import { replaceRuntimeSessionRawGameState, syncRawGameState, } from './RpgRuntimeSessionDomain.js'; /** * RPG runtime snapshot 同步入口。 * 工作包 G 后 rawGameState 的回写与替换都统一从新域目录输出。 */ export { replaceRuntimeSessionRawGameState, syncRawGameState }; export const syncRpgRuntimeSnapshot = syncRawGameState; export const replaceRpgRuntimeSessionRawGameState = replaceRuntimeSessionRawGameState;