Files
Genarrative/src/components/CustomWorldGenerationView.tsx
2026-05-26 14:27:18 +08:00

276 lines
9.7 KiB
TypeScript

import { ArrowLeft } from 'lucide-react';
import type { CustomWorldGenerationProgress } from '../../packages/shared/src/contracts/runtime';
import type { CustomWorldStructuredAnchorEntry } from '../services/customWorldAgentGenerationProgress';
import {
GenerationCurrentStepCard,
GenerationPageBackdrop,
GenerationProgressHero,
} from './GenerationProgressHero';
interface CustomWorldGenerationViewProps {
settingText: string;
anchorEntries?: CustomWorldStructuredAnchorEntry[];
progress: CustomWorldGenerationProgress | null;
isGenerating: boolean;
error?: string | null;
onBack: () => void;
onEditSetting: () => void;
onRetry: () => void;
onInterrupt?: () => void;
backLabel?: string;
settingActionLabel?: string | null;
retryLabel?: string;
interruptLabel?: string;
settingTitle?: string;
settingDescription?: string | null;
progressTitle?: string;
activeBadgeLabel?: string;
pausedBadgeLabel?: string;
idleBadgeLabel?: string;
structuredEmptyText?: string;
hideBatchModule?: boolean;
}
function formatDuration(ms: number) {
const safeMs = Math.max(0, Math.round(ms));
const totalSeconds = Math.ceil(safeMs / 1000);
const minutes = Math.floor(totalSeconds / 60);
const seconds = totalSeconds % 60;
if (minutes <= 0) {
return `${Math.max(1, seconds)}`;
}
if (seconds === 0) {
return `${minutes} 分钟`;
}
return `${minutes}${seconds}`;
}
function getProgressPercentage(progress: CustomWorldGenerationProgress | null) {
return Math.max(0, Math.min(100, progress?.overallProgress ?? 0));
}
function getStepProgressPercentage(step: {
completed: number;
total: number;
status: string;
}) {
if (step.status === 'completed') {
return 100;
}
if (step.total <= 0) {
return 0;
}
return Math.max(
0,
Math.min(100, Math.round((step.completed / step.total) * 100)),
);
}
function getStepStatusLabel(step: { status: string }) {
if (step.status === 'completed') {
return '完成';
}
if (step.status === 'active') {
return '进行中';
}
return '待处理';
}
function resolveCurrentGenerationStep(
progress: CustomWorldGenerationProgress | null,
) {
const steps = progress?.steps ?? [];
return (
steps.find((step) => step.status === 'active') ??
steps[progress?.activeStepIndex ?? -1] ??
steps.find((step) => step.status === 'pending') ??
steps.at(-1) ??
null
);
}
function buildFallbackRenderKey(
value: string | null | undefined,
fallback: string,
) {
const normalizedValue = value?.trim();
return normalizedValue ? normalizedValue : fallback;
}
export function CustomWorldGenerationView({
settingText,
anchorEntries = [],
progress,
isGenerating,
onBack,
onEditSetting,
onRetry,
onInterrupt,
backLabel = '返回',
settingActionLabel = '修改设定',
retryLabel = '重新开始生成',
interruptLabel = '中断世界生成',
settingTitle = '玩家设定',
settingDescription = '这段文本会直接驱动本轮世界框架、角色与场景生成。',
progressTitle = '生成进度',
activeBadgeLabel = '世界建设中',
idleBadgeLabel = '等待操作',
structuredEmptyText = '正在整理当前设定结构,请稍后。',
hideBatchModule = false,
}: CustomWorldGenerationViewProps) {
void hideBatchModule;
const progressValue = getProgressPercentage(progress);
const currentStep = resolveCurrentGenerationStep(progress);
const currentStepProgress = currentStep
? getStepProgressPercentage(currentStep)
: progressValue;
const currentStepLabel = currentStep?.label ?? progress?.phaseLabel ?? '准备生成';
const currentStepStatusLabel = currentStep
? getStepStatusLabel(currentStep)
: isGenerating
? '进行中'
: '待处理';
const hasStructuredAnchors = anchorEntries.length > 0;
// 允许不同生成场景按需隐藏第二模块的说明和次级返回动作。
const normalizedSettingActionLabel = settingActionLabel?.trim() ?? '';
const normalizedSettingDescription = settingDescription?.trim() ?? '';
const hasSettingActionLabel = normalizedSettingActionLabel.length > 0;
const hasSettingDescription = normalizedSettingDescription.length > 0;
const estimatedWaitText =
progress?.estimatedRemainingMs != null
? formatDuration(progress.estimatedRemainingMs)
: '校准中';
const elapsedText =
