455 lines
15 KiB
TypeScript
455 lines
15 KiB
TypeScript
import {
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ArrowLeft,
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CheckCircle2,
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Clock3,
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RotateCcw,
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Sparkles,
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XCircle,
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} from 'lucide-react';
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import { type PointerEvent, useEffect, useMemo, useRef, useState } from 'react';
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import type {
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Match3DClickItemRequest,
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Match3DClickItemResult,
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Match3DItemSnapshot,
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Match3DRunSnapshot,
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Match3DTraySlot,
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} from '../../../packages/shared/src/contracts/match3dRuntime';
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import { MATCH3D_VISUAL_SEEDS } from '../../services/match3d-runtime';
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type Match3DRuntimeShellProps = {
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run: Match3DRunSnapshot | null;
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isBusy?: boolean;
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error?: string | null;
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onBack: () => void;
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onRestart: () => void;
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onOptimisticRunChange: (run: Match3DRunSnapshot) => void;
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onClickItem: (
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payload: Match3DClickItemRequest,
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) => Promise<Match3DClickItemResult>;
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onTimeExpired?: () => void;
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};
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type PendingClick = {
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clientEventId: string;
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itemInstanceId: string;
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previousRun: Match3DRunSnapshot;
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};
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type Match3DFeedbackEvent = {
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id: string;
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kind: 'cleared' | 'rejected';
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itemIds: string[];
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};
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function formatTimer(value: number) {
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const totalSeconds = Math.max(0, Math.ceil(value / 1000));
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const minutes = Math.floor(totalSeconds / 60);
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const seconds = totalSeconds % 60;
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return `${minutes}:${seconds.toString().padStart(2, '0')}`;
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}
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function formatElapsed(startedAtMs: number, remainingMs: number, durationLimitMs: number) {
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const elapsedMs = Math.max(0, durationLimitMs - remainingMs);
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const totalSeconds = Math.floor(elapsedMs / 1000);
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const minutes = Math.floor(totalSeconds / 60);
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const seconds = totalSeconds % 60;
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return `${minutes}:${seconds.toString().padStart(2, '0')}`;
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}
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function resolveVisualSeed(visualKey: string) {
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return (
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MATCH3D_VISUAL_SEEDS.find((seed) => seed.visualKey === visualKey) ??
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MATCH3D_VISUAL_SEEDS[0]!
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);
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}
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function buildClientEventId(itemInstanceId: string) {
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return `match3d-click-${itemInstanceId}-${Date.now()}-${Math.round(
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Math.random() * 1_000_000,
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)}`;
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}
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function isPointInsideCircle(
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pointX: number,
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pointY: number,
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item: Match3DItemSnapshot,
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) {
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return Math.hypot(pointX - item.x, pointY - item.y) <= item.radius;
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}
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function findHitItem(
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run: Match3DRunSnapshot,
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pointX: number,
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pointY: number,
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) {
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return run.items
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.filter(
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(item) =>
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item.state === 'InBoard' &&
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item.clickable &&
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isPointInsideCircle(pointX, pointY, item),
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)
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.sort((left, right) => right.layer - left.layer)[0];
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}
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function buildOptimisticRun(
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run: Match3DRunSnapshot,
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item: Match3DItemSnapshot,
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) {
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const nextSlot = run.traySlots.find((slot) => !slot.itemInstanceId);
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if (!nextSlot) {
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return run;
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}
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return {
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...run,
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items: run.items.map((entry) =>
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entry.itemInstanceId === item.itemInstanceId
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? {
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...entry,
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state: 'Flying' as const,
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clickable: false,
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}
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: entry,
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),
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traySlots: run.traySlots.map((slot) =>
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slot.slotIndex === nextSlot.slotIndex
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? {
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slotIndex: slot.slotIndex,
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itemInstanceId: item.itemInstanceId,
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itemTypeId: item.itemTypeId,
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visualKey: item.visualKey,
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}
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: slot,
