资产生成预扣费改为 fail-closed,避免钱包异常时继续调用外部生成 新增钱包退款 outbox,退款失败时本地落盘并后台重放 拼图首图后台任务改用 SpacetimeDB claim 表实现跨实例互斥 计费 ledger id 统一绑定 request_id,并让前端重试复用 x-request-id 同步 SpacetimeDB bindings、后端架构文档和 Hermes 决策记录
1055 lines
37 KiB
Rust
1055 lines
37 KiB
Rust
use super::*;
|
||
|
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pub(super) async fn submit_and_finalize_match3d_message(
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state: &AppState,
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request_context: &RequestContext,
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owner_user_id: &str,
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session_id: String,
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payload: SendMatch3DAgentMessageRequest,
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) -> Result<Match3DAgentSessionRecord, Response> {
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ensure_non_empty(
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request_context,
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MATCH3D_AGENT_PROVIDER,
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&session_id,
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"sessionId",
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)?;
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ensure_non_empty(
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request_context,
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MATCH3D_AGENT_PROVIDER,
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&payload.client_message_id,
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"clientMessageId",
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)?;
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ensure_non_empty(
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request_context,
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MATCH3D_AGENT_PROVIDER,
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&payload.text,
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"text",
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)?;
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let submitted = state
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.spacetime_client()
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.submit_match3d_agent_message(Match3DAgentMessageSubmitRecordInput {
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session_id: session_id.clone(),
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owner_user_id: owner_user_id.to_string(),
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user_message_id: payload.client_message_id.clone(),
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user_message_text: payload.text.clone(),
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submitted_at_micros: current_utc_micros(),
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})
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.await
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.map_err(|error| {
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match3d_error_response(
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request_context,
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MATCH3D_AGENT_PROVIDER,
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map_match3d_client_error(error),
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)
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})?;
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let next_turn = submitted.current_turn.saturating_add(1);
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let next_config = build_config_from_message(&submitted, &payload);
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let assistant_reply = build_match3d_assistant_reply_for_turn(&next_config, next_turn);
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let progress_percent = resolve_progress_percent_for_turn(next_turn);
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let stage = if progress_percent >= 100 {
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"ReadyToCompile"
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} else {
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"Collecting"
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}
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.to_string();
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state
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.spacetime_client()
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.finalize_match3d_agent_message(Match3DAgentMessageFinalizeRecordInput {
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session_id,
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owner_user_id: owner_user_id.to_string(),
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assistant_message_id: Some(build_prefixed_uuid_id(MATCH3D_MESSAGE_ID_PREFIX)),
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assistant_reply_text: Some(assistant_reply),
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config_json: serialize_match3d_config(&next_config),
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progress_percent,
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stage,
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updated_at_micros: current_utc_micros(),
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error_message: None,
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})
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.await
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.map_err(|error| {
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match3d_error_response(
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request_context,
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MATCH3D_AGENT_PROVIDER,
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map_match3d_client_error(error),
