555 lines
18 KiB
Rust
555 lines
18 KiB
Rust
use shared_kernel::normalize_required_string;
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use crate::{
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JumpHopDifficulty, JumpHopError, JumpHopJumpResultKind, JumpHopLastJump, JumpHopPath,
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JumpHopPlatform, JumpHopRunSnapshot, JumpHopRunStatus, JumpHopScoring, JumpHopTileType,
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};
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const JUMP_HOP_PLATFORM_SIZE_MULTIPLIER: f32 = 2.0;
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const JUMP_HOP_CHARGE_TO_DISTANCE_RATIO: f32 = 0.008;
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pub fn generate_jump_hop_path(seed: &str, difficulty: JumpHopDifficulty) -> JumpHopPath {
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let config = difficulty_config(difficulty);
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let platform_count = 8usize;
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let platforms = build_platforms_until(seed, difficulty, platform_count);
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JumpHopPath {
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seed: seed.trim().to_string(),
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difficulty,
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finish_index: u32::MAX,
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platforms,
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camera_preset: "portrait-isometric-9x16".to_string(),
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scoring: JumpHopScoring {
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charge_to_distance_ratio: config.charge_to_distance_ratio,
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max_charge_ms: config.max_charge_ms,
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hit_bonus: 20,
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perfect_bonus: 60,
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},
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}
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}
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pub fn start_run(
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run_id: String,
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owner_user_id: String,
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profile_id: String,
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path: JumpHopPath,
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started_at_ms: u64,
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) -> Result<JumpHopRunSnapshot, JumpHopError> {
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let run_id = normalize_required_string(run_id).ok_or(JumpHopError::MissingRunId)?;
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let owner_user_id =
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normalize_required_string(owner_user_id).ok_or(JumpHopError::MissingOwnerUserId)?;
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let profile_id = normalize_required_string(profile_id).ok_or(JumpHopError::MissingProfileId)?;
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if path.platforms.is_empty() {
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return Err(JumpHopError::EmptyPath);
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}
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let path = normalize_jump_hop_path_platform_size(path);
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Ok(JumpHopRunSnapshot {
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run_id,
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profile_id,
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owner_user_id,
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status: JumpHopRunStatus::Playing,
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current_platform_index: 0,
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score: 0,
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combo: 0,
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last_jump: None,
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started_at_ms,
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finished_at_ms: None,
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path,
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})
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}
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pub fn apply_jump(
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run: &JumpHopRunSnapshot,
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drag_distance: f32,
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drag_vector_x: Option<f32>,
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drag_vector_y: Option<f32>,
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jumped_at_ms: u64,
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) -> Result<JumpHopRunSnapshot, JumpHopError> {
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if run.status != JumpHopRunStatus::Playing {
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return Err(JumpHopError::RunNotPlaying);
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}
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let current_index = run.current_platform_index as usize;
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let next_index = current_index + 1;
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let path = extend_jump_hop_path(run.path.clone(), next_index + 3);
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let current = run
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.path
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.platforms
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.get(current_index)
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.ok_or(JumpHopError::EmptyPath)?;
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let target = path
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.platforms
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.get(next_index)
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.ok_or(JumpHopError::NoNextPlatform)?;
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let capped_drag_distance = drag_distance.clamp(0.0, run.path.scoring.max_charge_ms as f32);
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let jump_distance = capped_drag_distance * run.path.scoring.charge_to_distance_ratio;
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let vector_x = target.x - current.x;
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let vector_y = target.y - current.y;
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let target_distance = vector_x.hypot(vector_y).max(0.0001);
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let (unit_x, unit_y) = normalize_jump_direction(
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drag_vector_x,
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drag_vector_y,
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vector_x / target_distance,
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vector_y / target_distance,
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);
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let landed_x = current.x + unit_x * jump_distance;
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let landed_y = current.y + unit_y * jump_distance;
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let landing_error = (landed_x - target.x).hypot(landed_y - target.y);
