958 lines
30 KiB
Rust
958 lines
30 KiB
Rust
//! 自定义世界应用规则。
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//!
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//! 这里只组合纯领域校验、草稿编译、profile 归一化和默认 JSON 结构,不承接外部副作用。
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use crate::{commands::*, domain::*, errors::CustomWorldFieldError};
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use serde_json::{Map, Value};
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pub fn validate_custom_world_profile_fields(
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profile_id: &str,
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owner_user_id: &str,
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world_name: &str,
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profile_payload_json: &str,
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) -> Result<(), CustomWorldFieldError> {
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if profile_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingProfileId);
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}
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if owner_user_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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if world_name.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingWorldName);
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}
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if profile_payload_json.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingProfilePayloadJson);
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}
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Ok(())
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}
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pub fn validate_custom_world_published_profile_compile_input(
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input: &CustomWorldPublishedProfileCompileInput,
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) -> Result<(), CustomWorldFieldError> {
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if input.session_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingSessionId);
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}
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if input.profile_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingProfileId);
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}
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if input.owner_user_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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if input.draft_profile_json.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingDraftProfileJson);
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}
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if input.setting_text.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingSettingText);
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}
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if input.author_display_name.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingAuthorDisplayName);
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}
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Ok(())
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}
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pub fn validate_custom_world_publish_world_input(
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input: &CustomWorldPublishWorldInput,
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) -> Result<(), CustomWorldFieldError> {
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if input.author_public_user_code.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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validate_custom_world_published_profile_compile_input(
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&CustomWorldPublishedProfileCompileInput {
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session_id: input.session_id.clone(),
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profile_id: input.profile_id.clone(),
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owner_user_id: input.owner_user_id.clone(),
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draft_profile_json: input.draft_profile_json.clone(),
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legacy_result_profile_json: input.legacy_result_profile_json.clone(),
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setting_text: input.setting_text.clone(),
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author_display_name: input.author_display_name.clone(),
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updated_at_micros: input.published_at_micros,
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},
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)
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}
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pub fn validate_custom_world_profile_upsert_input(
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input: &CustomWorldProfileUpsertInput,
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) -> Result<(), CustomWorldFieldError> {
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validate_custom_world_profile_fields(
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&input.profile_id,
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&input.owner_user_id,
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&input.world_name,
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&input.profile_payload_json,
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)?;
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if input.author_display_name.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingAuthorDisplayName);
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}