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)
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})
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}
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pub(super) async fn load_match3d_agent_session_response_with_persisted_assets(
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state: &AppState,
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owner_user_id: &str,
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session: Match3DAgentSessionRecord,
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) -> Match3DAgentSessionSnapshotResponse {
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let Some(profile_id) = resolve_match3d_session_existing_profile_id(&session) else {
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return map_match3d_agent_session_response(session);
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};
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let assets =
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get_match3d_existing_generated_item_assets(state, owner_user_id, profile_id.as_str()).await;
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map_match3d_agent_session_response_with_assets(session, &assets)
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}
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fn resolve_match3d_session_existing_profile_id(
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session: &Match3DAgentSessionRecord,
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) -> Option<String> {
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session
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.draft
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.as_ref()
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.map(|draft| draft.profile_id.trim())
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.filter(|profile_id| !profile_id.is_empty())
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.or_else(|| {
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session
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.published_profile_id
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.as_deref()
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.map(str::trim)
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.filter(|profile_id| !profile_id.is_empty())
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})
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.map(str::to_string)
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}
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pub(super) async fn compile_match3d_draft_for_session(
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state: &AppState,
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request_context: &RequestContext,
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authenticated: &AuthenticatedAccessToken,
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session_id: String,
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game_name: Option<String>,
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summary: Option<String>,
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tags: Option<Vec<String>>,
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cover_image_src: Option<String>,
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generate_click_sound: Option<bool>,
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) -> Result<(Match3DAgentSessionRecord, Vec<Match3DGeneratedItemAsset>), Response> {
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let owner_user_id = authenticated.claims().user_id().to_string();
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let initial_session = state
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.spacetime_client()
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.get_match3d_agent_session(session_id.clone(), owner_user_id.clone())
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.await
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.map_err(|error| {
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match3d_error_response(
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request_context,
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MATCH3D_AGENT_PROVIDER,
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map_match3d_client_error(error),
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)
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})?;
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let mut config = resolve_config_or_default(initial_session.config.as_ref());
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if let Some(generate_click_sound) = generate_click_sound {
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config.generate_click_sound = generate_click_sound;
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}
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// 中文注释:抓大鹅入口已支持表单直创;完整表单创建的 session
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// 不需要再伪造三轮聊天,只要配置字段完整即可进入草稿编译。
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let has_complete_form_config = !config.theme_text.trim().is_empty()
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&& config.clear_count > 0
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&& (1..=10).contains(&config.difficulty);
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if !has_complete_form_config
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&& (initial_session.current_turn < 3 || initial_session.progress_percent < 100)
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{
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return Err(match3d_bad_request(
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request_context,
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MATCH3D_AGENT_PROVIDER,
