use std::{ collections::BTreeMap, time::{Duration, Instant, SystemTime, UNIX_EPOCH}, }; use axum::{ Json, extract::{Extension, Path as AxumPath, State, rejection::JsonRejection}, http::{HeaderName, StatusCode, header}, response::{ IntoResponse, Response, sse::{Event, Sse}, }, }; use module_assets::{ AssetObjectAccessPolicy, AssetObjectFieldError, build_asset_entity_binding_input, build_asset_object_upsert_input, generate_asset_binding_id, generate_asset_object_id, }; use module_puzzle::PuzzleGeneratedImageCandidate; use platform_oss::{LegacyAssetPrefix, OssHeadObjectRequest, OssObjectAccess, OssPutObjectRequest}; use serde_json::{Map, Value, json}; use shared_contracts::{ puzzle_agent::{ CreatePuzzleAgentSessionRequest, ExecutePuzzleAgentActionRequest, PuzzleAgentActionResponse, PuzzleAgentMessageResponse, PuzzleAgentOperationResponse, PuzzleAgentSessionResponse, PuzzleAgentSessionSnapshotResponse, PuzzleAgentSuggestedActionResponse, PuzzleAnchorItemResponse, PuzzleAnchorPackResponse, PuzzleCreatorIntentResponse, PuzzleGeneratedImageCandidateResponse, PuzzleResultDraftResponse, PuzzleResultPreviewBlockerResponse, PuzzleResultPreviewEnvelopeResponse, PuzzleResultPreviewFindingResponse, SendPuzzleAgentMessageRequest, }, puzzle_gallery::{PuzzleGalleryDetailResponse, PuzzleGalleryResponse}, puzzle_runtime::{ AdvanceLocalPuzzleNextLevelRequest, DragPuzzlePieceRequest, PuzzleBoardSnapshotResponse, PuzzleCellPositionResponse, PuzzleMergedGroupStateResponse, PuzzlePieceStateResponse, PuzzleRunResponse, PuzzleRunSnapshotResponse, PuzzleRuntimeLevelSnapshotResponse, StartPuzzleRunRequest, SwapPuzzlePiecesRequest, }, puzzle_works::{ PutPuzzleWorkRequest, PuzzleWorkDetailResponse, PuzzleWorkMutationResponse, PuzzleWorkProfileResponse, PuzzleWorkSummaryResponse, PuzzleWorksResponse, }, }; use shared_kernel::build_prefixed_uuid_id; use spacetime_client::{ PuzzleAgentMessageRecord, PuzzleAgentMessageSubmitRecordInput, PuzzleAgentSessionCreateRecordInput, PuzzleAgentSessionRecord, PuzzleAgentSuggestedActionRecord, PuzzleAnchorItemRecord, PuzzleAnchorPackRecord, PuzzleBoardRecord, PuzzleCellPositionRecord, PuzzleCreatorIntentRecord, PuzzleGeneratedImageCandidateRecord, PuzzleGeneratedImagesSaveRecordInput, PuzzleMergedGroupRecord, PuzzlePieceStateRecord, PuzzlePublishRecordInput, PuzzleResultDraftRecord, PuzzleResultPreviewBlockerRecord, PuzzleResultPreviewFindingRecord, PuzzleResultPreviewRecord, PuzzleRunDragRecordInput, PuzzleRunRecord, PuzzleRunStartRecordInput, PuzzleRunSwapRecordInput, PuzzleRuntimeLevelRecord, PuzzleSelectCoverImageRecordInput, PuzzleWorkProfileRecord, PuzzleWorkUpsertRecordInput, SpacetimeClientError, }; use std::convert::Infallible; use tokio::time::sleep; use crate::{ ai_generation_drafts::{AiGenerationDraftContext, AiGenerationDraftWriter}, api_response::json_success_body, auth::AuthenticatedAccessToken, http_error::AppError, puzzle_agent_turn::{ PuzzleAgentTurnRequest, build_failed_finalize_record_input, build_finalize_record_input, run_puzzle_agent_turn, }, request_context::RequestContext, state::AppState, }; const PUZZLE_AGENT_API_BASE_PROVIDER: &str = "puzzle-agent"; const PUZZLE_WORKS_PROVIDER: &str = "puzzle-works"; const PUZZLE_GALLERY_PROVIDER: &str = "puzzle-gallery"; const PUZZLE_RUNTIME_PROVIDER: &str = "puzzle-runtime"; const PUZZLE_TEXT_TO_IMAGE_MODEL: &str = "wan2.2-t2i-flash"; const PUZZLE_ENTITY_KIND: &str = "puzzle_work"; const PUZZLE_DEFAULT_NEGATIVE_PROMPT: &str = "低清晰度,低质量,文字水印,畸形构图,过度模糊,重复肢体,画面脏污"; pub async fn create_puzzle_agent_session( State(state): State, Extension(request_context): Extension, Extension(authenticated): Extension, payload: Result, JsonRejection>, ) -> Result, Response> { let Json(payload) = payload.map_err(|error| { puzzle_error_response( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({ "provider": PUZZLE_AGENT_API_BASE_PROVIDER, "message": error.body_text(), })), ) })?; let seed_text = payload.seed_text.unwrap_or_default().trim().to_string(); let session = state .spacetime_client() .create_puzzle_agent_session(PuzzleAgentSessionCreateRecordInput { session_id: build_prefixed_uuid_id("puzzle-session-"), owner_user_id: authenticated.claims().user_id().to_string(), seed_text: seed_text.clone(), welcome_message_id: build_prefixed_uuid_id("puzzle-message-"), welcome_message_text: build_puzzle_welcome_text(&seed_text), created_at_micros: current_utc_micros(), }) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, map_puzzle_client_error(error), ) })?; Ok(json_success_body( Some(&request_context), PuzzleAgentSessionResponse { session: map_puzzle_agent_session_response(session), }, )) } pub async fn get_puzzle_agent_session( State(state): State, AxumPath(session_id): AxumPath, Extension(request_context): Extension, Extension(authenticated): Extension, ) -> Result, Response> { ensure_non_empty( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, &session_id, "sessionId", )?; let session = state .spacetime_client() .get_puzzle_agent_session(session_id, authenticated.claims().user_id().to_string()) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, map_puzzle_client_error(error), ) })?; Ok(json_success_body( Some(&request_context), PuzzleAgentSessionResponse { session: map_puzzle_agent_session_response(session), }, )) } pub async fn submit_puzzle_agent_message( State(state): State, AxumPath(session_id): AxumPath, Extension(request_context): Extension, Extension(authenticated): Extension, payload: Result, JsonRejection>, ) -> Result, Response> { let Json(payload) = payload.map_err(|error| { puzzle_error_response( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({ "provider": PUZZLE_AGENT_API_BASE_PROVIDER, "message": error.body_text(), })), ) })?; ensure_non_empty( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, &session_id, "sessionId", )?; let client_message_id = payload.client_message_id.trim().to_string(); let message_text = payload.text.trim().to_string(); if client_message_id.is_empty() || message_text.is_empty() { return Err(puzzle_bad_request( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, "clientMessageId and text are required", )); } let owner_user_id = authenticated.claims().user_id().to_string(); let submitted_session = state .spacetime_client() .submit_puzzle_agent_message(PuzzleAgentMessageSubmitRecordInput { session_id: session_id.clone(), owner_user_id: owner_user_id.clone(), user_message_id: client_message_id, user_message_text: message_text, submitted_at_micros: current_utc_micros(), }) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, map_puzzle_client_error(error), ) })?; let turn_result = run_puzzle_agent_turn( PuzzleAgentTurnRequest { llm_client: state.llm_client(), session: &submitted_session, quick_fill_requested: payload.quick_fill_requested.unwrap_or(false), }, |_| {}, ) .await; let finalize_input = match turn_result { Ok(turn_result) => build_finalize_record_input( session_id.clone(), owner_user_id.clone(), format!