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let target_landing_radius = target.landing_radius;
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let mut next = run.clone();
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next.path = path;
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let result = if landing_error <= target_landing_radius {
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JumpHopJumpResultKind::Hit
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} else {
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JumpHopJumpResultKind::Miss
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};
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next.last_jump = Some(JumpHopLastJump {
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charge_ms: capped_drag_distance.round() as u32,
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jump_distance,
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target_platform_index: next_index as u32,
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landed_x,
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landed_y,
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result,
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});
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if result == JumpHopJumpResultKind::Miss {
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next.status = JumpHopRunStatus::Failed;
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next.combo = 0;
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next.finished_at_ms = Some(jumped_at_ms);
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return Ok(next);
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}
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next.current_platform_index = next_index as u32;
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next.combo = 0;
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next.score = next.current_platform_index;
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Ok(next)
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}
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pub fn restart_run(
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run: &JumpHopRunSnapshot,
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next_run_id: String,
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restarted_at_ms: u64,
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) -> Result<JumpHopRunSnapshot, JumpHopError> {
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start_run(
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next_run_id,
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run.owner_user_id.clone(),
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run.profile_id.clone(),
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run.path.clone(),
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restarted_at_ms,
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)
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}
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fn normalize_jump_hop_path_platform_size(mut path: JumpHopPath) -> JumpHopPath {
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let should_scale_legacy_path = path
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.platforms
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.iter()
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.any(|platform| platform.width < 1.2 && platform.landing_radius < 0.75);
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if !should_scale_legacy_path {
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if (path.scoring.charge_to_distance_ratio - JUMP_HOP_CHARGE_TO_DISTANCE_RATIO).abs()
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> f32::EPSILON
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{
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path.scoring.charge_to_distance_ratio = JUMP_HOP_CHARGE_TO_DISTANCE_RATIO;
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}
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return path;
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}
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for platform in &mut path.platforms {
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platform.width *= JUMP_HOP_PLATFORM_SIZE_MULTIPLIER;
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platform.height *= JUMP_HOP_PLATFORM_SIZE_MULTIPLIER;
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platform.landing_radius *= JUMP_HOP_PLATFORM_SIZE_MULTIPLIER;
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platform.perfect_radius *= JUMP_HOP_PLATFORM_SIZE_MULTIPLIER;
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}
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path.scoring.charge_to_distance_ratio = JUMP_HOP_CHARGE_TO_DISTANCE_RATIO;
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path
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}
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struct DifficultyConfig {
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min_gap: f32,
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max_gap: f32,
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min_width: f32,
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max_width: f32,
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landing_radius_factor: f32,
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perfect_radius_factor: f32,
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charge_to_distance_ratio: f32,
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max_charge_ms: u32,
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}
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fn build_platforms_until(
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seed: &str,
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difficulty: JumpHopDifficulty,
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required_count: usize,
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) -> Vec<JumpHopPlatform> {
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let config = difficulty_config(difficulty);
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let mut platforms = Vec::with_capacity(required_count);
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let mut x = 0.0f32;
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let mut y = 0.0f32;
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for index in 0..required_count {
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platforms.push(build_platform(seed, difficulty, index, x, y, &config));
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if index + 1 < required_count {
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let mut rng = DeterministicRng::new(seed, &format!("{}:{index}", difficulty.as_str()));
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let distance = rng.range_f32(config.min_gap, config.max_gap);
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let lane = rng.range_f32(0.42, 0.86);
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let direction = if rng.next_u32() % 2 == 0 { 1.0 } else { -1.0 };
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x += distance * lane * direction;
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y += distance;
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}
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}
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platforms
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}
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fn build_platform(