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"match3d 创作配置尚未确认完成",
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));
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}
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let requested_game_name = normalize_optional_match3d_text(game_name);
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let requested_summary = normalize_optional_match3d_text(summary);
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let requested_tags = tags.map(normalize_tags).filter(|items| !items.is_empty());
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let requested_cover_image_src = normalize_optional_match3d_text(cover_image_src);
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let fallback_work_metadata = fallback_match3d_work_metadata(config.theme_text.as_str());
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let profile_id = resolve_match3d_draft_profile_id(&initial_session);
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let initial_game_name = requested_game_name
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.clone()
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.unwrap_or_else(|| fallback_work_metadata.game_name.clone());
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let initial_tags = requested_tags
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.clone()
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.unwrap_or_else(|| fallback_work_metadata.tags.clone());
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let billing_asset_id = format!(
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"{}:{}:{}",
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session_id,
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profile_id,
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request_context.request_id()
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);
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let points_cost = crate::creation_entry_config::resolve_creation_entry_mud_point_cost(
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state,
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"match3d",
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MATCH3D_DRAFT_GENERATION_POINTS_COST,
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)
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.await;
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let compile_session_id = session_id.clone();
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let compile_owner_user_id = owner_user_id.clone();
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let compile_profile_id = profile_id.clone();
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let compile_initial_game_name = initial_game_name.clone();
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let compile_requested_summary = requested_summary.clone();
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let compile_initial_tags = initial_tags.clone();
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let compile_requested_cover_image_src = requested_cover_image_src.clone();
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let result = execute_billable_match3d_draft_generation(
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state,
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request_context,
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owner_user_id.as_str(),
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billing_asset_id.as_str(),
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points_cost,
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async {
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let mut session = upsert_match3d_draft_snapshot(
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state,
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request_context,
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authenticated,
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session_id.clone(),
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owner_user_id.clone(),
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profile_id.clone(),
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Some(initial_game_name),
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requested_summary.clone().or_else(|| Some(String::new())),
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Some(serde_json::to_string(&initial_tags).unwrap_or_default()),
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requested_cover_image_src.clone(),
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None,
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None,
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)
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.await?;
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if session.draft.is_none() {
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return Err(match3d_error_response(
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request_context,
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MATCH3D_AGENT_PROVIDER,
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match3d_bad_gateway("抓大鹅草稿创建失败,请稍后重试"),
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));
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}
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let mut generated_work_metadata = generate_match3d_draft_plan(state, &config).await;
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let resolved_game_name = requested_game_name
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.unwrap_or_else(|| generated_work_metadata.metadata.game_name.clone());
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let resolved_summary = requested_summary
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.clone()