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Ok(())
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}
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pub fn validate_custom_world_profile_publish_input(
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input: &CustomWorldProfilePublishInput,
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) -> Result<(), CustomWorldFieldError> {
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if input.profile_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingProfileId);
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}
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if input.owner_user_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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if input.author_display_name.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingAuthorDisplayName);
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}
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if input.author_public_user_code.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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Ok(())
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}
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pub fn validate_custom_world_profile_unpublish_input(
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input: &CustomWorldProfileUnpublishInput,
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) -> Result<(), CustomWorldFieldError> {
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if input.profile_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingProfileId);
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}
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if input.owner_user_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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if input.author_display_name.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingAuthorDisplayName);
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}
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Ok(())
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}
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pub fn validate_custom_world_profile_delete_input(
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input: &CustomWorldProfileDeleteInput,
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) -> Result<(), CustomWorldFieldError> {
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if input.profile_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingProfileId);
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}
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if input.owner_user_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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Ok(())
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}
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pub fn validate_custom_world_profile_list_input(
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input: &CustomWorldProfileListInput,
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) -> Result<(), CustomWorldFieldError> {
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if input.owner_user_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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Ok(())
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}
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pub fn validate_custom_world_library_detail_input(
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input: &CustomWorldLibraryDetailInput,
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) -> Result<(), CustomWorldFieldError> {
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if input.owner_user_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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if input.profile_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingProfileId);
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}
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Ok(())
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}
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pub fn validate_custom_world_gallery_detail_input(
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input: &CustomWorldGalleryDetailInput,
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) -> Result<(), CustomWorldFieldError> {
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if input.owner_user_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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if input.profile_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingProfileId);
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}
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Ok(())
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}
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pub fn validate_custom_world_gallery_detail_by_code_input(
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input: &CustomWorldGalleryDetailByCodeInput,
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) -> Result<(), CustomWorldFieldError> {
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if input.public_work_code.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingPublicWorkCode);
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}
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Ok(())
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}
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pub fn validate_custom_world_session_fields(
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session_id: &str,
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owner_user_id: &str,
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setting_text: &str,
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question_snapshot_json: &str,
