
pub profile_id: String,
pub owner_user_id: String,
pub source_session_id: Option<String>,
pub author_display_name: String,
#[serde(default)]
pub work_title: String,
#[serde(default)]
pub work_description: String,
pub level_name: String,
pub summary: String,
pub theme_tags: Vec<String>,
pub cover_image_src: Option<String>,
pub cover_asset_id: Option<String>,
#[serde(default)]
pub levels: Vec<PuzzleDraftLevel>,
pub publication_status: PuzzlePublicationStatus,
pub updated_at_micros: i64,
pub published_at_micros: Option<i64>,
#[serde(default)]
pub play_count: u32,
#[serde(default)]
pub remix_count: u32,
#[serde(default)]
pub like_count: u32,
#[serde(default)]
pub recent_play_count_7d: u32,
#[serde(default)]
pub point_incentive_total_half_points: u64,
#[serde(default)]
pub point_incentive_claimed_points: u64,
pub publish_ready: bool,
pub anchor_pack: PuzzleAnchorPack,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleCellPosition {
pub row: u32,
pub col: u32,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzlePieceState {
pub piece_id: String,
pub correct_row: u32,
pub correct_col: u32,
pub current_row: u32,
pub current_col: u32,
pub merged_group_id: Option<String>,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleMergedGroupState {
pub group_id: String,
pub piece_ids: Vec<String>,
pub occupied_cells: Vec<PuzzleCellPosition>,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleLeaderboardEntry {
pub rank: u32,
pub nickname: String,
pub elapsed_ms: u64,
#[serde(default)]
pub visible_tags: Vec<String>,
pub is_current_player: bool,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleBoardSnapshot {
pub rows: u32,
pub cols: u32,
pub pieces: Vec<PuzzlePieceState>,
pub merged_groups: Vec<PuzzleMergedGroupState>,
#[serde(default)]
pub selected_piece_id: Option<String>,
#[serde(default)]
pub all_tiles_resolved: bool,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct PuzzleRuntimeLevelSnapshot {
pub run_id: String,
pub level_index: u32,
#[serde(default)]
pub level_id: Option<String>,
pub grid_size: u32,
pub profile_id: String,
pub level_name: String,
pub author_display_name: String,
pub theme_tags: Vec<String>,
pub cover_image_src: Option<String>,
#[serde(default)]
pub ui_background_image_src: Option<String>,
#[serde(default)]
pub background_music: Option<PuzzleAudioAsset>,
pub board: PuzzleBoardSnapshot,
pub status: PuzzleRuntimeLevelStatus,
#[serde(default)]
pub started_at_ms: u64,
#[serde(default)]
pub cleared_at_ms: Option<u64>,
#[serde(default)]
pub elapsed_ms: Option<u64>,
#[serde(default)]
pub time_limit_ms: u64,
#[serde(default)]
pub remaining_ms: u64,
#[serde(default)]
pub paused_accumulated_ms: u64,
#[serde(default)]
pub pause_started_at_ms: Option<u64>,
#[serde(default)]
pub freeze_accumulated_ms: u64,
#[serde(default)]
pub freeze_started_at_ms: Option<u64>,
#[serde(default)]
pub freeze_until_ms: Option<u64>,
#[serde(default)]
pub leaderboard_entries: Vec<PuzzleLeaderboardEntry>,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct PuzzleRunSnapshot {
pub run_id: String,
pub entry_profile_id: String,
pub cleared_level_count: u32,
pub current_level_index: u32,
pub current_grid_size: u32,
pub played_profile_ids: Vec<String>,
pub previous_level_tags: Vec<String>,
pub current_level: Option<PuzzleRuntimeLevelSnapshot>,
pub recommended_next_profile_id: Option<String>,
#[serde(default = "default_puzzle_next_level_mode")]
pub next_level_mode: String,
#[serde(default)]
pub next_level_profile_id: Option<String>,
#[serde(default)]
pub next_level_id: Option<String>,
#[serde(default)]
pub recommended_next_works: Vec<PuzzleRecommendedNextWork>,
#[serde(default)]
pub leaderboard_entries: Vec<PuzzleLeaderboardEntry>,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct PuzzleRecommendedNextWork {
pub profile_id: String,
pub level_name: String,
pub author_display_name: String,
pub theme_tags: Vec<String>,
pub cover_image_src: Option<String>,
pub similarity_score: f32,
}
pub(crate) fn default_puzzle_next_level_mode() -> String {
PUZZLE_NEXT_LEVEL_MODE_NONE.to_string()
}
impl PuzzleAgentStage {
pub fn as_str(self) -> &'static str {
match self {
Self::CollectingAnchors => "collecting_anchors",
Self::DraftReady => "draft_ready",
Self::ImageRefining => "image_refining",
Self::ReadyToPublish => "ready_to_publish",
Self::Published => "published",
}
}
}
impl PuzzleAnchorStatus {
pub fn as_str(self) -> &'static str {
match self {
Self::Missing => "missing",
Self::Inferred => "inferred",
Self::Confirmed => "confirmed",
Self::Locked => "locked",
}
}
}
impl PuzzleAgentMessageRole {
pub fn as_str(self) -> &'static str {
match self {
Self::User => "user",
Self::Assistant => "assistant",
Self::System => "system",
}
}
}
impl PuzzleAgentMessageKind {
pub fn as_str(self) -> &'static str {
match self {
Self::Chat => "chat",
Self::Summary => "summary",
Self::ActionResult => "action_result",
Self::Warning => "warning",
}
}
}
impl PuzzlePublicationStatus {
pub fn as_str(self) -> &'static str {
match self {
Self::Draft => "draft",
Self::Published => "published",
}
}
}
impl PuzzleRuntimeLevelStatus {
pub fn as_str(self) -> &'static str {
match self {
Self::Playing => "playing",
Self::Cleared => "cleared",
Self::Failed => "failed",
}
}
}