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.unwrap_or_else(|| generated_work_metadata.metadata.summary.clone());
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let resolved_tags = match requested_tags {
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Some(tags) => tags,
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None => {
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generate_match3d_work_tags_for_plan(
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state,
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resolved_game_name.as_str(),
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config.theme_text.as_str(),
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resolved_summary.as_str(),
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&generated_work_metadata.metadata.tags,
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)
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.await
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}
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};
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generated_work_metadata.metadata.tags = resolved_tags.clone();
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session = upsert_match3d_draft_snapshot(
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state,
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request_context,
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authenticated,
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session_id,
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owner_user_id.clone(),
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profile_id.clone(),
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Some(resolved_game_name),
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Some(resolved_summary),
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Some(serde_json::to_string(&resolved_tags).unwrap_or_default()),
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requested_cover_image_src.clone(),
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None,
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None,
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)
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.await?;
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let mut existing_assets = get_match3d_existing_generated_item_assets(
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state,
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owner_user_id.as_str(),
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profile_id.as_str(),
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)
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.await;
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let generated_background_asset = resolve_or_generate_match3d_level_asset_bundle(
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state,
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request_context,
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owner_user_id.as_str(),
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session.session_id.as_str(),
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profile_id.as_str(),
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&config,
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generated_work_metadata.background_prompt.as_str(),
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&existing_assets,
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)
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.await?;
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attach_match3d_background_asset_to_assets(
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&mut existing_assets,
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generated_background_asset.clone(),
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);
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let generated_item_assets = generate_match3d_item_assets(
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state,
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request_context,
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authenticated,
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owner_user_id.as_str(),
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session.session_id.as_str(),
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profile_id.as_str(),
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&config,
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generated_work_metadata.items,
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existing_assets,
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Some(generated_background_asset.clone()),
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)
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.await?;
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let mut generated_item_assets = generated_item_assets;
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attach_match3d_background_asset_to_assets(
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&mut generated_item_assets,
|
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generated_background_asset,
|
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);
|
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persist_match3d_generated_item_assets_snapshot(
|
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state,
|
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request_context,
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authenticated,
|
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session.session_id.as_str(),
|
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owner_user_id.as_str(),
|
||
profile_id.as_str(),
|
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&generated_item_assets,
|
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)