("assistant-{session_id}-{}", current_utc_micros()), turn_result, current_utc_micros(), ), Err(error) => build_failed_finalize_record_input( session_id.clone(), owner_user_id.clone(), &submitted_session, error.to_string(), current_utc_micros(), ), }; let session = state .spacetime_client() .finalize_puzzle_agent_message(finalize_input) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, map_puzzle_client_error(error), ) })?; Ok(json_success_body( Some(&request_context), PuzzleAgentSessionResponse { session: map_puzzle_agent_session_response(session), }, )) } pub async fn stream_puzzle_agent_message( State(state): State, AxumPath(session_id): AxumPath, Extension(request_context): Extension, Extension(authenticated): Extension, payload: Result, JsonRejection>, ) -> Result { let Json(payload) = payload.map_err(|error| { puzzle_error_response( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({ "provider": PUZZLE_AGENT_API_BASE_PROVIDER, "message": error.body_text(), })), ) })?; ensure_non_empty( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, &session_id, "sessionId", )?; let owner_user_id = authenticated.claims().user_id().to_string(); let quick_fill_requested = payload.quick_fill_requested.unwrap_or(false); let session = state .spacetime_client() .submit_puzzle_agent_message(PuzzleAgentMessageSubmitRecordInput { session_id: session_id.clone(), owner_user_id: owner_user_id.clone(), user_message_id: payload.client_message_id.trim().to_string(), user_message_text: payload.text.trim().to_string(), submitted_at_micros: current_utc_micros(), }) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, map_puzzle_client_error(error), ) })?; let state = state.clone(); let session_id_for_stream = session_id.clone(); let owner_user_id_for_stream = owner_user_id.clone(); let stream = async_stream::stream! { let mut draft_writer = AiGenerationDraftWriter::new(AiGenerationDraftContext::new( "puzzle", owner_user_id_for_stream.as_str(), session_id_for_stream.as_str(), payload.client_message_id.as_str(), "拼图模板生成草稿", )); if let Err(error) = draft_writer.ensure_started(state.spacetime_client()).await { tracing::warn!(error = %error, "拼图模板生成草稿任务启动失败,主生成流程继续执行"); } let (reply_tx, mut reply_rx) = tokio::sync::mpsc::unbounded_channel::(); let turn_result = { let run_turn = run_puzzle_agent_turn( PuzzleAgentTurnRequest { llm_client: state.llm_client(), session: &session, quick_fill_requested, }, move |text| { let _ = reply_tx.send(text.to_string()); }, ); tokio::pin!(run_turn); loop { tokio::select! { result = &mut run_turn => break result, maybe_text = reply_rx.recv() => { if let Some(text) = maybe_text { draft_writer.persist_visible_text(state.spacetime_client(), text.as_str()).await; yield Ok::(puzzle_sse_json_event_or_error( "reply_delta", json!({ "text": text }), )); } } } } }; while let Some(text) = reply_rx.recv().await { draft_writer.persist_visible_text(state.spacetime_client(), text.as_str()).await; yield Ok::(puzzle_sse_json_event_or_error( "reply_delta", json!({ "text": text }), )); } let finalize_input = match turn_result { Ok(turn_result) => build_finalize_record_input( session_id_for_stream.clone(), owner_user_id_for_stream.clone(), format!("assistant-{session_id_for_stream}-{}", current_utc_micros()), turn_result, current_utc_micros(), ), Err(error) => build_failed_finalize_record_input( session_id_for_stream.clone(), owner_user_id_for_stream.clone(), &session, error.to_string(), current_utc_micros(), ), }; let finalize_result = state .spacetime_client() .finalize_puzzle_agent_message(finalize_input) .await; let _final_session = match finalize_result { Ok(session) => session, Err(error) => { yield Ok::(puzzle_sse_json_event_or_error( "error", json!({ "message": error.to_string() }), )); return; } }; let final_session = match state .spacetime_client() .get_puzzle_agent_session(session_id_for_stream, owner_user_id_for_stream) .await { Ok(session) => session, Err(error) => { yield Ok::(puzzle_sse_json_event_or_error( "error", json!({ "message": error.to_string() }), )); return; } }; let session_response = map_puzzle_agent_session_response(final_session); yield Ok::(puzzle_sse_json_event_or_error( "session", json!({ "session": session_response }), )); yield Ok::(puzzle_sse_json_event_or_error( "done", json!({ "ok": true }), )); }; Ok(Sse::new(stream).into_response()) } pub async fn execute_puzzle_agent_action( State(state): State, AxumPath(session_id): AxumPath, Extension(request_context): Extension, Extension(authenticated): Extension, payload: Result, JsonRejection>, ) -> Result, Response> { let Json(payload) = payload.map_err(|error| { puzzle_error_response( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({ "provider": PUZZLE_AGENT_API_BASE_PROVIDER, "message": error.body_text(), })), ) })?; ensure_non_empty( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, &session_id, "sessionId", )?; let owner_user_id = authenticated.claims().user_id().to_string(); let now = current_utc_micros(); let (operation_type, phase_label, phase_detail, session) = match payload.action.trim() { "compile_puzzle_draft" => { let session = compile_puzzle_draft_with_initial_cover( &state, session_id.clone(), owner_user_id.clone(), now, ) .await; ( "compile_puzzle_draft", "完整拼图草稿", "已编译草稿、生成候选图并应用正式图片。", session, ) } "generate_puzzle_images" => { let session = state .spacetime_client() .get_puzzle_agent_session(session_id.clone(), owner_user_id.clone()) .await; let session = match session { Ok(session) => { let draft = session.draft.clone().ok_or_else(|| { SpacetimeClientError::Runtime("拼图结果页草稿尚未生成".to_string()) }); match draft { Ok(draft) => { let prompt = payload .prompt_text .clone() .filter(|value| !value.trim().is_empty()) .unwrap_or_else(|| draft.summary.clone()); let candidate_count = payload.candidate_count.unwrap_or(2).clamp(1, 2); let candidate_start_index = draft.candidates.len(); let candidates = generate_puzzle_image_candidates( &state, owner_user_id.as_str(), &session.session_id, &draft.level_name, &prompt, candidate_count, candidate_start_index, ) .await .map_err(SpacetimeClientError::Runtime); match candidates { Ok(candidates) => { let candidates_json = serde_json::to_string( &candidates .iter() .map(to_puzzle_generated_image_candidate) .collect::>(), ) .map_err(|error| { SpacetimeClientError::Runtime(format!( "拼图候选图序列化失败:{error}" )) }); match candidates_json { Ok(candidates_json) => { state .spacetime_client() .save_puzzle_generated_images( PuzzleGeneratedImagesSaveRecordInput { session_id: session.session_id, owner_user_id, candidates_json, saved_at_micros: now, }, ) .await } Err(error) => Err(error), } } Err(error) => Err(error), } } Err(error) => Err(error), } } Err(error) => Err(error), }; ( "generate_puzzle_images", "候选图生成", "已生成 2 张候选拼图图像。", session, ) } "select_puzzle_image" => { let candidate_id = payload .candidate_id .clone() .filter(|value| !value.trim().is_empty()) .ok_or_else(|| { puzzle_bad_request( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, "candidateId is required", ) })?; let session = state .spacetime_client() .select_puzzle_cover_image(PuzzleSelectCoverImageRecordInput { session_id: session_id.clone(), owner_user_id: owner_user_id.clone(), candidate_id, selected_at_micros: now, }) .await; ( "select_puzzle_image", "正式图确认", "已应用正式拼图图片。", session, ) } "publish_puzzle_work" => { let (work_id, profile_id) = build_stable_puzzle_work_ids(&session_id); let profile = state .spacetime_client() .publish_puzzle_work(PuzzlePublishRecordInput { session_id: session_id.clone(), owner_user_id: owner_user_id.clone(), // 发布沿用 session 派生的稳定作品 ID,避免草稿卡与已发布卡重复。 work_id, profile_id, author_display_name: resolve_author_display_name(&state, &authenticated), level_name: payload.level_name.clone(), summary: payload.summary.clone(), theme_tags: payload.theme_tags.clone(), published_at_micros: now, }) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, map_puzzle_client_error(error), ) })?; let session = state .spacetime_client() .get_puzzle_agent_session(session_id.clone(), owner_user_id.clone()) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, map_puzzle_client_error(error), ) })?; return Ok(json_success_body( Some(&request_context), PuzzleAgentActionResponse { operation: PuzzleAgentOperationResponse { operation_id: profile.profile_id.clone(), operation_type: "publish_puzzle_work".to_string(), status: "completed".to_string(), phase_label: "作品发布".to_string(), phase_detail: "拼图作品已发布到广场。".to_string(), progress: 100, error: None, }, session: map_puzzle_agent_session_response(session), }, )); } other => { return Err(puzzle_bad_request( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, format!