use module_puzzle::{ PUZZLE_MAX_TAG_COUNT, PuzzleAgentMessageFinalizeInput, PuzzleAgentMessageKind, PuzzleAgentMessageRole, PuzzleAgentMessageSnapshot, PuzzleAgentSessionCreateInput, PuzzleAgentSessionGetInput, PuzzleAgentSessionProcedureResult, PuzzleAgentSessionSnapshot, PuzzleAgentStage, PuzzleAnchorPack, PuzzleDraftCompileInput, PuzzleGeneratedImageCandidate, PuzzleGeneratedImagesSaveInput, PuzzlePublicationStatus, PuzzlePublishInput, PuzzleResultDraft, PuzzleRunDragInput, PuzzleRunGetInput, PuzzleRunNextLevelInput, PuzzleRunProcedureResult, PuzzleRunSnapshot, PuzzleRunStartInput, PuzzleRunSwapInput, PuzzleRuntimeLevelStatus, PuzzleSelectCoverImageInput, PuzzleWorkDeleteInput, PuzzleWorkGetInput, PuzzleWorkProcedureResult, PuzzleWorkProfile, PuzzleWorkUpsertInput, PuzzleWorksListInput, PuzzleWorksProcedureResult, apply_publish_overrides_to_draft, apply_selected_candidate, build_result_preview, compile_result_draft, create_work_profile, infer_anchor_pack, normalize_theme_tags, publish_work_profile, resolve_puzzle_grid_size, select_next_profile, start_run, swap_pieces, }; use serde_json::from_str as json_from_str; use serde_json::to_string as json_to_string; use spacetimedb::{ProcedureContext, Table, Timestamp, TxContext}; /// 拼图 Agent session 真相表。 /// 当前只保存结构化字段与 JSON 草稿,不提前拆出更多编辑态子表。 #[spacetimedb::table( accessor = puzzle_agent_session, index(accessor = by_puzzle_agent_session_owner_user_id, btree(columns = [owner_user_id])) )] pub struct PuzzleAgentSessionRow { #[primary_key] session_id: String, owner_user_id: String, seed_text: String, current_turn: u32, progress_percent: u32, stage: PuzzleAgentStage, anchor_pack_json: String, draft_json: Option, last_assistant_reply: Option, published_profile_id: Option, created_at: Timestamp, updated_at: Timestamp, } /// 拼图 Agent 消息真相表。 #[spacetimedb::table( accessor = puzzle_agent_message, index(accessor = by_puzzle_agent_message_session_id, btree(columns = [session_id])) )] pub struct PuzzleAgentMessageRow { #[primary_key] message_id: String, session_id: String, role: PuzzleAgentMessageRole, kind: PuzzleAgentMessageKind, text: String, created_at: Timestamp, } /// 已发布与草稿作品统一作品表。 #[spacetimedb::table( accessor = puzzle_work_profile, index(accessor = by_puzzle_work_owner_user_id, btree(columns = [owner_user_id])), index(accessor = by_puzzle_work_publication_status, btree(columns = [publication_status])) )] pub struct PuzzleWorkProfileRow { #[primary_key] profile_id: String, work_id: String, owner_user_id: String, source_session_id: Option, author_display_name: String, level_name: String, summary: String, theme_tags_json: String, cover_image_src: Option, cover_asset_id: Option, publication_status: PuzzlePublicationStatus, play_count: u32, anchor_pack_json: String, publish_ready: bool, created_at: Timestamp, updated_at: Timestamp, published_at: Option, } /// 运行态 run 快照表。 #[spacetimedb::table( accessor = puzzle_runtime_run, index(accessor = by_puzzle_runtime_run_owner_user_id, btree(columns = [owner_user_id])) )] pub struct PuzzleRuntimeRunRow { #[primary_key] run_id: String, owner_user_id: String, entry_profile_id: String, current_profile_id: String, cleared_level_count: u32, current_level_index: u32, current_grid_size: u32, played_profile_ids_json: String, previous_level_tags_json: String, snapshot_json: String, created_at: Timestamp, updated_at: Timestamp, } #[spacetimedb::procedure] pub fn create_puzzle_agent_session( ctx: &mut ProcedureContext, input: PuzzleAgentSessionCreateInput, ) -> PuzzleAgentSessionProcedureResult { match ctx.try_with_tx(|tx| create_puzzle_agent_session_tx(tx, input.clone())) { Ok(session) => PuzzleAgentSessionProcedureResult { ok: true, session_json: Some(serialize_json(&session)), error_message: None, }, Err(message) => PuzzleAgentSessionProcedureResult { ok: false, session_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn get_puzzle_agent_session( ctx: &mut ProcedureContext, input: PuzzleAgentSessionGetInput, ) -> PuzzleAgentSessionProcedureResult { match ctx.try_with_tx(|tx| get_puzzle_agent_session_tx(tx, input.clone())) { Ok(session) => PuzzleAgentSessionProcedureResult { ok: true, session_json: Some(serialize_json(&session)), error_message: None, }, Err(message) => PuzzleAgentSessionProcedureResult { ok: false, session_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn submit_puzzle_agent_message( ctx: &mut ProcedureContext, input: module_puzzle::PuzzleAgentMessageSubmitInput, ) -> PuzzleAgentSessionProcedureResult { match ctx.try_with_tx(|tx| submit_puzzle_agent_message_tx(tx, input.clone())) { Ok(session) => PuzzleAgentSessionProcedureResult { ok: true, session_json: Some(serialize_json(&session)), error_message: None, }, Err(message) => PuzzleAgentSessionProcedureResult { ok: false, session_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn finalize_puzzle_agent_message_turn( ctx: &mut ProcedureContext, input: PuzzleAgentMessageFinalizeInput, ) -> PuzzleAgentSessionProcedureResult { match ctx.try_with_tx(|tx| finalize_puzzle_agent_message_turn_tx(tx, input.clone())) { Ok(session) => PuzzleAgentSessionProcedureResult { ok: true, session_json: Some(serialize_json(&session)), error_message: None, }, Err(message) => PuzzleAgentSessionProcedureResult { ok: false, session_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn compile_puzzle_agent_draft( ctx: &mut ProcedureContext, input: PuzzleDraftCompileInput, ) -> PuzzleAgentSessionProcedureResult { match ctx.try_with_tx(|tx| compile_puzzle_agent_draft_tx(tx, input.clone())) { Ok(session) => PuzzleAgentSessionProcedureResult { ok: true, session_json: Some(serialize_json(&session)), error_message: None, }, Err(message) => PuzzleAgentSessionProcedureResult { ok: false, session_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn save_puzzle_generated_images( ctx: &mut ProcedureContext, input: PuzzleGeneratedImagesSaveInput, ) -> PuzzleAgentSessionProcedureResult { match ctx.try_with_tx(|tx| save_puzzle_generated_images_tx(tx, input.clone())) { Ok(session) => PuzzleAgentSessionProcedureResult { ok: true, session_json: Some(serialize_json(&session)), error_message: None, }, Err(message) => PuzzleAgentSessionProcedureResult { ok: false, session_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn select_puzzle_cover_image( ctx: &mut ProcedureContext, input: PuzzleSelectCoverImageInput, ) -> PuzzleAgentSessionProcedureResult { match ctx.try_with_tx(|tx| select_puzzle_cover_image_tx(tx, input.clone())) { Ok(session) => PuzzleAgentSessionProcedureResult { ok: true, session_json: Some(serialize_json(&session)), error_message: None, }, Err(message) => PuzzleAgentSessionProcedureResult { ok: false, session_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn publish_puzzle_work( ctx: &mut ProcedureContext, input: PuzzlePublishInput, ) -> PuzzleWorkProcedureResult { match ctx.try_with_tx(|tx| publish_puzzle_work_tx(tx, input.clone())) { Ok(item) => PuzzleWorkProcedureResult { ok: true, item_json: Some(serialize_json(&item)), error_message: None, }, Err(message) => PuzzleWorkProcedureResult { ok: false, item_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn list_puzzle_works( ctx: &mut ProcedureContext, input: PuzzleWorksListInput, ) -> PuzzleWorksProcedureResult { match ctx.try_with_tx(|tx| list_puzzle_works_tx(tx, input.clone())) { Ok(items) => PuzzleWorksProcedureResult { ok: true, items_json: Some(serialize_json(&items)), error_message: None, }, Err(message) => PuzzleWorksProcedureResult { ok: false, items_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn get_puzzle_work_detail( ctx: &mut ProcedureContext, input: PuzzleWorkGetInput, ) -> PuzzleWorkProcedureResult { match ctx.try_with_tx(|tx| get_puzzle_work_detail_tx(tx, input.clone())) { Ok(item) => PuzzleWorkProcedureResult { ok: true, item_json: Some(serialize_json(&item)), error_message: None, }, Err(message) => PuzzleWorkProcedureResult { ok: false, item_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn update_puzzle_work( ctx: &mut ProcedureContext, input: PuzzleWorkUpsertInput, ) -> PuzzleWorkProcedureResult { match ctx.try_with_tx(|tx| update_puzzle_work_tx(tx, input.clone())) { Ok(item) => PuzzleWorkProcedureResult { ok: true, item_json: Some(serialize_json(&item)), error_message: None, }, Err(message) => PuzzleWorkProcedureResult { ok: false, item_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn delete_puzzle_work( ctx: &mut ProcedureContext, input: PuzzleWorkDeleteInput, ) -> PuzzleWorksProcedureResult { match ctx.try_with_tx(|tx| delete_puzzle_work_tx(tx, input.clone())) { Ok(items) => PuzzleWorksProcedureResult { ok: true, items_json: Some(serialize_json(&items)), error_message: None, }, Err(message) => PuzzleWorksProcedureResult { ok: false, items_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn list_puzzle_gallery(ctx: &mut ProcedureContext) -> PuzzleWorksProcedureResult { match ctx.try_with_tx(|tx| list_puzzle_gallery_tx(tx)) { Ok(items) => PuzzleWorksProcedureResult { ok: true, items_json: Some(serialize_json(&items)), error_message: None, }, Err(message) => PuzzleWorksProcedureResult { ok: false, items_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn get_puzzle_gallery_detail( ctx: &mut ProcedureContext, input: PuzzleWorkGetInput, ) -> PuzzleWorkProcedureResult { match ctx.try_with_tx(|tx| get_puzzle_gallery_detail_tx(tx, input.clone())) { Ok(item) => PuzzleWorkProcedureResult { ok: true, item_json: Some(serialize_json(&item)), error_message: None, }, Err(message) => PuzzleWorkProcedureResult { ok: false, item_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn start_puzzle_run( ctx: &mut ProcedureContext, input: PuzzleRunStartInput, ) -> PuzzleRunProcedureResult { match ctx.try_with_tx(|tx| start_puzzle_run_tx(tx, input.clone())) { Ok(run) => PuzzleRunProcedureResult { ok: true, run_json: Some(serialize_json(&run)), error_message: None, }, Err(message) => PuzzleRunProcedureResult { ok: false, run_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn get_puzzle_run( ctx: &mut ProcedureContext, input: PuzzleRunGetInput, ) -> PuzzleRunProcedureResult { match ctx.try_with_tx(|tx| get_puzzle_run_tx(tx, input.clone())) { Ok(run) => PuzzleRunProcedureResult { ok: true, run_json: Some(serialize_json(&run)), error_message: None, }, Err(message) => PuzzleRunProcedureResult { ok: false, run_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn swap_puzzle_pieces( ctx: &mut ProcedureContext, input: PuzzleRunSwapInput, ) -> PuzzleRunProcedureResult { match ctx.try_with_tx(|tx| swap_puzzle_pieces_tx(tx, input.clone())) { Ok(run) => PuzzleRunProcedureResult { ok: true, run_json: Some(serialize_json(&run)), error_message: None, }, Err(message) => PuzzleRunProcedureResult { ok: false, run_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn drag_puzzle_piece_or_group( ctx: &mut ProcedureContext, input: PuzzleRunDragInput, ) -> PuzzleRunProcedureResult { match ctx.try_with_tx(|tx| drag_puzzle_piece_or_group_tx(tx, input.clone())) { Ok(run) => PuzzleRunProcedureResult { ok: true, run_json: Some(serialize_json(&run)), error_message: None, }, Err(message) => PuzzleRunProcedureResult { ok: false, run_json: None, error_message: Some(message), }, } } #[spacetimedb::procedure] pub fn advance_puzzle_next_level( ctx: &mut ProcedureContext, input: PuzzleRunNextLevelInput, ) -> PuzzleRunProcedureResult { match ctx.try_with_tx(|tx| advance_puzzle_next_level_tx(tx, input.clone())) { Ok(run) => PuzzleRunProcedureResult { ok: true, run_json: Some(serialize_json(&run)), error_message: None, }, Err(message) => PuzzleRunProcedureResult { ok: false, run_json: None, error_message: Some(message), }, } } fn create_puzzle_agent_session_tx( ctx: &TxContext, input: PuzzleAgentSessionCreateInput, ) -> Result { ensure_session_missing(ctx, &input.session_id)?; ensure_message_missing(ctx, &input.welcome_message_id)?; let created_at = Timestamp::from_micros_since_unix_epoch(input.created_at_micros); let anchor_pack = infer_anchor_pack(&input.seed_text, Some(&input.seed_text)); ctx.db.puzzle_agent_session().insert(PuzzleAgentSessionRow { session_id: input.session_id.clone(), owner_user_id: input.owner_user_id.clone(), seed_text: input.seed_text.clone(), current_turn: 1, progress_percent: 18, stage: PuzzleAgentStage::CollectingAnchors, anchor_pack_json: serialize_json(&anchor_pack), draft_json: None, last_assistant_reply: Some(input.welcome_message_text.clone()), published_profile_id: None, created_at, updated_at: created_at, }); ctx.db.puzzle_agent_message().insert(PuzzleAgentMessageRow { message_id: input.welcome_message_id, session_id: input.session_id.clone(), role: PuzzleAgentMessageRole::Assistant, kind: PuzzleAgentMessageKind::Chat, text: input.welcome_message_text, created_at, }); get_puzzle_agent_session_tx( ctx, PuzzleAgentSessionGetInput { session_id: input.session_id, owner_user_id: input.owner_user_id, }, ) } fn get_puzzle_agent_session_tx( ctx: &TxContext, input: PuzzleAgentSessionGetInput, ) -> Result { let row = get_owned_session_row(ctx, &input.session_id, &input.owner_user_id)?; build_puzzle_agent_session_snapshot(ctx, &row) } fn submit_puzzle_agent_message_tx( ctx: &TxContext, input: module_puzzle::PuzzleAgentMessageSubmitInput, ) -> Result { get_owned_session_row(ctx, &input.session_id, &input.owner_user_id)?; ensure_message_missing(ctx, &input.user_message_id)?; let submitted_at = Timestamp::from_micros_since_unix_epoch(input.submitted_at_micros); ctx.db.puzzle_agent_message().insert(PuzzleAgentMessageRow { message_id: input.user_message_id.clone(), session_id: input.session_id.clone(), role: PuzzleAgentMessageRole::User, kind: PuzzleAgentMessageKind::Chat, text: input.user_message_text.clone(), created_at: submitted_at, }); get_puzzle_agent_session_tx( ctx, PuzzleAgentSessionGetInput { session_id: input.session_id, owner_user_id: input.owner_user_id, }, ) } fn finalize_puzzle_agent_message_turn_tx( ctx: &TxContext, input: PuzzleAgentMessageFinalizeInput, ) -> Result { let row = get_owned_session_row(ctx, &input.session_id, &input.owner_user_id)?; let updated_at = Timestamp::from_micros_since_unix_epoch(input.updated_at_micros); if let Some(error_message) = input .error_message .as_deref() .map(str::trim) .filter(|value| !value.is_empty()) { replace_puzzle_agent_session( ctx, &row, PuzzleAgentSessionRow { session_id: row.session_id.clone(), owner_user_id: row.owner_user_id.clone(), seed_text: row.seed_text.clone(), current_turn: row.current_turn, progress_percent: row.progress_percent, stage: row.stage, anchor_pack_json: row.anchor_pack_json.clone(), draft_json: row.draft_json.clone(), last_assistant_reply: row.last_assistant_reply.clone(), published_profile_id: row.published_profile_id.clone(), created_at: row.created_at, updated_at, }, ); return Err(error_message.to_string()); } let assistant_message_id = input .assistant_message_id .as_deref() .map(str::trim) .filter(|value| !value.is_empty()) .ok_or_else(|| "拼图 assistant_message_id 不能为空".to_string())? .to_string(); let assistant_reply_text = input .assistant_reply_text .as_deref() .map(str::trim) .filter(|value| !value.is_empty()) .ok_or_else(|| "拼图 assistant_reply_text 不能为空".to_string())? .to_string(); ensure_message_missing(ctx, &assistant_message_id)?; let next_anchor_pack = deserialize_anchor_pack(&input.anchor_pack_json)?; ctx.db.puzzle_agent_message().insert(PuzzleAgentMessageRow { message_id: assistant_message_id, session_id: input.session_id.clone(), role: PuzzleAgentMessageRole::Assistant, kind: PuzzleAgentMessageKind::Chat, text: assistant_reply_text.clone(), created_at: updated_at, }); replace_puzzle_agent_session( ctx, &row, PuzzleAgentSessionRow { session_id: row.session_id.clone(), owner_user_id: row.owner_user_id.clone(), seed_text: row.seed_text.clone(), current_turn: row.current_turn.saturating_add(1), progress_percent: input.progress_percent.min(100), stage: input.stage, anchor_pack_json: serialize_json(&next_anchor_pack), draft_json: row.draft_json.clone(), last_assistant_reply: Some(assistant_reply_text), published_profile_id: row.published_profile_id.clone(), created_at: row.created_at, updated_at, }, ); get_puzzle_agent_session_tx( ctx, PuzzleAgentSessionGetInput { session_id: input.session_id, owner_user_id: input.owner_user_id, }, ) } fn compile_puzzle_agent_draft_tx( ctx: &TxContext, input: PuzzleDraftCompileInput, ) -> Result { let row = get_owned_session_row(ctx, &input.session_id, &input.owner_user_id)?; let anchor_pack = deserialize_anchor_pack(&row.anchor_pack_json)?; let messages = list_session_messages(ctx, &row.session_id); let draft = compile_result_draft(&anchor_pack, &messages); // 创作中心的拼图草稿卡只是 Agent session 的列表投影, // 每次编译结果页时同步 upsert,保证后续能按 source_session_id 恢复聊天。 upsert_puzzle_draft_work_profile( ctx, &row.session_id, &row.owner_user_id, &draft, input.compiled_at_micros, )?; let compiled_at = Timestamp::from_micros_since_unix_epoch(input.compiled_at_micros); replace_puzzle_agent_session( ctx, &row, PuzzleAgentSessionRow { session_id: row.session_id.clone(), owner_user_id: row.owner_user_id.clone(), seed_text: row.seed_text.clone(), current_turn: row.current_turn, progress_percent: 88, stage: PuzzleAgentStage::DraftReady, anchor_pack_json: serialize_json(&anchor_pack), draft_json: Some(serialize_json(&draft)), last_assistant_reply: Some( "拼图结果页草稿已经生成,可以开始出图并确认标签。".to_string(), ), published_profile_id: row.published_profile_id.clone(), created_at: row.created_at, updated_at: compiled_at, }, ); append_system_message( ctx, &row.session_id, input.compiled_at_micros, "拼图结果页草稿已生成。", )?; get_puzzle_agent_session_tx( ctx, PuzzleAgentSessionGetInput { session_id: input.session_id, owner_user_id: input.owner_user_id, }, ) } fn save_puzzle_generated_images_tx( ctx: &TxContext, input: PuzzleGeneratedImagesSaveInput, ) -> Result { let row = get_owned_session_row(ctx, &input.session_id, &input.owner_user_id)?; let mut draft = deserialize_draft_required(&row.draft_json)?; let candidates: Vec = json_from_str(&input.candidates_json) .map_err(|error| format!