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) -> Result<(), CustomWorldFieldError> {
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if session_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingSessionId);
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}
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if owner_user_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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if setting_text.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingSettingText);
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}
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if question_snapshot_json.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingQuestionSnapshotJson);
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}
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Ok(())
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}
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pub fn validate_custom_world_agent_session_fields(
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session_id: &str,
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owner_user_id: &str,
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anchor_content_json: &str,
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creator_intent_readiness_json: &str,
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pending_clarifications_json: &str,
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asset_coverage_json: &str,
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progress_percent: u32,
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) -> Result<(), CustomWorldFieldError> {
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if session_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingSessionId);
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}
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if owner_user_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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if anchor_content_json.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingAnchorContentJson);
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}
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if creator_intent_readiness_json.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingCreatorIntentReadinessJson);
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}
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if pending_clarifications_json.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingPendingClarificationsJson);
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}
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if asset_coverage_json.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingAssetCoverageJson);
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}
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if progress_percent > MAX_PROGRESS_PERCENT {
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return Err(CustomWorldFieldError::InvalidProgressPercent);
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}
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Ok(())
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}
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pub fn validate_custom_world_agent_session_create_input(
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input: &CustomWorldAgentSessionCreateInput,
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) -> Result<(), CustomWorldFieldError> {
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validate_custom_world_agent_session_fields(
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&input.session_id,
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&input.owner_user_id,
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&input.anchor_content_json,
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&input.creator_intent_readiness_json,
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&input.pending_clarifications_json,
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&input.asset_coverage_json,
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0,
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)?;
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validate_custom_world_agent_message_fields(
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&input.welcome_message_id,
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&input.session_id,
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&input.welcome_message_text,
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)?;
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ensure_json_object(&input.anchor_content_json)?;
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ensure_optional_json_object(input.creator_intent_json.as_deref())?;
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ensure_json_object(&input.creator_intent_readiness_json)?;
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ensure_optional_json_object(input.anchor_pack_json.as_deref())?;
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ensure_optional_json_object(input.lock_state_json.as_deref())?;
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ensure_optional_json_object(input.draft_profile_json.as_deref())?;
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ensure_json_array(&input.pending_clarifications_json)?;
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ensure_json_array(&input.suggested_actions_json)?;
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ensure_json_array(&input.recommended_replies_json)?;
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ensure_json_array(&input.quality_findings_json)?;
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ensure_json_object(&input.asset_coverage_json)?;