|
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.await?;
|
||
let existing_cover_image_src = get_match3d_existing_cover_image_src(
|
||
state,
|
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owner_user_id.as_str(),
|
||
profile_id.as_str(),
|
||
)
|
||
.await;
|
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let default_cover_image_src = requested_cover_image_src
|
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.clone()
|
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.or(existing_cover_image_src)
|
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.or_else(|| resolve_match3d_default_cover_image_src(&generated_item_assets));
|
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let next_session = upsert_match3d_draft_snapshot(
|
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state,
|
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request_context,
|
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authenticated,
|
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session.session_id.clone(),
|
||
owner_user_id.clone(),
|
||
profile_id,
|
||
None,
|
||
None,
|
||
None,
|
||
default_cover_image_src,
|
||
None,
|
||
serialize_match3d_generated_item_assets(&generated_item_assets),
|
||
)
|
||
.await?;
|
||
|
||
Ok((next_session, generated_item_assets))
|
||
},
|
||
)
|
||
.await;
|
||
|
||
match result {
|
||
Ok((session, generated_item_assets)) => {
|
||
send_generation_result_subscribe_message_after_completion(
|
||
state,
|
||
GenerationResultSubscribeMessage {
|
||
owner_user_id: compile_owner_user_id.clone(),
|
||
task_name: Some("抓大鹅".to_string()),
|
||
work_name: session.draft.as_ref().map(|draft| draft.game_name.clone()),
|
||
status: GenerationResultSubscribeMessageStatus::Succeeded,
|
||
consumed_points: points_cost,
|
||
completed_at_micros: current_utc_micros(),
|
||
page: Some("/pages/web-view/index".to_string()),
|
||
},
|
||
)
|
||
.await;
|
||
Ok((session, generated_item_assets))
|
||
}
|
||
Err(response) if response.status().is_server_error() => {
|
||
let failure_message = match3d_response_failure_message(&response);
|
||
persist_failed_match3d_draft_generation(
|
||
state,
|
||
request_context,
|
||
authenticated,
|
||
compile_session_id,
|
||
compile_owner_user_id.clone(),
|
||
compile_profile_id,
|
||
compile_initial_game_name.clone(),
|
||
compile_requested_summary,
|
||
compile_initial_tags,
|
||
compile_requested_cover_image_src,
|
||
failure_message,
|
||
)
|
||
.await;
|
||
send_generation_result_subscribe_message_after_completion(
|
||
state,
|
||
GenerationResultSubscribeMessage {
|
||
owner_user_id: compile_owner_user_id,
|
||
task_name: Some("抓大鹅".to_string()),
|
||
work_name: Some(compile_initial_game_name),
|
||
status: GenerationResultSubscribeMessageStatus::Failed,
|
||
consumed_points: 0,
|
||
completed_at_micros: current_utc_micros(),
|
||
page: Some("/pages/web-view/index".to_string()),
|
||
},
|
||
)
|
||
.await;
|
||
Err(response)
|
||
}
|
||
Err(response) => Err(response),
|
||
}
|
||
}
|
||
|
||
#[allow(clippy::too_many_arguments)]
|
||
async fn persist_failed_match3d_draft_generation(
|
||
state: &AppState,
|
||
request_context: &RequestContext,
|
||
authenticated: &AuthenticatedAccessToken,
|
||
session_id: String,
|
||
owner_user_id: String,
|
||
profile_id: String,
|
||
game_name: String,
|
||
summary: Option<String>,
|
||
tags: Vec<String>,
|
||
cover_image_src: Option<String>,
|
||
failure_message: String,
|
||
) {
|
||
let failure_assets_json = serialize_match3d_failed_generation_assets(failure_message.as_str());
|
||
if let Err(persist_error) = upsert_match3d_draft_snapshot(
|
||
state,
|
||
request_context,
|
||
authenticated,
|
||
session_id,
|
||
owner_user_id,
|
||
profile_id,
|
||
Some(game_name),
|
||
summary.or_else(|| Some(String::new())),
|
||
Some(serde_json::to_string(&tags).unwrap_or_default()),
|
||
cover_image_src,
|
||
None,
|
||
failure_assets_json,
|
||
)
|
||
.await
|
||
{
|
||
tracing::error!(
|
||
provider = MATCH3D_AGENT_PROVIDER,
|
||
status = ?persist_error.status(),
|
||
"抓大鹅草稿生成失败后的状态回写失败"
|
||
);
|
||
}
|
||
}
|
||
|
||
fn serialize_match3d_failed_generation_assets(message: &str) -> Option<String> {
|
||
let background_asset = Match3DGeneratedBackgroundAsset {
|
||
prompt: String::new(),
|
||
status: "failed".to_string(),
|
||
error: Some(message.trim().to_string()),
|
||
..Default::default()
|
||
};
|
||
let assets = vec![Match3DGeneratedItemAssetJson {
|
||
item_id: "match3d-generation-failure".to_string(),
|
||
item_name: "生成失败".to_string(),
|
||
item_size: Some(MATCH3D_ITEM_SIZE_LARGE.to_string()),
|
||
image_src: None,
|
||
image_object_key: None,
|
||
image_views: Vec::new(),
|
||
model_src: None,
|
||
model_object_key: None,
|
||
model_file_name: None,
|
||
task_uuid: None,
|
||
subscription_key: None,
|
||
sound_prompt: None,
|
||
background_music_title: None,
|
||
background_music_style: None,
|
||
background_music_prompt: None,
|
||
background_music: None,
|
||
click_sound: None,
|
||
background_asset: Some(background_asset),
|
||
status: "failed".to_string(),
|
||
error: Some(message.trim().to_string()),
|
||
}];
|
||
serde_json::to_string(&assets).ok()
|
||
}
|
||
|
||
fn match3d_response_failure_message(response: &Response) -> String {
|
||
response
|
||
.extensions()
|
||
.get::<String>()
|
||
.cloned()
|
||
.unwrap_or_else(|| format!("抓大鹅草稿生成失败,HTTP {}", response.status()))
|
||
}
|
||
|
||
/// 中文注释:抓大鹅草稿生成是一次完整外部生成动作,按后台入口配置的泥点成本幂等预扣。
|
||
async fn execute_billable_match3d_draft_generation<T, Fut>(
|
||
state: &AppState,
|
||
request_context: &RequestContext,
|
||
owner_user_id: &str,
|
||
billing_asset_id: &str,
|
||
points_cost: u64,
|
||
operation: Fut,
|
||
) -> Result<T, Response>
|
||
where
|
||
Fut: Future<Output = Result<T, Response>>,
|
||
{
|
||
let points_consumed = consume_match3d_draft_generation_points(
|
||
state,
