master #14

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kdletters merged 226 commits from master into release 2026-05-13 13:23:09 +08:00
17 changed files with 1023 additions and 597 deletions
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@@ -166,7 +166,7 @@ LLM、OSS、SMS、微信等外部副作用可以独立准备不等待 `WP-SC`
| WP-RT Runtime/Profile/Save | G1 后 | `module-runtime``spacetime-module/src/runtime/*`、runtime/save/profile API | RPG story 规则 | runtime setting、snapshot、wallet、played world、save archive 领域化 | `cargo test -p module-runtime`runtime API 测试 |
| WP-RPG Gameplay 域 | G1 后 | `module-combat``module-inventory``module-npc``module-progression``module-quest``module-runtime-item``module-story` | 创作域 | 战斗、背包、NPC、成长、任务、宝箱、story session 纯规则与跨域事件 | 各 module 测试;跨域应用结果测试 |
| WP-RS Runtime Story 去兼容层 | G1 后 | `module-runtime-story``api-server/src/runtime_story/*``src/hooks/rpg-runtime-story/*` | 非 RPG 创作域 | 先将历史 `module-runtime-story-compat` 迁为新主链 crate再删除 HTTP compat 层、接 session scoped 新接口、前端匹配新接口 | `cargo test -p module-runtime-story`runtime story/API/前端定向测试 |
| WP-ST SpacetimeDB Adapter | 领域任务输出稳定后 | `spacetime-module/src/**``migration.rs`、表目录 | `api-server` 业务逻辑 | table/reducer/procedure/mapper/queries 按上下文接入领域函数;必要 event/projection table`lib.rs/migration.rs/表目录` 单 owner 合流 | `cargo check -p spacetime-module`,需要时 `spacetime build/generate` |
| WP-ST SpacetimeDB Adapter | 领域任务输出稳定后 | `spacetime-module/src/**``migration.rs`、表目录 | `api-server` 业务逻辑 | table/reducer/procedure/mapper/queries 按上下文接入领域函数;必要 event/projection table`lib.rs/migration.rs/表目录` 单 owner 合流;已完成 AI task event、Big Fish readiness event、Asset row mapper、Puzzle publish event | `cargo check -p spacetime-module`,需要时 `spacetime build/generate` |
| WP-SC Spacetime Client | 对应 WP-ST facade 稳定后 | `spacetime-client/src/**`、绑定 mapper | 领域规则、未稳定 facade 的预判接线 | typed facade、错误映射、row snapshot mapper | `cargo check -p spacetime-client` |
| WP-PF platform side effects | G1 后可独立准备;接入 API 前与 WP-API 对齐错误模型 | `platform-*``api-server` platform 接线 | 领域状态机 | LLM、OSS、SMS、微信等副作用统一 adapter | platform crate 测试或 API smoke |
| WP-API api-server BFF | WP-SC facade 和 WP-PF 接口稳定后 | `api-server/src/**`,其中 `app.rs` 单 owner | SpacetimeDB table 定义、领域主规则、绕过 spacetime-client 的直连实现 | 路由、鉴权、SSE、请求响应映射、平台编排收口 | `cargo test -p api-server``cargo check -p api-server` |
@@ -755,6 +755,44 @@ npm.cmd run check:encoding -- docs/technical/SERVER_RS_DDD_PARALLEL_TASKLIST_202
1. `runtime``puzzle``custom_world` facade 仍有较多重复 SDK 错误映射,可继续按同一方式机械收口。
2. mapper 中仍有部分历史 `Procedure(...)` 构造和旧兼容 JSON 容错逻辑,后续应结合对应工作包逐步替换,避免一次大改影响面过宽。
### 2026-04-29 WP-SC 错误映射第三批收口
已完成:
1. 继续把剩余大块 facade 中的 SDK 调用错误统一收口为 `SpacetimeClientError::from_sdk_error`
2. 本批覆盖:
- `runtime`
- `puzzle`
- `custom_world`
3. 本批只替换重复 SDK 错误映射,不改变 procedure 名称、输入构造、返回 mapper 或调用顺序。
4. 发现 PowerShell 写回 Rust 文件会给首行插入 UTF-8 BOM 后,已用局部补丁清理,避免破坏编码约束。
当前 `spacetime-client/src/*.rs` facade 中已不再保留重复的 `.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))` 模式。
待继续:
1. mapper 中仍有部分历史 `Procedure(...)` 构造,可按领域继续渐进收口。
2. 后续新增 `WP-ST` facade 后,需要继续补 typed facade 与 row snapshot mapper。
### 2026-04-29 WP-SC mapper 错误映射收尾
已完成:
1. 继续收口 `spacetime-client/src/mapper.rs` 中稳定 procedure result 的重复错误构造。
2. 将 runtime settings、profile dashboard、wallet ledger、recharge、referral、reward、redeem code、play stats、runtime snapshot、save archive 的 `ok=false` 与缺快照分支统一到:
- `SpacetimeClientError::procedure_failed`
- `SpacetimeClientError::missing_snapshot`
3. 将 custom world、puzzle 既有稳定 result mapper 的 procedure 失败与缺返回数据分支统一到同一 helper。
4. 修复 auth store snapshot import mapper 中两处历史乱码错误文案,恢复为明确中文语义:`认证快照导入结果`
5. 保留 `custom_world_profile 不存在` 这类领域语义错误,不强行改成缺快照错误。
当前结论:
1. `spacetime-client/src/*.rs` facade 中已不再保留重复的 `.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))` 模式。
2. `spacetime-client/src/mapper.rs` 中仅保留需要领域语义表达的 `Procedure(...)` 构造。
3. 本次未修改 `spacetime-module``migration.rs`、生成绑定、`api-server` 路由或前端。
4. `WP-SC` 当前基础设施收口已完成;后续只在 `WP-ST` 新 facade 或 row shape 稳定后,按领域补 typed facade 与 row snapshot mapper。
### 2026-04-29 WP-ST AI Task 事件 Adapter 切片
已完成:
@@ -851,6 +889,22 @@ npm.cmd run check:encoding -- docs/technical/SERVER_RS_DDD_PARALLEL_TASKLIST_202
结果:通过。`cargo check -p api-server` 仍有既有 `api-server/src/prompt/rpg/runtime_chat.rs` 未使用 prompt helper warning非本次新增。
后端启动:
```powershell
npm.cmd run api-server:maincloud
```
结果:已执行。命令在 90 秒观察窗口内超时,因为 `cargo run` 前台常驻且本轮编译较慢;继续等待后确认 `127.0.0.1:3100` 已由本仓库 `server-rs/target/debug/api-server.exe` 监听。`GET /healthz` 返回 `200``GET /api/story/battles/battle_001` 未登录返回 `401``GET /api/story/sessions/storysess_001/runtime-projection` 未登录返回 `401`
后端启动:
```powershell
npm.cmd run api-server:maincloud
```
结果:命令在 60 秒观察窗口内超时。随后探测 `http://127.0.0.1:3100/healthz` 未连通;进程检查发现存在两组遗留的 `npm run api-server:maincloud -> scripts/api-server-maincloud.mjs -> cargo run -p api-server` 链路,同时还有并行 `module-assets` 测试和 `spacetime-module` 检查在运行。该结果不是本次 WP-API route 编译错误,需清理本次遗留 api-server 启动链后再做一次干净启动。
### 2026-04-29 WP-API runtime projection 接线
已完成:
@@ -888,6 +942,30 @@ npm.cmd run api-server:maincloud
结果:命令在 90 秒观察窗口内超时,因为 `cargo run` 前台常驻;随后确认 `127.0.0.1:3100` 已由本仓库 `server-rs/target/debug/api-server.exe` 监听。`GET /healthz` 返回 `200``GET /api/story/sessions/storysess_001/runtime-projection` 未登录返回 `401`,无效 bearer token 返回 `401`
### 2026-04-29 WP-API story battle typed DTO 收口
已完成:
1. 将 story battle / NPC battle 的请求与响应 DTO 收口到 `shared-contracts/src/story.rs`
2. `api-server/src/story_battles.rs` 不再定义本地临时 request struct也不再用 `json!` 手拼成功响应。
3. API 层仍只负责鉴权、request context、请求解析、`spacetime-client` facade 调用、typed DTO 映射和错误 envelope。
4. 保持 battle mode、NPC battle function id、reward item 基础格式校验在 BFF 入参边界;战斗结算规则仍由 `module-combat` 与 SpacetimeDB facade 承担。
5. 新增 `story_battle_responses_use_story_contract_shape` 共享契约序列化回归测试。
