use super::*; pub type BarkBattleDraftCreateRecordInput = BarkBattleDraftCreateInput; pub type BarkBattleDraftConfigUpsertRecordInput = BarkBattleDraftConfigUpsertInput; pub type BarkBattleWorkPublishRecordInput = BarkBattleWorkPublishInput; pub type BarkBattleRunStartRecordInput = BarkBattleRunStartInput; pub type BarkBattleRunFinishRecordInput = BarkBattleRunFinishInput; impl SpacetimeClient { pub async fn create_bark_battle_draft( &self, input: BarkBattleDraftCreateRecordInput, ) -> Result { self.call_after_connect(move |connection, sender| { connection .procedures() .create_bark_battle_draft_then(input, move |_, result| { let mapped = result .map_err(|error| SpacetimeClientError::Procedure(error.to_string())) .and_then(map_bark_battle_draft_config_procedure_result); send_once(&sender, mapped); }); }) .await } pub async fn update_bark_battle_draft_config( &self, input: BarkBattleDraftConfigUpsertRecordInput, ) -> Result { self.call_after_connect(move |connection, sender| { connection .procedures() .update_bark_battle_draft_config_then(input, move |_, result| { let mapped = result .map_err(|error| SpacetimeClientError::Procedure(error.to_string())) .and_then(map_bark_battle_draft_config_procedure_result); send_once(&sender, mapped); }); }) .await } pub async fn publish_bark_battle_work( &self, input: BarkBattleWorkPublishRecordInput, ) -> Result { self.call_after_connect(move |connection, sender| { connection .procedures() .publish_bark_battle_work_then(input, move |_, result| { let mapped = result .map_err(|error| SpacetimeClientError::Procedure(error.to_string())) .and_then(map_bark_battle_runtime_config_procedure_result); send_once(&sender, mapped); }); }) .await } pub async fn get_bark_battle_runtime_config( &self, work_id: String, owner_user_id: Option, ) -> Result { let input = BarkBattleRuntimeConfigGetInput { work_id, owner_user_id, }; self.call_after_connect(move |connection, sender| { connection .procedures() .get_bark_battle_runtime_config_then(input, move |_, result| { let mapped = result .map_err(|error| SpacetimeClientError::Procedure(error.to_string())) .and_then(map_bark_battle_runtime_config_procedure_result); send_once(&sender, mapped); }); }) .await } pub async fn start_bark_battle_run( &self, input: BarkBattleRunStartRecordInput, ) -> Result { self.call_after_connect(move |connection, sender| { connection .procedures() .start_bark_battle_run_then(input, move |_, result| { let mapped = result .map_err(|error| SpacetimeClientError::Procedure(error.to_string())) .and_then(map_bark_battle_run_procedure_result); send_once(&sender, mapped); }); }) .await } pub async fn finish_bark_battle_run( &self, input: BarkBattleRunFinishRecordInput, ) -> Result { self.call_after_connect(move |connection, sender| { connection .procedures() .finish_bark_battle_run_then(input, move |_, result| { let mapped = result .map_err(|error| SpacetimeClientError::Procedure(error.to_string())) .and_then(map_bark_battle_run_procedure_result); send_once(&sender, mapped); }); }) .await } pub async fn get_bark_battle_run( &self, run_id: String, owner_user_id: String, ) -> Result { let input = BarkBattleRunGetInput { run_id, owner_user_id, }; self.call_after_connect(move |connection, sender| { connection .procedures() .get_bark_battle_run_then(input, move |_, result| { let mapped = result .map_err(|error| SpacetimeClientError::Procedure(error.to_string())) .and_then(map_bark_battle_run_procedure_result); send_once(&sender, mapped); }); }) .await } }