|
||
request_context,
|
||
owner_user_id,
|
||
billing_asset_id,
|
||
points_cost,
|
||
)
|
||
.await?;
|
||
|
||
match operation.await {
|
||
Ok(value) => Ok(value),
|
||
Err(response) => {
|
||
if points_consumed {
|
||
refund_match3d_draft_generation_points(
|
||
state,
|
||
owner_user_id,
|
||
billing_asset_id,
|
||
points_cost,
|
||
)
|
||
.await;
|
||
}
|
||
Err(response)
|
||
}
|
||
}
|
||
}
|
||
|
||
async fn consume_match3d_draft_generation_points(
|
||
state: &AppState,
|
||
request_context: &RequestContext,
|
||
owner_user_id: &str,
|
||
billing_asset_id: &str,
|
||
points_cost: u64,
|
||
) -> Result<bool, Response> {
|
||
let ledger_id = format!(
|
||
"asset_operation_consume:{}:match3d_draft_generation:{}",
|
||
owner_user_id, billing_asset_id
|
||
);
|
||
match state
|
||
.spacetime_client()
|
||
.consume_profile_wallet_points(
|
||
owner_user_id.to_string(),
|
||
points_cost,
|
||
ledger_id,
|
||
current_utc_micros(),
|
||
)
|
||
.await
|
||
{
|
||
Ok(_) => Ok(true),
|
||
Err(error) => Err(match3d_error_response(
|
||
request_context,
|
||
MATCH3D_AGENT_PROVIDER,
|
||
map_asset_operation_wallet_error(error),
|
||
)),
|
||
}
|
||
}
|
||
|
||
async fn refund_match3d_draft_generation_points(
|
||
state: &AppState,
|
||
owner_user_id: &str,
|
||
billing_asset_id: &str,
|
||
points_cost: u64,
|
||
) {
|
||
let ledger_id = format!(
|
||
"asset_operation_refund:{}:match3d_draft_generation:{}",
|
||
owner_user_id, billing_asset_id
|
||
);
|
||
if let Err(error) = state
|
||
.spacetime_client()
|
||
.refund_profile_wallet_points(
|
||
owner_user_id.to_string(),
|
||
points_cost,
|
||
ledger_id,
|
||
current_utc_micros(),
|
||
)
|
||
.await
|
||
{
|
||
tracing::error!(
|
||
owner_user_id,
|
||
billing_asset_id,
|
||
error = %error,
|
||
"抓大鹅草稿生成失败后的泥点退款失败"
|
||
);
|
||
}
|
||
}
|
||
|
||
fn resolve_match3d_draft_profile_id(session: &Match3DAgentSessionRecord) -> String {
|
||
session
|
||
.draft
|
||
.as_ref()
|
||
.map(|draft| draft.profile_id.trim())
|
||
.filter(|profile_id| !profile_id.is_empty())
|
||
.or_else(|| {
|
||
session
|
||
.published_profile_id
|
||
.as_deref()
|
||
.map(str::trim)
|
||
.filter(|profile_id| !profile_id.is_empty())
|
||
})
|
||
.map(str::to_string)
|
||
.unwrap_or_else(|| build_prefixed_uuid_id(MATCH3D_PROFILE_ID_PREFIX))
|
||
}
|
||
|
||
#[allow(clippy::too_many_arguments)]
|
||
pub(super) async fn upsert_match3d_draft_snapshot(
|
||
state: &AppState,
|
||
request_context: &RequestContext,
|
||
authenticated: &AuthenticatedAccessToken,
|
||
session_id: String,
|
||
owner_user_id: String,
|
||
profile_id: String,
|
||
game_name: Option<String>,
|
||
summary_text: Option<String>,
|
||
tags_json: Option<String>,
|
||
cover_image_src: Option<String>,
|
||
cover_asset_id: Option<String>,
|
||
generated_item_assets_json: Option<String>,
|
||
) -> Result<Match3DAgentSessionRecord, Response> {
|
||
state
|
||
.spacetime_client()
|
||
.compile_match3d_draft(Match3DCompileDraftRecordInput {
|
||
session_id,
|
||
owner_user_id,
|
||
profile_id,
|
||
author_display_name: resolve_author_display_name(state, authenticated),
|
||
game_name,
|
||
summary_text,
|
||
tags_json,
|
||
cover_image_src,
|
||
cover_asset_id,
|
||
compiled_at_micros: current_utc_micros(),
|
||
generated_item_assets_json,
|
||
})
|
||
.await
|
||
.map_err(|error| {
|
||
match3d_error_response(
|
||
request_context,
|
||
MATCH3D_AGENT_PROVIDER,
|
||
map_match3d_client_error(error),
|
||
)
|
||
})
|
||
}
|
||
pub(super) fn build_config_from_create_request(
|
||
payload: &CreateMatch3DAgentSessionRequest,
|
||
) -> Match3DConfigJson {
|
||
Match3DConfigJson {
|
||
theme_text: payload
|
||
.theme_text
|
||
.as_deref()
|
||
.or(payload.seed_text.as_deref())
|
||
.map(str::trim)
|
||
.filter(|value| !value.is_empty())
|
||
.unwrap_or(MATCH3D_DEFAULT_THEME)
|
||
.to_string(),
|
||
reference_image_src: payload.reference_image_src.clone(),
|
||
clear_count: payload.clear_count.unwrap_or(MATCH3D_DEFAULT_CLEAR_COUNT),
|
||
difficulty: payload
|
||
.difficulty
|
||
.unwrap_or(MATCH3D_DEFAULT_DIFFICULTY)
|
||
.clamp(1, 10),
|
||
asset_style_id: normalize_optional_text(payload.asset_style_id.as_deref()),
|
||
asset_style_label: normalize_optional_text(payload.asset_style_label.as_deref()),
|
||
asset_style_prompt: normalize_optional_text(payload.asset_style_prompt.as_deref()),
|
||
generate_click_sound: payload.generate_click_sound.unwrap_or(false),
|
||
}
|
||
}
|
||
|
||
fn build_config_from_message(
|
||
session: &Match3DAgentSessionRecord,
|
||
payload: &SendMatch3DAgentMessageRequest,
|
||
) -> Match3DConfigJson {
|
||
let current = resolve_config_or_default(session.config.as_ref());
|
||
let text = payload.text.trim();
|
||
let reference_image_src = payload
|
||
.reference_image_src
|
||
.as_deref()
|
||
.map(str::trim)
|
||
.filter(|value| !value.is_empty())
|
||
.map(str::to_string)
|
||
.or(current.reference_image_src);
|
||
let quick_fill_requested =
|
||
payload.quick_fill_requested.unwrap_or(false) || text.contains("自动配置");
|
||
|
||
let mut theme_text = current.theme_text;
|
||
let mut clear_count = current.clear_count.max(1);
|
||
let mut difficulty = current.difficulty.clamp(1, 10);
|
||
let asset_style_id = current.asset_style_id;
|
||
let asset_style_label = current.asset_style_label;
|
||
let asset_style_prompt = current.asset_style_prompt;
|
||
let generate_click_sound = current.generate_click_sound;
|
||
|
||
match session.current_turn {
|
||
0 => {
|
||
theme_text = if quick_fill_requested {
|
||
MATCH3D_DEFAULT_THEME.to_string()
|
||
} else {
|
||
parse_theme_answer(text).unwrap_or(theme_text)
|
||
};
|
||
}
|
||
1 => {
|
||
clear_count = if quick_fill_requested {
|
||
clear_count
|
||
} else {
|
||
parse_number_after_keywords(text, &["消除", "次数", "clearCount"])
|
||
.unwrap_or(clear_count)
|
||
}
|
||
.max(1);
|
||
}
|
||
_ => {
|
||
difficulty = if quick_fill_requested {
|
||
