新增 PlatformUiKit 通用弹窗、按钮、状态、空态、媒体、表单和标签等公共组件 迁移结果页、创作工作台、认证入口、RPG 暗色面板和运行态弹窗的重复 UI chrome 补充组件测试、页面回归测试、技术文档和 Hermes 共享决策记录
253 lines
8.7 KiB
TypeScript
253 lines
8.7 KiB
TypeScript
import {
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ArrowLeft,
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CheckCircle2,
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Loader2,
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Play,
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RefreshCw,
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Save,
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Tag,
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} from 'lucide-react';
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import { useMemo } from 'react';
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import type { BabyObjectMatchDraft } from '../../../packages/shared/src/contracts/edutainmentBabyObject';
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import {
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BABY_OBJECT_MATCH_EDUTAINMENT_TAG,
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hasBabyObjectMatchRequiredTag,
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normalizeBabyObjectMatchTags,
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} from '../../../packages/shared/src/contracts/edutainmentBabyObject';
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import { PlatformActionButton } from '../common/PlatformActionButton';
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import { PlatformMediaFrame } from '../common/PlatformMediaFrame';
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import { PlatformOverlayBadge } from '../common/PlatformOverlayBadge';
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import { PlatformPillBadge } from '../common/PlatformPillBadge';
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import { PlatformStatusMessage } from '../common/PlatformStatusMessage';
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import { PlatformSubpanel } from '../common/PlatformSubpanel';
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type BabyObjectMatchResultViewProps = {
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draft: BabyObjectMatchDraft;
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isBusy?: boolean;
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error?: string | null;
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onBack: () => void;
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onSaveDraft?: (draft: BabyObjectMatchDraft) => void;
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onPublish?: (draft: BabyObjectMatchDraft) => void;
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onStartTestRun?: (draft: BabyObjectMatchDraft) => void;
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onRegenerateAssets?: (draft: BabyObjectMatchDraft) => void;
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};
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function normalizeDraftForAction(draft: BabyObjectMatchDraft) {
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return {
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...draft,
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themeTags: normalizeBabyObjectMatchTags(draft.themeTags),
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updatedAt: new Date().toISOString(),
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};
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}
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const REQUIRED_VISUAL_ASSET_KINDS = [
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'background',
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'gift-box',
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'basket',
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] as const;
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export function BabyObjectMatchResultView({
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draft,
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isBusy = false,
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error = null,
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onBack,
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onSaveDraft,
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onPublish,
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onStartTestRun,
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onRegenerateAssets,
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}: BabyObjectMatchResultViewProps) {
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const normalizedDraft = useMemo(
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() => normalizeDraftForAction(draft),
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[draft],
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);
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const hasGeneratedAssets =
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normalizedDraft.itemAssets.every(
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(asset) =>
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asset.generationProvider === 'vector-engine-gpt-image-2' &&
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asset.imageSrc.startsWith('data:image/png;base64,'),
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) &&
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Boolean(normalizedDraft.visualPackage) &&
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REQUIRED_VISUAL_ASSET_KINDS.every((kind) =>
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normalizedDraft.visualPackage!.assets.some(
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(asset) =>
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asset.assetKind === kind &&
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asset.generationProvider === 'vector-engine-gpt-image-2' &&
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asset.imageSrc.startsWith('data:image/png;base64,'),
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),
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);
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const publishReady =
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normalizedDraft.itemNames.every((itemName) => itemName.trim()) &&
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normalizedDraft.itemAssets.every((asset) => asset.imageSrc.trim()) &&
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hasBabyObjectMatchRequiredTag(normalizedDraft.themeTags) &&
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hasGeneratedAssets;
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const isPublished = normalizedDraft.publicationStatus === 'published';
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return (
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<div className="platform-page-stage platform-remap-surface flex h-full min-h-0 flex-col overflow-hidden px-3 pb-3 pt-3 sm:px-4 sm:pt-4 xl:px-5 xl:pb-4 xl:pt-4">
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<div className="mx-auto flex h-full min-h-0 w-full max-w-5xl flex-col">
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<div className="mb-3 flex shrink-0 items-center justify-between gap-3">
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<PlatformActionButton
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onClick={onBack}
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disabled={isBusy}
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tone="ghost"
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size="xs"
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className="min-h-0 gap-2 px-3 py-1.5 text-[11px]"
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>
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<ArrowLeft className="h-3.5 w-3.5" />
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返回
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</PlatformActionButton>
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<div className="flex min-w-0 items-center gap-2">
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<PlatformPillBadge
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tone={isPublished ? 'success' : 'neutral'}
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size="xs"
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>
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{isPublished ? '已发布' : '草稿'}
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</PlatformPillBadge>
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</div>
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</div>
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<div className="min-h-0 flex-1 overflow-y-auto pr-0.5">
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<section className="grid gap-3 lg:grid-cols-[minmax(0,0.92fr)_minmax(0,1.08fr)]">
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<PlatformSubpanel
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as="div"
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surface="flat"
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radius="sm"
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title="模板"
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titleVariant="strong"
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className="bg-white/68 shadow-[inset_0_1px_0_rgba(255,255,255,0.74)]"
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>