("拼图候选图 JSON 非法: {error}"))?; if candidates.is_empty() { return Err("拼图候选图不能为空".to_string()); } append_generated_candidates(&mut draft, candidates); draft.generation_status = "ready".to_string(); if let Some(selected) = draft .candidates .iter() .find(|entry| entry.selected) .cloned() { draft.selected_candidate_id = Some(selected.candidate_id); draft.cover_image_src = Some(selected.image_src); draft.cover_asset_id = Some(selected.asset_id); } let saved_at = Timestamp::from_micros_since_unix_epoch(input.saved_at_micros); let next_stage = if build_result_preview(&draft, Some("创作者")).publish_ready { PuzzleAgentStage::ReadyToPublish } else { PuzzleAgentStage::ImageRefining }; // 结果页草稿封面和候选图发生变化后,草稿卡需要同步刷新。 upsert_puzzle_draft_work_profile( ctx, &row.session_id, &row.owner_user_id, &draft, input.saved_at_micros, )?; replace_puzzle_agent_session( ctx, &row, PuzzleAgentSessionRow { session_id: row.session_id.clone(), owner_user_id: row.owner_user_id.clone(), seed_text: row.seed_text.clone(), current_turn: row.current_turn, progress_percent: 94, stage: next_stage, anchor_pack_json: row.anchor_pack_json.clone(), draft_json: Some(serialize_json(&draft)), last_assistant_reply: Some("候选图已经生成,请选择正式拼图图片。".to_string()), published_profile_id: row.published_profile_id.clone(), created_at: row.created_at, updated_at: saved_at, }, ); get_puzzle_agent_session_tx( ctx, PuzzleAgentSessionGetInput { session_id: input.session_id, owner_user_id: input.owner_user_id, }, ) } fn select_puzzle_cover_image_tx( ctx: &TxContext, input: PuzzleSelectCoverImageInput, ) -> Result { let row = get_owned_session_row(ctx, &input.session_id, &input.owner_user_id)?; let draft = deserialize_draft_required(&row.draft_json)?; let draft = apply_selected_candidate(draft, &input.candidate_id).map_err(|error| error.to_string())?; let selected_at = Timestamp::from_micros_since_unix_epoch(input.selected_at_micros); let next_stage = if build_result_preview(&draft, Some("创作者")).publish_ready { PuzzleAgentStage::ReadyToPublish } else { PuzzleAgentStage::ImageRefining }; // 选定正式封面后,创作中心草稿卡要立即反映最新正式图。 upsert_puzzle_draft_work_profile( ctx, &row.session_id, &row.owner_user_id, &draft, input.selected_at_micros, )?; replace_puzzle_agent_session( ctx, &row, PuzzleAgentSessionRow { session_id: row.session_id.clone(), owner_user_id: row.owner_user_id.clone(), seed_text: row.seed_text.clone(), current_turn: row.current_turn, progress_percent: 96, stage: next_stage, anchor_pack_json: row.anchor_pack_json.clone(), draft_json: Some(serialize_json(&draft)), last_assistant_reply: Some("正式拼图图片已确定,可以准备发布。".to_string()), published_profile_id: row.published_profile_id.clone(), created_at: row.created_at, updated_at: selected_at, }, ); get_puzzle_agent_session_tx( ctx, PuzzleAgentSessionGetInput { session_id: input.session_id, owner_user_id: input.owner_user_id, }, ) } fn publish_puzzle_work_tx( ctx: &TxContext, input: PuzzlePublishInput, ) -> Result { let row = get_owned_session_row(ctx, &input.session_id, &input.owner_user_id)?; let draft = deserialize_draft_required(&row.draft_json)?; let draft = apply_publish_overrides_to_draft( &draft, input.level_name.clone(), input.summary.clone(), input.theme_tags.clone(), ) .map_err(|error| error.to_string())?; let (work_id, profile_id) = build_puzzle_work_ids_from_session_id(&input.session_id); let mut profile = create_work_profile( work_id, profile_id, input.owner_user_id.clone(), Some(input.session_id.clone()), input.author_display_name.clone(), &draft, input.published_at_micros, ) .map_err(|error| error.to_string())?; profile = publish_work_profile(profile, &draft, input.published_at_micros) .map_err(|error| error.to_string())?; upsert_puzzle_work_profile(ctx, profile.clone())?; replace_puzzle_agent_session( ctx, &row, PuzzleAgentSessionRow { session_id: row.session_id.clone(), owner_user_id: row.owner_user_id.clone(), seed_text: row.seed_text.clone(), current_turn: row.current_turn, progress_percent: 100, stage: PuzzleAgentStage::Published, anchor_pack_json: row.anchor_pack_json.clone(), draft_json: Some(serialize_json(&draft)), last_assistant_reply: Some("拼图作品已经发布到广场。".to_string()), published_profile_id: Some(profile.profile_id.clone()), created_at: row.created_at, updated_at: Timestamp::from_micros_since_unix_epoch(input.published_at_micros), }, ); Ok(profile) } fn list_puzzle_works_tx( ctx: &TxContext, input: PuzzleWorksListInput, ) -> Result, String> { let mut items = ctx .db .puzzle_work_profile() .iter() .filter(|row| row.owner_user_id == input.owner_user_id) .map(|row| build_puzzle_work_profile_from_row(&row)) .collect::, _>>()?; items.sort_by(|left, right| right.updated_at_micros.cmp(&left.updated_at_micros)); Ok(items) } fn get_puzzle_work_detail_tx( ctx: &TxContext, input: PuzzleWorkGetInput, ) -> Result { let row = ctx .db .puzzle_work_profile() .profile_id() .find(&input.profile_id) .ok_or_else(|| "拼图作品不存在".to_string())?; build_puzzle_work_profile_from_row(&row) } fn update_puzzle_work_tx( ctx: &TxContext, input: PuzzleWorkUpsertInput, ) -> Result { let row = ctx .db .puzzle_work_profile() .profile_id() .find(&input.profile_id) .ok_or_else(|| "拼图作品不存在".to_string())?; if row.owner_user_id != input.owner_user_id { return Err("无权修改该拼图作品".to_string()); } let theme_tags = normalize_theme_tags(input.theme_tags); if