{\rtf1\ansi\ansicpg1252\deff0\nouicompat{\fonttbl{\f0\fnil\fcharset0 Calibri;}} {\*\generator Riched20 10.0.19041}\viewkind4\uc1 \pard\sa200\sl276\slmult1\f0\fs22\lang10\par \par Thank you for acquire this asset.\par All content in this folder has been created by Isra Maraver.\par \par Email: isramaraver@gmail.com\par Discord: Ismartal#3590\par -------------------------------------------------------------------------------------------------------------------\par \b - Content list and sprites size and info -\par \b0 All sices are in pixels.\b\par \par \b0 CHARACTERS\par \par body "all colors" 256x160 cell sice 32x32\par \tab order of animations: idle, walk, run, jump, mounted\par head "all races and skins" 224x192 cell sice 32x32\par elf_hand 48x48 cell sice 16x16\par goblin_hand 32x32 cell sice 16x16\par human_hand 48x48 cell sice 16x16\par hand_gloved 64x48 cell sice 16x16\par hairstyle "all races" 192x160 cell sice 32x32\par facialhair "all races" 192x160 cell sice 32x32\par \par \par WARDROBE\par \par -cloth-\par \par hat_all colors 320x160 cell sice 32x32\par hat_straw 160x32 cell sice 32x32\par \par -leather-\par \par leather01 320x128 cell sice 32x32\par leather02 128x48 cell sice 32x48\par \par -metal-\par \par metal 320x160 cell sice 32x32\par metal_"all colors" 320x144 cell sice 32x48\par \par \par WEAPONS\par \par -melee-\par axe 320x62 cell sice 32x32\par axe_big 160x48 cell sice 32x48\par dagger 224x64 cell sice 32x32\par blunt 320x64 cell sice 32x32\par polearm 384x192 cell sice 32x64\par sword 224x64 cell sice 32x32\par sword_big 320x96 cell sice 32x48\par shield 320x192 cell sice 32x32\par \par -magic-\par staff 426x128 cell sice 32x64\par wand 192x64 cell sice 32x32\par \par -ranged-\par bow 224x32 cell sice 32x32\par bow_shot 778x224 cell sice 64x32\par crossbow 128x32 cell sice 32x32\par crossbow_shot 544x128 cell sice 32x32\par arquebus 256x64 cell sice 64x32\par blunderbuss 256x64 cell sice 64x32\par musket 256x64 cell sice 64x32\par pistol 128x192 cell sice 32x32\par repeater_musket 256x64 cell sice 32x32\par sling 640x128 cell sice 64x64\par stick_sling 704x128 cell sice 64x64\par \par -throwing-\par throw01 128x128 cell sice 32x32\par throw02 128x32 cell sice 64x32\par hit01 160x128 cell sice 32x32\par hit02 320x32 cell sice 64x32\par \par -projectiles & bullets-\par arrow 64x32 cell sice 32x32\par arrow_hit 192x32 cell sice 32x32\par bolt 64x32 cell sice 32x32\par bolt_hit 192x32 cell sice 32x32\par bullets 80x9 cell sice 20x9\par bullet_shot 64x16 cell sice 16x16\par stone 16x16 \par stone_hit 960x32 cell sice 64x32\par \par ANIMALS\par \par elk, 01 to 08 512x144 cell sice 64x48\par \tab order of animations: idle, walk,run\par horse, 01 to 20 512x96 cell sice 64x32\par \tab order of animations: idle, walk,run\par wildboard, 01 to 06 512x96 cell sice 64x32\par \tab order of animations: idle, walk,run\par wolf, 01 to 08 512x96 cell sice 64x32\par \tab order of animations: idle, walk,run\par \par elk_saddle 576x278 cell sice 64x48\par horse_saddle 704x288 cell sice 64x48\par wildboard_saddle 384x96 cell sice 64x32\par wolf_saddle 320x64 cell sice 64x32\par \par harness 224x64 cell sice 32x32\par charriots 320x352 cell sice 80x32\par wheel_blade 128x32 cell sice 32x32\par \par \par VFX\par death 448x110 cell sice 56x55\par \par -fire-\par fireball 128x32 cell sice 32x32\par flare 512x64 cell sice 64x64\par meteor 256x64 cell sice 32x64\par firefx01 256x128 cell sice 64x64\par firefx02 128x96 cell sice 32x32\par firefx03 192x160 cell sice 64x32\par \par -ice-\par ice_shard 32x32\par ice_spikes 320x128 cell sice 64x64\par icefx01 256x128 cell sice 64x64\par icefx02 128x96 cell sice 32x32\par icefx03 192x160 cell sice 64x32\par \par -magic-\par lightning 128x192 cell sice 128x32\par magicbolt 128x32 cell sice 32x32\par icefx01 256x128 cell sice 64x64\par icefx02 128x96 cell sice 32x32\par icefx03 192x160 cell sice 64x32\par \par -poison-\par poisonbolt 128x32 cell sice 32x32\par poisonx01 256x128 cell sice 64x64\par poisonfx02 128x96 cell sice 32x32\par poisonfx03 192x160 cell sice 64x32\par \par -weapon-\par weaponx01 256x128 cell sice 64x64\par weaponfx02 128x96 cell sice 32x32\par weaponfx03 192x160 cell sice 64x32\par firearmsFX 192x160 cell sice 32x32\par \par \par \par \par \par \par \b\par }