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ensure_json_array(&input.checkpoints_json)?;
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Ok(())
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}
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pub fn validate_custom_world_agent_session_get_input(
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input: &CustomWorldAgentSessionGetInput,
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) -> Result<(), CustomWorldFieldError> {
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if input.session_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingSessionId);
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}
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if input.owner_user_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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Ok(())
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}
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pub fn validate_custom_world_agent_message_submit_input(
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input: &CustomWorldAgentMessageSubmitInput,
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) -> Result<(), CustomWorldFieldError> {
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if input.owner_user_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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validate_custom_world_agent_message_fields(
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&input.user_message_id,
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&input.session_id,
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&input.user_message_text,
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)?;
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validate_custom_world_agent_operation_fields(
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&input.operation_id,
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&input.session_id,
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"消息已处理",
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MAX_PROGRESS_PERCENT,
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)?;
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Ok(())
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}
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pub fn validate_custom_world_agent_message_finalize_input(
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input: &CustomWorldAgentMessageFinalizeInput,
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) -> Result<(), CustomWorldFieldError> {
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if input.owner_user_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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match input.operation_status {
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RpgAgentOperationStatus::Completed => {
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validate_custom_world_agent_message_fields(
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input.assistant_message_id.as_deref().unwrap_or_default(),
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&input.session_id,
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input.assistant_reply_text.as_deref().unwrap_or_default(),
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)?;
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}
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RpgAgentOperationStatus::Failed => {}
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_ => {
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validate_custom_world_agent_message_fields(
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input.assistant_message_id.as_deref().unwrap_or_default(),
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&input.session_id,
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input.assistant_reply_text.as_deref().unwrap_or_default(),
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)?;
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}
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}
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validate_custom_world_agent_operation_fields(
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&input.operation_id,
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&input.session_id,
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&input.phase_label,
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input.operation_progress,
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)?;
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validate_custom_world_agent_session_fields(
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&input.session_id,
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&input.owner_user_id,
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&input.anchor_content_json,
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&input.creator_intent_readiness_json,
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&input.pending_clarifications_json,
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&input.asset_coverage_json,
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input.progress_percent,
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)?;
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ensure_json_object(&input.anchor_content_json)?;
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ensure_optional_json_object(input.creator_intent_json.as_deref())?;
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ensure_json_object(&input.creator_intent_readiness_json)?;
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ensure_optional_json_object(input.anchor_pack_json.as_deref())?;
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ensure_optional_json_object(input.draft_profile_json.as_deref())?;