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),
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};
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}
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function Match3DToken({
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item,
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disabled,
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onClick,
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}: {
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item: Match3DItemSnapshot;
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disabled: boolean;
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onClick: (item: Match3DItemSnapshot) => void;
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}) {
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const visualSeed = resolveVisualSeed(item.visualKey);
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const size = `${item.radius * 200}%`;
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const itemStateClass =
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item.state === 'Flying'
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? 'scale-75 opacity-0'
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: item.clickable
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? 'cursor-pointer opacity-100 hover:scale-105 active:scale-95'
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: 'opacity-48';
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if (item.state !== 'InBoard' && item.state !== 'Flying') {
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return null;
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}
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return (
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<button
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type="button"
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className={`absolute flex -translate-x-1/2 -translate-y-1/2 items-center justify-center rounded-full border border-white/35 bg-gradient-to-br ${visualSeed.colorClassName} text-sm font-black text-white shadow-[0_10px_18px_rgba(15,23,42,0.32)] transition-all duration-300 [text-shadow:0_1px_2px_rgba(15,23,42,0.65)] ${itemStateClass}`}
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style={{
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left: `${item.x * 100}%`,
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top: `${item.y * 100}%`,
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width: size,
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height: size,
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zIndex: item.layer,
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}}
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aria-label={`${visualSeed.label} ${item.clickable ? '可点击' : '被遮挡'}`}
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data-testid={`match3d-item-${item.itemInstanceId}`}
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disabled={disabled || !item.clickable || item.state !== 'InBoard'}
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onClick={() => onClick(item)}
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>
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<span className="relative z-10">{visualSeed.label}</span>
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<span className="absolute inset-[16%] rounded-full bg-white/24" />
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<span className="absolute left-[18%] top-[14%] h-[18%] w-[28%] rounded-full bg-white/42 blur-[1px]" />
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</button>
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);
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}
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function Match3DTrayToken({ slot }: { slot: Match3DTraySlot }) {
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if (!slot.visualKey) {
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return <span className="h-full w-full rounded-xl border border-dashed border-slate-300/35 bg-white/8" />;
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}
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const visualSeed = resolveVisualSeed(slot.visualKey);
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return (
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<span
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className={`flex h-full w-full items-center justify-center rounded-xl border border-white/35 bg-gradient-to-br ${visualSeed.colorClassName} text-xs font-black text-white shadow-[0_8px_16px_rgba(15,23,42,0.24)] [text-shadow:0_1px_2px_rgba(15,23,42,0.62)]`}
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>
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{visualSeed.label}
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</span>
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);
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}
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function Match3DSettlement({
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run,
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onBack,
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onRestart,
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}: {
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run: Match3DRunSnapshot;
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onBack: () => void;
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onRestart: () => void;
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}) {
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if (run.status === 'Running') {
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return null;
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}
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const won = run.status === 'Won';
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const stopped = run.status === 'Stopped';
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const title = won ? '通关完成' : stopped ? '已停止' : '本轮失败';
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const description = won
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? `用时 ${formatElapsed(run.startedAtMs, run.remainingMs, run.durationLimitMs)}`
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: `已清除 ${run.clearedItemCount}/${run.totalItemCount}`;
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return (
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<div className="absolute inset-0 z-[80] flex items-center justify-center bg-slate-950/62 px-5 backdrop-blur-sm">
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<section
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className="w-full max-w-sm rounded-[1.5rem] border border-white/18 bg-white/94 p-5 text-slate-950 shadow-[0_26px_70px_rgba(15,23,42,0.34)]"
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role="dialog"
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aria-label={title}
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>
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<div className="mb-4 flex items-center gap-3">
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<span
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className={`flex h-11 w-11 items-center justify-center rounded-full ${
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won ? 'bg-emerald-100 text-emerald-700' : 'bg-rose-100 text-rose-700'
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}`}
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>
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{won ? <CheckCircle2 size={24} /> : <XCircle size={24} />}
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</span>
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<div>
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<h2 className="text-xl font-black">{title}</h2>
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<p className="text-sm font-semibold text-slate-500">{description}</p>
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</div>
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</div>
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<div className="grid grid-cols-2 gap-2">
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<button
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type="button"
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className="rounded-xl border border-slate-200 bg-white px-4 py-3 text-sm font-black text-slate-700"
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onClick={onBack}
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>