6. 本次未修改 SpacetimeDB 表结构,未触碰 `migration.rs`
验证:
```powershell
cargo test -p api-server story_battle --manifest-path server-rs/Cargo.toml
cargo test -p shared-contracts story_battle_responses_use_story_contract_shape --manifest-path server-rs/Cargo.toml
cargo fmt -p api-server -p shared-contracts --manifest-path server-rs/Cargo.toml --check
cargo check -p api-server --manifest-path server-rs/Cargo.toml
npm.cmd run check:server-rs-ddd
npm.cmd run check:encoding -- server-rs/crates/shared-contracts/src/story.rs server-rs/crates/api-server/src/story_battles.rs docs/technical/SERVER_RS_DDD_PARALLEL_TASKLIST_2026-04-29.md
```
结果:通过。`cargo check -p api-server` 仍有既有 `api-server/src/prompt/rpg/runtime_chat.rs` 未使用 prompt helper warning非本次新增。
后端启动:
```powershell
@@ -896,6 +974,40 @@ npm.cmd run api-server:maincloud
结果:编译通过,仅有既有 prompt helper warning运行阶段因 `127.0.0.1:3100` 端口已被既有 `api-server` 进程占用而退出,错误为 `AddrInUse / 10048`。随后探测 `http://127.0.0.1:3100/healthz` 返回 `200`,确认本地已有服务在线。
### 2026-04-29 WP-API story runtime projection route 接线
已完成:
1. 确认 `api-server` 已挂载新主链 route
- `GET /api/story/sessions/{story_session_id}/runtime-projection`
2. `story_sessions::get_story_runtime_projection` 只执行 BFF 编排:
- 从鉴权 token 取得 `actor_user_id`
- 调用 `spacetime_client.get_story_runtime_projection_source(story_session_id, actor_user_id)`
- 调用 `module_runtime_story::build_story_runtime_projection(source)` 输出 `StoryRuntimeProjectionResponse`
3. route 不恢复 `/api/runtime/story/*`,不绕过 `spacetime-client` 访问 SpacetimeDB不在 API 层复制领域投影规则。
4. 新增/确认 API 测试:
- `get_story_runtime_projection_requires_authentication`
- `get_story_runtime_projection_returns_bad_gateway_when_spacetime_not_published`
- `runtime_story_legacy_routes_are_not_mounted`
5. 本次未修改 SpacetimeDB 表结构,未触碰 `migration.rs`
后续接线边界:
1. `WP-FE-S` 可在后端 route 稳定后迁移 `src/services/rpg-runtime/rpgRuntimeStoryClient.ts``/api/story/sessions/{storySessionId}/runtime-projection`
2. `WP-FE-H``WP-FE-C` 继续等待 service client 完成后再动 hooks/components。
3. `WP-DEL` 仍需等前端迁移完成后,统一删除旧 `runtime_story` contract、旧前端 client/helper 和旧 prompt helper。
验证:
```powershell
cargo test -p api-server get_story_runtime_projection --manifest-path server-rs/Cargo.toml
cargo test -p api-server runtime_story_legacy_routes_are_not_mounted --manifest-path server-rs/Cargo.toml
cargo check -p api-server --manifest-path server-rs/Cargo.toml
npm.cmd run check:server-rs-ddd
```
结果:通过。`cargo check -p api-server` 仍有既有 `api-server/src/prompt/rpg/runtime_chat.rs` 未使用 prompt helper warning非本次新增。
后端启动:
```powershell
@@ -989,6 +1101,82 @@ spacetime build --project-path server-rs/crates/spacetime-module
原因:当前环境未找到 `spacetime` CLI可执行文件不在 PATH 中。
### 2026-04-29 WP-ST SpacetimeDB 根入口 warning 收口
已完成:
1. 新增 `SERVER_RS_DDD_WP_ST_ROOT_REEXPORT_WARNING_CLEANUP_2026-04-29.md`,记录本次根入口治理。
2.`spacetime-module/src/lib.rs` 顶部补充中文注释,说明根模块继续 re-export 各领域类型是为了 SpacetimeDB 绑定生成。
3. 局部允许 `ambiguous_glob_reexports`,收口多个领域包同名 normalize helper 带来的持续 warning。
4. 本次不改变任何 table、reducer、procedure、migration 或前端绑定 shape。
验证:
```powershell
cargo check -p spacetime-module --manifest-path server-rs/Cargo.toml
npm.cmd run check:server-rs-ddd
npm.cmd run check:encoding -- server-rs/crates/spacetime-module/src/lib.rs
```
结果:通过,`spacetime-module` 编译不再输出 `ambiguous glob re-exports` warning。
### 2026-04-29 WP-ST Puzzle 发布事件 Adapter 切片
已完成:
1. 新增 `SERVER_RS_DDD_WP_ST_PUZZLE_EVENT_ADAPTER_2026-04-29.md`,记录本次 Puzzle event table 接入边界。
2.`spacetime-module/src/puzzle.rs` 新增 `puzzle_event` public event table。
3. `puzzle_event` 当前承接 `WorkPublished`用于订阅端、BFF 或审计流程感知拼图作品发布成功事实。
4. `publish_puzzle_work_tx` 在成功写入 `puzzle_work_profile` 并更新 `puzzle_agent_session` 后写入事件。
5. 已同步 `migration.rs` 迁移白名单,加入 `puzzle_event`,并补齐既有 `puzzle_leaderboard_entry`
6. 已同步 `SPACETIMEDB_TABLE_CATALOG.md` 的 Puzzle 表目录和查询说明。
边界说明:
1. `puzzle_event` 不是作品真相表,正式作品状态仍以 `puzzle_work_profile``puzzle_agent_session` 为准。
2. `puzzle_leaderboard_entry` 本次只补迁移白名单和文档账本,不改变成绩规则。
3. 本次未修改 `api-server``spacetime-client`、前端 services/hooks/components。
验证:
```powershell
cargo check -p spacetime-module --manifest-path server-rs/Cargo.toml
cargo test -p module-puzzle --manifest-path server-rs/Cargo.toml
npm.cmd run check:server-rs-ddd
npm.cmd run check:encoding -- server-rs/crates/spacetime-module/src/puzzle.rs server-rs/crates/spacetime-module/src/migration.rs docs/technical/SPACETIMEDB_TABLE_CATALOG.md docs/technical/SERVER_RS_DDD_PARALLEL_TASKLIST_2026-04-29.md docs/technical/SERVER_RS_DDD_WP_ST_PUZZLE_EVENT_ADAPTER_2026-04-29.md
```
结果:通过。`cargo test -p module-puzzle` 共 13 个测试通过。
### 2026-04-29 WP-ST Asset Row Mapper Adapter 切片
已完成:
1. 新增 `SERVER_RS_DDD_WP_ST_ASSET_ROW_MAPPER_ADAPTER_2026-04-29.md`,记录本次资产 Adapter 收口范围。
2. `upsert_asset_object` 改为先构造 `AssetObjectUpsertSnapshot`,再通过 `build_asset_object_row` 落 SpacetimeDB row。
3. `upsert_asset_entity_binding` 改为先构造 `AssetEntityBindingSnapshot`,再通过 `build_asset_entity_binding_row` 落 SpacetimeDB row。
4. 本次不改变资产表结构、不改 reducer / procedure 签名、不改 `migration.rs`
5. 本次未修改 `api-server``spacetime-client`、前端 services/hooks/components。
验证:
```powershell
cargo check -p spacetime-module --manifest-path server-rs/Cargo.toml
cargo test -p module-assets --manifest-path server-rs/Cargo.toml
npm.cmd run check:server-rs-ddd
npm.cmd run check:encoding -- docs/technical/SERVER_RS_DDD_WP_ST_ASSET_ROW_MAPPER_ADAPTER_2026-04-29.md server-rs/crates/spacetime-module/src/asset_metadata/objects.rs server-rs/crates/spacetime-module/src/asset_metadata/bindings.rs
```
结果:通过。`cargo test -p module-assets` 共 8 个测试通过。
后端启动:
```powershell
npm.cmd run api-server:maincloud
```
结果:命令在 60 秒观察窗口内超时,但随后探测 `http://127.0.0.1:3100/healthz` 返回 `200`,本地存在 `api-server` 运行进程。本切片未触发新的 Rust 编译错误。
### 2026-04-29 WP-RS 领域投影 builder 切片
已完成:

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@@ -52,7 +52,18 @@
3. 前端迁移必须等待 `WP-API` route 和 DTO 稳定后,再按 `services -> hooks -> components` 接入。
4. 若后续改变 table / reducer / procedure必须由 `WP-ST` 同步表目录和必要的绑定生成记录。
## 6. 验收
## 6. 本次完成范围
1. `SpacetimeClientError` 已新增并接入统一 helper
- `from_sdk_error`
- `procedure_failed`
- `missing_snapshot`
2. 已覆盖现有稳定 facade 的 SDK 错误映射,包含 AI、Big Fish、assets、auth、story、combat、inventory、npc、runtime、puzzle、custom world。
3. `mapper.rs` 中稳定 procedure result 的重复 `ok=false` 默认错误和缺快照错误已收口到统一 helper。
4. auth store snapshot import mapper 中历史乱码错误文案已恢复为中文语义。
5. 领域语义错误继续保留原样,例如 `custom_world_profile 不存在`,避免把业务不存在误归类为缺快照。
## 7. 验收
必须执行:

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@@ -0,0 +1,51 @@
# server-rs DDD WP-ST Asset Row Mapper Adapter 落地记录2026-04-29
## 1. 背景
`module-assets` 已提供资产对象和实体绑定的领域 snapshot / record 构建能力。`spacetime-module` 的资产 Adapter 之前在 upsert 过程中直接重复拼装 SpacetimeDB row 与返回 snapshot字段规则分散在 Adapter 内。
本次不改变资产表结构,不改变 reducer / procedure 签名,只把 row 构造收口到更明确的 snapshot -> row mapper。
## 2. 本次范围
允许修改:
1. `server-rs/crates/spacetime-module/src/asset_metadata/objects.rs`
2. `server-rs/crates/spacetime-module/src/asset_metadata/bindings.rs`
3. 本文档
4. 全局任务清单进度记录
禁止修改:
1. `server-rs/crates/spacetime-module/src/migration.rs`
2. `docs/technical/SPACETIMEDB_TABLE_CATALOG.md`
3. `server-rs/crates/api-server/src/**`
4. `server-rs/crates/spacetime-client/src/**`
5. 前端 services/hooks/components
## 3. 设计
本次新增两个 Adapter 内部 mapper
1. `build_asset_object_row(&AssetObjectUpsertSnapshot) -> AssetObject`
2. `build_asset_entity_binding_row(&AssetEntityBindingSnapshot) -> AssetEntityBinding`
`upsert_asset_object``upsert_asset_entity_binding` 先构造领域 snapshot再由 mapper 落 SpacetimeDB row。这样后续继续迁移到 `module-assets` 应用服务时Adapter 的职责会更清楚:只做 row 查询、幂等定位、snapshot 持久化和 procedure result 返回。
## 4. 边界说明
1. 本次不新增、删除或修改 SpacetimeDB table 字段。
2. 本次不改 `migration.rs`
3. 本次不改 `spacetime-client` 绑定和 facade。
4. 本次不改 HTTP/BFF 和前端。
## 5. 验收命令
```powershell
cargo check -p spacetime-module --manifest-path server-rs/Cargo.toml
cargo test -p module-assets --manifest-path server-rs/Cargo.toml
npm.cmd run check:server-rs-ddd
npm.cmd run check:encoding -- docs/technical/SERVER_RS_DDD_WP_ST_ASSET_ROW_MAPPER_ADAPTER_2026-04-29.md server-rs/crates/spacetime-module/src/asset_metadata/objects.rs server-rs/crates/spacetime-module/src/asset_metadata/bindings.rs
```
结果:通过。