theme_tags.is_empty() || theme_tags.len() > PUZZLE_MAX_TAG_COUNT { return Err("拼图标签数量不合法".to_string()); } let next_row = PuzzleWorkProfileRow { profile_id: row.profile_id.clone(), work_id: row.work_id.clone(), owner_user_id: row.owner_user_id.clone(), source_session_id: row.source_session_id.clone(), author_display_name: row.author_display_name.clone(), level_name: input.level_name, summary: input.summary, theme_tags_json: serialize_json(&theme_tags), cover_image_src: input.cover_image_src, cover_asset_id: input.cover_asset_id, publication_status: row.publication_status, play_count: row.play_count, anchor_pack_json: row.anchor_pack_json.clone(), publish_ready: row.publish_ready, created_at: row.created_at, updated_at: Timestamp::from_micros_since_unix_epoch(input.updated_at_micros), published_at: row.published_at, }; replace_puzzle_work_profile(ctx, &row, next_row); get_puzzle_work_detail_tx( ctx, PuzzleWorkGetInput { profile_id: input.profile_id, }, ) } fn delete_puzzle_work_tx( ctx: &TxContext, input: PuzzleWorkDeleteInput, ) -> Result, String> { let row = ctx .db .puzzle_work_profile() .profile_id() .find(&input.profile_id) .ok_or_else(|| "拼图作品不存在".to_string())?; if row.owner_user_id != input.owner_user_id { return Err("无权删除该拼图作品".to_string()); } // 删除作品时同步清理来源 Agent 会话和运行快照,保持创作页列表与运行态数据一致。 ctx.db .puzzle_work_profile() .profile_id() .delete(&row.profile_id); if let Some(session_id) = row.source_session_id.as_ref() { if let Some(session) = ctx.db.puzzle_agent_session().session_id().find(session_id) { ctx.db .puzzle_agent_session() .session_id() .delete(&session.session_id); } for message in ctx .db .puzzle_agent_message() .iter() .filter(|message| message.session_id == *session_id) .collect::>() { ctx.db .puzzle_agent_message() .message_id() .delete(&message.message_id); } } for run in ctx .db .puzzle_runtime_run() .iter() .filter(|run| { run.owner_user_id == input.owner_user_id && run.entry_profile_id == input.profile_id }) .collect::>() { ctx.db.puzzle_runtime_run().run_id().delete(&run.run_id); } list_puzzle_works_tx( ctx, PuzzleWorksListInput { owner_user_id: input.owner_user_id, }, ) } fn list_puzzle_gallery_tx(ctx: &TxContext) -> Result, String> { let mut items = ctx .db .puzzle_work_profile() .iter() .filter(|row| row.publication_status == PuzzlePublicationStatus::Published) .map(|row| build_puzzle_work_profile_from_row(&row)) .collect::, _>>()?; items.sort_by(|left, right| right.updated_at_micros.cmp(&left.updated_at_micros)); Ok(items) } fn get_puzzle_gallery_detail_tx( ctx: &TxContext, input: PuzzleWorkGetInput, ) -> Result { let row = ctx .db .puzzle_work_profile() .profile_id() .find(&input.profile_id) .ok_or_else(|| "拼图作品不存在".to_string())?; if row.publication_status != PuzzlePublicationStatus::Published { return Err("拼图作品尚未发布".to_string()); } build_puzzle_work_profile_from_row(&row) } fn start_puzzle_run_tx( ctx: &TxContext, input: PuzzleRunStartInput, ) -> Result { if ctx .db .puzzle_runtime_run() .run_id() .find(&input.run_id) .is_some() { return Err("拼图 run 已存在".to_string()); } let entry_profile_row = ctx .db .puzzle_work_profile() .profile_id() .find(&input.profile_id) .ok_or_else(|| "入口拼图作品不存在".to_string())?; if entry_profile_row.publication_status != PuzzlePublicationStatus::Published { return Err("入口拼图作品未发布".to_string()); } let entry_profile = build_puzzle_work_profile_from_row(&entry_profile_row)?; let mut run = start_run(input.run_id.clone(), &entry_profile, 0).map_err(|error| error.to_string())?; run.recommended_next_profile_id = select_next_profile( &entry_profile, &run.played_profile_ids, &list_published_puzzle_profiles(ctx)?, ) .map(|value| value.profile_id.clone()); increment_puzzle_profile_play_count(ctx, &entry_profile_row, input.started_at_micros); insert_puzzle_runtime_run(ctx, &run, &input.owner_user_id, input.started_at_micros)?; Ok(run) } fn get_puzzle_run_tx( ctx: &TxContext, input: PuzzleRunGetInput, ) -> Result { let row = get_owned_run_row(ctx, &input.run_id, &input.owner_user_id)?; deserialize_run(&row.snapshot_json) } fn swap_puzzle_pieces_tx( ctx: &TxContext, input: PuzzleRunSwapInput, ) -> Result { let row = get_owned_run_row(ctx, &input.run_id, &input.owner_user_id)?; let current_run = deserialize_run(&row.snapshot_json)?; let mut next_run = swap_pieces(¤t_run, &input.first_piece_id, &input.second_piece_id) .map_err(|error| error.to_string())?; refresh_next_profile_recommendation(ctx, &mut next_run)?; replace_puzzle_runtime_run(ctx, &row, &next_run, input.swapped_at_micros); Ok(next_run) } fn drag_puzzle_piece_or_group_tx( ctx: &TxContext, input: PuzzleRunDragInput, ) -> Result { let row = get_owned_run_row(ctx, &input.run_id, &input.owner_user_id)?; let current_run = deserialize_run(&row.snapshot_json)?; let mut next_run = module_puzzle::drag_piece_or_group( ¤t_run, &input.piece_id, input.target_row, input.target_col, ) .map_err(|error| error.to_string())?; refresh_next_profile_recommendation(ctx, &mut next_run)?; replace_puzzle_runtime_run(ctx, &row, &next_run, input.dragged_at_micros); Ok(next_run) } fn advance_puzzle_next_level_tx( ctx: &TxContext, input: PuzzleRunNextLevelInput, ) -> Result { let row = get_owned_run_row(ctx, &input.run_id, &input.owner_user_id)?; let current_run = deserialize_run(&row.snapshot_json)?; let current_level = current_run .current_level .as_ref() .ok_or_else(|| "拼图关卡不存在".to_string())?; if current_level.status != PuzzleRuntimeLevelStatus::Cleared { return Err("当前关卡尚未通关".to_string()); } let current_profile = build_puzzle_work_profile_from_row( &ctx.db .puzzle_work_profile() .profile_id() .find(¤t_level.profile_id) .ok_or_else(|| "当前拼图作品不存在".to_string())?, )?; let candidates = list_published_puzzle_profiles(ctx)?; let next_profile = select_next_profile( ¤t_profile, ¤t_run.played_profile_ids, &candidates, ) .ok_or_else(|| "没有可用的下一关候选".to_string())? .clone(); let mut