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seed: &str,
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difficulty: JumpHopDifficulty,
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index: usize,
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x: f32,
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y: f32,
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config: &DifficultyConfig,
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) -> JumpHopPlatform {
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let mut rng = DeterministicRng::new(seed, &format!("platform:{}:{index}", difficulty.as_str()));
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let tile_type = if index == 0 {
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JumpHopTileType::Start
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} else if index % 11 == 0 {
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JumpHopTileType::Bonus
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} else if index % 7 == 0 {
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JumpHopTileType::Accent
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} else if index % 3 == 0 {
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JumpHopTileType::Target
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} else {
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JumpHopTileType::Normal
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};
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let width = rng.range_f32(config.min_width, config.max_width);
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let height = width * rng.range_f32(0.88, 1.06);
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let landing_radius = width * config.landing_radius_factor;
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JumpHopPlatform {
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platform_id: format!("jump-hop-platform-{index:05}"),
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tile_type,
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x,
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y,
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width: width * JUMP_HOP_PLATFORM_SIZE_MULTIPLIER,
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height: height * JUMP_HOP_PLATFORM_SIZE_MULTIPLIER,
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landing_radius: landing_radius * JUMP_HOP_PLATFORM_SIZE_MULTIPLIER,
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perfect_radius: landing_radius
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* config.perfect_radius_factor
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* JUMP_HOP_PLATFORM_SIZE_MULTIPLIER,
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score_value: 1,
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}
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}
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fn extend_jump_hop_path(mut path: JumpHopPath, required_count: usize) -> JumpHopPath {
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if path.platforms.len() >= required_count {
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return path;
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}
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path.platforms = build_platforms_until(&path.seed, path.difficulty, required_count);
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path.finish_index = u32::MAX;
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path
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}
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fn normalize_jump_direction(
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drag_vector_x: Option<f32>,
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drag_vector_y: Option<f32>,
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fallback_x: f32,
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fallback_y: f32,
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) -> (f32, f32) {
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let Some(drag_x) = drag_vector_x.filter(|value| value.is_finite()) else {
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return (fallback_x, fallback_y);
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};
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let Some(drag_y) = drag_vector_y.filter(|value| value.is_finite()) else {
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return (fallback_x, fallback_y);
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};
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// 前端提交的是屏幕拖拽向量:x 轴同向,y 轴向下为正。
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// 真实起跳需要“反向弹出”,同时把屏幕 y 翻回世界坐标的向上为正。
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let jump_x = -drag_x;
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let jump_y = drag_y;
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let length = jump_x.hypot(jump_y);
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if length < 0.0001 {
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(fallback_x, fallback_y)
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} else {
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(jump_x / length, jump_y / length)
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}
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}
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fn difficulty_config(difficulty: JumpHopDifficulty) -> DifficultyConfig {
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match difficulty {
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JumpHopDifficulty::Easy => DifficultyConfig {
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min_gap: 1.0,
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max_gap: 1.45,
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min_width: 0.9,
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max_width: 1.08,
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landing_radius_factor: 0.62,
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perfect_radius_factor: 0.32,
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charge_to_distance_ratio: JUMP_HOP_CHARGE_TO_DISTANCE_RATIO,
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max_charge_ms: 700,
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},
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JumpHopDifficulty::Standard => DifficultyConfig {
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min_gap: 1.22,
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max_gap: 1.78,
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min_width: 0.82,
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max_width: 1.0,
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landing_radius_factor: 0.54,
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perfect_radius_factor: 0.26,
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charge_to_distance_ratio: JUMP_HOP_CHARGE_TO_DISTANCE_RATIO,
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max_charge_ms: 780,
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},
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JumpHopDifficulty::Advanced => DifficultyConfig {
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min_gap: 1.45,
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max_gap: 2.05,
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min_width: 0.72,
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max_width: 0.94,
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landing_radius_factor: 0.48,
