E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:262:
奖励缓存
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:276:好感度
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:283:货币
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:351:目标
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:365:进度
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:443:冒险设置
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:444:调整音乐音量,查看统计数据,或保存并退出。
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:459:音频
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:460:音乐音量
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:488:运行统计
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:514:保存并退出
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:554:冒险统计
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:568:冒险总览
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:622:任务日志
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:711:任务简介
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:781:任务完成
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:782:奖励已准备
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:831:Quest reward claimed
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:887:战斗奖励
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:906:战斗结束
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:925:战利品
E:\Repos\ai-native-visual-rpg\src\components\game-shell\CharacterSelectionFlow.tsx:272:选择你的角色
E:\Repos\ai-native-visual-rpg\src\components\game-shell\CharacterSelectionFlow.tsx:273:左右滑动浏览角色
E:\Repos\ai-native-visual-rpg\src\components\game-shell\CharacterSelectionFlow.tsx:332:角色属性
E:\Repos\ai-native-visual-rpg\src\components\game-shell\CharacterSelectionFlow.tsx:354:背景故事
E:\Repos\ai-native-visual-rpg\src\components\game-shell\CharacterSelectionFlow.tsx:394:进入营地
E:\Repos\ai-native-visual-rpg\src\components\game-shell\CharacterSelectionFlow.tsx:395:开始
E:\Repos\ai-native-visual-rpg\src\components\game-shell\GameShellRuntime.tsx:199:叙世
E:\Repos\ai-native-visual-rpg\src\components\game-shell\GameShellRuntime.tsx:200:GENARRATIVE
E:\Repos\ai-native-visual-rpg\src\components\game-shell\GameShellStoryPanels.tsx:123:角色
E:\Repos\ai-native-visual-rpg\src\components\game-shell\GameShellStoryPanels.tsx:136:冒险
E:\Repos\ai-native-visual-rpg\src\components\game-shell\GameShellStoryPanels.tsx:149:鑳屽寘
E:\Repos\ai-native-visual-rpg\src\components\game-shell\PreGameSelectionFlow.tsx:288:开始
E:\Repos\ai-native-visual-rpg\src\components\game-shell\PreGameSelectionFlow.tsx:313:开始
E:\Repos\ai-native-visual-rpg\src\components\game-shell\PreGameSelectionFlow.tsx:329:查看
E:\Repos\ai-native-visual-rpg\src\components\preset-editor\CharacterPresetPanel.tsx:55:>(characterOverridesJson as Record);
E:\Repos\ai-native-visual-rpg\src\components\preset-editor\CharacterPresetPanel.tsx:467: Add Skill{' '}
E:\Repos\ai-native-visual-rpg\src\components\preset-editor\MonsterPresetPanel.tsx:38:>(monsterOverridesJson as Record);
E:\Repos\ai-native-visual-rpg\src\components\preset-editor\SceneNpcPresetPanel.tsx:75:>(sceneNpcOverridesJson as Record);
E:\Repos\ai-native-visual-rpg\src\components\preset-editor\ScenePresetPanel.tsx:42:>(sceneOverridesJson as Record);
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:417:点击查看详情
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:499:return AFFINITY_LEVELS.find(level => affinity < level.value) ?? null;
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:516:好感等级
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:527:下一节点
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:534:已达最高节点
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:535:继续提升可稳固关系优势
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:544:好感进度
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:545:节点数值表示进入对应等级所需的好感度。
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:772:实体详情
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:978:无可用立绘
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:1351:技能详情
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:1385:技能效果预览
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:1396:基础信息
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:1429:物品详情
E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:359:奖励物品
E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:373:好感度
E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:380:货币
E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:468:Progress
E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:747:任务
E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:803:刷新
E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:812:背包
E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:824:刷新
E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:833:剧情推演中...
E:\Repos\ai-native-visual-rpg\src\components\CharacterChatModal.tsx:53:角色聊天
E:\Repos\ai-native-visual-rpg\src\components\CharacterChatModal.tsx:71:角色状态
E:\Repos\ai-native-visual-rpg\src\components\CharacterChatModal.tsx:86:聊天总结
E:\Repos\ai-native-visual-rpg\src\components\CharacterChatModal.tsx:128:帮你回复
E:\Repos\ai-native-visual-rpg\src\components\CharacterDetailModal.tsx:244:原因
E:\Repos\ai-native-visual-rpg\src\components\CharacterDetailModal.tsx:248:目标
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:409:当前委托
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:421:队伍成员
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:490:伤害修正贡献解析
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:515:伤害修正贡献 = 1 × 每个关联标签换算后的贡献百分比
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:575:角色详情
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:613:状态
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:636:背景故事
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:643:性格
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:650:装备
E:\Repos\ai-native-visual-rpg\src\components\CompanionCampModal.tsx:142:Camp Formation
E:\Repos\ai-native-visual-rpg\src\components\CompanionCampModal.tsx:160:Active Team
E:\Repos\ai-native-visual-rpg\src\components\CompanionCampModal.tsx:231:Reserve Team
E:\Repos\ai-native-visual-rpg\src\components\CompanionCampModal.tsx:287:Camp Mood
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:224:WORLD DOSSIER
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:259: onEditTarget({ kind: 'world' })} tone="sky">编辑}>
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:272:可扮演角色
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:276:NPC
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:280:场景
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:308: onEditTarget({ kind: 'playable', mode: 'edit', id: role.id })} tone="sky">编辑
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:309: removePlayable(role.id, role.name)} tone="rose">删除