("action `{other}` is not supported").as_str(), )); } }; let session = session.map_err(|error| { puzzle_error_response( &request_context, PUZZLE_AGENT_API_BASE_PROVIDER, map_puzzle_client_error(error), ) })?; Ok(json_success_body( Some(&request_context), PuzzleAgentActionResponse { operation: PuzzleAgentOperationResponse { operation_id: session.session_id.clone(), operation_type: operation_type.to_string(), status: "completed".to_string(), phase_label: phase_label.to_string(), phase_detail: phase_detail.to_string(), progress: 100, error: None, }, session: map_puzzle_agent_session_response(session), }, )) } pub async fn get_puzzle_works( State(state): State, Extension(request_context): Extension, Extension(authenticated): Extension, ) -> Result, Response> { let items = state .spacetime_client() .list_puzzle_works(authenticated.claims().user_id().to_string()) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_WORKS_PROVIDER, map_puzzle_client_error(error), ) })?; Ok(json_success_body( Some(&request_context), PuzzleWorksResponse { items: items .into_iter() .map(map_puzzle_work_summary_response) .collect(), }, )) } pub async fn get_puzzle_work_detail( State(state): State, AxumPath(profile_id): AxumPath, Extension(request_context): Extension, Extension(_authenticated): Extension, ) -> Result, Response> { ensure_non_empty( &request_context, PUZZLE_WORKS_PROVIDER, &profile_id, "profileId", )?; let item = state .spacetime_client() .get_puzzle_work_detail(profile_id) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_WORKS_PROVIDER, map_puzzle_client_error(error), ) })?; Ok(json_success_body( Some(&request_context), PuzzleWorkDetailResponse { item: map_puzzle_work_profile_response(item), }, )) } pub async fn put_puzzle_work( State(state): State, AxumPath(profile_id): AxumPath, Extension(request_context): Extension, Extension(authenticated): Extension, payload: Result, JsonRejection>, ) -> Result, Response> { let Json(payload) = payload.map_err(|error| { puzzle_error_response( &request_context, PUZZLE_WORKS_PROVIDER, AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({ "provider": PUZZLE_WORKS_PROVIDER, "message": error.body_text(), })), ) })?; ensure_non_empty( &request_context, PUZZLE_WORKS_PROVIDER, &profile_id, "profileId", )?; let item = state .spacetime_client() .update_puzzle_work(PuzzleWorkUpsertRecordInput { profile_id, owner_user_id: authenticated.claims().user_id().to_string(), level_name: payload.level_name, summary: payload.summary, theme_tags: payload.theme_tags, cover_image_src: payload.cover_image_src, cover_asset_id: payload.cover_asset_id, updated_at_micros: current_utc_micros(), }) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_WORKS_PROVIDER, map_puzzle_client_error(error), ) })?; Ok(json_success_body( Some(&request_context), PuzzleWorkMutationResponse { item: map_puzzle_work_profile_response(item), }, )) } pub async fn delete_puzzle_work( State(state): State, AxumPath(profile_id): AxumPath, Extension(request_context): Extension, Extension(authenticated): Extension, ) -> Result, Response> { ensure_non_empty( &request_context, PUZZLE_WORKS_PROVIDER, &profile_id, "profileId", )?; let items = state .spacetime_client() .delete_puzzle_work(profile_id, authenticated.claims().user_id().to_string()) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_WORKS_PROVIDER, map_puzzle_client_error(error), ) })?; Ok(json_success_body( Some(&request_context), PuzzleWorksResponse { items: items .into_iter() .map(map_puzzle_work_summary_response) .collect(), }, )) } pub async fn list_puzzle_gallery( State(state): State, Extension(request_context): Extension, ) -> Result, Response> { let items = state .spacetime_client() .list_puzzle_gallery() .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_GALLERY_PROVIDER, map_puzzle_client_error(error), ) })?; Ok(json_success_body( Some(&request_context), PuzzleGalleryResponse { items: items .into_iter() .map(map_puzzle_work_summary_response) .collect(), }, )) } pub async fn get_puzzle_gallery_detail( State(state): State, AxumPath(profile_id): AxumPath, Extension(request_context): Extension, ) -> Result, Response> { ensure_non_empty( &request_context, PUZZLE_GALLERY_PROVIDER, &profile_id, "profileId", )?; let item = state .spacetime_client() .get_puzzle_gallery_detail(profile_id) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_GALLERY_PROVIDER, map_puzzle_client_error(error), ) })?; Ok(json_success_body( Some(&request_context), PuzzleGalleryDetailResponse { item: map_puzzle_work_summary_response(item), }, )) } pub async fn start_puzzle_run( State(state): State, Extension(request_context): Extension, Extension(authenticated): Extension, payload: Result, JsonRejection>, ) -> Result, Response> { let Json(payload) = payload.map_err(|error| { puzzle_error_response( &request_context, PUZZLE_RUNTIME_PROVIDER, AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({ "provider": PUZZLE_RUNTIME_PROVIDER, "message": error.body_text(), })), ) })?; ensure_non_empty( &request_context, PUZZLE_RUNTIME_PROVIDER, &payload.profile_id, "profileId", )?; let run = state .spacetime_client() .start_puzzle_run(PuzzleRunStartRecordInput { run_id: build_prefixed_uuid_id("puzzle-run-"), owner_user_id: authenticated.claims().user_id().to_string(), profile_id: payload.profile_id, started_at_micros: current_utc_micros(), }) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_RUNTIME_PROVIDER, map_puzzle_client_error(error), ) })?; Ok(json_success_body( Some(&request_context), PuzzleRunResponse { run: map_puzzle_run_response(run), }, )) } pub async fn get_puzzle_run( State(state): State, AxumPath(run_id): AxumPath, Extension(request_context): Extension, Extension(authenticated): Extension, ) -> Result, Response> { ensure_non_empty(&request_context, PUZZLE_RUNTIME_PROVIDER, &run_id, "runId")?; let run = state .spacetime_client() .get_puzzle_run(run_id, authenticated.claims().user_id().to_string()) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_RUNTIME_PROVIDER, map_puzzle_client_error(error), ) })?; Ok(json_success_body( Some(&request_context), PuzzleRunResponse { run: map_puzzle_run_response(run), }, )) } pub async fn swap_puzzle_pieces( State(state): State, AxumPath(run_id): AxumPath, Extension(request_context): Extension, Extension(authenticated): Extension, payload: Result, JsonRejection>, ) -> Result, Response> { let Json(payload) = payload.map_err(|error| { puzzle_error_response( &request_context, PUZZLE_RUNTIME_PROVIDER, AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({ "provider": PUZZLE_RUNTIME_PROVIDER, "message": error.body_text(), })), ) })?; ensure_non_empty(&request_context, PUZZLE_RUNTIME_PROVIDER, &run_id, "runId")?; ensure_non_empty( &request_context, PUZZLE_RUNTIME_PROVIDER, &payload.first_piece_id, "firstPieceId", )?; ensure_non_empty( &request_context, PUZZLE_RUNTIME_PROVIDER, &payload.second_piece_id, "secondPieceId", )?; let run = state .spacetime_client() .swap_puzzle_pieces(PuzzleRunSwapRecordInput { run_id, owner_user_id: authenticated.claims().user_id().to_string(), first_piece_id: payload.first_piece_id, second_piece_id: payload.second_piece_id, swapped_at_micros: current_utc_micros(), }) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_RUNTIME_PROVIDER, map_puzzle_client_error(error), ) })?; Ok(json_success_body( Some(&request_context), PuzzleRunResponse { run: map_puzzle_run_response(run), }, )) } pub async fn drag_puzzle_piece_or_group( State(state): State, AxumPath(run_id): AxumPath, Extension(request_context): Extension, Extension(authenticated): Extension, payload: Result, JsonRejection>, ) -> Result, Response> { let Json(payload) = payload.map_err(|error| { puzzle_error_response( &request_context, PUZZLE_RUNTIME_PROVIDER, AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({ "provider": PUZZLE_RUNTIME_PROVIDER, "message": error.body_text(), })), ) })?; ensure_non_empty(&request_context, PUZZLE_RUNTIME_PROVIDER, &run_id, "runId")?; ensure_non_empty( &request_context, PUZZLE_RUNTIME_PROVIDER, &payload.piece_id, "pieceId", )?; let run = state .spacetime_client() .drag_puzzle_piece_or_group(PuzzleRunDragRecordInput { run_id, owner_user_id: authenticated.claims().user_id().to_string(), piece_id: payload.piece_id, target_row: payload.target_row, target_col: payload.target_col, dragged_at_micros: current_utc_micros(), }) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_RUNTIME_PROVIDER, map_puzzle_client_error(error), ) })?; Ok(json_success_body( Some(&request_context), PuzzleRunResponse { run: map_puzzle_run_response(run), }, )) } pub async fn advance_puzzle_next_level( State(state): State, AxumPath(run_id): AxumPath, Extension(request_context): Extension, Extension(authenticated): Extension, ) -> Result, Response> { ensure_non_empty(&request_context, PUZZLE_RUNTIME_PROVIDER, &run_id, "runId")?; let run = state .spacetime_client() .advance_puzzle_next_level(spacetime_client::PuzzleRunNextLevelRecordInput { run_id, owner_user_id: authenticated.claims().user_id().to_string(), advanced_at_micros: current_utc_micros(), }) .await .map_err(|error| { puzzle_error_response( &request_context, PUZZLE_RUNTIME_PROVIDER, map_puzzle_client_error(error), ) })?; Ok(json_success_body( Some(&request_context), PuzzleRunResponse { run: map_puzzle_run_response(run), }, )) } pub async fn advance_local_puzzle_next_level( State(state): State, Extension(request_context): Extension, Extension(authenticated): Extension, payload: Result, JsonRejection>, ) -> Result, Response> { let Json(payload) = payload.map_err(|error| { puzzle_error_response( &request_context, PUZZLE_RUNTIME_PROVIDER, AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({ "provider": PUZZLE_RUNTIME_PROVIDER, "message": error.body_text(), })), ) })?; let owner_user_id = authenticated.claims().user_id().to_string(); let run = build_local_next_puzzle_run(&state, payload, owner_user_id.as_str()) .await .map_err(|error| puzzle_error_response(&request_context, PUZZLE_RUNTIME_PROVIDER, error))?; Ok(json_success_body( Some(&request_context), PuzzleRunResponse { run: map_puzzle_run_response(run), }, )) } fn map_puzzle_agent_session_response( session: PuzzleAgentSessionRecord, ) -> PuzzleAgentSessionSnapshotResponse { PuzzleAgentSessionSnapshotResponse { session_id: session.session_id, current_turn: session.current_turn, progress_percent: session.progress_percent, stage: session.stage, anchor_pack: map_puzzle_anchor_pack_response(session.anchor_pack), draft: session.draft.map(map_puzzle_result_draft_response), messages: session .messages .into_iter() .map(map_puzzle_agent_message_response) .collect(), last_assistant_reply: session.last_assistant_reply, published_profile_id: session.published_profile_id, suggested_actions: session .suggested_actions .into_iter() .map(map_puzzle_suggested_action_response) .collect(), result_preview: session .result_preview .map(map_puzzle_result_preview_response), updated_at: session.updated_at, } } fn map_puzzle_anchor_pack_response( anchor_pack: PuzzleAnchorPackRecord, ) -> PuzzleAnchorPackResponse { PuzzleAnchorPackResponse { theme_promise: map_puzzle_anchor_item_response(anchor_pack.theme_promise), visual_subject: map_puzzle_anchor_item_response(anchor_pack.visual_subject), visual_mood: map_puzzle_anchor_item_response(anchor_pack.visual_mood), composition_hooks: map_puzzle_anchor_item_response(anchor_pack.composition_hooks), tags_and_forbidden: map_puzzle_anchor_item_response(anchor_pack.tags_and_forbidden), } } fn map_puzzle_anchor_item_response(anchor: PuzzleAnchorItemRecord) -> PuzzleAnchorItemResponse { PuzzleAnchorItemResponse { key: anchor.key, label: anchor.label, value: anchor.value, status: anchor.status, } } fn map_puzzle_result_draft_response(draft: PuzzleResultDraftRecord) -> PuzzleResultDraftResponse { PuzzleResultDraftResponse { level_name: draft.level_name, summary: draft.summary, theme_tags: draft.theme_tags, forbidden_directives: draft.forbidden_directives, creator_intent: draft.creator_intent.map(map_puzzle_creator_intent_response), anchor_pack: map_puzzle_anchor_pack_response(draft.anchor_pack), candidates: draft .candidates .into_iter() .map(map_puzzle_generated_image_candidate_response) .collect(), selected_candidate_id: draft.selected_candidate_id, cover_image_src: draft.cover_image_src, cover_asset_id: draft.cover_asset_id, generation_status: draft.generation_status, } } fn map_puzzle_creator_intent_response( intent: PuzzleCreatorIntentRecord, ) -> PuzzleCreatorIntentResponse { PuzzleCreatorIntentResponse { source_mode: intent.source_mode, raw_messages_summary: intent.raw_messages_summary, theme_promise: intent.theme_promise, visual_subject: intent.visual_subject, visual_mood: intent.visual_mood, composition_hooks: intent.composition_hooks, theme_tags: intent.theme_tags, forbidden_directives: intent.forbidden_directives, } } fn map_puzzle_generated_image_candidate_response( candidate: PuzzleGeneratedImageCandidateRecord, ) -> PuzzleGeneratedImageCandidateResponse { PuzzleGeneratedImageCandidateResponse { candidate_id: candidate.candidate_id, image_src: candidate.image_src, asset_id: candidate.asset_id, prompt: candidate.prompt, actual_prompt: candidate.actual_prompt, source_type: candidate.source_type, selected: candidate.selected, } } fn map_puzzle_agent_message_response( message: PuzzleAgentMessageRecord, ) -> PuzzleAgentMessageResponse { PuzzleAgentMessageResponse { id: message.message_id, role: message.role, kind: message.kind, text: message.text, created_at: message.created_at, } } fn map_puzzle_suggested_action_response( action: PuzzleAgentSuggestedActionRecord, ) -> PuzzleAgentSuggestedActionResponse { PuzzleAgentSuggestedActionResponse { id: action.action_id, action_type: action.action_type, label: action.label, } } fn map_puzzle_result_preview_response( preview: PuzzleResultPreviewRecord, ) -> PuzzleResultPreviewEnvelopeResponse { PuzzleResultPreviewEnvelopeResponse { draft: map_puzzle_result_draft_response(preview.draft), blockers: preview .blockers .into_iter() .map(map_puzzle_result_preview_blocker_response) .collect(), quality_findings: preview .quality_findings .into_iter() .map(map_puzzle_result_preview_finding_response) .collect(), publish_ready: preview.publish_ready, } } fn map_puzzle_result_preview_blocker_response( blocker: PuzzleResultPreviewBlockerRecord, ) -> PuzzleResultPreviewBlockerResponse { PuzzleResultPreviewBlockerResponse { id: blocker.blocker_id, code: blocker.code, message: blocker.message, } } fn map_puzzle_result_preview_finding_response( finding: PuzzleResultPreviewFindingRecord, ) -> PuzzleResultPreviewFindingResponse { PuzzleResultPreviewFindingResponse { id: finding.finding_id, severity: finding.severity, code: finding.code, message: finding.message, } } fn map_puzzle_work_summary_response(item: PuzzleWorkProfileRecord) -> PuzzleWorkSummaryResponse { PuzzleWorkSummaryResponse { work_id: item.work_id, profile_id: item.profile_id, owner_user_id: item.owner_user_id, source_session_id: item.source_session_id, author_display_name: item.author_display_name, level_name: item.level_name, summary: item.summary, theme_tags: item.theme_tags, cover_image_src: item.cover_image_src, cover_asset_id: item.cover_asset_id, publication_status: item.publication_status, updated_at: item.updated_at, published_at: item.published_at, play_count: item.play_count, publish_ready: item.publish_ready, } } fn map_puzzle_work_profile_response(item: PuzzleWorkProfileRecord) -> PuzzleWorkProfileResponse { PuzzleWorkProfileResponse { summary: map_puzzle_work_summary_response(item.clone()), anchor_pack: map_puzzle_anchor_pack_response(item.anchor_pack), } } fn map_puzzle_run_response(run: PuzzleRunRecord) -> PuzzleRunSnapshotResponse { PuzzleRunSnapshotResponse { run_id: run.run_id, entry_profile_id: run.entry_profile_id, cleared_level_count: run.cleared_level_count, current_level_index: run.current_level_index, current_grid_size: run.current_grid_size, played_profile_ids: run.played_profile_ids, previous_level_tags: run.previous_level_tags, current_level: run.current_level.map(map_puzzle_runtime_level_response), recommended_next_profile_id: run.recommended_next_profile_id, } } fn map_puzzle_run_request_record(run: PuzzleRunSnapshotResponse) -> PuzzleRunRecord { PuzzleRunRecord { run_id: run.run_id, entry_profile_id: run.entry_profile_id, cleared_level_count: run.cleared_level_count, current_level_index: run.current_level_index, current_grid_size: run.current_grid_size, played_profile_ids: run.played_profile_ids, previous_level_tags: run.previous_level_tags, current_level: run.current_level.map(map_puzzle_level_request_record), recommended_next_profile_id: run.recommended_next_profile_id, } } fn map_puzzle_level_request_record( level: PuzzleRuntimeLevelSnapshotResponse, ) -> PuzzleRuntimeLevelRecord { PuzzleRuntimeLevelRecord { run_id: level.run_id, level_index: level.level_index, grid_size: level.grid_size, profile_id: level.profile_id, level_name: level.level_name, author_display_name: level.author_display_name, theme_tags: level.theme_tags, cover_image_src: level.cover_image_src, board: map_puzzle_board_request_record(level.board), status: level.status, } } fn map_puzzle_board_request_record(board: PuzzleBoardSnapshotResponse) -> PuzzleBoardRecord { PuzzleBoardRecord { rows: board.rows, cols: board.cols, pieces: board .pieces .into_iter() .map(|piece| PuzzlePieceStateRecord { piece_id: piece.piece_id, correct_row: piece.correct_row, correct_col: piece.correct_col, current_row: piece.current_row, current_col: piece.current_col, merged_group_id: piece.merged_group_id, }) .collect(), merged_groups: board .merged_groups .into_iter() .map(|group| PuzzleMergedGroupRecord { group_id: group.group_id, piece_ids: group.piece_ids, occupied_cells: group .occupied_cells .into_iter() .map(|cell| PuzzleCellPositionRecord { row: cell.row, col: cell.col, }) .collect(), }) .collect(), selected_piece_id: board.selected_piece_id, all_tiles_resolved: board.all_tiles_resolved, } } fn map_puzzle_runtime_level_response( level: spacetime_client::PuzzleRuntimeLevelRecord, ) -> PuzzleRuntimeLevelSnapshotResponse { PuzzleRuntimeLevelSnapshotResponse { run_id: level.run_id, level_index: level.level_index, grid_size: level.grid_size, profile_id: level.profile_id, level_name: level.level_name, author_display_name: level.author_display_name, theme_tags: level.theme_tags, cover_image_src: level.cover_image_src, board: map_puzzle_board_response(level.board), status: level.status, } } fn map_puzzle_board_response( board: spacetime_client::PuzzleBoardRecord, ) -> PuzzleBoardSnapshotResponse { PuzzleBoardSnapshotResponse { rows: board.rows, cols: board.cols, pieces: board .pieces .into_iter() .map(|piece| PuzzlePieceStateResponse { piece_id: piece.piece_id, correct_row: piece.correct_row, correct_col: piece.correct_col, current_row: piece.current_row, current_col: piece.current_col, merged_group_id: piece.merged_group_id, }) .collect(), merged_groups: board .merged_groups .into_iter() .map(|group| PuzzleMergedGroupStateResponse { group_id: group.group_id, piece_ids: group.piece_ids, occupied_cells: group .occupied_cells .into_iter() .map(|cell| PuzzleCellPositionResponse { row: cell.row, col: cell.col, }) .collect(), }) .collect(), selected_piece_id: board.selected_piece_id, all_tiles_resolved: board.all_tiles_resolved, } } fn resolve_author_display_name( state: &AppState, authenticated: &AuthenticatedAccessToken, ) -> String { state .auth_user_service() .get_user_by_id(authenticated.claims().user_id()) .ok() .flatten() .map(|user| user.display_name) .filter(|value| !value.trim().is_empty()) .unwrap_or_else(|| "玩家".to_string()) } fn build_puzzle_welcome_text(seed_text: &str) -> String { if seed_text.trim().is_empty() { return "先告诉我你想做一张什么样的拼图图像,我会帮你收束成可发布的题材锚点。".to_string(); } "我先接住你的画面灵感,再一起把它收束成正式拼图关卡。".to_string() } fn build_stable_puzzle_work_ids(session_id: &str) -> (String, String) { let stable_suffix = session_id .strip_prefix("puzzle-session-") .unwrap_or(session_id); ( format!("puzzle-work-{stable_suffix}"), format!("puzzle-profile-{stable_suffix}"), ) } async fn compile_puzzle_draft_with_initial_cover( state: &AppState, session_id: String, owner_user_id: String, now: i64, ) -> Result { let compiled_session = state .spacetime_client() .compile_puzzle_agent_draft(session_id.clone(), owner_user_id.clone(), now) .await?; let draft = compiled_session .draft .clone() .ok_or_else(|| SpacetimeClientError::Runtime("拼图结果页草稿尚未生成".to_string()))?; // 点击生成草稿时一次性完成首图生成与正式图选定,前端只展示进度,不再承担业务编排。 let candidates = generate_puzzle_image_candidates( state, owner_user_id.as_str(), &compiled_session.session_id, &draft.level_name, &draft.summary, 2, draft.candidates.len(), ) .await .map_err(SpacetimeClientError::Runtime)?; let selected_candidate_id = candidates .iter() .find(|candidate| candidate.selected) .or_else(|| candidates.first()) .map(|candidate| candidate.candidate_id.clone()) .ok_or_else(|| SpacetimeClientError::Runtime("拼图候选图生成结果为空".to_string()))?; let candidates_json = serde_json::to_string( &candidates .iter() .map(to_puzzle_generated_image_candidate) .collect::>(), ) .map_err(|error| SpacetimeClientError::Runtime(format!("拼图候选图序列化失败:{error}")))?; state .spacetime_client() .save_puzzle_generated_images(PuzzleGeneratedImagesSaveRecordInput { session_id: compiled_session.session_id.clone(), owner_user_id: owner_user_id.clone(), candidates_json, saved_at_micros: current_utc_micros(), }) .await?; state .spacetime_client() .select_puzzle_cover_image(PuzzleSelectCoverImageRecordInput { session_id, owner_user_id, candidate_id: selected_candidate_id, selected_at_micros: current_utc_micros(), }) .await } fn ensure_non_empty( request_context: &RequestContext, provider: &str, value: &str, field_name: &str, ) -> Result<(), Response> { if value.trim().is_empty() { return Err(puzzle_error_response( request_context, provider, AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({ "provider": provider, "message": format!("{field_name} is required"), })), )); } Ok(()) } fn puzzle_bad_request(request_context: &RequestContext, provider: &str, message: &str) -> Response { puzzle_error_response( request_context, provider, AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({ "provider": provider, "message": message, })), ) } fn map_puzzle_client_error(error: SpacetimeClientError) -> AppError { let status = match &error { SpacetimeClientError::Runtime(_) => StatusCode::BAD_REQUEST, SpacetimeClientError::Procedure(message) if message.contains("不存在") || message.contains("not found") || message.contains("does not exist") => { StatusCode::NOT_FOUND } SpacetimeClientError::Procedure(message) if message.contains("当前模型不可用") || message.contains("生成失败") || message.contains("解析失败") || message.contains("缺少有效回复") => { StatusCode::BAD_GATEWAY } _ => StatusCode::BAD_GATEWAY, }; AppError::from_status(status).with_details(json!