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返回
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</button>
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<button
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type="button"
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className="rounded-xl bg-slate-950 px-4 py-3 text-sm font-black text-white"
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onClick={onRestart}
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>
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再来一局
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</button>
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</div>
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</section>
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</div>
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);
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}
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export function Match3DRuntimeShell({
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run,
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isBusy = false,
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error = null,
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onBack,
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onRestart,
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onOptimisticRunChange,
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onClickItem,
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onTimeExpired,
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}: Match3DRuntimeShellProps) {
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const stageRef = useRef<HTMLDivElement | null>(null);
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const [pendingClick, setPendingClick] = useState<PendingClick | null>(null);
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const [feedbackEvent, setFeedbackEvent] = useState<Match3DFeedbackEvent | null>(
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null,
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);
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const [timeLeftMs, setTimeLeftMs] = useState(run?.remainingMs ?? 0);
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useEffect(() => {
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setTimeLeftMs(run?.remainingMs ?? 0);
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}, [run?.remainingMs, run?.snapshotVersion]);
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useEffect(() => {
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if (!run || run.status !== 'Running') {
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return undefined;
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}
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const timer = window.setInterval(() => {
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setTimeLeftMs((current) => {
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const next = Math.max(0, current - 1000);
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if (next <= 0) {
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onTimeExpired?.();
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}
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return next;
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});
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}, 1000);
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return () => window.clearInterval(timer);
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}, [onTimeExpired, run]);
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useEffect(() => {
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if (!feedbackEvent) {
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return undefined;
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}
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const timer = window.setTimeout(() => setFeedbackEvent(null), 520);
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return () => window.clearTimeout(timer);
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}, [feedbackEvent]);
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const progressText = useMemo(() => {
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if (!run) {
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return '0/0';
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}
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return `${run.clearedItemCount}/${run.totalItemCount}`;
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}, [run]);
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const handleItemClick = async (item: Match3DItemSnapshot) => {
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if (!run || run.status !== 'Running' || pendingClick) {
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return;
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}
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const optimisticRun = buildOptimisticRun(run, item);
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const clientEventId = buildClientEventId(item.itemInstanceId);
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// 中文注释:先更新前端即时反馈,再等待后端确认;确认失败时用权威快照回滚校正。
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setPendingClick({
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clientEventId,
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itemInstanceId: item.itemInstanceId,
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previousRun: run,
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});
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onOptimisticRunChange(optimisticRun);
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const result = await onClickItem({
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runId: run.runId,
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itemInstanceId: item.itemInstanceId,
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clientSnapshotVersion: run.snapshotVersion,
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clientEventId,
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clickedAtMs: Date.now(),
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});
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if (result.status === 'Accepted') {
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if (result.clearedItemInstanceIds.length > 0) {
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setFeedbackEvent({
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id: clientEventId,
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kind: 'cleared',
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itemIds: result.clearedItemInstanceIds,
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});
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}
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onOptimisticRunChange(result.run);
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} else {
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setFeedbackEvent({
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id: clientEventId,
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kind: 'rejected',
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itemIds: [item.itemInstanceId],
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});
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onOptimisticRunChange(result.run ?? run);
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}
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setPendingClick(null);
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};
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const handleBoardPointerDown = (event: PointerEvent<HTMLDivElement>) => {
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if (!run || run.status !== 'Running' || pendingClick) {
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return;
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}
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const rect = stageRef.current?.getBoundingClientRect();
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if (!rect) {
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return;
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}
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const pointX = (event.clientX - rect.left) / rect.width;
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const pointY = (event.clientY - rect.top) / rect.height;
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const item = findHitItem(run, pointX, pointY);
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if (item) {
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void handleItemClick(item);
