E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:262:
奖励缓存
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:276:
好感度
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:283:
货币
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:351:
目标
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:365:进度 E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:443:
冒险设置
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:444:
调整音乐音量,查看统计数据,或保存并退出。
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:459:
音频
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:460:
音乐音量
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:488:
运行统计
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:514:
保存并退出
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:554:
冒险统计
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:568:
冒险总览
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:622:
任务日志
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:711:
任务简介
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:781:
任务完成
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:782:
奖励已准备
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:831:
Quest reward claimed
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:887:
战斗奖励
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:906:
战斗结束
E:\Repos\ai-native-visual-rpg\src\components\adventure-panel\AdventurePanelOverlays.tsx:925:
战利品
E:\Repos\ai-native-visual-rpg\src\components\game-shell\CharacterSelectionFlow.tsx:272:
选择你的角色
E:\Repos\ai-native-visual-rpg\src\components\game-shell\CharacterSelectionFlow.tsx:273:
左右滑动浏览角色
E:\Repos\ai-native-visual-rpg\src\components\game-shell\CharacterSelectionFlow.tsx:332:
角色属性
E:\Repos\ai-native-visual-rpg\src\components\game-shell\CharacterSelectionFlow.tsx:354:
背景故事
E:\Repos\ai-native-visual-rpg\src\components\game-shell\CharacterSelectionFlow.tsx:394:进入营地 E:\Repos\ai-native-visual-rpg\src\components\game-shell\CharacterSelectionFlow.tsx:395:开始 E:\Repos\ai-native-visual-rpg\src\components\game-shell\GameShellRuntime.tsx:199:
叙世
E:\Repos\ai-native-visual-rpg\src\components\game-shell\GameShellRuntime.tsx:200:
GENARRATIVE
E:\Repos\ai-native-visual-rpg\src\components\game-shell\GameShellStoryPanels.tsx:123:角色 E:\Repos\ai-native-visual-rpg\src\components\game-shell\GameShellStoryPanels.tsx:136:冒险 E:\Repos\ai-native-visual-rpg\src\components\game-shell\GameShellStoryPanels.tsx:149:鑳屽寘 E:\Repos\ai-native-visual-rpg\src\components\game-shell\PreGameSelectionFlow.tsx:288:开始 E:\Repos\ai-native-visual-rpg\src\components\game-shell\PreGameSelectionFlow.tsx:313:开始 E:\Repos\ai-native-visual-rpg\src\components\game-shell\PreGameSelectionFlow.tsx:329:查看 E:\Repos\ai-native-visual-rpg\src\components\preset-editor\CharacterPresetPanel.tsx:55:>(characterOverridesJson as Record); E:\Repos\ai-native-visual-rpg\src\components\preset-editor\CharacterPresetPanel.tsx:467: Add Skill{' '} E:\Repos\ai-native-visual-rpg\src\components\preset-editor\MonsterPresetPanel.tsx:38:>(monsterOverridesJson as Record); E:\Repos\ai-native-visual-rpg\src\components\preset-editor\SceneNpcPresetPanel.tsx:75:>(sceneNpcOverridesJson as Record); E:\Repos\ai-native-visual-rpg\src\components\preset-editor\ScenePresetPanel.tsx:42:>(sceneOverridesJson as Record); E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:417:点击查看详情 E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:499:return AFFINITY_LEVELS.find(level => affinity < level.value) ?? null; E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:516:
好感等级
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:527:
下一节点
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:534:
已达最高节点
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:535:
继续提升可稳固关系优势
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:544:
好感进度
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:545:
节点数值表示进入对应等级所需的好感度。
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:772:
实体详情
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:978:
无可用立绘
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:1351:
技能详情
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:1385:
技能效果预览
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:1396:
基础信息
E:\Repos\ai-native-visual-rpg\src\components\AdventureEntityModal.tsx:1429:
物品详情
E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:359:
奖励物品
E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:373:
好感度
E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:380:
货币