({ "provider": "spacetimedb", "message": error.to_string(), })) } fn puzzle_error_response( request_context: &RequestContext, provider: &str, error: AppError, ) -> Response { let mut response = error.into_response_with_context(Some(request_context)); response.headers_mut().insert( HeaderName::from_static("x-genarrative-provider"), header::HeaderValue::from_str(provider) .unwrap_or_else(|_| header::HeaderValue::from_static("puzzle")), ); response } fn puzzle_sse_json_event(event_name: &str, payload: Value) -> Result { Event::default() .event(event_name) .json_data(payload) .map_err(|error| { AppError::from_status(StatusCode::INTERNAL_SERVER_ERROR).with_details(json!({ "provider": "sse", "message": format!("SSE payload 序列化失败:{error}"), })) }) } fn puzzle_sse_json_event_or_error(event_name: &str, payload: Value) -> Event { match puzzle_sse_json_event(event_name, payload) { Ok(event) => event, Err(_) => puzzle_sse_error_event_message("SSE payload 序列化失败".to_string()), } } fn puzzle_sse_error_event_message(message: String) -> Event { let payload = format!( "{{\"message\":{}}}", serde_json::to_string(&message) .unwrap_or_else(|_| "\"SSE 错误事件序列化失败\"".to_string()) ); Event::default().event("error").data(payload) } async fn generate_puzzle_image_candidates( state: &AppState, owner_user_id: &str, session_id: &str, level_name: &str, prompt: &str, candidate_count: u32, candidate_start_index: usize, ) -> Result, String> { let count = candidate_count.clamp(1, 2); let settings = require_puzzle_dashscope_settings(state).map_err(|error| error.message().to_string())?; let http_client = build_puzzle_dashscope_http_client(&settings) .map_err(|error| error.message().to_string())?; let generated = create_puzzle_text_to_image_generation( &http_client, &settings, build_puzzle_image_prompt(level_name, prompt).as_str(), PUZZLE_DEFAULT_NEGATIVE_PROMPT, "1024*1024", count, ) .await .map_err(|error| error.message().to_string())?; let mut items = Vec::with_capacity(generated.images.len()); for (index, image) in generated.images.into_iter().enumerate() { let candidate_id = format!( "{session_id}-candidate-{}", candidate_start_index + index + 1 ); let asset = persist_puzzle_generated_asset( state, owner_user_id, session_id, level_name, candidate_id.as_str(), generated.task_id.as_str(), image, current_utc_micros(), ) .await .map_err(|error| error.message().to_string())?; items.push(PuzzleGeneratedImageCandidateResponse { candidate_id, image_src: asset.image_src, asset_id: asset.asset_id, prompt: prompt.to_string(), actual_prompt: Some(prompt.to_string()), source_type: "generated".to_string(), selected: candidate_start_index == 0 && index == 0, }); } Ok(items .into_iter() .map(|candidate| PuzzleGeneratedImageCandidateRecord { candidate_id: candidate.candidate_id, image_src: candidate.image_src, asset_id: candidate.asset_id, prompt: candidate.prompt, actual_prompt: candidate.actual_prompt, source_type: candidate.source_type, selected: candidate.selected, }) .collect()) } async fn build_local_next_puzzle_run( state: &AppState, payload: AdvanceLocalPuzzleNextLevelRequest, owner_user_id: &str, ) -> Result { let run = map_puzzle_run_request_record(payload.run); let current_level = run.current_level.clone().ok_or_else(|| { AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({ "provider": PUZZLE_RUNTIME_PROVIDER, "message": "currentLevel is required", })) })?; if current_level.status != "cleared" { return Err( AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({ "provider": PUZZLE_RUNTIME_PROVIDER, "message": "current level is not cleared", })), ); } if let Some(gallery_item) = resolve_gallery_next_puzzle_work(state, &run).await? { return Ok(build_next_run_from_puzzle_work(run, gallery_item)); } let source_session_id = payload.source_session_id.unwrap_or_default(); if source_session_id.trim().is_empty() { return Err( AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({ "provider": PUZZLE_RUNTIME_PROVIDER, "message": "sourceSessionId is required when gallery has no next puzzle work", })), ); } let session = state .spacetime_client() .get_puzzle_agent_session(source_session_id, owner_user_id.to_string()) .await .map_err(map_puzzle_client_error)?; if let Some(candidate) = session .draft .as_ref() .and_then(|draft| pick_unused_puzzle_candidate(&draft.candidates, &run.played_profile_ids)) { return Ok(build_next_run_from_candidate(run, &session, candidate)); } let draft = session.draft.clone().ok_or_else(|| { AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({ "provider": PUZZLE_RUNTIME_PROVIDER, "message": "puzzle draft is required when gallery has no next puzzle work", })) })?; let candidates = generate_puzzle_image_candidates( state, owner_user_id, &session.session_id, &draft.level_name, &draft.summary, 2, draft.candidates.len(), ) .await .map_err(|message| { AppError::from_status(StatusCode::BAD_GATEWAY).with_details(json!({ "provider": PUZZLE_RUNTIME_PROVIDER, "message": message, })) })?; let candidates_json = serde_json::to_string( &candidates .iter() .map(to_puzzle_generated_image_candidate) .collect::>(), ) .map_err(|error| { AppError::from_status(StatusCode::INTERNAL_SERVER_ERROR).with_details(json!({ "provider": PUZZLE_RUNTIME_PROVIDER, "message": format!("拼图候选图序列化失败:{error}"), })) })?; let updated_session = state .spacetime_client() .save_puzzle_generated_images(PuzzleGeneratedImagesSaveRecordInput { session_id: session.session_id, owner_user_id: owner_user_id.to_string(), candidates_json, saved_at_micros: current_utc_micros(), }) .await .map_err(map_puzzle_client_error)?; let candidate = updated_session .draft .as_ref() .and_then(|draft| { draft .candidates .iter() .find(|candidate| !candidate.image_src.is_empty()) }) .ok_or_else(|| { AppError::from_status(StatusCode::BAD_GATEWAY).with_details(json!({ "provider": PUZZLE_RUNTIME_PROVIDER, "message": "现场生成后没有可用候选图", })) })?; Ok(build_next_run_from_candidate( run, &updated_session, candidate, )) } async fn resolve_gallery_next_puzzle_work( state: &AppState, run: &PuzzleRunRecord, ) -> Result, AppError> { let items = state .spacetime_client() .list_puzzle_gallery() .await .map_err(map_puzzle_client_error)?; Ok(items.into_iter().find(|item| { item.publication_status == "published" && item .cover_image_src .as_ref() .is_some_and(|value| !value.is_empty()) && !run.played_profile_ids.contains(&item.profile_id) })) } fn pick_unused_puzzle_candidate<'a>( candidates: &'a [PuzzleGeneratedImageCandidateRecord], played_profile_ids: &[String], ) -> Option<&'a PuzzleGeneratedImageCandidateRecord> { candidates.iter().find(|candidate| { !candidate.image_src.is_empty() && !played_profile_ids .iter() .any(|profile_id| profile_id.contains(&candidate.candidate_id)) }) } fn build_next_run_from_puzzle_work( run: PuzzleRunRecord, item: PuzzleWorkProfileRecord, ) -> PuzzleRunRecord { build_next_run_from_parts( run, item.profile_id, item.level_name, item.author_display_name, item.theme_tags, item.cover_image_src, ) } fn build_next_run_from_candidate( run: PuzzleRunRecord, session: &PuzzleAgentSessionRecord, candidate: &PuzzleGeneratedImageCandidateRecord, ) -> PuzzleRunRecord { let draft = session.draft.as_ref(); let level_index = run.current_level_index + 1; build_next_run_from_parts( run, format!( "{}-{}-level-{}", session.session_id, candidate.candidate_id, level_index ), draft .map(|draft| format!