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perfect_radius_factor: 0.22,
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charge_to_distance_ratio: JUMP_HOP_CHARGE_TO_DISTANCE_RATIO,
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max_charge_ms: 860,
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},
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JumpHopDifficulty::Challenge => DifficultyConfig {
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min_gap: 1.7,
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max_gap: 2.35,
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min_width: 0.66,
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max_width: 0.88,
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landing_radius_factor: 0.42,
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perfect_radius_factor: 0.18,
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charge_to_distance_ratio: JUMP_HOP_CHARGE_TO_DISTANCE_RATIO,
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max_charge_ms: 950,
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},
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}
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}
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struct DeterministicRng {
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state: u64,
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}
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impl DeterministicRng {
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fn new(seed: &str, salt: &str) -> Self {
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let mut state = 0xcbf2_9ce4_8422_2325u64;
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for byte in seed.bytes().chain(salt.bytes()) {
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state ^= u64::from(byte);
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state = state.wrapping_mul(0x1000_0000_01b3);
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}
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Self { state }
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}
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fn next_u32(&mut self) -> u32 {
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self.state = self
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.state
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.wrapping_mul(6_364_136_223_846_793_005)
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.wrapping_add(1);
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(self.state >> 32) as u32
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}
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fn range_f32(&mut self, min: f32, max: f32) -> f32 {
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if max <= min {
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return min;
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}
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let unit = self.next_u32() as f32 / u32::MAX as f32;
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min + (max - min) * unit
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}
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}
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#[cfg(test)]
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mod tests {
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use crate::{
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JumpHopDifficulty, JumpHopJumpResultKind, JumpHopRunStatus, apply_jump,
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generate_jump_hop_path, restart_run, start_run,
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};
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#[test]
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fn path_generation_is_seeded_and_uses_difficulty_ranges() {
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let first = generate_jump_hop_path("seed-a", JumpHopDifficulty::Standard);
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let second = generate_jump_hop_path("seed-a", JumpHopDifficulty::Standard);
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let challenge = generate_jump_hop_path("seed-a", JumpHopDifficulty::Challenge);
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assert_eq!(first, second);
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assert_eq!(first.platforms.len(), 8);
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assert_eq!(challenge.platforms.len(), 8);
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assert_eq!(first.platforms.first().unwrap().tile_type.as_str(), "start");
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assert_eq!(first.finish_index, u32::MAX);
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}
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#[test]
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fn difficulty_charge_to_distance_ratio_is_doubled() {
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let easy = generate_jump_hop_path("seed-ratio-easy", JumpHopDifficulty::Easy);
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let standard = generate_jump_hop_path("seed-ratio-standard", JumpHopDifficulty::Standard);
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let advanced = generate_jump_hop_path("seed-ratio-advanced", JumpHopDifficulty::Advanced);
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let challenge = generate_jump_hop_path("seed-ratio-challenge", JumpHopDifficulty::Challenge);
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assert_eq!(easy.scoring.charge_to_distance_ratio, 0.008);
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assert_eq!(standard.scoring.charge_to_distance_ratio, 0.008);
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assert_eq!(advanced.scoring.charge_to_distance_ratio, 0.008);
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assert_eq!(challenge.scoring.charge_to_distance_ratio, 0.008);
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}
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#[test]
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fn generated_platforms_use_double_size_and_landing_radius() {
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let path = generate_jump_hop_path("seed-size", JumpHopDifficulty::Standard);
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let first_platform = path.platforms.first().expect("platform should exist");
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assert!(first_platform.width >= 1.64);
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assert!(first_platform.width <= 2.0);
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assert!(first_platform.height >= 1.44);
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assert!(first_platform.height <= 2.12);
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assert!(first_platform.landing_radius >= 0.88);
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assert!(first_platform.landing_radius <= 1.08);
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}
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#[test]
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fn start_run_normalizes_legacy_single_size_platforms() {
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let mut path = generate_jump_hop_path("seed-legacy", JumpHopDifficulty::Standard);
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for platform in &mut path.platforms {
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platform.width /= 2.0;
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platform.height /= 2.0;
