新增 PlatformUiKit 通用弹窗、按钮、状态、空态、媒体、表单和标签等公共组件 迁移结果页、创作工作台、认证入口、RPG 暗色面板和运行态弹窗的重复 UI chrome 补充组件测试、页面回归测试、技术文档和 Hermes 共享决策记录
324 lines
9.0 KiB
TypeScript
324 lines
9.0 KiB
TypeScript
import type { ReactNode } from 'react';
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import type {
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CustomWorldCreatorIntent,
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CustomWorldGenerationMode,
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} from '../types';
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import { PlatformActionButton } from './common/PlatformActionButton';
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import { PlatformModalCloseButton } from './common/PlatformModalCloseButton';
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import { PlatformProgressBar } from './common/PlatformProgressBar';
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import { PlatformStatusMessage } from './common/PlatformStatusMessage';
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import { PlatformSubpanel } from './common/PlatformSubpanel';
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import {
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PlatformSelectField,
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PlatformTextField,
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} from './common/PlatformTextField';
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type BaseModalProps = {
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isOpen: boolean;
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title: string;
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onClose: () => void;
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children: ReactNode;
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footer?: ReactNode;
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};
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function SelectionModal({
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isOpen,
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title,
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onClose,
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children,
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footer = null,
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}: BaseModalProps) {
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if (!isOpen) return null;
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return (
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<div className="platform-overlay fixed inset-0 z-[90] flex items-center justify-center p-4 backdrop-blur-sm">
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<div className="platform-modal-shell platform-remap-surface flex max-h-[90vh] w-full max-w-2xl flex-col overflow-hidden rounded-3xl shadow-[0_30px_80px_rgba(0,0,0,0.55)]">
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<div className="flex items-center justify-between border-b border-white/10 px-5 py-4">
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<div className="text-base font-semibold text-white">{title}</div>
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<PlatformModalCloseButton
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label={`关闭${title}`}
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variant="editorDark"
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onClick={onClose}
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/>
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</div>
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<div className="min-h-0 flex-1 overflow-y-auto px-5 py-5">
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{children}
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</div>
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{footer ? (
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<div className="flex flex-wrap items-center justify-end gap-3 border-t border-white/10 px-5 py-4">
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{footer}
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</div>
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) : null}
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</div>
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</div>
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);
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}
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export function CharacterDraftModal(props: {
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isOpen: boolean;
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characterLabel: string;
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draftName: string;
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draftBackstory: string;
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onNameChange: (value: string) => void;
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onBackstoryChange: (value: string) => void;
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onClose: () => void;
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onConfirm: () => void;
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error?: string | null;
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}) {
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const {
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isOpen,
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characterLabel,
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draftName,
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draftBackstory,
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onNameChange,
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onBackstoryChange,
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onClose,
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onConfirm,
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error = null,
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} = props;
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return (
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<SelectionModal
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isOpen={isOpen}
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title="角色自定义"
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onClose={onClose}
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footer={(
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<>
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<PlatformActionButton
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surface="editorDark"
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tone="secondary"
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size="sm"
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onClick={onClose}
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>
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取消
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</PlatformActionButton>
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<PlatformActionButton
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surface="editorDark"
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tone="success"
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size="sm"
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onClick={onConfirm}
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>
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确认进入
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</PlatformActionButton>
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</>
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)}
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>
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<div className="space-y-4">
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<PlatformSubpanel
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as="div"
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surface="dark"
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radius="md"
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padding="row"
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className="text-sm text-zinc-300"
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>
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当前角色:{characterLabel}
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</PlatformSubpanel>
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<label className="block">
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<div className="mb-2 text-sm font-medium text-zinc-200">角色名字</div>
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<PlatformTextField
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value={draftName}
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onChange={(event) => onNameChange(event.target.value)}
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placeholder="输入一个更贴合这次旅程的称呼"
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surface="editorDark"
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tone="emerald"
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density="roomy"
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className="rounded-2xl"
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/>
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</label>
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<label className="block">
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<div className="mb-2 text-sm font-medium text-zinc-200">背景补充</div>
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<PlatformTextField
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variant="textarea"
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value={draftBackstory}
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onChange={(event) => onBackstoryChange(event.target.value)}
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rows={6}
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placeholder="可以补充这次开局想强调的身份、经历、执念或禁忌。"
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surface="editorDark"
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tone="emerald"
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size="md"
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density="roomy"
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className="rounded-2xl leading-7"
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/>
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</label>
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{error ? (
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<PlatformStatusMessage
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tone="error"
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surface="editorDark"
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size="md"
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className="rounded-2xl"
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>
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{error}
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</PlatformStatusMessage>
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) : null}
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</div>
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</SelectionModal>
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);
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}
