Files
Genarrative/src/App.test.tsx
kdletters d64e576e3f 接入桌面壳窗口标题同步路径
H5 主站按当前平台阶段同步 document.title

native_app 中通过 app.setTitle 请求 Tauri 窗口标题同步

补充标题同步测试和宿主壳能力文档
2026-06-18 00:07:21 +08:00

126 lines
3.2 KiB
TypeScript

/* @vitest-environment jsdom */
import { act, fireEvent, render, screen } from '@testing-library/react';
import { afterEach, describe, expect, test, vi } from 'vitest';
import App from './App';
import { AuthUiContext } from './components/auth/AuthUiContext';
import type { PlatformEntryFlowShellProps } from './components/platform-entry';
const appTitleMock = vi.hoisted(() => ({
syncAppTitle: vi.fn(),
}));
vi.mock('./services/appTitle', async (importOriginal) => {
const actual = await importOriginal<typeof import('./services/appTitle')>();
return {
...actual,
syncAppTitle: appTitleMock.syncAppTitle,
};
});
vi.mock('./components/platform-entry/PlatformEntryFlowShell', () => ({
PlatformEntryFlowShell: ({
handleCustomWorldSelect,
setSelectionStage,
}: PlatformEntryFlowShellProps) => (
<div>
<button
type="button"
onClick={() => setSelectionStage('puzzle-agent-workspace')}
>
</button>
<button
type="button"
onClick={() =>
handleCustomWorldSelect(
{
id: 'profile-1',
name: '潮雾列岛',
} as Parameters<
PlatformEntryFlowShellProps['handleCustomWorldSelect']
>[0],
)
}
>
RPG
</button>
</div>
),
}));
vi.mock('./RpgRuntimeApp', () => ({
RpgRuntimeApp: ({ onExitRuntime }: { onExitRuntime: () => void }) => (
<button type="button" onClick={onExitRuntime}>
退 RPG
</button>
),
}));
function renderApp() {
return render(
<AuthUiContext.Provider
value={{
canAccessProtectedData: false,
isHydratingSettings: false,
isPersistingSettings: false,
logout: vi.fn(async () => undefined),
musicVolume: 0.6,
openAccountModal: vi.fn(),
openLoginModal: vi.fn(),
openSettingsModal: vi.fn(),
platformTheme: 'light',
requireAuth: vi.fn(),
setCurrentUser: vi.fn(),
setMusicVolume: vi.fn(),
setPlatformTheme: vi.fn(),
settingsError: null,
user: null,
}}
>
<App />
</AuthUiContext.Provider>,
);
}
afterEach(() => {
appTitleMock.syncAppTitle.mockReset();
window.history.replaceState(null, '', '/');
vi.restoreAllMocks();
});
describe('App title sync', () => {
test('主站阶段变化会同步浏览器与宿主标题', () => {
renderApp();
expect(appTitleMock.syncAppTitle).toHaveBeenLastCalledWith('陶泥儿');
act(() => {
fireEvent.click(screen.getByRole('button', { name: '打开拼图创作' }));
});
expect(appTitleMock.syncAppTitle).toHaveBeenLastCalledWith(
'拼图创作 - 陶泥儿',
);
});
test('RPG runtime 进入和退出时同步窗口标题', async () => {
renderApp();
await act(async () => {
fireEvent.click(screen.getByRole('button', { name: '进入 RPG' }));
});
expect(appTitleMock.syncAppTitle).toHaveBeenLastCalledWith(
'RPG 运行中 - 陶泥儿',
);
await act(async () => {
fireEvent.click(screen.getByRole('button', { name: '退出 RPG' }));
});
expect(appTitleMock.syncAppTitle).toHaveBeenLastCalledWith('陶泥儿');
});
});