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<h1 className="mt-2 m-0 text-3xl font-black leading-tight tracking-normal text-[var(--platform-text-strong)] sm:text-5xl">
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{normalizedDraft.workTitle}
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</h1>
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<div className="mt-4 flex flex-wrap gap-2">
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{normalizedDraft.themeTags.map((tag) => (
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<PlatformPillBadge
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key={tag}
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tone={
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tag === BABY_OBJECT_MATCH_EDUTAINMENT_TAG
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? 'success'
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: 'neutral'
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}
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icon={<Tag className="h-3 w-3" />}
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>
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{tag}
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</PlatformPillBadge>
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))}
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</div>
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</PlatformSubpanel>
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<div className="grid gap-3 sm:grid-cols-2">
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{normalizedDraft.itemAssets.map((asset) => (
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<PlatformSubpanel
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as="article"
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key={asset.itemId}
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surface="flat"
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radius="sm"
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padding="none"
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className="overflow-hidden shadow-[inset_0_1px_0_rgba(255,255,255,0.76)]"
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>
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<PlatformMediaFrame
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src={asset.imageSrc}
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alt={asset.itemName}
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fallbackLabel={asset.itemName}
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aspect="square"
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surface="none"
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loading="lazy"
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imageClassName="absolute inset-0 h-full w-full object-cover"
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className="rounded-none bg-[linear-gradient(145deg,rgba(236,253,245,0.92),rgba(255,247,237,0.86))]"
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fallbackClassName="tracking-normal text-[var(--platform-text-soft)]"
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previewOverlay={
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asset.generationProvider === 'placeholder' ? (
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<PlatformOverlayBadge
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placement="topRight"
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offset="tight"
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tone="muted"
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size="compact"
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>
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占位图
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</PlatformOverlayBadge>
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) : null
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}
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/>
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<div className="p-3">
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<div className="truncate text-lg font-black text-[var(--platform-text-strong)]">
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{asset.itemName}
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</div>
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</div>
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</PlatformSubpanel>
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))}
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</div>
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</section>
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{error ? (
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<PlatformStatusMessage
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tone="error"
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surface="platform"
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size="md"
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className="mt-3"
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>
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{error}
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</PlatformStatusMessage>
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) : null}
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{!hasGeneratedAssets ? (
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<PlatformStatusMessage
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tone="neutral"
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surface="platform"
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size="md"
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className="mt-3 rounded-2xl"
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>
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当前作品仍是占位资源,请重新生成素材后再试玩或发布。
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</PlatformStatusMessage>
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) : null}
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</div>
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<div className="mt-3 grid shrink-0 gap-2 pb-[max(0.25rem,env(safe-area-inset-bottom))] sm:grid-cols-4">
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<PlatformActionButton
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disabled={isBusy || !onSaveDraft}
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onClick={() => onSaveDraft?.(normalizedDraft)}
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tone="secondary"
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>
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<Save className="h-4 w-4" />
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保存草稿
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</PlatformActionButton>
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<PlatformActionButton
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disabled={isBusy || !onRegenerateAssets}
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onClick={() => onRegenerateAssets?.(normalizedDraft)}
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tone="secondary"
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>
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{isBusy ? (
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<Loader2 className="h-4 w-4 animate-spin" />
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) : (
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<RefreshCw className="h-4 w-4" />
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)}
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重新生成资源
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</PlatformActionButton>
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<PlatformActionButton
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disabled={isBusy || !hasGeneratedAssets || !onStartTestRun}
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onClick={() => onStartTestRun?.(normalizedDraft)}
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tone="secondary"
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>
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<Play className="h-4 w-4" />
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试玩
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</PlatformActionButton>
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<PlatformActionButton
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disabled={isBusy || !publishReady || !onPublish}
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onClick={() => onPublish?.(normalizedDraft)}
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>
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{isBusy ? (
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<Loader2 className="h-4 w-4 animate-spin" />
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) : (
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<CheckCircle2 className="h-4 w-4" />
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)}
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发布
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</PlatformActionButton>
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</div>
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</div>
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</div>
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);
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}
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export default BabyObjectMatchResultView;
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