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type CustomWorldCreatorModalProps = {
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isOpen: boolean;
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onClose: () => void;
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onSubmit: () => void;
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isGenerating: boolean;
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progress: number;
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progressLabel: string;
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error?: string | null;
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} & (
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| {
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draft: string;
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onDraftChange: (value: string) => void;
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creatorIntent?: never;
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onCreatorIntentChange?: never;
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generationMode?: never;
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onGenerationModeChange?: never;
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}
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| {
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draft?: never;
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onDraftChange?: never;
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creatorIntent: CustomWorldCreatorIntent;
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onCreatorIntentChange: (value: CustomWorldCreatorIntent) => void;
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generationMode: CustomWorldGenerationMode;
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onGenerationModeChange: (value: CustomWorldGenerationMode) => void;
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}
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);
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function hasCreatorIntentProps(
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props: CustomWorldCreatorModalProps,
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): props is Extract<
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CustomWorldCreatorModalProps,
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{ creatorIntent: CustomWorldCreatorIntent }
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> {
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return 'creatorIntent' in props;
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}
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export function CustomWorldCreatorModal(props: CustomWorldCreatorModalProps) {
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const {
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isOpen,
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onClose,
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onSubmit,
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isGenerating,
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progress,
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progressLabel,
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error = null,
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} = props;
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const draftText = hasCreatorIntentProps(props)
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? props.creatorIntent.rawSettingText
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: props.draft;
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const updateDraftText = (value: string) => {
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if (hasCreatorIntentProps(props)) {
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props.onCreatorIntentChange({
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...props.creatorIntent,
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rawSettingText: value,
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});
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return;
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}
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props.onDraftChange(value);
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};
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return (
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<SelectionModal
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isOpen={isOpen}
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title="创建自定义世界"
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onClose={onClose}
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footer={(
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<>
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<PlatformActionButton
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surface="editorDark"
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tone="secondary"
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size="sm"
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onClick={onClose}
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disabled={isGenerating}
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>
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取消
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</PlatformActionButton>
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<PlatformActionButton
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surface="editorDark"
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tone="primary"
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size="sm"
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onClick={onSubmit}
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disabled={isGenerating}
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>
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{isGenerating ? '生成中...' : '开始生成'}
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</PlatformActionButton>
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</>
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)}
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>
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<div className="space-y-4">
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{hasCreatorIntentProps(props) ? (
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<label className="block">
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<div className="mb-2 text-sm font-medium text-zinc-200">生成模式</div>
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<PlatformSelectField
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value={props.generationMode}
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onChange={(event) =>
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props.onGenerationModeChange(
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event.target.value as CustomWorldGenerationMode,
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)
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}
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surface="editorDark"
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tone="sky"
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density="roomy"
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className="rounded-2xl"
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>
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<option value="fast">快速</option>
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<option value="full">完整</option>
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</PlatformSelectField>
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</label>
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) : null}
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<div className="text-sm leading-7 text-zinc-300">
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用几句话描述世界观、核心矛盾、时代气质和你想体验的叙事方向。系统会据此生成可游玩的自定义世界。
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</div>
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<PlatformTextField
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variant="textarea"
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value={draftText}
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onChange={(event) => updateDraftText(event.target.value)}
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rows={8}
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placeholder="例:一个被潮雾与失落列岛切碎的边境世界,旧盟约、沉船秘术与灯塔守望者纠缠在一起……"
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surface="editorDark"
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tone="sky"
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size="md"
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density="roomy"
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className="rounded-2xl leading-7"
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/>
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{isGenerating ? (
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<PlatformStatusMessage
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tone="info"
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surface="editorDark"
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size="md"
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className="rounded-2xl"
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>
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<div className="mb-2 flex items-center justify-between text-xs tracking-[0.16em] text-sky-100/80">
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<span>{progressLabel}</span>
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<span>{Math.max(0, Math.min(100, Math.round(progress)))}%</span>
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</div>
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<PlatformProgressBar
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value={progress}
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minVisibleValue={6}
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ariaLabel="自定义世界生成进度"
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className="bg-white/10"
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fillClassName="bg-gradient-to-r from-sky-300 to-cyan-200"
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/>
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</PlatformStatusMessage>
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) : null}
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{error ? (
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<PlatformStatusMessage
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tone="error"
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surface="editorDark"
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size="md"
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className="rounded-2xl"
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>
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{error}
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</PlatformStatusMessage>
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) : null}
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</div>
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</SelectionModal>
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);
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}
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