difficulty
|
||
} else {
|
||
parse_number_after_keywords(text, &["难度", "difficulty"]).unwrap_or(difficulty)
|
||
}
|
||
.clamp(1, 10);
|
||
}
|
||
}
|
||
|
||
Match3DConfigJson {
|
||
theme_text,
|
||
reference_image_src,
|
||
clear_count,
|
||
difficulty,
|
||
asset_style_id,
|
||
asset_style_label,
|
||
asset_style_prompt,
|
||
generate_click_sound,
|
||
}
|
||
}
|
||
|
||
pub(super) fn resolve_config_or_default(
|
||
config: Option<&Match3DCreatorConfigRecord>,
|
||
) -> Match3DConfigJson {
|
||
config
|
||
.map(|config| Match3DConfigJson {
|
||
theme_text: config.theme_text.clone(),
|
||
reference_image_src: config.reference_image_src.clone(),
|
||
clear_count: config.clear_count.max(1),
|
||
difficulty: config.difficulty.clamp(1, 10),
|
||
asset_style_id: config.asset_style_id.clone(),
|
||
asset_style_label: config.asset_style_label.clone(),
|
||
asset_style_prompt: config.asset_style_prompt.clone(),
|
||
generate_click_sound: config.generate_click_sound,
|
||
})
|
||
.unwrap_or_else(|| Match3DConfigJson {
|
||
theme_text: MATCH3D_DEFAULT_THEME.to_string(),
|
||
reference_image_src: None,
|
||
clear_count: MATCH3D_DEFAULT_CLEAR_COUNT,
|
||
difficulty: MATCH3D_DEFAULT_DIFFICULTY,
|
||
asset_style_id: None,
|
||
asset_style_label: None,
|
||
asset_style_prompt: None,
|
||
generate_click_sound: false,
|
||
})
|
||
}
|
||
|
||
pub(super) fn normalize_optional_text(value: Option<&str>) -> Option<String> {
|
||
value
|
||
.map(str::trim)
|
||
.filter(|value| !value.is_empty())
|
||
.map(str::to_string)
|
||
}
|
||
|
||
pub(super) fn serialize_match3d_config(config: &Match3DConfigJson) -> Option<String> {
|
||
serde_json::to_string(config).ok()
|
||
}
|
||
|
||
pub(super) fn build_seed_text(
|
||
payload: &CreateMatch3DAgentSessionRequest,
|
||
config: &Match3DConfigJson,
|
||
) -> String {
|
||
payload
|
||
.seed_text
|
||
.as_deref()
|
||
.map(str::trim)
|
||
.filter(|value| !value.is_empty())
|
||
.map(str::to_string)
|
||
.unwrap_or_else(|| {
|
||
format!(
|
||
"{}题材,消除{}次,难度{}",
|
||
config.theme_text, config.clear_count, config.difficulty
|
||
)
|
||
})
|
||
}
|
||
|
||
fn build_match3d_assistant_reply(config: &Match3DConfigJson) -> String {
|
||
format!(
|
||
"已确认:{}题材,需要消除 {} 次,共 {} 件物品,难度 {}。",
|
||
config.theme_text,
|
||
config.clear_count,
|
||
config.clear_count.saturating_mul(3),
|
||
config.difficulty
|
||
)
|
||
}
|
||
|
||
pub(super) fn build_match3d_assistant_reply_for_turn(
|
||
config: &Match3DConfigJson,
|
||
current_turn: u32,
|
||
) -> String {
|
||
match current_turn {
|
||
0 => MATCH3D_QUESTION_THEME.to_string(),
|
||
1 => MATCH3D_QUESTION_CLEAR_COUNT.to_string(),
|
||
2 => MATCH3D_QUESTION_DIFFICULTY.to_string(),
|
||
_ => build_match3d_assistant_reply(config),
|
||
}
|
||
}
|
||
|
||
pub(super) fn resolve_progress_percent_for_turn(current_turn: u32) -> u32 {
|
||
match current_turn {
|
||
0 => 0,
|
||
1 => 33,
|
||
2 => 66,
|
||
_ => 100,
|
||
}
|
||
}
|
||
|
||
fn parse_theme_answer(text: &str) -> Option<String> {
|
||
for marker in ["题材", "主题"] {
|
||
if let Some((_, value)) = text.split_once(marker) {
|
||
let normalized = value
|
||
.trim_matches(|ch: char| ch == ':' || ch == ':' || ch.is_whitespace())
|
||
.split_whitespace()
|
||
.next()
|
||
.unwrap_or_default()
|
||
.trim_matches(['。', ',', ',', ';', ';'])
|
||
.to_string();
|
||
if !normalized.is_empty() {
|
||
return Some(normalized);
|
||
}
|
||
}
|
||
}
|
||
let trimmed = text.trim();
|
||
if (2..=24).contains(&trimmed.chars().count()) && !trimmed.chars().any(|ch| ch.is_ascii_digit())
|
||
{
|
||
return Some(trimmed.to_string());
|
||
}
|
||
None
|
||
}
|
||
|
||
fn parse_number_after_keywords(text: &str, keywords: &[&str]) -> Option<u32> {
|
||
for keyword in keywords {
|
||
if let Some(index) = text.find(keyword) {
|
||
let suffix = &text[index + keyword.len()..];
|
||
if let Some(value) = first_positive_integer(suffix) {
|
||
return Some(value);
|
||
}
|
||
}
|
||
}
|
||
first_positive_integer(text)
|
||
}
|
||
|
||
fn first_positive_integer(text: &str) -> Option<u32> {
|
||
let mut digits = String::new();
|
||
for ch in text.chars() {
|
||
if ch.is_ascii_digit() {
|
||
digits.push(ch);
|
||
} else if !digits.is_empty() {
|
||
break;
|
||
}
|
||
}
|
||
digits.parse::<u32>().ok().filter(|value| *value > 0)
|
||
}
|
||
|
||
pub(super) fn normalize_tags(tags: Vec<String>) -> Vec<String> {
|
||
let mut result: Vec<String> = Vec::new();
|
||
for tag in tags {
|
||
let trimmed = normalize_match3d_tag(tag.as_str());
|
||
if !trimmed.is_empty() && !result.iter().any(|value| value == &trimmed) {
|
||
result.push(trimmed);
|
||
}
|
||
if result.len() >= 6 {
|
||
break;
|
||
}
|
||
}
|
||
result
|
||
}
|
||
|
||
fn normalize_optional_match3d_text(value: Option<String>) -> Option<String> {
|
||
value
|
||
.map(|value| value.trim().to_string())
|
||
.filter(|value| !value.is_empty())
|
||
}
|
||
async fn generate_match3d_draft_plan(
|
||
state: &AppState,
|
||
config: &Match3DConfigJson,
|
||
) -> Match3DGeneratedDraftPlan {
|
||
let Some(llm_client) = state
|
||
.creative_agent_gpt5_client()
|
||
.or_else(|| state.llm_client())
|
||
else {
|
||
return fallback_match3d_draft_plan(config);
|
||
};
|
||
let system_prompt = "你是抓大鹅游戏的草稿生成编辑,只返回 JSON。";
|
||
let gameplay_item_count = resolve_match3d_gameplay_item_count(config);
|
||
let generated_item_count = resolve_match3d_generated_item_count(config);
|
||
let user_prompt = format!(
|
||
"题材设定:{}\n请生成抓大鹅游戏草稿生成计划。要求:只返回 JSON 对象,字段为 gameName、summary、tags、backgroundPrompt、items。gameName 为 4 到 12 个中文字符,不要包含“作品”“游戏”;summary 为 18 到 48 个中文字符的作品描述,说明题材氛围和核心体验,不要写规则说明;tags 为 3 到 6 个中文短标签,每个 2 到 6 个汉字,后续会用同一作品信息再次生成作品标签;backgroundPrompt 是用于生成局内纯背景图的中文提示词,只描述竖屏移动端抓大鹅题材氛围、色彩和环境,不得描述锅、圆盘、托盘、拼图槽、物品槽、HUD、UI、文字、按钮、倒计时、分数或物品;当前玩法需要 {} 种物品,但素材图固定每 5 个物品一批,因此 items 必须向上补齐并正好返回 {} 项,每项包含 name、itemSize 和 soundPrompt。name 为 2 到 6 个汉字;itemSize 只能是“大”“中”“小”之一,按物品真实相对尺寸判断,例如西瓜/大箱子偏大,苹果/杯子偏中,糖果/钥匙偏小;soundPrompt 只作为历史字段保留,可返回空字符串。",