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ensure_json_array(&input.pending_clarifications_json)?;
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ensure_json_array(&input.suggested_actions_json)?;
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ensure_json_array(&input.recommended_replies_json)?;
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ensure_json_array(&input.quality_findings_json)?;
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ensure_json_object(&input.asset_coverage_json)?;
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Ok(())
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}
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pub fn validate_custom_world_agent_operation_get_input(
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input: &CustomWorldAgentOperationGetInput,
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) -> Result<(), CustomWorldFieldError> {
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if input.session_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingSessionId);
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}
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if input.owner_user_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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if input.operation_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOperationId);
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}
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Ok(())
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}
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pub fn validate_custom_world_agent_operation_progress_input(
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input: &CustomWorldAgentOperationProgressInput,
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) -> Result<(), CustomWorldFieldError> {
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validate_custom_world_agent_operation_get_input(&CustomWorldAgentOperationGetInput {
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session_id: input.session_id.clone(),
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owner_user_id: input.owner_user_id.clone(),
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operation_id: input.operation_id.clone(),
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})?;
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validate_custom_world_agent_operation_fields(
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&input.operation_id,
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&input.session_id,
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&input.phase_label,
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input.operation_progress,
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)?;
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Ok(())
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}
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pub fn validate_custom_world_works_list_input(
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input: &CustomWorldWorksListInput,
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) -> Result<(), CustomWorldFieldError> {
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if input.owner_user_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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Ok(())
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}
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pub fn validate_custom_world_agent_card_detail_get_input(
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input: &CustomWorldAgentCardDetailGetInput,
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) -> Result<(), CustomWorldFieldError> {
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if input.session_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingSessionId);
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}
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if input.owner_user_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOwnerUserId);
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}
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if input.card_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingCardId);
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}
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Ok(())
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}
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pub fn validate_custom_world_agent_action_execute_input(
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input: &CustomWorldAgentActionExecuteInput,
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) -> Result<(), CustomWorldFieldError> {
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validate_custom_world_agent_operation_get_input(&CustomWorldAgentOperationGetInput {
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session_id: input.session_id.clone(),
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owner_user_id: input.owner_user_id.clone(),
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operation_id: input.operation_id.clone(),
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})?;
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if input.action.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingAction);
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}
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ensure_optional_json_object(input.payload_json.as_deref())?;
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Ok(())
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}
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pub fn validate_custom_world_agent_message_fields(
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message_id: &str,