next_run = module_puzzle::advance_next_level(¤t_run, &next_profile) .map_err(|error| error.to_string())?; next_run.recommended_next_profile_id = select_next_profile(&next_profile, &next_run.played_profile_ids, &candidates) .map(|value| value.profile_id.clone()); if let Some(next_profile_row) = ctx .db .puzzle_work_profile() .profile_id() .find(&next_profile.profile_id) { increment_puzzle_profile_play_count(ctx, &next_profile_row, input.advanced_at_micros); } replace_puzzle_runtime_run(ctx, &row, &next_run, input.advanced_at_micros); Ok(next_run) } fn build_puzzle_agent_session_snapshot( ctx: &TxContext, row: &PuzzleAgentSessionRow, ) -> Result { let anchor_pack = deserialize_anchor_pack(&row.anchor_pack_json)?; let draft = deserialize_optional_draft(&row.draft_json)?; let messages = list_session_messages(ctx, &row.session_id); let result_preview = draft .as_ref() .map(|value| build_result_preview(value, Some("创作者"))); Ok(PuzzleAgentSessionSnapshot { session_id: row.session_id.clone(), owner_user_id: row.owner_user_id.clone(), seed_text: row.seed_text.clone(), current_turn: row.current_turn, progress_percent: row.progress_percent, stage: row.stage, anchor_pack, draft, messages, last_assistant_reply: row.last_assistant_reply.clone(), published_profile_id: row.published_profile_id.clone(), suggested_actions: build_puzzle_suggested_actions(row.stage), result_preview, created_at_micros: row.created_at.to_micros_since_unix_epoch(), updated_at_micros: row.updated_at.to_micros_since_unix_epoch(), }) } fn build_puzzle_work_profile_from_row( row: &PuzzleWorkProfileRow, ) -> Result { Ok(PuzzleWorkProfile { work_id: row.work_id.clone(), profile_id: row.profile_id.clone(), owner_user_id: row.owner_user_id.clone(), source_session_id: row.source_session_id.clone(), author_display_name: row.author_display_name.clone(), level_name: row.level_name.clone(), summary: row.summary.clone(), theme_tags: deserialize_theme_tags(&row.theme_tags_json)?, cover_image_src: row.cover_image_src.clone(), cover_asset_id: row.cover_asset_id.clone(), publication_status: row.publication_status, updated_at_micros: row.updated_at.to_micros_since_unix_epoch(), published_at_micros: row .published_at .map(|value| value.to_micros_since_unix_epoch()), play_count: row.play_count, publish_ready: row.publish_ready, anchor_pack: deserialize_anchor_pack(&row.anchor_pack_json)?, }) } fn build_puzzle_work_ids_from_session_id(session_id: &str) -> (String, String) { let stable_suffix = session_id .strip_prefix("puzzle-session-") .unwrap_or(session_id); ( format!("puzzle-work-{stable_suffix}"), format!("puzzle-profile-{stable_suffix}"), ) } fn upsert_puzzle_draft_work_profile( ctx: &TxContext, session_id: &str, owner_user_id: &str, draft: &PuzzleResultDraft, updated_at_micros: i64, ) -> Result<(), String> { let (work_id, profile_id) = build_puzzle_work_ids_from_session_id(session_id); if let Some(existing) = ctx.db.puzzle_work_profile().profile_id().find(&profile_id) { if existing.publication_status == PuzzlePublicationStatus::Published { return Ok(()); } } let profile = create_work_profile( work_id, profile_id, owner_user_id.to_string(), Some(session_id.to_string()), "创作者".to_string(), draft, updated_at_micros, ) .map_err(|error| error.to_string())?; upsert_puzzle_work_profile(ctx, profile) } fn list_session_messages(ctx: &TxContext, session_id: &str) -> Vec { let mut items = ctx .db .puzzle_agent_message() .iter() .filter(|message| message.session_id == session_id) .map(|message| PuzzleAgentMessageSnapshot { message_id: message.message_id.clone(), session_id: message.session_id.clone(), role: message.role, kind: message.kind, text: message.text.clone(), created_at_micros: message.created_at.to_micros_since_unix_epoch(), }) .collect::>(); items.sort_by(|left, right| left.created_at_micros.cmp(&right.created_at_micros)); items } fn build_puzzle_suggested_actions( stage: PuzzleAgentStage, ) -> Vec { match stage { PuzzleAgentStage::CollectingAnchors => vec![module_puzzle::PuzzleAgentSuggestedAction { id: "compile-draft".to_string(), action_type: "compile_puzzle_draft".to_string(), label: "进入结果页".to_string(), }], PuzzleAgentStage::DraftReady | PuzzleAgentStage::ImageRefining => vec![ module_puzzle::PuzzleAgentSuggestedAction { id: "generate-images".to_string(), action_type: "generate_puzzle_images".to_string(), label: "生成候选图".to_string(), }, module_puzzle::PuzzleAgentSuggestedAction { id: "publish-work".to_string(), action_type: "publish_puzzle_work".to_string(), label: "发布作品".to_string(), }, ], PuzzleAgentStage::ReadyToPublish => vec![module_puzzle::PuzzleAgentSuggestedAction { id: "publish-work".to_string(), action_type: "publish_puzzle_work".to_string(), label: "发布作品".to_string(), }], PuzzleAgentStage::Published => Vec::new(), } } fn append_system_message( ctx: &TxContext, session_id: &str, created_at_micros: i64, text: &str, ) -> Result<(), String> { let message_id = format!("{session_id}-system-{created_at_micros}"); ensure_message_missing(ctx, &message_id)?; ctx.db.puzzle_agent_message().insert(PuzzleAgentMessageRow { message_id, session_id: session_id.to_string(), role: PuzzleAgentMessageRole::Assistant, kind: PuzzleAgentMessageKind::ActionResult, text: text.to_string(), created_at: Timestamp::from_micros_since_unix_epoch(created_at_micros), }); Ok(()) } fn ensure_session_missing(ctx: &TxContext, session_id: &str) -> Result<(), String> { if ctx .db .puzzle_agent_session() .session_id() .find(&session_id.to_string()) .is_some() { return Err("拼图 session 已存在".to_string()); } Ok(()) } fn ensure_message_missing(ctx: &TxContext, message_id: &str) -> Result<(), String> { if ctx .db .puzzle_agent_message() .message_id() .find(&message_id.to_string()) .is_some() { return Err("拼图消息已存在".to_string()); } Ok(()) } fn get_owned_session_row( ctx: &TxContext, session_id: &str, owner_user_id: &str, ) -> Result { let row = ctx .db .puzzle_agent_session() .session_id() .find(&session_id.to_string()) .ok_or_else(|| "拼图 session 不存在".to_string())?; if row.owner_user_id != owner_user_id { return Err("无权访问该拼图 session".to_string()); } Ok(row) } fn get_owned_run_row( ctx: &TxContext, run_id: &str, owner_user_id: &str, ) -> Result { let row = ctx .db .puzzle_runtime_run() .run_id() .find(&run_id.to_string()) .ok_or_else(|| "拼图 run 不存在".to_string())?; if row.owner_user_id != owner_user_id { return Err("无权访问该拼图 run".to_string()); } Ok(row) } fn replace_puzzle_agent_session( ctx: &TxContext, current: &PuzzleAgentSessionRow, next: PuzzleAgentSessionRow, ) { ctx.db .puzzle_agent_session() .session_id() .delete(¤t.session_id); ctx.db.puzzle_agent_session().insert(next); } fn replace_puzzle_work_profile( ctx: &TxContext, current: &PuzzleWorkProfileRow, next: PuzzleWorkProfileRow, ) { ctx.db .puzzle_work_profile() .profile_id() .delete(¤t.profile_id); ctx.db.puzzle_work_profile().insert(next); } fn upsert_puzzle_work_profile(ctx: &TxContext, profile: PuzzleWorkProfile) -> Result<(), String> { if let Some(existing) = ctx .db .puzzle_work_profile() .profile_id() .find(&profile.profile_id) { replace_puzzle_work_profile( ctx, &existing, PuzzleWorkProfileRow { profile_id: profile.profile_id, work_id: profile.work_id, owner_user_id: profile.owner_user_id, source_session_id: profile.source_session_id, author_display_name: profile.author_display_name, level_name: profile.level_name, summary: profile.summary, theme_tags_json: serialize_json(&profile.theme_tags), cover_image_src: profile.cover_image_src, cover_asset_id: profile.cover_asset_id, publication_status: profile.publication_status, // 二次编辑发布同一个 profile 时,作品内容可以覆盖,但历史游玩数属于 // 广场消费数据,不能因为重新发布被清零。 play_count: existing.play_count.max(profile.play_count), anchor_pack_json: serialize_json(&profile.anchor_pack), publish_ready: profile.publish_ready, created_at: existing.created_at, updated_at: Timestamp::from_micros_since_unix_epoch(profile.updated_at_micros), published_at: profile .published_at_micros .map(Timestamp::from_micros_since_unix_epoch), }, ); return Ok(()); } ctx.db.puzzle_work_profile().insert(PuzzleWorkProfileRow { profile_id: profile.profile_id, work_id: profile.work_id, owner_user_id: profile.owner_user_id, source_session_id: profile.source_session_id, author_display_name: profile.author_display_name, level_name: profile.level_name, summary: profile.summary, theme_tags_json: serialize_json(&profile.theme_tags), cover_image_src: profile.cover_image_src, cover_asset_id: profile.cover_asset_id, publication_status: profile.publication_status, play_count: profile.play_count, anchor_pack_json: serialize_json(&profile.anchor_pack), publish_ready: profile.publish_ready, created_at: Timestamp::from_micros_since_unix_epoch(profile.updated_at_micros), updated_at: Timestamp::from_micros_since_unix_epoch(profile.updated_at_micros), published_at: profile .published_at_micros .map(Timestamp::from_micros_since_unix_epoch), }); Ok(()) } fn insert_puzzle_runtime_run( ctx: &TxContext, run: &PuzzleRunSnapshot, owner_user_id: &str, created_at_micros: i64, ) -> Result<(), String> { let timestamp = Timestamp::from_micros_since_unix_epoch(created_at_micros); let current_profile_id = run .current_level .as_ref() .map(|level| level.profile_id.clone()) .ok_or_else(|| "拼图关卡不存在".to_string())?; ctx.db.puzzle_runtime_run().insert(PuzzleRuntimeRunRow { run_id: run.run_id.clone(), owner_user_id: owner_user_id.to_string(), entry_profile_id: run.entry_profile_id.clone(), current_profile_id, cleared_level_count: run.cleared_level_count, current_level_index: run.current_level_index, current_grid_size: run.current_grid_size, played_profile_ids_json: serialize_json(&run.played_profile_ids), previous_level_tags_json: serialize_json(&run.previous_level_tags), snapshot_json: serialize_json(run), created_at: timestamp, updated_at: timestamp, }); Ok(()) } fn replace_puzzle_runtime_run( ctx: &TxContext, current: &PuzzleRuntimeRunRow, run: &PuzzleRunSnapshot, updated_at_micros: i64, ) { ctx.db.puzzle_runtime_run().run_id().delete(¤t.run_id); ctx.db.puzzle_runtime_run().insert(PuzzleRuntimeRunRow { run_id: run.run_id.clone(), owner_user_id: current.owner_user_id.clone(), entry_profile_id: run.entry_profile_id.clone(), current_profile_id: run .current_level .as_ref() .map(|level| level.profile_id.clone()) .unwrap_or_else(|| current.current_profile_id.clone()), cleared_level_count: run.cleared_level_count, current_level_index: run.current_level_index, current_grid_size: resolve_puzzle_grid_size(run.cleared_level_count), played_profile_ids_json: serialize_json(&run.played_profile_ids), previous_level_tags_json: serialize_json(&run.previous_level_tags), snapshot_json: serialize_json(run), created_at: current.created_at, updated_at: Timestamp::from_micros_since_unix_epoch(updated_at_micros), }); } fn increment_puzzle_profile_play_count( ctx: &TxContext, row: &PuzzleWorkProfileRow, updated_at_micros: i64, ) { replace_puzzle_work_profile( ctx, row, PuzzleWorkProfileRow { profile_id: row.profile_id.clone(), work_id: row.work_id.clone(), owner_user_id: row.owner_user_id.clone(), source_session_id: row.source_session_id.clone(), author_display_name: row.author_display_name.clone(), level_name: row.level_name.clone(), summary: row.summary.clone(), theme_tags_json: row.theme_tags_json.clone(), cover_image_src: row.cover_image_src.clone(), cover_asset_id: row.cover_asset_id.clone(), publication_status: row.publication_status, play_count: row.play_count.saturating_add(1), anchor_pack_json: row.anchor_pack_json.clone(), publish_ready: row.publish_ready, created_at: row.created_at, updated_at: Timestamp::from_micros_since_unix_epoch(updated_at_micros), published_at: row.published_at, }, ); } fn append_generated_candidates( draft: &mut PuzzleResultDraft, candidates: Vec, ) { let has_selected_candidate = draft.candidates.iter().any(|entry| entry.selected); // 再次生成图片是扩充候选池,不覆盖创作者已经看到或已经选择的候选图。 // 若已有正式选择,新追加候选图保持未选中,避免同一草稿出现多个 selected。 draft .candidates .extend(candidates.into_iter().map(|mut candidate| { if has_selected_candidate { candidate.selected = false; } candidate })); } fn list_published_puzzle_profiles(ctx: &TxContext) -> Result, String> { ctx.db .puzzle_work_profile() .iter() .filter(|row| row.publication_status == PuzzlePublicationStatus::Published) .map(|row| build_puzzle_work_profile_from_row(&row)) .collect() } fn refresh_next_profile_recommendation( ctx: &TxContext, run: &mut PuzzleRunSnapshot, ) -> Result<(), String> { let current_level = match run.current_level.as_ref() { Some(value) => value, None => { run.recommended_next_profile_id = None; return Ok(()); } }; let current_profile = build_puzzle_work_profile_from_row( &ctx.db .puzzle_work_profile() .profile_id() .find(¤t_level.profile_id) .ok_or_else(|| "当前拼图作品不存在".to_string())?, )?; run.recommended_next_profile_id = select_next_profile( ¤t_profile, &run.played_profile_ids, &list_published_puzzle_profiles(ctx)?, ) .map(|value| value.profile_id.clone()); Ok(()) } fn serialize_json(value: &T) -> String { json_to_string(value).unwrap_or_else(|_| "{}".to_string()) } fn deserialize_anchor_pack(value: &str) -> Result { json_from_str(value).map_err(|error| format!("拼图 anchor_pack JSON 非法: {error}")) } fn deserialize_optional_draft(value: &Option) -> Result, String> { value .as_ref() .map(|raw| json_from_str(raw).map_err(|error| format!("拼图 draft JSON 非法: {error}"))) .transpose() } fn deserialize_draft_required(value: &Option) -> Result { deserialize_optional_draft(value)?.ok_or_else(|| "拼图 draft 尚未生成".to_string()) } fn deserialize_theme_tags(value: &str) -> Result, String> { json_from_str(value).map_err(|error| format!("拼图 theme_tags JSON 非法: {error}")) } fn deserialize_run(value: &str) -> Result { json_from_str(value).map_err(|error| format!("拼图 run snapshot JSON 非法: {error}")) } #[cfg(test)] mod tests { use super::*; use module_puzzle::{ build_generated_candidates, empty_anchor_pack, recommendation_score, tag_similarity_score, }; #[test] fn puzzle_json_round_trip_keeps_snapshot_shape() { let snapshot = PuzzleRunSnapshot { run_id: "run-1".to_string(), entry_profile_id: "profile-1".to_string(), cleared_level_count: 0, current_level_index: 1, current_grid_size: 3, played_profile_ids: vec!["profile-1".to_string()], previous_level_tags: vec!["蒸汽城市".to_string()], current_level: None, recommended_next_profile_id: None, }; let serialized = serialize_json(&snapshot); let parsed = deserialize_run(&serialized).expect("run json should parse"); assert_eq!(parsed.run_id, "run-1"); } #[test] fn puzzle_preview_is_publishable_with_complete_draft() { let anchor_pack = infer_anchor_pack("蒸汽城市雨夜猫咪", Some("蒸汽城市雨夜猫咪")); let draft = compile_result_draft(&anchor_pack, &[]); let candidates = build_generated_candidates("session-1", None, &draft, 2, 1_000_000) .expect("candidates should build"); let draft = apply_selected_candidate( PuzzleResultDraft { candidates, ..draft }, "session-1-candidate-1", ) .expect("draft should select"); let preview = build_result_preview(&draft, Some("作者")); assert!(preview.publish_ready); } #[test] fn puzzle_generated_images_are_appended_without_clearing_existing_candidates() { let anchor_pack = infer_anchor_pack("蒸汽城市雨夜猫咪", Some("蒸汽城市雨夜猫咪")); let mut draft = compile_result_draft(&anchor_pack, &[]); draft.candidates = vec![PuzzleGeneratedImageCandidate { candidate_id: "session-1-candidate-1".to_string(), image_src: "/generated-puzzle-assets/session-1/old/cover.png".to_string(), asset_id: "asset-old".to_string(), prompt: "旧提示词".to_string(), actual_prompt: Some("旧提示词".to_string()), source_type: "generated".to_string(), selected: true, }]; append_generated_candidates( &mut draft, vec![PuzzleGeneratedImageCandidate { candidate_id: "session-1-candidate-2".to_string(), image_src: "/generated-puzzle-assets/session-1/new/cover.png".to_string(), asset_id: "asset-new".to_string(), prompt: "新提示词".to_string(), actual_prompt: Some("新提示词".to_string()), source_type: "generated".to_string(), selected: true, }], ); assert_eq!(draft.candidates.len(), 2); assert_eq!(draft.candidates[0].candidate_id, "session-1-candidate-1"); assert!(draft.candidates[0].selected); assert_eq!(draft.candidates[1].candidate_id, "session-1-candidate-2"); assert!(!draft.candidates[1].selected); } #[test] fn puzzle_recommendation_score_prefers_same_author_weight() { let left = PuzzleWorkProfile { work_id: "work-a".to_string(), profile_id: "profile-a".to_string(), owner_user_id: "owner-a".to_string(), source_session_id: None, author_display_name: "作者".to_string(), level_name: "A".to_string(), summary: String::new(), theme_tags: vec!["雨夜".to_string(), "猫咪".to_string()], cover_image_src: Some("/a.png".to_string()), cover_asset_id: Some("asset-a".to_string()), publication_status: PuzzlePublicationStatus::Published, updated_at_micros: 1, published_at_micros: Some(1), play_count: 0, publish_ready: true, anchor_pack: empty_anchor_pack(), }; let right = PuzzleWorkProfile { owner_user_id: "owner-a".to_string(), profile_id: "profile-b".to_string(), work_id: "work-b".to_string(), level_name: "B".to_string(), theme_tags: vec!["雨夜".to_string(), "蒸汽城市".to_string()], cover_image_src: Some("/b.png".to_string()), cover_asset_id: Some("asset-b".to_string()), publication_status: PuzzlePublicationStatus::Published, updated_at_micros: 2, published_at_micros: Some(2), play_count: 0, publish_ready: true, anchor_pack: empty_anchor_pack(), source_session_id: None, author_display_name: "作者".to_string(), summary: String::new(), }; assert!( recommendation_score(&left, &right) > tag_similarity_score(&left.theme_tags, &right.theme_tags) ); } }