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platform.landing_radius /= 2.0;
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platform.perfect_radius /= 2.0;
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}
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let legacy_width = path.platforms[0].width;
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let legacy_landing_radius = path.platforms[0].landing_radius;
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let run = start_run(
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"run-legacy".to_string(),
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"user-legacy".to_string(),
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"profile-legacy".to_string(),
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path,
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100,
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)
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.expect("run should start");
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assert!((run.path.platforms[0].width - legacy_width * 2.0).abs() < 0.0001);
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assert!(
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(run.path.platforms[0].landing_radius - legacy_landing_radius * 2.0).abs() < 0.0001
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);
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}
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#[test]
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fn jump_resolution_distinguishes_hit_and_miss() {
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let path = generate_jump_hop_path("seed-b", JumpHopDifficulty::Easy);
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let run = start_run(
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"run-1".to_string(),
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"user-1".to_string(),
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"profile-1".to_string(),
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path,
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100,
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)
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.expect("run should start");
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let target = &run.path.platforms[1];
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let distance = target.x.hypot(target.y);
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let target_charge = (distance / run.path.scoring.charge_to_distance_ratio) as u32;
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let hit =
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apply_jump(&run, target_charge as f32, None, None, 200).expect("jump should resolve");
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assert_eq!(
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hit.last_jump.as_ref().unwrap().result,
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JumpHopJumpResultKind::Hit
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);
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assert_eq!(hit.status, JumpHopRunStatus::Playing);
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assert_eq!(hit.current_platform_index, 1);
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let miss = apply_jump(
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&run,
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target_charge.saturating_add(900) as f32,
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None,
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None,
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200,
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)
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.expect("jump should resolve");
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assert_eq!(miss.status, JumpHopRunStatus::Failed);
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assert_eq!(
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miss.last_jump.as_ref().unwrap().result,
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JumpHopJumpResultKind::Miss
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);
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}
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#[test]
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fn jump_resolution_uses_screen_drag_y_axis_for_forward_jump_direction() {
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let path = generate_jump_hop_path("seed-screen-axis", JumpHopDifficulty::Easy);
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let run = start_run(
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"run-screen-axis".to_string(),
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"user-screen-axis".to_string(),
|
||
"profile-screen-axis".to_string(),
|
||
path,
|
||
100,
|
||
)
|
||
.expect("run should start");
|
||
let current = &run.path.platforms[0];
|
||
let target = &run.path.platforms[1];
|
||
let target_distance = (target.x - current.x).hypot(target.y - current.y);
|
||
let charge = (target_distance / run.path.scoring.charge_to_distance_ratio).round() as u32;
|
||
|
||
let result = apply_jump(
|
||
&run,
|
||
charge as f32,
|
||
Some(-(target.x - current.x)),
|
||
Some(target.y - current.y),
|
||
200,
|
||
)
|
||
.expect("jump should resolve");
|
||
|
||
assert_eq!(result.status, JumpHopRunStatus::Playing);
|
||
assert_eq!(
|
||
result.last_jump.as_ref().unwrap().result,
|
||
JumpHopJumpResultKind::Hit
|
||
);
|
||
assert_eq!(result.current_platform_index, 1);
|
||
}
|
||
|
||
#[test]
|
||
fn restart_returns_to_first_platform_and_playing_state() {
|
||
let path = generate_jump_hop_path("seed-c", JumpHopDifficulty::Easy);
|
||
let mut run = start_run(
|
||
"run-1".to_string(),
|
||
"user-1".to_string(),
|
||
"profile-1".to_string(),
|
||
path,
|
||
100,
|
||
)
|
||
.expect("run should start");
|
||
run.status = JumpHopRunStatus::Failed;
|
||
run.current_platform_index = 3;
|
||
run.score = 300;
|
||
run.combo = 2;
|
||
run.finished_at_ms = Some(200);
|
||
|
||
let restarted = restart_run(&run, "run-2".to_string(), 300).expect("run should restart");
|
||
|
||
assert_eq!(restarted.run_id, "run-2");
|
||
assert_eq!(restarted.status, JumpHopRunStatus::Playing);
|
||
assert_eq!(restarted.current_platform_index, 0);
|
||
assert_eq!(restarted.score, 0);
|
||
assert_eq!(restarted.combo, 0);
|
||
assert!(restarted.last_jump.is_none());
|
||
assert_eq!(restarted.started_at_ms, 300);
|
||
assert!(restarted.finished_at_ms.is_none());
|
||
}
|
||
|
||
#[test]
|
||
fn successful_jump_extends_infinite_path_buffer_and_counts_jumps() {
|
||
let path = generate_jump_hop_path("seed-d", JumpHopDifficulty::Easy);
|
||
let mut run = start_run(
|
||
"run-1".to_string(),
|
||
"user-1".to_string(),
|
||
"profile-1".to_string(),
|
||
path,
|
||
100,
|
||
)
|
||
.expect("run should start");
|
||
|
||
for step in 0..9 {
|
||
let current = &run.path.platforms[run.current_platform_index as usize];
|
||
let target = &run.path.platforms[run.current_platform_index as usize + 1];
|
||
let distance = (target.x - current.x).hypot(target.y - current.y);
|
||
let charge = (distance / run.path.scoring.charge_to_distance_ratio).round() as u32;
|
||
run = apply_jump(&run, charge as f32, None, None, 200 + step)
|
||
.expect("jump should resolve");
|
||
}
|
||
|
||
assert_eq!(run.status, JumpHopRunStatus::Playing);
|
||
assert_eq!(run.current_platform_index, 9);
|
||
assert_eq!(run.score, 9);
|
||
assert!(run.path.platforms.len() >= 12);
|
||
assert!(run.finished_at_ms.is_none());
|
||
}
|
||
}
|