|
||
config.theme_text, gameplay_item_count, generated_item_count
|
||
);
|
||
let response = llm_client
|
||
.request_text(
|
||
LlmTextRequest::new(vec![
|
||
LlmMessage::system(system_prompt),
|
||
LlmMessage::user(user_prompt),
|
||
])
|
||
.with_model(MATCH3D_WORK_METADATA_LLM_MODEL)
|
||
.with_responses_api(),
|
||
)
|
||
.await;
|
||
|
||
match response {
|
||
Ok(response) => parse_match3d_draft_plan(response.content.as_str(), config)
|
||
.unwrap_or_else(|| fallback_match3d_draft_plan(config)),
|
||
Err(error) => {
|
||
tracing::warn!(
|
||
provider = MATCH3D_AGENT_PROVIDER,
|
||
theme_text = config.theme_text.as_str(),
|
||
error = %error,
|
||
"抓大鹅草稿生成计划失败,降级使用本地生成计划"
|
||
);
|
||
fallback_match3d_draft_plan(config)
|
||
}
|
||
}
|
||
}
|
||
|
||
pub(super) fn parse_match3d_draft_plan(
|
||
raw: &str,
|
||
config: &Match3DConfigJson,
|
||
) -> Option<Match3DGeneratedDraftPlan> {
|
||
let raw = raw.trim();
|
||
let json_text = if let Some(start) = raw.find('{')
|
||
&& let Some(end) = raw.rfind('}')
|
||
&& end > start
|
||
{
|
||
&raw[start..=end]
|
||
} else {
|
||
raw
|
||
};
|
||
let value = serde_json::from_str::<Value>(json_text).ok()?;
|
||
let game_name = normalize_match3d_game_name(value.get("gameName")?.as_str()?);
|
||
if game_name.is_empty() {
|
||
return None;
|
||
}
|
||
let tags = value
|
||
.get("tags")
|
||
.and_then(Value::as_array)
|
||
.map(|items| normalize_match3d_tag_candidates(items.iter().filter_map(Value::as_str)))
|
||
.unwrap_or_default();
|
||
let fallback = fallback_match3d_draft_plan(config);
|
||
let summary = value
|
||
.get("summary")
|
||
.or_else(|| value.get("description"))
|
||
.or_else(|| value.get("workSummary"))
|
||
.or_else(|| value.get("work_summary"))
|
||
.and_then(Value::as_str)
|
||
.map(normalize_match3d_work_summary)
|
||
.filter(|value| !value.is_empty())
|
||
.unwrap_or(fallback.metadata.summary);
|
||
let items = value
|
||
.get("items")
|
||
.and_then(Value::as_array)
|
||
.map(|items| {
|
||
items
|
||
.iter()
|
||
.filter_map(|item| {
|
||
let name =
|
||
normalize_match3d_item_name(item.get("name").and_then(Value::as_str)?);
|
||
if name.is_empty() {
|
||
return None;
|
||
}
|
||
let item_size = item
|
||
.get("itemSize")
|
||
.or_else(|| item.get("item_size"))
|
||
.or_else(|| item.get("size"))
|
||
.and_then(Value::as_str)
|
||
.map(normalize_match3d_item_size)
|
||
.filter(|value| !value.is_empty())
|
||
.unwrap_or_else(|| infer_match3d_item_size(&name));
|
||
let sound_prompt = item
|
||
.get("soundPrompt")
|
||
.or_else(|| item.get("sound_prompt"))
|
||
.and_then(Value::as_str)
|
||
.map(normalize_match3d_audio_prompt)
|
||
.filter(|value| !value.is_empty())
|
||
.unwrap_or_else(|| build_fallback_match3d_item_sound_prompt(config, &name));
|
||
Some(Match3DGeneratedItemPlan {
|
||
name,
|
||
item_size,
|
||
sound_prompt,
|
||
})
|
||
})
|
||
.collect::<Vec<_>>()
|
||
})
|
||
.unwrap_or_default();
|
||
let background_prompt = value
|
||
.get("backgroundPrompt")
|
||
.or_else(|| value.get("background_prompt"))
|
||
.and_then(Value::as_str)
|
||
.map(normalize_match3d_background_prompt)
|
||
.filter(|value| !value.is_empty())
|
||
.unwrap_or(fallback.background_prompt);
|
||
|
||
Some(Match3DGeneratedDraftPlan {
|
||
metadata: Match3DGeneratedWorkMetadata {
|
||
game_name,
|
||
summary,
|
||
tags: normalize_match3d_tag_candidates(tags),
|
||
},
|
||
items: normalize_match3d_item_plan(config, items),
|
||
background_prompt,
|
||
})
|
||
}
|
||
|
||
#[cfg(test)]
|
||
pub(super) fn parse_match3d_work_metadata(raw: &str) -> Option<Match3DGeneratedWorkMetadata> {
|
||
let config = Match3DConfigJson {
|
||
theme_text: MATCH3D_DEFAULT_THEME.to_string(),
|
||
reference_image_src: None,
|
||
clear_count: MATCH3D_DEFAULT_CLEAR_COUNT,
|
||
difficulty: MATCH3D_DEFAULT_DIFFICULTY,
|
||
asset_style_id: None,
|
||
asset_style_label: None,
|
||
asset_style_prompt: None,
|
||
generate_click_sound: false,
|
||
};
|
||
parse_match3d_draft_plan(raw, &config).map(|plan| plan.metadata)
|
||
}
|
||
|
||
fn normalize_match3d_game_name(raw: &str) -> String {
|
||
raw.trim()
|
||
.trim_matches(['"', '\'', '“', '”', '。', ',', ',', '、'])
|
||
.chars()
|
||
.filter(|character| !character.is_control())
|
||
.take(16)
|
||
.collect::<String>()
|
||
.trim()
|
||
.to_string()
|
||
}
|
||
|
||
fn normalize_match3d_work_summary(raw: &str) -> String {
|
||
raw.trim()
|
||
.trim_matches(['"', '\'', '“', '”'])
|
||
.split_whitespace()
|
||
.collect::<Vec<_>>()
|
||
.join("")
|
||
.chars()
|
||
.filter(|character| !character.is_control())
|
||
.take(80)
|
||
.collect::<String>()
|
||
.trim()
|
||
.to_string()
|
||
}
|
||
|
||
pub(super) fn fallback_match3d_work_metadata(theme_text: &str) -> Match3DGeneratedWorkMetadata {
|
||
let theme = theme_text.trim();
|
||
let normalized_theme = if theme.is_empty() { "主题" } else { theme };
|
||
Match3DGeneratedWorkMetadata {
|
||
game_name: format!("{normalized_theme}抓大鹅"),
|
||
summary: normalize_match3d_work_summary(
|
||
format!("{normalized_theme}主题的轻量抓取消除作品,适合快速体验。").as_str(),
|
||
),
|
||
tags: normalize_match3d_tag_candidates([normalized_theme, "抓大鹅", "经典消除", "2D素材"]),
|
||
}
|
||
}
|
||
|
||
fn fallback_match3d_draft_plan(config: &Match3DConfigJson) -> Match3DGeneratedDraftPlan {
|
||
let metadata = fallback_match3d_work_metadata(config.theme_text.as_str());
|
||
let items = fallback_match3d_item_names(config.theme_text.as_str())
|
||
.into_iter()
|
||
.take(resolve_match3d_generated_item_count(config))
|
||
.map(|name| Match3DGeneratedItemPlan {
|
||
item_size: infer_match3d_item_size(&name),
|
||
sound_prompt: build_fallback_match3d_item_sound_prompt(config, &name),
|
||
name,
|
||
})
|
||
.collect::<Vec<_>>();
|
||
Match3DGeneratedDraftPlan {
|
||
background_prompt: build_fallback_match3d_background_prompt(config),
|
||
metadata,
|
||
items,
|
||
}
|
||
}
|