("{} · 候选 {}", draft.level_name, level_index)) .unwrap_or_else(|| format!("候选拼图 {level_index}")), "当前草稿".to_string(), draft .map(|draft| draft.theme_tags.clone()) .unwrap_or_default(), Some(candidate.image_src.clone()), ) } fn build_next_run_from_parts( run: PuzzleRunRecord, profile_id: String, level_name: String, author_display_name: String, theme_tags: Vec, cover_image_src: Option, ) -> PuzzleRunRecord { let next_level_index = run.current_level_index + 1; let grid_size = if run.cleared_level_count >= 3 { 4 } else { 3 }; let mut played_profile_ids = run.played_profile_ids.clone(); if !played_profile_ids.contains(&profile_id) { played_profile_ids.push(profile_id.clone()); } PuzzleRunRecord { run_id: run.run_id.clone(), entry_profile_id: run.entry_profile_id, cleared_level_count: run.cleared_level_count, current_level_index: next_level_index, current_grid_size: grid_size, played_profile_ids, previous_level_tags: theme_tags.clone(), current_level: Some(PuzzleRuntimeLevelRecord { run_id: run.run_id, level_index: next_level_index, grid_size, profile_id, level_name, author_display_name, theme_tags, cover_image_src, board: build_local_puzzle_board(grid_size), status: "playing".to_string(), }), recommended_next_profile_id: None, } } fn build_local_puzzle_board(grid_size: u32) -> PuzzleBoardRecord { let total = grid_size * grid_size; let mut positions = (0..total) .map(|index| PuzzleCellPositionRecord { row: index / grid_size, col: index % grid_size, }) .collect::>(); if !positions.is_empty() { let first = positions.remove(0); positions.push(first); } let pieces = (0..total) .map(|index| { let current = positions .get(index as usize) .cloned() .unwrap_or(PuzzleCellPositionRecord { row: index / grid_size, col: index % grid_size, }); PuzzlePieceStateRecord { piece_id: format!("piece-{index}"), correct_row: index / grid_size, correct_col: index % grid_size, current_row: current.row, current_col: current.col, merged_group_id: None, } }) .collect(); PuzzleBoardRecord { rows: grid_size, cols: grid_size, pieces, merged_groups: Vec::new(), selected_piece_id: None, all_tiles_resolved: false, } } struct PuzzleDashScopeSettings { base_url: String, api_key: String, request_timeout_ms: u64, } struct PuzzleGeneratedImages { task_id: String, images: Vec, } struct PuzzleDownloadedImage { extension: String, mime_type: String, bytes: Vec, } struct GeneratedPuzzleAssetResponse { image_src: String, asset_id: String, } fn require_puzzle_dashscope_settings( state: &AppState, ) -> Result { let base_url = state.config.dashscope_base_url.trim().trim_end_matches('/'); if base_url.is_empty() { return Err( AppError::from_status(StatusCode::SERVICE_UNAVAILABLE).with_details(json!({ "provider": "dashscope", "reason": "DASHSCOPE_BASE_URL 未配置", })), ); } let api_key = state .config .dashscope_api_key .as_deref() .map(str::trim) .filter(|value| !value.is_empty()) .ok_or_else(|| { AppError::from_status(StatusCode::SERVICE_UNAVAILABLE).with_details(json!({ "provider": "dashscope", "reason": "DASHSCOPE_API_KEY 未配置", })) })?; Ok(PuzzleDashScopeSettings { base_url: base_url.to_string(), api_key: api_key.to_string(), request_timeout_ms: state.config.dashscope_image_request_timeout_ms.max(1), }) } fn build_puzzle_dashscope_http_client( settings: &PuzzleDashScopeSettings, ) -> Result { reqwest::Client::builder() .timeout(Duration::from_millis(settings.request_timeout_ms)) .build() .map_err(|error| { AppError::from_status(StatusCode::INTERNAL_SERVER_ERROR).with_details(json!({ "provider": "dashscope", "message": format!("构造拼图 DashScope HTTP 客户端失败:{error}"), })) }) } fn to_puzzle_generated_image_candidate( candidate: &PuzzleGeneratedImageCandidateRecord, ) -> PuzzleGeneratedImageCandidate { // SpacetimeDB 模块反序列化的是 module-puzzle 的持久化结构,必须保留 snake_case 字段名;HTTP 响应层再单独映射为 camelCase。 PuzzleGeneratedImageCandidate { candidate_id: candidate.candidate_id.clone(), image_src: candidate.image_src.clone(), asset_id: candidate.asset_id.clone(), prompt: candidate.prompt.clone(), actual_prompt: candidate.actual_prompt.clone(), source_type: candidate.source_type.clone(), selected: candidate.selected, } } async fn create_puzzle_text_to_image_generation( http_client: &reqwest::Client, settings: &PuzzleDashScopeSettings, prompt: &str, negative_prompt: &str, size: &str, candidate_count: u32, ) -> Result { let mut parameters = Map::from_iter([ ("n".to_string(), json!(candidate_count.clamp(1, 2))), ("size".to_string(), Value::String(size.to_string())), ("prompt_extend".to_string(), Value::Bool(true)), ("watermark".to_string(), Value::Bool(false)), ]); parameters.insert( "negative_prompt".to_string(), Value::String(negative_prompt.to_string()), ); let response = http_client .post(format!( "{}/services/aigc/text2image/image-synthesis", settings.base_url )) .header( reqwest::header::AUTHORIZATION, format!("Bearer {}", settings.api_key), ) .header(reqwest::header::CONTENT_TYPE, "application/json") .header("X-DashScope-Async", "enable") .json(&json!({ "model": PUZZLE_TEXT_TO_IMAGE_MODEL, "input": { "prompt": prompt }, "parameters": parameters, })) .send() .await .map_err(|error| { map_puzzle_dashscope_request_error(format!("创建拼图图片生成任务失败:{error}")) })?; let status = response.status(); let response_text = response.text().await.map_err(|error| { map_puzzle_dashscope_request_error(format!("读取拼图图片生成响应失败:{error}")) })?; if !status.is_success() { return Err(map_puzzle_dashscope_upstream_error( response_text.as_str(), "创建拼图图片生成任务失败", )); } let payload = parse_puzzle_json_payload(response_text.as_str(), "解析拼图图片生成响应失败")?; let task_id = extract_puzzle_task_id(&payload).ok_or_else(|| { AppError::from_status(StatusCode::BAD_GATEWAY).with_details(json!({ "provider": "dashscope", "message": "拼图图片生成任务未返回 task_id", })) })?; let deadline = Instant::now() + Duration::from_millis(settings.request_timeout_ms); while Instant::now() < deadline { let poll_response = http_client .get(format!("{}/tasks/{}", settings.base_url, task_id)) .header( reqwest::header::AUTHORIZATION, format!("Bearer {}", settings.api_key), ) .send() .await .map_err(|error| { map_puzzle_dashscope_request_error(format!("查询拼图图片生成任务失败:{error}")) })?; let poll_status = poll_response.status(); let poll_text = poll_response.text().await.map_err(|error| { map_puzzle_dashscope_request_error(format!("读取拼图图片生成任务响应失败:{error}")) })?; if !poll_status.is_success() { return Err(map_puzzle_dashscope_upstream_error( poll_text.as_str(), "查询拼图图片生成任务失败", )); } let poll_payload = parse_puzzle_json_payload(poll_text.as_str(), "解析拼图图片生成任务响应失败")?; let task_status = find_first_puzzle_string_by_key(&poll_payload, "task_status") .unwrap_or_default() .trim() .to_string(); if task_status == "SUCCEEDED" { let image_urls = extract_puzzle_image_urls(&poll_payload); if image_urls.is_empty() { return Err( AppError::from_status(StatusCode::BAD_GATEWAY).with_details(json!({ "provider": "dashscope", "message": "拼图图片生成成功但未返回图片地址", })), ); } let mut images = Vec::with_capacity(image_urls.len()); for image_url in image_urls .into_iter() .take(candidate_count.clamp(1, 2) as usize) { images.push(download_puzzle_remote_image(http_client, image_url.as_str()).await?); } return Ok(PuzzleGeneratedImages { task_id, images }); } if matches!(task_status.as_str(), "FAILED" | "UNKNOWN") { return Err(map_puzzle_dashscope_upstream_error( poll_text.as_str(), "拼图图片生成任务失败", )); } sleep(Duration::from_secs(2)).await; } Err( AppError::from_status(StatusCode::BAD_GATEWAY).with_details(json!