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session_id: &str,
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text: &str,
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) -> Result<(), CustomWorldFieldError> {
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if message_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingMessageId);
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}
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if session_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingSessionId);
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}
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if text.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingMessageText);
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}
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Ok(())
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}
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pub fn validate_custom_world_agent_operation_fields(
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operation_id: &str,
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session_id: &str,
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phase_label: &str,
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progress: u32,
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) -> Result<(), CustomWorldFieldError> {
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if operation_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingOperationId);
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}
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if session_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingSessionId);
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}
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if phase_label.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingPhaseLabel);
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}
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if progress > MAX_PROGRESS_PERCENT {
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return Err(CustomWorldFieldError::InvalidProgressPercent);
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}
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Ok(())
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}
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pub fn validate_custom_world_draft_card_fields(
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card_id: &str,
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session_id: &str,
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title: &str,
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summary: &str,
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linked_ids_json: &str,
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) -> Result<(), CustomWorldFieldError> {
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if card_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingCardId);
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}
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if session_id.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingSessionId);
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}
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if title.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingCardTitle);
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}
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if summary.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingCardSummary);
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}
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if linked_ids_json.trim().is_empty() {
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return Err(CustomWorldFieldError::MissingLinkedIdsJson);
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}
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Ok(())
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}
|
||
|
||
pub fn validate_custom_world_gallery_entry_fields(
|
||
profile_id: &str,
|
||
owner_user_id: &str,
|
||
author_display_name: &str,
|
||
world_name: &str,
|
||
) -> Result<(), CustomWorldFieldError> {
|
||
if profile_id.trim().is_empty() {
|
||
return Err(CustomWorldFieldError::MissingProfileId);
|
||
}
|
||
if owner_user_id.trim().is_empty() {
|
||
return Err(CustomWorldFieldError::MissingOwnerUserId);
|
||
}
|
||
if author_display_name.trim().is_empty() {
|
||
return Err(CustomWorldFieldError::MissingAuthorDisplayName);
|
||
}
|
||
if world_name.trim().is_empty() {
|
||
return Err(CustomWorldFieldError::MissingWorldName);
|
||
}
|
||
|
||
Ok(())
|
||
}
|
||
|
||
pub fn build_custom_world_published_profile_compile_snapshot(
|
||
input: CustomWorldPublishedProfileCompileInput,
|
||
) -> Result<CustomWorldPublishedProfileCompileSnapshot, CustomWorldFieldError> {
|
||
validate_custom_world_published_profile_compile_input(&input)?;
|
||
|
||
let draft = parse_required_json_object(
|
||
&input.draft_profile_json,
|
||
CustomWorldFieldError::InvalidDraftProfileJson,
|
||
)?;
|
||
let legacy = parse_optional_json_object(
|
||
input.legacy_result_profile_json.clone(),
|
||
CustomWorldFieldError::InvalidLegacyResultProfileJson,
|
||
)?;
|
||
|
||
let world_name = resolve_text_field(&draft, &legacy, "name")
|
||
.ok_or(CustomWorldFieldError::MissingWorldName)?;
|
||
let subtitle = resolve_text_field(&draft, &legacy, "subtitle").unwrap_or_default();
|
||
let summary_text = resolve_text_field(&draft, &legacy, "summary").unwrap_or_default();
|
||
let cover_image_src = resolve_cover_image_src(&draft, &legacy);
|
||
let theme_mode = resolve_theme_mode(&legacy);
|
||
let playable_npc_count =
|
||
count_distinct_roles(draft.get("playableNpcs"), draft.get("storyNpcs"));
|
||