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:358: onEditTarget({ kind: 'story', mode: 'edit', id: npc.id })} tone="sky">编辑
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:359: removeStoryNpc(npc.id, npc.name)} tone="rose">删除
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:408: onEditTarget({ kind: 'landmark', mode: 'edit', id: landmark.id })} tone="sky">编辑
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:409: removeLandmark(landmark.id, landmark.name)} tone="rose">删除
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityEditorModal.tsx:440:保存修改
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityEditorModal.tsx:556:当前外观模板
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityEditorModal.tsx:657:NPC 形象预览
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldResultView.tsx:141:修改设定
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldResultView.tsx:142:重新生成
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldResultView.tsx:151:保存并进入世界
E:\Repos\ai-native-visual-rpg\src\components\GameShell.tsx:364:鍙欎笘
E:\Repos\ai-native-visual-rpg\src\components\GameShell.tsx:365:GENARRATIVE
E:\Repos\ai-native-visual-rpg\src\components\GameShell.tsx:455:队伍
E:\Repos\ai-native-visual-rpg\src\components\GameShell.tsx:468:冒险
E:\Repos\ai-native-visual-rpg\src\components\GameShell.tsx:481:背包
E:\Repos\ai-native-visual-rpg\src\components\InventoryPanel.tsx:23:onUseItem: (itemId: string) => Promise;
E:\Repos\ai-native-visual-rpg\src\components\InventoryPanel.tsx:24:onEquipItem: (itemId: string) => Promise;
E:\Repos\ai-native-visual-rpg\src\components\InventoryPanel.tsx:26:onCraftRecipe: (recipeId: string) => Promise;
E:\Repos\ai-native-visual-rpg\src\components\InventoryPanel.tsx:27:onDismantleItem: (itemId: string) => Promise;
E:\Repos\ai-native-visual-rpg\src\components\InventoryPanel.tsx:28:onReforgeItem: (itemId: string) => Promise;
E:\Repos\ai-native-visual-rpg\src\components\InventoryPanel.tsx:124:(selectedItemUseEffect.hpRestore > 0 && playerHp < playerMaxHp) ||
E:\Repos\ai-native-visual-rpg\src\components\InventoryPanel.tsx:125:(selectedItemUseEffect.manaRestore > 0 && playerMana < playerMaxMana) ||
E:\Repos\ai-native-visual-rpg\src\components\InventoryPanel.tsx:194:工坊
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:461:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:470:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:474:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:541:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:600:属性设计
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:610:使用效果
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:616:构筑增益: {(selectedItem.useProfile.buildBuffs ?? []).map(buff => buff.name).join(' / ') || '无'}
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:619:无即时使用效果
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:624:构筑 / 套装
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:635:无构筑信息
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:641:背包卡片预览
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:677:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:682:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:687:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:696:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:705:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:715:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:721:支持逗号或换行分隔。
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:725:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:735:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:742:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:749:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:756:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:766:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:773:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:780:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:789:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:799:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:806:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:813:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:820:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:827:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:836:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:845:
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:854:
E:\Repos\ai-native-visual-rpg\src\components\MapModal.tsx:168:地图
E:\Repos\ai-native-visual-rpg\src\components\MapModal.tsx:185:当前位置
E:\Repos\ai-native-visual-rpg\src\components\MapModal.tsx:194:{connectedScenes.length === 0 && - 暂无
}
E:\Repos\ai-native-visual-rpg\src\components\MapModal.tsx:298:场景切换
E:\Repos\ai-native-visual-rpg\src\components\MapModal.tsx:312:目标场景
E:\Repos\ai-native-visual-rpg\src\components\MapModal.tsx:319:当前
E:\Repos\ai-native-visual-rpg\src\components\MapModal.tsx:323:前往
E:\Repos\ai-native-visual-rpg\src\components\NpcModals.tsx:99:数量
E:\Repos\ai-native-visual-rpg\src\components\NpcModals.tsx:209:交易
E:\Repos\ai-native-visual-rpg\src\components\NpcModals.tsx:354:物品详情
E:\Repos\ai-native-visual-rpg\src\components\NpcModals.tsx:445:送礼面板
E:\Repos\ai-native-visual-rpg\src\components\NpcModals.tsx:507:当前上阵已满
E:\Repos\ai-native-visual-rpg\src\components\NpcModals.tsx:508:请选择一名要转入待命列表的同伴,再邀请新同伴入队。
E:\Repos\ai-native-visual-rpg\src\components\NpcVisualEditor.tsx:963:重置布局
E:\Repos\ai-native-visual-rpg\src\components\NpcVisualEditor.tsx:974:布局预览
E:\Repos\ai-native-visual-rpg\src\components\SelectionCustomizationModals.tsx:109:世界设定文本
E:\Repos\ai-native-visual-rpg\src\components\SelectionCustomizationModals.tsx:191:角色名称
E:\Repos\ai-native-visual-rpg\src\components\SelectionCustomizationModals.tsx:201:角色背景故事
E:\Repos\ai-native-visual-rpg\src\components\SelectionCustomizationModals.tsx:231:保存修改
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:883:实时玩家
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:893:实时场景
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:901:解析计划
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:909:战斗快照
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:921:当前预览中尚未发出任何战斗动画。
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:969:return 无可选行为可用。
;
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:1103:{isCustomized && 自定义}
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:1120:重置当前
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:1130:
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:1131:
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:1146:{!executable && 当前预览上下文下,这个状态/分类组合不可执行。
}
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:1213:技能权重