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}
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};
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if (!run) {
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return (
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<div className="flex min-h-dvh items-center justify-center bg-slate-950 text-white">
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{isBusy ? '载入中' : error ?? '暂无运行态'}
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</div>
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);
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}
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return (
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<main className="relative flex min-h-dvh w-full justify-center overflow-hidden bg-[#16221f] text-white">
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<div className="absolute inset-0 bg-[radial-gradient(circle_at_50%_12%,rgba(255,255,255,0.22),transparent_26%),linear-gradient(180deg,#b8e28d_0%,#377569_52%,#14201f_100%)]" />
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<div className="relative flex min-h-dvh w-full max-w-md flex-col px-3 pb-[calc(env(safe-area-inset-bottom,0px)+0.8rem)] pt-[calc(env(safe-area-inset-top,0px)+0.65rem)]">
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<header className="flex items-center justify-between gap-2">
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<button
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type="button"
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className="flex h-10 w-10 items-center justify-center rounded-full border border-white/16 bg-black/22 text-white backdrop-blur"
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onClick={onBack}
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aria-label="返回"
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>
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<ArrowLeft size={20} />
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</button>
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<div className="flex items-center gap-2 rounded-full border border-white/16 bg-black/24 px-3 py-2 text-sm font-black backdrop-blur">
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<Clock3 size={16} />
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<span>{formatTimer(timeLeftMs)}</span>
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</div>
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<button
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type="button"
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className="flex h-10 w-10 items-center justify-center rounded-full border border-white/16 bg-black/22 text-white backdrop-blur"
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onClick={onRestart}
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aria-label="重新开始"
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>
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<RotateCcw size={18} />
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</button>
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</header>
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<section className="mt-3 grid grid-cols-3 gap-2 text-center text-[0.72rem] font-black">
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<div className="rounded-2xl border border-white/14 bg-black/18 px-2 py-2 backdrop-blur">
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{progressText}
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</div>
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<div className="rounded-2xl border border-white/14 bg-black/18 px-2 py-2 backdrop-blur">
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{run.clearCount} 组
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</div>
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<div className="rounded-2xl border border-white/14 bg-black/18 px-2 py-2 backdrop-blur">
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v{run.snapshotVersion}
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</div>
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</section>
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<section className="relative mt-3 flex flex-1 min-h-0 items-center justify-center">
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<div
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ref={stageRef}
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className="relative aspect-square w-full max-w-[min(92vw,58dvh)] overflow-hidden rounded-full border-[10px] border-[#e6d19b] bg-[radial-gradient(circle_at_50%_42%,#f2d993_0%,#c88f43_56%,#835223_100%)] shadow-[inset_0_8px_34px_rgba(72,41,16,0.34),0_22px_42px_rgba(15,23,42,0.28)]"
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onPointerDown={handleBoardPointerDown}
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data-testid="match3d-board"
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>
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<div className="absolute inset-[7%] rounded-full border border-white/22 bg-[radial-gradient(circle_at_44%_35%,rgba(255,255,255,0.22),transparent_28%)]" />
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{run.items.map((item) => (
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<Match3DToken
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key={item.itemInstanceId}
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item={item}
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disabled={Boolean(pendingClick)}
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onClick={handleItemClick}
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/>
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))}
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{feedbackEvent?.kind === 'cleared' ? (
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<div className="pointer-events-none absolute inset-0 z-[70] flex items-center justify-center">
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<div className="flex h-24 w-24 items-center justify-center rounded-full bg-white/24 text-amber-100 shadow-[0_0_42px_rgba(255,255,255,0.72)] backdrop-blur-sm">
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<Sparkles size={42} />
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</div>
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</div>
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) : null}
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</div>
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</section>
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<section className="mt-3 rounded-[1.35rem] border border-white/14 bg-black/24 p-2 shadow-[0_16px_36px_rgba(15,23,42,0.24)] backdrop-blur">
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<div className="grid grid-cols-7 gap-1.5" data-testid="match3d-tray">
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{run.traySlots.map((slot) => (
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<div
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key={slot.slotIndex}
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className="aspect-square min-w-0 rounded-xl bg-white/10 p-1"
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data-testid="match3d-tray-slot"
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>
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<Match3DTrayToken slot={slot} />
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</div>
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))}
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</div>
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</section>
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</div>
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{feedbackEvent?.kind === 'rejected' ? (
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<div className="pointer-events-none absolute left-1/2 top-24 z-[90] -translate-x-1/2 rounded-full border border-rose-200/60 bg-rose-500/88 px-4 py-2 text-xs font-black text-white shadow-lg">
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已校正
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</div>
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) : null}
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<Match3DSettlement run={run} onBack={onBack} onRestart={onRestart} />
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</main>
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);
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}
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export default Match3DRuntimeShell;
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