E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:468:Progress E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:747:任务 E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:803:刷新 E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:812:背包 E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:824:刷新 E:\Repos\ai-native-visual-rpg\src\components\AdventurePanel.tsx:833:剧情推演中... E:\Repos\ai-native-visual-rpg\src\components\CharacterChatModal.tsx:53:
角色聊天
E:\Repos\ai-native-visual-rpg\src\components\CharacterChatModal.tsx:71:
角色状态
E:\Repos\ai-native-visual-rpg\src\components\CharacterChatModal.tsx:86:
聊天总结
E:\Repos\ai-native-visual-rpg\src\components\CharacterChatModal.tsx:128:
帮你回复
E:\Repos\ai-native-visual-rpg\src\components\CharacterDetailModal.tsx:244:
原因
E:\Repos\ai-native-visual-rpg\src\components\CharacterDetailModal.tsx:248:
目标
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:409:
当前委托
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:421:
队伍成员
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:490:
伤害修正贡献解析
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:515:
伤害修正贡献 = 1 × 每个关联标签换算后的贡献百分比
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:575:
角色详情
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:613:
状态
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:636:
背景故事
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:643:
性格
E:\Repos\ai-native-visual-rpg\src\components\CharacterPanel.tsx:650:
装备
E:\Repos\ai-native-visual-rpg\src\components\CompanionCampModal.tsx:142:
Camp Formation
E:\Repos\ai-native-visual-rpg\src\components\CompanionCampModal.tsx:160:
Active Team
E:\Repos\ai-native-visual-rpg\src\components\CompanionCampModal.tsx:231:
Reserve Team
E:\Repos\ai-native-visual-rpg\src\components\CompanionCampModal.tsx:287:
Camp Mood
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:224:
WORLD DOSSIER
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:259:
onEditTarget({ kind: 'world' })} tone="sky">编辑}> E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:272:
可扮演角色
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:276:
NPC
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:280:
场景
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:308: onEditTarget({ kind: 'playable', mode: 'edit', id: role.id })} tone="sky">编辑 E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:309: removePlayable(role.id, role.name)} tone="rose">删除 E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:358: onEditTarget({ kind: 'story', mode: 'edit', id: npc.id })} tone="sky">编辑 E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:359: removeStoryNpc(npc.id, npc.name)} tone="rose">删除 E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:408: onEditTarget({ kind: 'landmark', mode: 'edit', id: landmark.id })} tone="sky">编辑 E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityCatalog.tsx:409: removeLandmark(landmark.id, landmark.name)} tone="rose">删除 E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityEditorModal.tsx:440:保存修改 E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityEditorModal.tsx:556:
当前外观模板
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldEntityEditorModal.tsx:657:
NPC 形象预览
E:\Repos\ai-native-visual-rpg\src\components\CustomWorldResultView.tsx:141:修改设定 E:\Repos\ai-native-visual-rpg\src\components\CustomWorldResultView.tsx:142:重新生成 E:\Repos\ai-native-visual-rpg\src\components\CustomWorldResultView.tsx:151:保存并进入世界 E:\Repos\ai-native-visual-rpg\src\components\GameShell.tsx:364:
鍙欎笘
E:\Repos\ai-native-visual-rpg\src\components\GameShell.tsx:365:
GENARRATIVE
E:\Repos\ai-native-visual-rpg\src\components\GameShell.tsx:455:队伍 E:\Repos\ai-native-visual-rpg\src\components\GameShell.tsx:468:冒险 E:\Repos\ai-native-visual-rpg\src\components\GameShell.tsx:481:背包 E:\Repos\ai-native-visual-rpg\src\components\InventoryPanel.tsx:23:onUseItem: (itemId: string) => Promise; E:\Repos\ai-native-visual-rpg\src\components\InventoryPanel.tsx:24:onEquipItem: (itemId: string) => Promise; E:\Repos\ai-native-visual-rpg\src\components\InventoryPanel.tsx:26:onCraftRecipe: (recipeId: string) => Promise; E:\Repos\ai-native-visual-rpg\src\components\InventoryPanel.tsx:27:onDismantleItem: (itemId: string) => Promise; E:\Repos\ai-native-visual-rpg\src\components\InventoryPanel.tsx:28:onReforgeItem: (itemId: string) => Promise; E:\Repos\ai-native-visual-rpg\src\components\InventoryPanel.tsx:124:(selectedItemUseEffect.hpRestore > 0 && playerHp < playerMaxHp) || E:\Repos\ai-native-visual-rpg\src\components\InventoryPanel.tsx:125:(selectedItemUseEffect.manaRestore > 0 && playerMana < playerMaxMana) || E:\Repos\ai-native-visual-rpg\src\components\InventoryPanel.tsx:194:工坊 E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:461: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:470: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:474: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:541: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:600:
属性设计
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:610:
使用效果
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:616:
构筑增益: {(selectedItem.useProfile.buildBuffs ?? []).map(buff => buff.name).join(' / ') || '无'}
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:619:
无即时使用效果
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:624:
构筑 / 套装
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:635:
无构筑信息
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:641:
背包卡片预览
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:677: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:682: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:687: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:696: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:705: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:715: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:721:
支持逗号或换行分隔。
E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:725: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:735: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:742: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:749: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:756: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:766: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:773: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:780: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:789: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:799: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:806: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:813: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:820: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:827: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:836: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:845: E:\Repos\ai-native-visual-rpg\src\components\ItemCatalogEditor.tsx:854: E:\Repos\ai-native-visual-rpg\src\components\MapModal.tsx:168:地图 E:\Repos\ai-native-visual-rpg\src\components\MapModal.tsx:185:
当前位置
E:\Repos\ai-native-visual-rpg\src\components\MapModal.tsx:194:{connectedScenes.length === 0 &&
- 暂无
} E:\Repos\ai-native-visual-rpg\src\components\MapModal.tsx:298:
场景切换
E:\Repos\ai-native-visual-rpg\src\components\MapModal.tsx:312:
目标场景
E:\Repos\ai-native-visual-rpg\src\components\MapModal.tsx:319:
当前
E:\Repos\ai-native-visual-rpg\src\components\MapModal.tsx:323:
前往
E:\Repos\ai-native-visual-rpg\src\components\NpcModals.tsx:99:
数量
E:\Repos\ai-native-visual-rpg\src\components\NpcModals.tsx:209:
交易
E:\Repos\ai-native-visual-rpg\src\components\NpcModals.tsx:354:
物品详情
E:\Repos\ai-native-visual-rpg\src\components\NpcModals.tsx:445:
送礼面板
E:\Repos\ai-native-visual-rpg\src\components\NpcModals.tsx:507:
当前上阵已满
E:\Repos\ai-native-visual-rpg\src\components\NpcModals.tsx:508:
请选择一名要转入待命列表的同伴,再邀请新同伴入队。
E:\Repos\ai-native-visual-rpg\src\components\NpcVisualEditor.tsx:963:重置布局 E:\Repos\ai-native-visual-rpg\src\components\NpcVisualEditor.tsx:974:
布局预览
E:\Repos\ai-native-visual-rpg\src\components\SelectionCustomizationModals.tsx:109:
世界设定文本
E:\Repos\ai-native-visual-rpg\src\components\SelectionCustomizationModals.tsx:191:
角色名称
E:\Repos\ai-native-visual-rpg\src\components\SelectionCustomizationModals.tsx:201:
角色背景故事
E:\Repos\ai-native-visual-rpg\src\components\SelectionCustomizationModals.tsx:231:保存修改 E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:883:
实时玩家
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:893:
实时场景
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:901:
解析计划
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:909:
战斗快照
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:921:
当前预览中尚未发出任何战斗动画。
E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:969:return
无可选行为可用。
; E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:1103:{isCustomized && 自定义} E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:1120:重置当前 E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:1130: E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:1131: E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:1146:{!executable &&
当前预览上下文下,这个状态/分类组合不可执行。
} E:\Repos\ai-native-visual-rpg\src\components\StateFunctionEditor.tsx:1213:
技能权重