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@@ -0,0 +1,30 @@
# WP-ST 拼图发布事件 Adapter 落地说明
## 背景
`module-puzzle` 已经承载拼图作品创建、发布、运行和成绩规则,`spacetime-module/src/puzzle.rs` 负责把领域对象映射为 SpacetimeDB table/procedure。当前发布成功事实只体现在 `puzzle_work_profile``puzzle_agent_session` 的最终行状态中,订阅端若要捕获一次性发布动作,需要轮询或自行对比快照。
本次切片属于 `WP-ST SpacetimeDB Adapter`,只新增 SpacetimeDB 事件投影,不新增业务规则,也不兼容旧 Node/PostgreSQL 路径。
## 落地范围
1. 新增 `puzzle_event` public event table。
2. 新增 `PuzzleEventKind::WorkPublished`,用于表示作品发布成功。
3.`publish_puzzle_work_tx` 完成 `puzzle_work_profile` upsert 和 `puzzle_agent_session` 更新后写入事件。
4.`puzzle_event` 纳入 `migration.rs` 迁移白名单。
5. 顺手补齐已有 `puzzle_leaderboard_entry` 的迁移白名单和表目录记录,避免 schema 账本遗漏。
## 边界
1. `puzzle_event` 只承接跨层订阅和审计所需的轻量事实。
2. 正式作品真相仍以 `puzzle_work_profile``puzzle_agent_session` 为准。
3. 排行榜真相仍以 `puzzle_leaderboard_entry` 为准,本次不改成绩规则。
4. 前端和 `spacetime-client` 后续如需消费发布事件,应订阅 `puzzle_event`,不要把事件表当作作品列表来源。
## 验收
1. `cargo check -p spacetime-module --manifest-path server-rs/Cargo.toml`
2. `cargo test -p module-puzzle --manifest-path server-rs/Cargo.toml`
3. `npm.cmd run check:server-rs-ddd`
4. `npm.cmd run check:encoding -- <本次修改文件>`
5. 若本机安装 `spacetime` CLI再执行 `spacetime build --project-path server-rs/crates/spacetime-module` 和绑定生成。

View File

@@ -0,0 +1,40 @@
# server-rs DDD WP-ST SpacetimeDB 根入口 warning 收口记录2026-04-29
## 1. 背景
`spacetime-module/src/lib.rs` 需要继续从各 `module-*` re-export 领域类型,供 SpacetimeDB table、reducer、procedure 和绑定生成使用。当前多个领域包仍暴露同名 normalize helper导致 `cargo check -p spacetime-module` 持续出现 `ambiguous glob re-exports` warning。
这些同名 helper 只影响 value namespace 的公开导出,不影响 SpacetimeDB 表、输入、输出和枚举类型。
## 2. 本次范围
允许修改:
1. `server-rs/crates/spacetime-module/src/lib.rs`
2. 本文档
3. 全局任务清单进度记录
禁止修改:
1. `module-*` 领域公开 API
2. `spacetime-client/src/module_bindings/**`
3. `api-server/src/**`
4. 前端 services/hooks/components
## 3. 处理方式
`spacetime-module/src/lib.rs` 顶部增加中文注释,并局部允许 `ambiguous_glob_reexports`
1. 保留根模块 re-export避免影响 SpacetimeDB 绑定生成和既有 adapter 引用。
2. 明确 warning 来源是领域 helper 同名,不是 schema 或 reducer 冲突。
3. 后续等各领域包进一步缩小公开 API 时,再移除该 lint 允许。
## 4. 验收
```powershell
cargo check -p spacetime-module --manifest-path server-rs/Cargo.toml
npm.cmd run check:server-rs-ddd
npm.cmd run check:encoding -- server-rs/crates/spacetime-module/src/lib.rs
```
结果:通过,`spacetime-module` 编译不再输出 `ambiguous glob re-exports` warning。

View File

@@ -26,7 +26,7 @@ spacetime sql <db> "SELECT * FROM custom_world_gallery_entry"
| 运行时档案 | `runtime_setting`, `runtime_snapshot`, `user_browse_history`, `profile_dashboard_state`, `profile_wallet_ledger`, `profile_redeem_code`, `profile_redeem_code_usage`, `profile_played_world`, `profile_save_archive` |
| RPG 运行时 | `story_session`, `story_event`, `npc_state`, `inventory_slot`, `battle_state`, `treasure_record`, `quest_record`, `quest_log`, `player_progression`, `chapter_progression` |
| 世界创作 | `custom_world_profile`, `custom_world_session`, `custom_world_agent_session`, `custom_world_agent_message`, `custom_world_agent_operation`, `custom_world_draft_card`, `custom_world_gallery_entry` |
| 拼图 | `puzzle_agent_session`, `puzzle_agent_message`, `puzzle_work_profile`, `puzzle_runtime_run` |
| 拼图 | `puzzle_agent_session`, `puzzle_agent_message`, `puzzle_work_profile`, `puzzle_event`, `puzzle_runtime_run`, `puzzle_leaderboard_entry` |
| 大鱼吃小鱼 | `big_fish_creation_session`, `big_fish_agent_message`, `big_fish_asset_slot`, `big_fish_event`, `big_fish_runtime_run` |
| 资产 | `asset_object`, `asset_entity_binding` |
| AI 任务 | `ai_task`, `ai_task_stage`, `ai_text_chunk`, `ai_result_reference`, `ai_task_event` |
@@ -419,6 +419,18 @@ SELECT * FROM puzzle_work_profile WHERE owner_user_id = '<user_id>' ORDER BY upd
SELECT * FROM puzzle_work_profile WHERE publication_status = 'Published';
```
### `puzzle_event`
- 作用拼图创作事件表目前记录作品发布成功事实供订阅端、BFF 或审计流程感知创作流已产出公开作品;正式作品状态仍以 `puzzle_work_profile``puzzle_agent_session` 为准。
- 可见性:`public event`
- 结构:`event_id PK: String`, `profile_id: String`, `work_id: String`, `session_id: Option<String>`, `owner_user_id: String`, `event_kind: PuzzleEventKind`, `occurred_at: Timestamp`
- 索引:`profile_id`, `owner_user_id`
```sql
SELECT * FROM puzzle_event WHERE profile_id = '<profile_id>' ORDER BY occurred_at ASC;
SELECT * FROM puzzle_event WHERE owner_user_id = '<user_id>' ORDER BY occurred_at DESC;
```
### `puzzle_runtime_run`
- 作用:拼图游玩运行态,保存当前关卡、网格、已玩 profile 列表、标签和运行快照。
@@ -430,6 +442,17 @@ SELECT * FROM puzzle_runtime_run WHERE run_id = '<run_id>';
SELECT * FROM puzzle_runtime_run WHERE owner_user_id = '<user_id>' ORDER BY updated_at DESC;
```
### `puzzle_leaderboard_entry`
- 作用:拼图关卡真实成绩表,按用户、作品和网格规格保留最佳成绩,用于结算弹窗排行榜。
- 结构:`entry_id PK: String`, `profile_id: String`, `grid_size: u32`, `user_id: String`, `nickname: String`, `best_elapsed_ms: u64`, `last_run_id: String`, `updated_at: Timestamp`
- 索引:`profile_id + grid_size`, `user_id + profile_id + grid_size`
```sql
SELECT * FROM puzzle_leaderboard_entry WHERE profile_id = '<profile_id>' AND grid_size = 4 ORDER BY best_elapsed_ms ASC;
SELECT * FROM puzzle_leaderboard_entry WHERE user_id = '<user_id>' AND profile_id = '<profile_id>' AND grid_size = 4;
```
## 大鱼吃小鱼表
### `big_fish_creation_session`

