53 lines
1.4 KiB
Rust
53 lines
1.4 KiB
Rust
use std::{env, net::SocketAddr};
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// 集中管理 api-server 的启动配置,避免入口层直接散落环境变量解析逻辑。
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#[derive(Clone, Debug)]
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pub struct AppConfig {
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pub bind_host: String,
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pub bind_port: u16,
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pub log_filter: String,
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}
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impl Default for AppConfig {
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fn default() -> Self {
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Self {
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bind_host: "127.0.0.1".to_string(),
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bind_port: 3000,
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log_filter: "info,tower_http=info".to_string(),
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}
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}
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}
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impl AppConfig {
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pub fn from_env() -> Self {
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let mut config = Self::default();
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if let Ok(bind_host) = env::var("GENARRATIVE_API_HOST") {
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if !bind_host.trim().is_empty() {
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config.bind_host = bind_host;
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}
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}
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if let Ok(bind_port) = env::var("GENARRATIVE_API_PORT") {
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if let Ok(parsed_port) = bind_port.parse::<u16>() {
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config.bind_port = parsed_port;
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}
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}
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if let Ok(log_filter) = env::var("GENARRATIVE_API_LOG") {
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if !log_filter.trim().is_empty() {
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config.log_filter = log_filter;
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}
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}
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config
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}
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pub fn bind_socket_addr(&self) -> SocketAddr {
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let address = format!("{}:{}", self.bind_host, self.bind_port);
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address
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.parse()
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.unwrap_or_else(|_| SocketAddr::from(([127, 0, 0, 1], 3000)))
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}
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}
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