let landmark_count = to_array(draft.get("landmarks")).len() as u32;
|
||
|
||
let compiled_payload_json = build_compiled_profile_payload_json(
|
||
&input,
|
||
&draft,
|
||
&legacy,
|
||
&world_name,
|
||
&subtitle,
|
||
&summary_text,
|
||
)?;
|
||
|
||
Ok(CustomWorldPublishedProfileCompileSnapshot {
|
||
profile_id: input.profile_id,
|
||
owner_user_id: input.owner_user_id,
|
||
world_name,
|
||
subtitle,
|
||
summary_text,
|
||
theme_mode,
|
||
cover_image_src,
|
||
playable_npc_count,
|
||
landmark_count,
|
||
author_display_name: input.author_display_name,
|
||
compiled_profile_payload_json: compiled_payload_json,
|
||
updated_at_micros: input.updated_at_micros,
|
||
})
|
||
}
|
||
|
||
pub fn canonicalize_custom_world_profile_before_save(profile: &mut Value) -> bool {
|
||
let Some(object) = profile.as_object_mut() else {
|
||
return false;
|
||
};
|
||
let foundation_text = build_creator_intent_foundation_text(object.get("creatorIntent"))
|
||
.trim()
|
||
.to_string();
|
||
if foundation_text.is_empty() {
|
||
return false;
|
||
}
|
||
let current_setting_text = object
|
||
.get("settingText")
|
||
.and_then(Value::as_str)
|
||
.map(str::trim)
|
||
.unwrap_or_default();
|
||
if current_setting_text == foundation_text {
|
||
return false;
|
||
}
|
||
|
||
// 中文注释:保存与 session 同步前统一以后端 creatorIntent 锚点重建 settingText,
|
||
// 避免浏览器继续持有正式 profile canonicalize 规则。
|
||
object.insert("settingText".to_string(), Value::String(foundation_text));
|
||
true
|
||
}
|
||
|
||
pub fn empty_agent_anchor_content_json() -> String {
|
||
r#"{"worldPromise":null,"playerFantasy":null,"themeBoundary":null,"playerEntryPoint":null,"coreConflict":null,"keyRelationships":null,"hiddenLines":null,"iconicElements":null}"#.to_string()
|
||
}
|
||
|
||
pub fn empty_agent_creator_intent_readiness_json() -> String {
|
||
r#"{"isReady":false,"completedKeys":[],"missingKeys":[]}"#.to_string()
|
||
}
|
||
|
||
pub fn empty_agent_asset_coverage_json() -> String {
|
||
r#"{"roleAssets":[],"sceneAssets":[],"allRoleAssetsReady":false,"allSceneAssetsReady":false}"#
|
||
.to_string()
|
||
}
|
||
|
||
pub fn empty_json_object() -> String {
|
||
"{}".to_string()
|
||
}
|
||
|
||
pub fn empty_json_array() -> String {
|
||
"[]".to_string()
|
||
}
|
||
|
||
pub fn normalize_optional_json_slice(value: Option<String>) -> Option<String> {
|
||
value.and_then(|value| {
|
||
let value = value.trim().to_string();
|
||
if value.is_empty() { None } else { Some(value) }
|
||
})
|
||
}
|
||
|
||
fn ensure_json_object(value: &str) -> Result<(), CustomWorldFieldError> {
|
||
match serde_json::from_str::<Value>(value) {
|
||
Ok(Value::Object(_)) => Ok(()),
|
||
_ => Err(CustomWorldFieldError::InvalidJsonPayload),
|
||
}
|
||
}
|
||
|
||
fn ensure_optional_json_object(value: Option<&str>) -> Result<(), CustomWorldFieldError> {
|
||
match value.map(str::trim).filter(|value| !value.is_empty()) {
|
||
Some(value) => ensure_json_object(value),
|
||
None => Ok(()),
|
||
}
|
||
}
|
||
|
||
fn ensure_json_array(value: &str) -> Result<(), CustomWorldFieldError> {
|
||
match serde_json::from_str::<Value>(value) {
|
||
Ok(Value::Array(_)) => Ok(()),
|
||
_ => Err(CustomWorldFieldError::InvalidJsonPayload),
|
||
}
|
||
}
|
||
|
||
fn parse_required_json_object(
|
||
value: &str,
|
||
error: CustomWorldFieldError,
|
||
) -> Result<Map<String, Value>, CustomWorldFieldError> {
|
||
match serde_json::from_str::<Value>(value) {
|
||
Ok(Value::Object(object)) => Ok(object),
|
||
_ => Err(error),
|
||
}
|
||
}
|
||
|
||
fn parse_optional_json_object(
|
||
value: Option<String>,
|
||
error: CustomWorldFieldError,
|
||
) -> Result<Map<String, Value>, CustomWorldFieldError> {
|
||
match normalize_optional_json_slice(value) {
|
||
Some(value) => parse_required_json_object(&value, error),
|
||
None => Ok(Map::new()),
|
||
}
|
||
}
|
||
|
||
fn to_text(value: Option<&Value>) -> Option<String> {
|
||
match value {
|
||
Some(Value::String(value)) => {
|
||
let trimmed = value.trim();
|
||
if trimmed.is_empty() {
|
||
None
|
||
} else {
|
||
Some(trimmed.to_string())
|
||
}
|
||
}
|
||
_ => None,
|
||
}
|
||
}
|
||
|
||
fn to_array(value: Option<&Value>) -> Vec<Value> {
|
||
match value {
|
||
Some(Value::Array(items)) => items.clone(),
|
||
_ => Vec::new(),
|
||
}
|
||
}
|
||
|
||
fn to_object(value: Option<&Value>) -> Option<Map<String, Value>> {
|
||
match value {
|
||
Some(Value::Object(object)) => Some(object.clone()),
|
||
_ => None,
|
||
}
|
||
}
|
||
|
||
fn build_creator_intent_foundation_text(value: Option<&Value>) -> String {
|
||
let Some(intent) = value.and_then(Value::as_object) else {
|
||
return String::new();
|
||
};
|
||
if !has_meaningful_creator_intent(intent) {
|
||
return String::new();
|
||
}
|
||
|
||
let relationship_text = intent
|
||
.get("keyCharacters")
|
||
.and_then(Value::as_array)
|
||
.and_then(|items| items.first())
|
||
.and_then(Value::as_object)
|
||
.map(build_creator_intent_relationship_text)
|
||
.unwrap_or_default();
|
||
let player_opening_text = [
|
||
read_text(intent, "playerPremise"),
|
||
read_text(intent, "openingSituation"),
|
||
]
|
||
.into_iter()
|
||
.flatten()
|
||
.collect::<Vec<_>>()
|
||
.join(";");
|
||
let theme_tone_text = [
|
||
read_string_list(intent, "themeKeywords").join("、"),
|
||
read_string_list(intent, "toneDirectives").join("、"),
|
||
]
|
||
.into_iter()
|
||
.filter(|value| !value.is_empty())
|
||
.collect::<Vec<_>>()
|
||
.join(" / ");
|
||
|
||
[
|
||
build_anchor_line(
|
||
"世界一句话",
|
||
read_text(intent, "worldHook").unwrap_or_default(),
|
||
),
|
||
build_anchor_line("玩家开局", player_opening_text),
|
||
build_anchor_line("主题气质", theme_tone_text),
|
||
build_anchor_line(
|
||
"核心冲突",
|
||
read_string_list(intent, "coreConflicts").join(";"),
|
||
),
|
||
build_anchor_line("关键关系", relationship_text),
|
||
build_anchor_line(
|
||
"标志元素",
|
||
read_string_list(intent, "iconicElements").join("、"),