View File

@@ -8,8 +8,14 @@ use module_combat::{
BattleMode, BattleStateInput, ResolveCombatActionInput, generate_battle_state_id,
};
use module_npc::{NPC_FIGHT_FUNCTION_ID, NPC_SPAR_FUNCTION_ID, ResolveNpcInteractionInput};
use serde::Deserialize;
use serde_json::{Value, json};
use shared_contracts::story::{
CreateStoryBattleRequest, CreateStoryNpcBattleRequest, CreateStoryNpcBattleResponse,
ResolveStoryBattleRequest, ResolveStoryBattleResponse, StoryBattleRewardItemPayload,
StoryBattleRewardItemRequest, StoryBattleStatePayload, StoryBattleStateResponse,
StoryCombatActionPayload, StoryNpcInteractionPayload, StoryNpcStanceProfilePayload,
StoryNpcStatePayload,
};
use shared_kernel::{normalize_optional_string, normalize_required_string, normalize_string_list};
use spacetime_client::{ResolveNpcBattleInteractionInput, SpacetimeClientError};
@@ -18,84 +24,6 @@ use crate::{
request_context::RequestContext, state::AppState,
};
#[derive(Debug, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct CreateStoryBattleRequest {
pub story_session_id: String,
pub runtime_session_id: String,
#[serde(default)]
pub chapter_id: Option<String>,
pub target_npc_id: String,
pub target_name: String,
pub battle_mode: String,
pub player_hp: i32,
pub player_max_hp: i32,
pub player_mana: i32,
pub player_max_mana: i32,
pub target_hp: i32,
pub target_max_hp: i32,
#[serde(default)]
pub experience_reward: u32,
#[serde(default)]
pub reward_items: Vec<StoryBattleRewardItemRequest>,
}
#[derive(Debug, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct ResolveStoryBattleRequest {
pub battle_state_id: String,
pub function_id: String,
pub action_text: String,
pub base_damage: i32,
pub mana_cost: i32,
pub heal: i32,
pub mana_restore: i32,
pub counter_multiplier_basis_points: u32,
}
#[derive(Debug, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct CreateStoryNpcBattleRequest {
pub story_session_id: String,
pub runtime_session_id: String,
pub npc_id: String,
pub npc_name: String,
pub interaction_function_id: String,
#[serde(default)]
pub release_npc_id: Option<String>,
#[serde(default)]
pub battle_state_id: Option<String>,
pub player_hp: i32,
pub player_max_hp: i32,
pub player_mana: i32,
pub player_max_mana: i32,
pub target_hp: i32,
pub target_max_hp: i32,
#[serde(default)]
pub experience_reward: u32,
#[serde(default)]
pub reward_items: Vec<StoryBattleRewardItemRequest>,
}
#[derive(Debug, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct StoryBattleRewardItemRequest {
pub item_id: String,
pub category: String,
pub item_name: String,
#[serde(default)]
pub description: Option<String>,
pub quantity: u32,
pub rarity: String,
#[serde(default)]
pub tags: Vec<String>,
pub stackable: bool,
#[serde(default)]
pub stack_key: String,
#[serde(default)]
pub equipment_slot_id: Option<String>,
}
pub async fn create_story_battle(
State(state): State<AppState>,
Extension(request_context): Extension<RequestContext>,
@@ -152,9 +80,9 @@ pub async fn create_story_battle(
Ok(json_success_body(
Some(&request_context),
json!({
"battleState": build_battle_state_payload(&result),
}),
StoryBattleStateResponse {
battle_state: build_battle_state_payload(&result),
},
))
}
@@ -185,14 +113,14 @@ pub async fn resolve_story_battle(
Ok(json_success_body(
Some(&request_context),
json!({
"battleState": build_battle_state_payload(&result.battle_state),
"combat": {
"damageDealt": result.damage_dealt,
"damageTaken": result.damage_taken,
"outcome": result.outcome,
}
}),
ResolveStoryBattleResponse {
battle_state: build_battle_state_payload(&result.battle_state),
combat: StoryCombatActionPayload {
damage_dealt: result.damage_dealt,
damage_taken: result.damage_taken,
outcome: result.outcome,
},
},
))
}
@@ -212,9 +140,9 @@ pub async fn get_story_battle_state(
Ok(json_success_body(
Some(&request_context),
json!({
"battleState": build_battle_state_payload(&result),
}),
StoryBattleStateResponse {
battle_state: build_battle_state_payload(&result),
},
))
}
@@ -278,58 +206,69 @@ pub async fn create_story_npc_battle(
Ok(json_success_body(
Some(&request_context),
json!({
"npcInteraction": build_npc_interaction_payload(&result.npc_interaction),
"battleState": build_battle_state_payload(&result.battle_state),
}),
CreateStoryNpcBattleResponse {
npc_interaction: build_npc_interaction_payload(&result.npc_interaction),
battle_state: build_battle_state_payload(&result.battle_state),
},
))
}
fn build_battle_state_payload(record: &spacetime_client::BattleStateRecord) -> Value {
json!({
"battleStateId": record.battle_state_id,
"storySessionId": record.story_session_id,
"runtimeSessionId": record.runtime_session_id,
"actorUserId": record.actor_user_id,
"chapterId": record.chapter_id,
"targetNpcId": record.target_npc_id,
"targetName": record.target_name,
"battleMode": record.battle_mode,
"status": record.status,
"playerHp": record.player_hp,
"playerMaxHp": record.player_max_hp,
"playerMana": record.player_mana,
"playerMaxMana": record.player_max_mana,
"targetHp": record.target_hp,
"targetMaxHp": record.target_max_hp,
"experienceReward": record.experience_reward,
"rewardItems": record.reward_items.iter().map(|item| {
json!({
"itemId": item.item_id,
"category": item.category,
"itemName": item.item_name,
"description": item.description,
"quantity": item.quantity,
"rarity": format_runtime_item_reward_item_rarity(item.rarity),
"tags": item.tags,
"stackable": item.stackable,
"stackKey": item.stack_key,
"equipmentSlotId": item
.equipment_slot_id
.map(format_runtime_item_equipment_slot),
})
}).collect::<Vec<_>>(),
"turnIndex": record.turn_index,
"lastActionFunctionId": record.last_action_function_id,
"lastActionText": record.last_action_text,
"lastResultText": record.last_result_text,
"lastDamageDealt": record.last_damage_dealt,
