H5 主站按当前平台阶段同步 document.title native_app 中通过 app.setTitle 请求 Tauri 窗口标题同步 补充标题同步测试和宿主壳能力文档
126 lines
3.2 KiB
TypeScript
126 lines
3.2 KiB
TypeScript
/* @vitest-environment jsdom */
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import { act, fireEvent, render, screen } from '@testing-library/react';
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import { afterEach, describe, expect, test, vi } from 'vitest';
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import App from './App';
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import { AuthUiContext } from './components/auth/AuthUiContext';
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import type { PlatformEntryFlowShellProps } from './components/platform-entry';
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const appTitleMock = vi.hoisted(() => ({
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syncAppTitle: vi.fn(),
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}));
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vi.mock('./services/appTitle', async (importOriginal) => {
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const actual = await importOriginal<typeof import('./services/appTitle')>();
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return {
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...actual,
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syncAppTitle: appTitleMock.syncAppTitle,
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};
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});
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vi.mock('./components/platform-entry/PlatformEntryFlowShell', () => ({
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PlatformEntryFlowShell: ({
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handleCustomWorldSelect,
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setSelectionStage,
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}: PlatformEntryFlowShellProps) => (
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<div>
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<button
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type="button"
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onClick={() => setSelectionStage('puzzle-agent-workspace')}
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>
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打开拼图创作
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</button>
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<button
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type="button"
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onClick={() =>
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handleCustomWorldSelect(
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{
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id: 'profile-1',
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name: '潮雾列岛',
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} as Parameters<
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PlatformEntryFlowShellProps['handleCustomWorldSelect']
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>[0],
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)
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}
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>
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进入 RPG
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</button>
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</div>
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),
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}));
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vi.mock('./RpgRuntimeApp', () => ({
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RpgRuntimeApp: ({ onExitRuntime }: { onExitRuntime: () => void }) => (
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<button type="button" onClick={onExitRuntime}>
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退出 RPG
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</button>
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),
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}));
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function renderApp() {
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return render(
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<AuthUiContext.Provider
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value={{
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canAccessProtectedData: false,
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isHydratingSettings: false,
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isPersistingSettings: false,
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logout: vi.fn(async () => undefined),
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musicVolume: 0.6,
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openAccountModal: vi.fn(),
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openLoginModal: vi.fn(),
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openSettingsModal: vi.fn(),
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platformTheme: 'light',
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requireAuth: vi.fn(),
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setCurrentUser: vi.fn(),
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setMusicVolume: vi.fn(),
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setPlatformTheme: vi.fn(),
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settingsError: null,
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user: null,
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}}
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>
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<App />
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</AuthUiContext.Provider>,
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);
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}
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afterEach(() => {
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appTitleMock.syncAppTitle.mockReset();
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window.history.replaceState(null, '', '/');
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vi.restoreAllMocks();
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});
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describe('App title sync', () => {
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test('主站阶段变化会同步浏览器与宿主标题', () => {
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renderApp();
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expect(appTitleMock.syncAppTitle).toHaveBeenLastCalledWith('陶泥儿');
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act(() => {
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fireEvent.click(screen.getByRole('button', { name: '打开拼图创作' }));
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});
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expect(appTitleMock.syncAppTitle).toHaveBeenLastCalledWith(
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'拼图创作 - 陶泥儿',
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);
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});
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test('RPG runtime 进入和退出时同步窗口标题', async () => {
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renderApp();
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await act(async () => {
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fireEvent.click(screen.getByRole('button', { name: '进入 RPG' }));
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});
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expect(appTitleMock.syncAppTitle).toHaveBeenLastCalledWith(
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'RPG 运行中 - 陶泥儿',
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);
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await act(async () => {
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fireEvent.click(screen.getByRole('button', { name: '退出 RPG' }));
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});
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expect(appTitleMock.syncAppTitle).toHaveBeenLastCalledWith('陶泥儿');
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});
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});
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