242 lines
8.1 KiB
TypeScript
242 lines
8.1 KiB
TypeScript
import { useMemo, useState } from 'react';
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import type { Character, CustomWorldProfile } from '../../types';
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import {
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CustomWorldEntityCatalog,
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type ResultTab,
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} from '../CustomWorldEntityCatalog';
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import RpgCreationEntityEditorModal from '../rpg-creation-editor/RpgCreationEntityEditorModal';
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import RpgCreationAssetDebugPanel, {
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shouldEnableRpgCreationAssetDebugPanel,
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} from './RpgCreationAssetDebugPanel';
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import RpgCreationResultActionBar from './RpgCreationResultActionBar';
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import RpgCreationResultHeader from './RpgCreationResultHeader';
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import { useRpgCreationResultActions } from './useRpgCreationResultActions';
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import type { EntityGenerationKind } from './useRpgCreationResultActions';
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export interface RpgCreationResultViewProps {
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profile: CustomWorldProfile;
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previewCharacters: Character[];
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isGenerating: boolean;
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progress: number;
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progressLabel: string;
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error: string | null;
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onBack: () => void;
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onEditSetting?: () => void;
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onRegenerate?: () => void;
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onContinueExpand?: () => void;
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onEnterWorld?: () => void;
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onDeleteEntities?: (kind: 'story' | 'landmark', ids: string[]) => Promise<void> | void;
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onGenerateEntity?:
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| ((kind: EntityGenerationKind) => Promise<{ profile?: CustomWorldProfile | null } | void> | { profile?: CustomWorldProfile | null } | void)
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| undefined;
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onGenerateRoleAssets?: (roleId: string) => Promise<void> | void;
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onGenerateSceneAssets?: (sceneId: string, sceneKind: 'camp' | 'landmark') => Promise<void> | void;
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onProfileChange: (profile: CustomWorldProfile) => void;
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readOnly?: boolean;
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backLabel?: string;
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editActionLabel?: string;
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regenerateActionLabel?: string;
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enterWorldActionLabel?: string;
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autoSaveState?: 'idle' | 'saving' | 'saved' | 'error';
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compactAgentResultMode?: boolean;
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publishReady?: boolean;
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publishBlockers?: string[];
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qualityFindings?: Array<{
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id: string;
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severity: 'info' | 'warning' | 'blocker';
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code: string;
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targetId?: string | null;
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message: string;
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}>;
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previewSourceLabel?: string | null;
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}
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export function RpgCreationResultView({
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profile,
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previewCharacters,
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isGenerating,
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progress,
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progressLabel,
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error,
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onBack,
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onEditSetting,
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onRegenerate: triggerRegenerate,
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onContinueExpand,
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onDeleteEntities,
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onEnterWorld,
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onGenerateEntity,
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onGenerateRoleAssets,
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onGenerateSceneAssets,
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onProfileChange,
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readOnly = false,
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backLabel = '返回',
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editActionLabel = '修改设定',
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regenerateActionLabel = '重新生成',
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enterWorldActionLabel = '进入世界',
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autoSaveState = 'idle',
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compactAgentResultMode = false,
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publishReady = true,
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publishBlockers = [],
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qualityFindings = [],
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}: RpgCreationResultViewProps) {
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const [activeTab, setActiveTab] = useState<ResultTab>('world');
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const assetDebugEnabled = useMemo(
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() => shouldEnableRpgCreationAssetDebugPanel(),
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[],
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);
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const {
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closeEditorTarget,
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createLabel,
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createTarget,
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editorTarget,
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handleDeleteLandmarks,
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handleDeleteStoryNpcs,
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handleGenerateEntity,
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handleRegenerate,
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localGenerationError,
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pendingGeneratedEntity,
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recentGeneratedIds,
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setEditorTarget,
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} = useRpgCreationResultActions({
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activeTab,
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agentEntityGenerator: onGenerateEntity
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? async (kind) => {
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return onGenerateEntity(kind);
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}
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: undefined,
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isGenerating,
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onProfileChange,
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profile,
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readOnly,
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triggerRegenerate,
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});
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const deleteStoryNpcs = onDeleteEntities
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? (ids: string[]) => {
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void onDeleteEntities('story', ids);
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}
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: handleDeleteStoryNpcs;
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const deleteLandmarks = onDeleteEntities
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? (ids: string[]) => {