({ "provider": "dashscope", "message": "拼图图片生成超时或未返回图片地址", })), ) } async fn download_puzzle_remote_image( http_client: &reqwest::Client, image_url: &str, ) -> Result { let response = http_client.get(image_url).send().await.map_err(|error| { map_puzzle_dashscope_request_error(format!("下载拼图正式图片失败:{error}")) })?; let status = response.status(); let content_type = response .headers() .get(reqwest::header::CONTENT_TYPE) .and_then(|value| value.to_str().ok()) .unwrap_or("image/jpeg") .to_string(); let bytes = response.bytes().await.map_err(|error| { map_puzzle_dashscope_request_error(format!("读取拼图正式图片内容失败:{error}")) })?; if !status.is_success() { return Err( AppError::from_status(StatusCode::BAD_GATEWAY).with_details(json!({ "provider": "dashscope", "message": "下载拼图正式图片失败", "status": status.as_u16(), })), ); } let mime_type = normalize_puzzle_downloaded_image_mime_type(content_type.as_str()); Ok(PuzzleDownloadedImage { extension: puzzle_mime_to_extension(mime_type.as_str()).to_string(), mime_type, bytes: bytes.to_vec(), }) } async fn persist_puzzle_generated_asset( state: &AppState, owner_user_id: &str, session_id: &str, level_name: &str, candidate_id: &str, task_id: &str, image: PuzzleDownloadedImage, generated_at_micros: i64, ) -> Result { let oss_client = state.oss_client().ok_or_else(|| { AppError::from_status(StatusCode::SERVICE_UNAVAILABLE).with_details(json!({ "provider": "aliyun-oss", "reason": "OSS 未完成环境变量配置", })) })?; let http_client = reqwest::Client::new(); let asset_id = format!("asset-{generated_at_micros}"); let put_result = oss_client .put_object( &http_client, OssPutObjectRequest { prefix: LegacyAssetPrefix::PuzzleAssets, path_segments: vec![ sanitize_path_segment(session_id, "session"), sanitize_path_segment(level_name, "puzzle"), sanitize_path_segment(candidate_id, "candidate"), asset_id.clone(), ], file_name: format!("image.{}", image.extension), content_type: Some(image.mime_type.clone()), access: OssObjectAccess::Private, metadata: build_puzzle_asset_metadata(owner_user_id, session_id, candidate_id), body: image.bytes, }, ) .await .map_err(map_puzzle_asset_oss_error)?; let head = oss_client .head_object( &http_client, OssHeadObjectRequest { object_key: put_result.object_key.clone(), }, ) .await .map_err(map_puzzle_asset_oss_error)?; let asset_object = state .spacetime_client() .confirm_asset_object( build_asset_object_upsert_input( generate_asset_object_id(generated_at_micros), head.bucket, head.object_key, AssetObjectAccessPolicy::Private, head.content_type.or(Some(image.mime_type)), head.content_length, head.etag, "puzzle_cover_image".to_string(), Some(task_id.to_string()), Some(owner_user_id.to_string()), None, Some(session_id.to_string()), generated_at_micros, ) .map_err(map_puzzle_asset_field_error)?, ) .await .map_err(map_puzzle_asset_spacetime_error)?; state .spacetime_client() .bind_asset_object_to_entity( build_asset_entity_binding_input( generate_asset_binding_id(generated_at_micros), asset_object.asset_object_id, PUZZLE_ENTITY_KIND.to_string(), session_id.to_string(), candidate_id.to_string(), "puzzle_cover_image".to_string(), Some(owner_user_id.to_string()), None, generated_at_micros, ) .map_err(map_puzzle_asset_field_error)?, ) .await .map_err(map_puzzle_asset_spacetime_error)?; Ok(GeneratedPuzzleAssetResponse { image_src: put_result.legacy_public_path, asset_id, }) } fn build_puzzle_image_prompt(level_name: &str, prompt: &str) -> String { format!( "生成一张适合做正方形拼图关卡的高清插画。关卡名:{level_name}。画面要求:{prompt}。必须有清晰主体、丰富但不混乱的区域层次、适合被切成 3x3 或 4x4 拼图块,避免文字、水印、边框和 UI 元素。" ) } fn build_puzzle_asset_metadata( owner_user_id: &str, session_id: &str, candidate_id: &str, ) -> BTreeMap { BTreeMap::from([ ("asset_kind".to_string(), "puzzle_cover_image".to_string()), ("owner_user_id".to_string(), owner_user_id.to_string()), ("entity_kind".to_string(), PUZZLE_ENTITY_KIND.to_string()), ("entity_id".to_string(), session_id.to_string()), ("slot".to_string(), candidate_id.to_string()), ]) } fn parse_puzzle_json_payload(raw_text: &str, fallback_message: &str) -> Result { serde_json::from_str::(raw_text).map_err(|error| { AppError::from_status(StatusCode::BAD_GATEWAY).with_details(json!({ "provider": "dashscope", "message": format!("{fallback_message}:{error}"), })) }) } fn extract_puzzle_task_id(payload: &Value) -> Option { find_first_puzzle_string_by_key(payload, "task_id") } fn extract_puzzle_image_urls(payload: &Value) -> Vec { let mut urls = Vec::new(); collect_puzzle_strings_by_key(payload, "image", &mut urls); collect_puzzle_strings_by_key(payload, "url", &mut urls); let mut deduped = Vec::new(); for url in urls { if !deduped.contains(&url) { deduped.push(url); } } deduped } fn find_first_puzzle_string_by_key(payload: &Value, target_key: &str) -> Option { let mut results = Vec::new(); collect_puzzle_strings_by_key(payload, target_key, &mut results); results.into_iter().next() } fn collect_puzzle_strings_by_key(payload: &Value, target_key: &str, results: &mut Vec) { match payload { Value::Array(entries) => { for entry in entries { collect_puzzle_strings_by_key(entry, target_key, results); } } Value::Object(object) => { for (key, value) in object { if key == target_key && let Some(text) = value.as_str() { results.push(text.to_string()); } collect_puzzle_strings_by_key(value, target_key, results); } } _ => {} } } fn normalize_puzzle_downloaded_image_mime_type(content_type: &str) -> String { let mime_type = content_type .split(';') .next() .map(str::trim) .unwrap_or("image/jpeg"); match mime_type { "image/png" | "image/webp" | "image/jpeg" | "image/jpg" | "image/gif" => { mime_type.to_string() } _ => "image/jpeg".to_string(), } } fn puzzle_mime_to_extension(mime_type: &str) -> &str { match mime_type { "image/png" => "png", "image/webp" => "webp", "image/gif" => "gif", _ => "jpg", } } fn map_puzzle_dashscope_request_error(message: String) -> AppError { AppError::from_status(StatusCode::BAD_GATEWAY).with_details(json!({ "provider": "dashscope", "message": message, })) } fn map_puzzle_dashscope_upstream_error(raw_text: &str, fallback_message: &str) -> AppError { AppError::from_status(StatusCode::BAD_GATEWAY).with_details(json!({ "provider": "dashscope", "message": parse_puzzle_api_error_message(raw_text, fallback_message), })) } fn parse_puzzle_api_error_message(raw_text: &str, fallback_message: &str) -> String { let trimmed = raw_text.trim(); if trimmed.is_empty() { return fallback_message.to_string(); } if let Ok(payload) = serde_json::from_str::(trimmed) && let Some(message) = find_first_puzzle_string_by_key(&payload, "message") { return message; } fallback_message.to_string() } fn map_puzzle_asset_oss_error(error: platform_oss::OssError) -> AppError { AppError::from_status(StatusCode::BAD_GATEWAY).with_details(json!({ "provider": "aliyun-oss", "message": error.to_string(), })) } fn map_puzzle_asset_spacetime_error(error: SpacetimeClientError) -> AppError { AppError::from_status(StatusCode::BAD_GATEWAY).with_details(json!({ "provider": "spacetimedb", "message": error.to_string(), })) } fn map_puzzle_asset_field_error(error: AssetObjectFieldError) -> AppError { AppError::from_status(StatusCode::INTERNAL_SERVER_ERROR).with_details(json!({ "provider": "asset-object", "message": error.to_string(), })) } fn sanitize_path_segment(value: &str, fallback: &str) -> String { let sanitized = value .trim() .chars() .map(|ch| { if ch.is_ascii_alphanumeric() || ('\u{4e00}'..='\u{9fff}').contains(&ch) { ch } else { '-' } }) .collect::() .trim_matches('-') .to_string(); if sanitized.is_empty() { fallback.to_string() } else { sanitized } } fn current_utc_micros() -> i64 { let duration = SystemTime::now() .duration_since(UNIX_EPOCH) .unwrap_or_default(); (duration.as_secs() as i64) * 1_000_000 + i64::from(duration.subsec_micros()) }