|
||
),
|
||
]
|
||
.into_iter()
|
||
.filter(|value| !value.is_empty())
|
||
.collect::<Vec<_>>()
|
||
.join("\n")
|
||
}
|
||
|
||
fn has_meaningful_creator_intent(intent: &Map<String, Value>) -> bool {
|
||
[
|
||
"rawSettingText",
|
||
"worldHook",
|
||
"playerPremise",
|
||
"openingSituation",
|
||
]
|
||
.iter()
|
||
.any(|key| read_text(intent, key).is_some())
|
||
|| [
|
||
"themeKeywords",
|
||
"toneDirectives",
|
||
"coreConflicts",
|
||
"iconicElements",
|
||
"forbiddenDirectives",
|
||
]
|
||
.iter()
|
||
.any(|key| !read_string_list(intent, key).is_empty())
|
||
|| ["keyFactions", "keyCharacters", "keyLandmarks"]
|
||
.iter()
|
||
.any(|key| has_meaningful_creator_seed_array(intent.get(*key)))
|
||
}
|
||
|
||
fn build_creator_intent_relationship_text(character: &Map<String, Value>) -> String {
|
||
[
|
||
read_text(character, "name"),
|
||
read_text(character, "role"),
|
||
read_text(character, "relationToPlayer").map(|value| format!("与玩家 {value}")),
|
||
read_text(character, "hiddenHook").map(|value| format!("暗线 {value}")),
|
||
]
|
||
.into_iter()
|
||
.flatten()
|
||
.collect::<Vec<_>>()
|
||
.join(" · ")
|
||
}
|
||
|
||
fn build_anchor_line(label: &str, content: String) -> String {
|
||
if content.is_empty() {
|
||
String::new()
|
||
} else {
|
||
format!("{label}:{content}")
|
||
}
|
||
}
|
||
|
||
fn read_text(object: &Map<String, Value>, key: &str) -> Option<String> {
|
||
object
|
||
.get(key)
|
||
.and_then(Value::as_str)
|
||
.map(str::trim)
|
||
.filter(|value| !value.is_empty())
|
||
.map(ToOwned::to_owned)
|
||
}
|
||
|
||
fn read_string_list(object: &Map<String, Value>, key: &str) -> Vec<String> {
|
||
object
|
||
.get(key)
|
||
.and_then(Value::as_array)
|
||
.map(|items| {
|
||
items
|
||
.iter()
|
||
.filter_map(Value::as_str)
|
||
.map(str::trim)
|
||
.filter(|value| !value.is_empty())
|
||
.map(ToOwned::to_owned)
|
||
.collect::<Vec<_>>()
|
||
})
|
||
.unwrap_or_default()
|
||
}
|
||
|
||
fn has_meaningful_creator_seed_array(value: Option<&Value>) -> bool {
|
||
value.and_then(Value::as_array).is_some_and(|items| {
|
||
items.iter().any(|item| {
|
||
item.as_object().is_some_and(|object| {
|
||
[
|
||
"name",
|
||
"publicGoal",
|
||
"tension",
|
||
"notes",
|
||
"role",
|
||
"publicMask",
|
||
"hiddenHook",
|
||
"relationToPlayer",
|
||
"purpose",
|
||
"mood",
|
||
"secret",
|
||
]
|
||
.iter()
|
||
.any(|key| read_text(object, key).is_some())
|
||
})
|
||
})
|
||
})
|
||
}
|
||
|
||
fn resolve_text_field(
|
||
draft: &Map<String, Value>,
|
||
legacy: &Map<String, Value>,
|
||
key: &str,
|
||
) -> Option<String> {
|
||
to_text(draft.get(key)).or_else(|| to_text(legacy.get(key)))
|
||
}
|
||
|
||
fn resolve_theme_mode(legacy: &Map<String, Value>) -> CustomWorldThemeMode {
|
||
to_text(legacy.get("themeMode"))
|
||
.and_then(|value| CustomWorldThemeMode::from_client_str(&value))
|
||
.unwrap_or(CustomWorldThemeMode::Mythic)
|
||
}
|
||
|
||
fn resolve_cover_image_src(
|
||
draft: &Map<String, Value>,
|
||
legacy: &Map<String, Value>,
|
||
) -> Option<String> {
|
||
if let Some(camp) = to_object(draft.get("camp")) {
|
||
if let Some(image_src) = to_text(camp.get("imageSrc")) {
|
||
return Some(image_src);
|
||
}
|
||
}
|
||
|
||
for landmark in to_array(draft.get("landmarks")) {
|
||
if let Value::Object(landmark) = landmark {
|
||
if let Some(image_src) = to_text(landmark.get("imageSrc")) {
|
||
return Some(image_src);
|
||
}
|
||
}
|
||
}
|
||
|
||
if let Some(cover) = to_object(legacy.get("cover")) {
|
||
if let Some(image_src) = to_text(cover.get("imageSrc")) {
|
||
return Some(image_src);
|
||
}
|
||
}
|
||
|
||
to_text(legacy.get("coverImageSrc"))
|
||
}
|
||
|
||
fn count_distinct_roles(playable: Option<&Value>, story: Option<&Value>) -> u32 {
|
||
let mut seen = std::collections::BTreeSet::new();
|
||
|
||
for role in to_array(playable).into_iter().chain(to_array(story)) {
|
||
if let Value::Object(role) = role {
|
||
let key = to_text(role.get("id"))
|
||
.or_else(|| to_text(role.get("name")))
|
||
.unwrap_or_else(|| format!("role-{}", seen.len()));
|
||
seen.insert(key);
|
||
}
|
||
}
|
||
|
||
seen.len() as u32
|
||
}
|
||
|
||
fn build_compiled_profile_payload_json(
|
||
input: &CustomWorldPublishedProfileCompileInput,
|
||
draft: &Map<String, Value>,
|
||
legacy: &Map<String, Value>,
|
||
world_name: &str,
|
||
subtitle: &str,
|
||
summary_text: &str,
|
||
) -> Result<String, CustomWorldFieldError> {
|
||
let mut payload = legacy.clone();
|
||
|
||
payload.insert("id".to_string(), Value::String(input.profile_id.clone()));
|
||
payload.insert(
|
||
"settingText".to_string(),
|
||
Value::String(input.setting_text.trim().to_string()),
|
||
);
|
||
payload.insert("name".to_string(), Value::String(world_name.to_string()));
|
||
payload.insert("subtitle".to_string(), Value::String(subtitle.to_string()));
|
||
payload.insert(
|
||
"summary".to_string(),
|
||
Value::String(summary_text.to_string()),
|
||
);
|
||
payload.insert(
|
||
"updatedAtMicros".to_string(),
|
||
Value::Number(input.updated_at_micros.into()),
|
||
);
|
||
|
||
for key in ["tone", "playerGoal"] {
|
||
if let Some(value) = draft.get(key) {
|
||
payload.insert(key.to_string(), value.clone());
|
||
}
|
||
}
|
||
|
||
for key in [
|
||
"majorFactions",
|
||
"coreConflicts",
|
||
"playableNpcs",
|
||
"storyNpcs",
|
||
"landmarks",
|
||
"camp",
|
||
] {
|
||
if let Some(value) = draft.get(key) {
|
||
payload.insert(key.to_string(), value.clone());
|
||
}
|
||
}
|
||
|
||
if let Some(scene_chapters) = draft
|
||
.get("sceneChapterBlueprints")
|
||
.or_else(|| draft.get("sceneChapters"))
|
||
{
|
||
payload.insert("sceneChapterBlueprints".to_string(), scene_chapters.clone());
|
||
}
|
||
|
||
serde_json::to_string(&Value::Object(payload))
|
||
.map_err(|_| CustomWorldFieldError::InvalidDraftProfileJson)
|
||
}
|