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void onDeleteEntities('landmark', ids);
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}
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: handleDeleteLandmarks;
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return (
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<div className="platform-remap-surface flex h-full min-h-0 flex-col">
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<RpgCreationResultHeader
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autoSaveState={autoSaveState}
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backLabel={backLabel}
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isGenerating={isGenerating}
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onBack={onBack}
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/>
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<div className="min-h-0 flex-1 overflow-hidden">
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<CustomWorldEntityCatalog
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profile={profile}
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previewCharacters={previewCharacters}
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activeTab={activeTab}
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onActiveTabChange={setActiveTab}
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onEditTarget={setEditorTarget}
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onProfileChange={onProfileChange}
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onDeleteStoryNpcs={deleteStoryNpcs}
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onDeleteLandmarks={deleteLandmarks}
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onGenerateRoleAssets={onGenerateRoleAssets ? (roleId) => { void onGenerateRoleAssets(roleId); } : undefined}
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onGenerateSceneAssets={onGenerateSceneAssets ? (sceneId, sceneKind) => { void onGenerateSceneAssets(sceneId, sceneKind); } : undefined}
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createActionLabel={
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readOnly || (compactAgentResultMode && !onGenerateEntity)
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? undefined
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: createLabel
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}
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onCreateAction={
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readOnly || (compactAgentResultMode && !onGenerateEntity) || !createTarget
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? undefined
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: () => {
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if (activeTab === 'playable') {
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void handleGenerateEntity('playable');
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return;
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}
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if (activeTab === 'story') {
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void handleGenerateEntity('story');
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return;
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}
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if (activeTab === 'landmarks') {
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void handleGenerateEntity('landmark');
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return;
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}
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setEditorTarget(createTarget);
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}
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}
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createActionDisabled={Boolean(
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isGenerating || pendingGeneratedEntity,
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)}
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pendingGeneratedEntity={pendingGeneratedEntity}
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recentGeneratedIds={recentGeneratedIds}
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readOnly={readOnly}
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/>
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</div>
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{isGenerating && (
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<div className="platform-banner platform-banner--info mt-3 rounded-2xl px-4 py-4">
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<div className="flex items-center justify-between gap-3">
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<div className="text-sm font-semibold text-[var(--platform-text-strong)]">
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{progressLabel}
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</div>
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<div className="text-xs text-[var(--platform-text-base)]">
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{Math.round(progress)}%
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</div>
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</div>
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<div className="platform-progress-track mt-3 h-3 overflow-hidden rounded-full">
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<div
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className="h-full bg-[linear-gradient(90deg,#ff4f8b_0%,#ff8a73_48%,#ffd2a6_100%)] transition-[width] duration-300"
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style={{ width: `${Math.max(0, Math.min(100, progress))}%` }}
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/>
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</div>
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</div>
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)}
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{error ? (
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<div className="platform-banner platform-banner--danger mt-3 rounded-2xl text-sm leading-6">
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{error}
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</div>
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) : null}
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{!error &&
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compactAgentResultMode &&
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publishBlockers.length <= 0 &&
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qualityFindings.some((entry) => entry.severity === 'warning') ? (
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<div className="platform-banner platform-banner--info mt-3 rounded-2xl text-sm leading-6">
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发布后仍有 {qualityFindings.filter((entry) => entry.severity === 'warning').length} 条 warning 可继续优化。
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</div>
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) : null}
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{!error && localGenerationError ? (
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<div className="platform-banner platform-banner--danger mt-3 rounded-2xl text-sm leading-6">
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{localGenerationError}
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</div>
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) : null}
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{assetDebugEnabled ? <RpgCreationAssetDebugPanel profile={profile} /> : null}
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<RpgCreationResultActionBar
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editActionLabel={editActionLabel}
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enterWorldActionLabel={enterWorldActionLabel}
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isGenerating={isGenerating}
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onContinueExpand={onContinueExpand}
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onEditSetting={onEditSetting}
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onEnterWorld={onEnterWorld}
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onRegenerate={triggerRegenerate ? handleRegenerate : undefined}
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profile={profile}
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regenerateActionLabel={regenerateActionLabel}
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publishReady={publishReady}
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publishBlockers={publishBlockers}
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/>
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<RpgCreationEntityEditorModal
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profile={profile}
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target={editorTarget}
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onClose={closeEditorTarget}
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onProfileChange={onProfileChange}
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/>
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</div>
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);
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}
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