"lastDamageTaken": record.last_damage_taken,
"lastOutcome": record.last_outcome,
"version": record.version,
"createdAt": record.created_at,
"updatedAt": record.updated_at,
})
fn build_battle_state_payload(
record: &spacetime_client::BattleStateRecord,
) -> StoryBattleStatePayload {
StoryBattleStatePayload {
battle_state_id: record.battle_state_id.clone(),
story_session_id: record.story_session_id.clone(),
runtime_session_id: record.runtime_session_id.clone(),
actor_user_id: record.actor_user_id.clone(),
chapter_id: record.chapter_id.clone(),
target_npc_id: record.target_npc_id.clone(),
target_name: record.target_name.clone(),
battle_mode: record.battle_mode.clone(),
status: record.status.clone(),
player_hp: record.player_hp,
player_max_hp: record.player_max_hp,
player_mana: record.player_mana,
player_max_mana: record.player_max_mana,
target_hp: record.target_hp,
target_max_hp: record.target_max_hp,
experience_reward: record.experience_reward,
reward_items: record
.reward_items
.iter()
.map(build_battle_reward_item_payload)
.collect(),
turn_index: record.turn_index,
last_action_function_id: record.last_action_function_id.clone(),
last_action_text: record.last_action_text.clone(),
last_result_text: record.last_result_text.clone(),
last_damage_dealt: record.last_damage_dealt,
last_damage_taken: record.last_damage_taken,
last_outcome: record.last_outcome.clone(),
version: record.version,
created_at: record.created_at.clone(),
updated_at: record.updated_at.clone(),
}
}
fn build_battle_reward_item_payload(
item: &module_runtime_item::RuntimeItemRewardItemSnapshot,
) -> StoryBattleRewardItemPayload {
StoryBattleRewardItemPayload {
item_id: item.item_id.clone(),
category: item.category.clone(),
item_name: item.item_name.clone(),
description: item.description.clone(),
quantity: item.quantity,
rarity: format_runtime_item_reward_item_rarity(item.rarity).to_string(),
tags: item.tags.clone(),
stackable: item.stackable,
stack_key: item.stack_key.clone(),
equipment_slot_id: item
.equipment_slot_id
.map(format_runtime_item_equipment_slot)
.map(ToOwned::to_owned),
}
}
fn format_runtime_item_reward_item_rarity(
@@ -354,51 +293,53 @@ fn format_runtime_item_equipment_slot(
}
}
fn build_npc_state_payload(record: &spacetime_client::NpcStateRecord) -> Value {
json!({
"npcStateId": record.npc_state_id,
"runtimeSessionId": record.runtime_session_id,
"npcId": record.npc_id,
"npcName": record.npc_name,
"affinity": record.affinity,
"relationStance": record.relation_stance,
"helpUsed": record.help_used,
"chattedCount": record.chatted_count,
"giftsGiven": record.gifts_given,
"recruited": record.recruited,
"tradeStockSignature": record.trade_stock_signature,
"revealedFacts": record.revealed_facts,
"knownAttributeRumors": record.known_attribute_rumors,
"firstMeaningfulContactResolved": record.first_meaningful_contact_resolved,
"seenBackstoryChapterIds": record.seen_backstory_chapter_ids,
"stanceProfile": {
"trust": record.trust,
"warmth": record.warmth,
"ideologicalFit": record.ideological_fit,
"fearOrGuard": record.fear_or_guard,
"loyalty": record.loyalty,
"currentConflictTag": record.current_conflict_tag,
"recentApprovals": record.recent_approvals,
"recentDisapprovals": record.recent_disapprovals,
fn build_npc_state_payload(record: &spacetime_client::NpcStateRecord) -> StoryNpcStatePayload {
StoryNpcStatePayload {
npc_state_id: record.npc_state_id.clone(),
runtime_session_id: record.runtime_session_id.clone(),
npc_id: record.npc_id.clone(),
npc_name: record.npc_name.clone(),
affinity: record.affinity,
relation_stance: record.relation_stance.clone(),
help_used: record.help_used,
chatted_count: record.chatted_count,
gifts_given: record.gifts_given,
recruited: record.recruited,
trade_stock_signature: record.trade_stock_signature.clone(),
revealed_facts: record.revealed_facts.clone(),
known_attribute_rumors: record.known_attribute_rumors.clone(),
first_meaningful_contact_resolved: record.first_meaningful_contact_resolved,
seen_backstory_chapter_ids: record.seen_backstory_chapter_ids.clone(),
stance_profile: StoryNpcStanceProfilePayload {
trust: record.trust,
warmth: record.warmth,
ideological_fit: record.ideological_fit,
fear_or_guard: record.fear_or_guard,
loyalty: record.loyalty,
current_conflict_tag: record.current_conflict_tag.clone(),
recent_approvals: record.recent_approvals.clone(),
recent_disapprovals: record.recent_disapprovals.clone(),
},
"createdAt": record.created_at,
"updatedAt": record.updated_at,
})
created_at: record.created_at.clone(),
updated_at: record.updated_at.clone(),
}
}
fn build_npc_interaction_payload(record: &spacetime_client::NpcInteractionRecord) -> Value {
json!({
"npcState": build_npc_state_payload(&record.npc_state),
"interactionStatus": record.interaction_status,
"actionText": record.action_text,
"resultText": record.result_text,
"storyText": record.story_text,
"battleMode": record.battle_mode,
"encounterClosed": record.encounter_closed,
"affinityChanged": record.affinity_changed,
"previousAffinity": record.previous_affinity,
"nextAffinity": record.next_affinity,
})
fn build_npc_interaction_payload(
record: &spacetime_client::NpcInteractionRecord,
) -> StoryNpcInteractionPayload {
StoryNpcInteractionPayload {
npc_state: build_npc_state_payload(&record.npc_state),
interaction_status: record.interaction_status.clone(),
action_text: record.action_text.clone(),
result_text: record.result_text.clone(),
story_text: record.story_text.clone(),
battle_mode: record.battle_mode.clone(),
encounter_closed: record.encounter_closed,
affinity_changed: record.affinity_changed,
previous_affinity: record.previous_affinity,
next_affinity: record.next_affinity,
}
}
fn parse_battle_mode_strict(raw: &str) -> Option<BattleMode> {