progress != null ? formatDuration(progress.elapsedMs) : '启动中';
return (
<div
className="relative isolate z-[1] -mx-3 -my-3 flex h-[calc(100%+1.5rem)] min-h-0 flex-col overflow-y-auto overscroll-y-contain bg-transparent px-4 pb-[max(1.25rem,env(safe-area-inset-bottom))] pt-4 text-[#3d1f10] sm:mx-0 sm:my-0 sm:h-full sm:rounded-[2rem] sm:px-5 sm:pt-5"
style={{ WebkitOverflowScrolling: 'touch' }}
>
<GenerationPageBackdrop />
<div className="relative z-10 mb-6 flex shrink-0 items-center justify-between gap-3 py-2 sm:mb-6">
<button
type="button"
onClick={onBack}
className="inline-flex items-center gap-2 rounded-full bg-transparent px-0 py-2 text-xs font-black text-[#171411] sm:text-sm"
>
<ArrowLeft className="h-5 w-5 shrink-0" strokeWidth={2.6} />
<span className="break-keep">{backLabel}</span>
</button>
<div className="rounded-full border border-[#f05816] bg-white/72 px-3 py-1.5 text-[11px] font-black tracking-[0.08em] text-[#df6118] shadow-[0_12px_30px_rgba(214,77,31,0.08)] backdrop-blur-md sm:px-4 sm:text-xs">
{isGenerating ? activeBadgeLabel : idleBadgeLabel}
</div>
</div>
<div className="relative z-10 flex flex-none flex-col gap-4">
<section className="overflow-hidden px-0 pb-2 pt-0 sm:px-0">
<GenerationProgressHero
title={progressTitle}
phaseLabel={progress?.phaseLabel ?? '正在启动世界生成'}
progressValue={progressValue}
estimatedWaitText={estimatedWaitText}
elapsedText={elapsedText}
/>
<div className="mt-[-0.15rem] px-0 sm:px-0">
<GenerationCurrentStepCard
label={currentStepLabel}
statusLabel={currentStepStatusLabel}
progressValue={currentStepProgress}
/>
</div>
<div className="mt-4 flex flex-col gap-3 sm:flex-row sm:flex-wrap sm:justify-end">
{!isGenerating ? (
<>
{hasSettingActionLabel ? (
<button
type="button"
onClick={onEditSetting}
className="platform-button platform-button--ghost min-h-0 rounded-full px-4 py-2 text-sm"
>
{normalizedSettingActionLabel}
</button>
) : null}
<button
type="button"
onClick={onRetry}
className="platform-button platform-button--primary w-full sm:w-auto"
>
{retryLabel}
</button>
</>
) : onInterrupt ? (
<button
type="button"
onClick={onInterrupt}
className="rounded-full border border-[var(--platform-button-danger-border)] bg-[var(--platform-button-danger-fill)] px-4 py-2 text-sm text-[var(--platform-button-danger-text)] transition-colors hover:text-[var(--platform-text-strong)]"
>
{interruptLabel}
</button>
) : null}
</div>
</section>
<section className="overflow-hidden rounded-[1.75rem] border border-[#eadcd1] bg-[rgba(255,250,246,0.92)] px-4 py-4 shadow-[0_20px_56px_rgba(112,57,30,0.08)] backdrop-blur-[5px] sm:px-5 sm:py-5">
<div className="mb-4 flex items-start justify-between gap-3">
<div className="min-w-0">
<div className="text-[13px] font-black tracking-[0.08em] text-[#111111]">
{settingTitle}
</div>
{hasSettingDescription ? (
<div className="mt-2 text-[13px] leading-6 text-[#7e6656]">
{normalizedSettingDescription}
</div>
) : null}
</div>
{hasSettingActionLabel ? (
<button
type="button"
onClick={onEditSetting}
disabled={isGenerating}
className={`platform-button platform-button--ghost min-h-0 px-3 py-1.5 text-[11px] ${isGenerating ? 'cursor-not-allowed opacity-40' : ''}`}
>
{normalizedSettingActionLabel}
</button>
) : null}
</div>
{hasStructuredAnchors ? (
<div className="grid grid-cols-1 gap-3 sm:grid-cols-2">
{anchorEntries.map((entry, index) => (
<div
key={buildFallbackRenderKey(
entry.id,
`anchor-entry-${index}`,
)}
className="rounded-[1.15rem] border border-[#ead6c7] bg-white/74 px-4 py-4"
>
<div className="text-[9px] font-bold tracking-[0.12em] text-[#8e6f5d] sm:text-[10px]">
{entry.label}
</div>
<div className="mt-2 whitespace-pre-line text-[13px] leading-7 text-[#111111]">
{entry.value}
</div>
</div>
))}
</div>
) : (
<div className="whitespace-pre-line rounded-[1.15rem] border border-[#ead6c7] bg-white/74 px-4 py-4 text-[13px] leading-7 text-[#111111] md:max-h-[16rem] md:overflow-y-auto">
{settingText || structuredEmptyText}
</div>
)}
</section>
</div>
</div>
);
}