View File

@@ -138,6 +138,220 @@ pub struct StoryRuntimeProjectionResponse {
pub toast: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct StoryBattleRewardItemRequest {
pub item_id: String,
pub category: String,
pub item_name: String,
#[serde(default)]
pub description: Option<String>,
pub quantity: u32,
pub rarity: String,
#[serde(default)]
pub tags: Vec<String>,
pub stackable: bool,
#[serde(default)]
pub stack_key: String,
#[serde(default)]
pub equipment_slot_id: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct CreateStoryBattleRequest {
pub story_session_id: String,
pub runtime_session_id: String,
#[serde(default)]
pub chapter_id: Option<String>,
pub target_npc_id: String,
pub target_name: String,
pub battle_mode: String,
pub player_hp: i32,
pub player_max_hp: i32,
pub player_mana: i32,
pub player_max_mana: i32,
pub target_hp: i32,
pub target_max_hp: i32,
#[serde(default)]
pub experience_reward: u32,
#[serde(default)]
pub reward_items: Vec<StoryBattleRewardItemRequest>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct CreateStoryNpcBattleRequest {
pub story_session_id: String,
pub runtime_session_id: String,
pub npc_id: String,
pub npc_name: String,
pub interaction_function_id: String,
#[serde(default)]
pub release_npc_id: Option<String>,
#[serde(default)]
pub battle_state_id: Option<String>,
pub player_hp: i32,
pub player_max_hp: i32,
pub player_mana: i32,
pub player_max_mana: i32,
pub target_hp: i32,
pub target_max_hp: i32,
#[serde(default)]
pub experience_reward: u32,
#[serde(default)]
pub reward_items: Vec<StoryBattleRewardItemRequest>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct ResolveStoryBattleRequest {
pub battle_state_id: String,
pub function_id: String,
pub action_text: String,
pub base_damage: i32,
pub mana_cost: i32,
pub heal: i32,
pub mana_restore: i32,
pub counter_multiplier_basis_points: u32,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct StoryBattleRewardItemPayload {
pub item_id: String,
pub category: String,
pub item_name: String,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub description: Option<String>,
pub quantity: u32,
pub rarity: String,
pub tags: Vec<String>,
pub stackable: bool,
pub stack_key: String,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub equipment_slot_id: Option<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct StoryBattleStatePayload {
pub battle_state_id: String,
pub story_session_id: String,
pub runtime_session_id: String,
pub actor_user_id: String,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub chapter_id: Option<String>,
pub target_npc_id: String,
pub target_name: String,
pub battle_mode: String,
pub status: String,
pub player_hp: i32,
pub player_max_hp: i32,
pub player_mana: i32,
pub player_max_mana: i32,
pub target_hp: i32,
pub target_max_hp: i32,
pub experience_reward: u32,
pub reward_items: Vec<StoryBattleRewardItemPayload>,
pub turn_index: u32,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub last_action_function_id: Option<String>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub last_action_text: Option<String>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub last_result_text: Option<String>,
pub last_damage_dealt: i32,
pub last_damage_taken: i32,
pub last_outcome: String,
pub version: u32,
pub created_at: String,
pub updated_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct StoryBattleStateResponse {
pub battle_state: StoryBattleStatePayload,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct StoryCombatActionPayload {
pub damage_dealt: i32,
pub damage_taken: i32,
pub outcome: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct ResolveStoryBattleResponse {
pub battle_state: StoryBattleStatePayload,
pub combat: StoryCombatActionPayload,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct StoryNpcStanceProfilePayload {
pub trust: u8,
pub warmth: u8,
pub ideological_fit: u8,
pub fear_or_guard: u8,
pub loyalty: u8,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub current_conflict_tag: Option<String>,
pub recent_approvals: Vec<String>,
pub recent_disapprovals: Vec<String>,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct StoryNpcStatePayload {
pub npc_state_id: String,
pub runtime_session_id: String,
pub npc_id: String,
pub npc_name: String,
pub affinity: i32,
pub relation_stance: String,
pub help_used: bool,
pub chatted_count: u32,
pub gifts_given: u32,
pub recruited: bool,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub trade_stock_signature: Option<String>,
pub revealed_facts: Vec<String>,
pub known_attribute_rumors: Vec<String>,
pub first_meaningful_contact_resolved: bool,
pub seen_backstory_chapter_ids: Vec<String>,
pub stance_profile: StoryNpcStanceProfilePayload,
pub created_at: String,
pub updated_at: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct StoryNpcInteractionPayload {
pub npc_state: StoryNpcStatePayload,
pub interaction_status: String,
pub action_text: String,
pub result_text: String,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub story_text: Option<String>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub battle_mode: Option<String>,
pub encounter_closed: bool,
pub affinity_changed: bool,
pub previous_affinity: i32,
pub next_affinity: i32,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct CreateStoryNpcBattleResponse {
pub npc_interaction: StoryNpcInteractionPayload,
pub battle_state: StoryBattleStatePayload,
}
#[cfg(test)]
mod tests {
use super::*;
@@ -312,4 +526,66 @@ mod tests {
assert!(payload.get("viewModel").is_none());
assert!(payload.get("presentation").is_none());
}
#[test]
fn story_battle_responses_use_story_contract_shape() {
let battle_state = StoryBattleStatePayload {
battle_state_id: "battle_1".to_string(),
story_session_id: "storysess_1".to_string(),
runtime_session_id: "runtime_1".to_string(),
actor_user_id: "user_1".to_string(),
chapter_id: None,
target_npc_id: "npc_wolf".to_string(),
target_name: "黑爪狼".to_string(),
battle_mode: "fight".to_string(),
status: "active".to_string(),
player_hp: 28,
player_max_hp: 40,
player_mana: 12,
player_max_mana: 20,
target_hp: 18,
target_max_hp: 30,
experience_reward: 12,
reward_items: vec![StoryBattleRewardItemPayload {
item_id: "wolf-fang".to_string(),
category: "material".to_string(),
item_name: "狼牙".to_string(),
description: None,
quantity: 1,
rarity: "common".to_string(),
tags: vec!["beast".to_string()],
stackable: true,
stack_key: "wolf-fang".to_string(),
equipment_slot_id: None,
}],
turn_index: 1,
last_action_function_id: Some("battle_attack_basic".to_string()),
last_action_text: Some("普通攻击".to_string()),
last_result_text: Some("你击中了黑爪狼。".to_string()),
last_damage_dealt: 10,
last_damage_taken: 3,
last_outcome: "ongoing".to_string(),
version: 2,
created_at: "1.000000Z".to_string(),
updated_at: "2.000000Z".to_string(),
};
let payload = serde_json::to_value(ResolveStoryBattleResponse {
battle_state,
combat: StoryCombatActionPayload {
damage_dealt: 10,
damage_taken: 3,
outcome: "ongoing".to_string(),
},
})
.expect("payload should serialize");
assert_eq!(payload["battleState"]["battleStateId"], json!("battle_1"));
assert_eq!(
payload["battleState"]["rewardItems"][0]["itemName"],
json!("狼牙")
);
assert_eq!(payload["combat"]["damageDealt"], json!(10));
assert!(payload["battleState"].get("chapterId").is_none());
}
}

View File

@@ -14,7 +14,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_profile_list_result);
send_once(&sender, mapped);
},
@@ -38,7 +38,7 @@ impl SpacetimeClient {
.procedures()
.get_custom_world_library_detail_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_library_detail_result);
send_once(&sender, mapped);
});
@@ -57,7 +57,7 @@ impl SpacetimeClient {
.procedures()
.upsert_custom_world_profile_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_library_mutation_result);
send_once(&sender, mapped);
});
@@ -88,7 +88,7 @@ impl SpacetimeClient {
.procedures()
.publish_custom_world_profile_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_library_mutation_result);
send_once(&sender, mapped);
});
@@ -117,7 +117,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_library_mutation_result);
send_once(&sender, mapped);
},
@@ -143,7 +143,7 @@ impl SpacetimeClient {
.procedures()
.delete_custom_world_profile_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_profile_list_result);
send_once(&sender, mapped);
});
@@ -159,7 +159,7 @@ impl SpacetimeClient {
.procedures()
.list_custom_world_gallery_entries_then(move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_gallery_list_result);
send_once(&sender, mapped);
});
@@ -182,7 +182,7 @@ impl SpacetimeClient {
.procedures()
.get_custom_world_gallery_detail_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_library_mutation_result);
send_once(&sender, mapped);
});
@@ -201,7 +201,7 @@ impl SpacetimeClient {
.procedures()
.get_custom_world_gallery_detail_by_code_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_library_mutation_result);
send_once(&sender, mapped);
});
@@ -220,7 +220,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_publish_world_result);
send_once(&sender, mapped);
},
@@ -259,7 +259,7 @@ impl SpacetimeClient {
.procedures()
.create_custom_world_agent_session_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_agent_session_procedure_result);
send_once(&sender, mapped);
});
@@ -282,7 +282,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_agent_session_procedure_result);
send_once(&sender, mapped);
},
@@ -302,7 +302,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_works_list_result);
send_once(&sender, mapped);
},
@@ -326,7 +326,7 @@ impl SpacetimeClient {
.procedures()
.delete_custom_world_agent_session_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_works_list_result);
send_once(&sender, mapped);
});
@@ -351,7 +351,7 @@ impl SpacetimeClient {
.procedures()
.get_custom_world_agent_card_detail_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_draft_card_detail_result);
send_once(&sender, mapped);
});
@@ -377,7 +377,7 @@ impl SpacetimeClient {
.procedures()
.execute_custom_world_agent_action_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_agent_action_execute_result);
send_once(&sender, mapped);
});
@@ -403,7 +403,7 @@ impl SpacetimeClient {
.procedures()
.submit_custom_world_agent_message_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_agent_operation_procedure_result);
send_once(&sender, mapped);
});
@@ -451,7 +451,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_agent_operation_procedure_result);
send_once(&sender, mapped);
},
@@ -486,7 +486,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_agent_operation_procedure_result);
send_once(&sender, mapped);
},
@@ -512,7 +512,7 @@ impl SpacetimeClient {
.procedures()
.get_custom_world_agent_operation_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_custom_world_agent_operation_procedure_result);
send_once(&sender, mapped);
});

View File

@@ -575,18 +575,12 @@ pub(crate) fn map_runtime_setting_procedure_result(
result: RuntimeSettingProcedureResult,
) -> Result<RuntimeSettingsRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let snapshot = result.record.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 runtime settings 快照".to_string(),
)
})?;
let snapshot = result
.record
.ok_or_else(|| SpacetimeClientError::missing_snapshot("runtime settings 快照"))?;
Ok(build_runtime_setting_record(map_runtime_setting_snapshot(
snapshot,
@@ -620,16 +614,12 @@ pub(crate) fn map_auth_store_snapshot_import_procedure_result(
result: AuthStoreSnapshotImportProcedureResult,
) -> Result<AuthStoreSnapshotImportRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure ??????".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let record = result.record.ok_or_else(|| {
SpacetimeClientError::Procedure("SpacetimeDB procedure ???????".to_string())
})?;
let record = result
.record
.ok_or_else(|| SpacetimeClientError::missing_snapshot("认证快照导入结果"))?;
Ok(AuthStoreSnapshotImportRecord {
imported_user_count: record.imported_user_count,
@@ -642,11 +632,7 @@ pub(crate) fn map_runtime_browse_history_procedure_result(
result: RuntimeBrowseHistoryProcedureResult,
) -> Result<Vec<RuntimeBrowseHistoryRecord>, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
Ok(result
@@ -662,18 +648,12 @@ pub(crate) fn map_runtime_profile_dashboard_procedure_result(
result: RuntimeProfileDashboardProcedureResult,
) -> Result<RuntimeProfileDashboardRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let snapshot = result.record.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 profile dashboard 快照".to_string(),
)
})?;
let snapshot = result
.record
.ok_or_else(|| SpacetimeClientError::missing_snapshot("profile dashboard 快照"))?;
Ok(build_runtime_profile_dashboard_record(
map_runtime_profile_dashboard_snapshot(snapshot),
@@ -684,11 +664,7 @@ pub(crate) fn map_runtime_profile_wallet_ledger_procedure_result(
result: RuntimeProfileWalletLedgerProcedureResult,
) -> Result<Vec<RuntimeProfileWalletLedgerEntryRecord>, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
Ok(result
@@ -706,18 +682,12 @@ pub(crate) fn map_runtime_profile_wallet_adjustment_procedure_result(
result: RuntimeProfileWalletAdjustmentProcedureResult,
) -> Result<RuntimeProfileDashboardRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let snapshot = result.record.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 profile dashboard 快照".to_string(),
)
})?;
let snapshot = result
.record
.ok_or_else(|| SpacetimeClientError::missing_snapshot("profile dashboard 快照"))?;
Ok(build_runtime_profile_dashboard_record(
map_runtime_profile_dashboard_snapshot(snapshot),
@@ -728,18 +698,12 @@ pub(crate) fn map_runtime_profile_recharge_center_procedure_result(
result: RuntimeProfileRechargeCenterProcedureResult,
) -> Result<RuntimeProfileRechargeCenterRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let snapshot = result.record.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 profile recharge center 快照".to_string(),
)
})?;
let snapshot = result
.record
.ok_or_else(|| SpacetimeClientError::missing_snapshot("profile recharge center 快照"))?;
Ok(build_runtime_profile_recharge_center_record(
map_runtime_profile_recharge_center_snapshot(snapshot),
@@ -756,23 +720,15 @@ pub(crate) fn map_runtime_profile_recharge_order_procedure_result(
SpacetimeClientError,
> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let center = result.record.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 profile recharge center 快照".to_string(),
)
})?;
let order = result.order.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 profile recharge order 快照".to_string(),
)
})?;
let center = result
.record
.ok_or_else(|| SpacetimeClientError::missing_snapshot("profile recharge center 快照"))?;
let order = result
.order
.ok_or_else(|| SpacetimeClientError::missing_snapshot("profile recharge order 快照"))?;
Ok((
build_runtime_profile_recharge_center_record(map_runtime_profile_recharge_center_snapshot(
@@ -788,18 +744,12 @@ pub(crate) fn map_runtime_referral_invite_center_procedure_result(
result: RuntimeReferralInviteCenterProcedureResult,
) -> Result<RuntimeReferralInviteCenterRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let snapshot = result.record.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 referral invite center 快照".to_string(),
)
})?;
let snapshot = result
.record
.ok_or_else(|| SpacetimeClientError::missing_snapshot("referral invite center 快照"))?;
Ok(build_runtime_referral_invite_center_record(
map_runtime_referral_invite_center_snapshot(snapshot),
@@ -810,18 +760,12 @@ pub(crate) fn map_runtime_referral_redeem_procedure_result(
result: RuntimeReferralRedeemProcedureResult,
) -> Result<RuntimeReferralRedeemRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let snapshot = result.record.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 referral redeem 快照".to_string(),
)
})?;
let snapshot = result
.record
.ok_or_else(|| SpacetimeClientError::missing_snapshot("referral redeem 快照"))?;
Ok(build_runtime_referral_redeem_record(
map_runtime_referral_redeem_snapshot(snapshot),
@@ -832,18 +776,12 @@ pub(crate) fn map_runtime_profile_reward_code_redeem_procedure_result(
result: RuntimeProfileRewardCodeRedeemProcedureResult,
) -> Result<RuntimeProfileRewardCodeRedeemRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let snapshot = result.record.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 reward redeem 快照".to_string(),
)
})?;
let snapshot = result
.record
.ok_or_else(|| SpacetimeClientError::missing_snapshot("reward redeem 快照"))?;
Ok(build_runtime_profile_reward_code_redeem_record(
map_runtime_profile_reward_code_redeem_snapshot(snapshot),
@@ -854,16 +792,12 @@ pub(crate) fn map_runtime_profile_redeem_code_admin_procedure_result(
result: RuntimeProfileRedeemCodeAdminProcedureResult,
) -> Result<RuntimeProfileRedeemCodeRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let snapshot = result.record.ok_or_else(|| {
SpacetimeClientError::Procedure("SpacetimeDB procedure 未返回 redeem code 快照".to_string())
})?;
let snapshot = result
.record
.ok_or_else(|| SpacetimeClientError::missing_snapshot("redeem code 快照"))?;
Ok(build_runtime_profile_redeem_code_record(
map_runtime_profile_redeem_code_snapshot(snapshot),
@@ -874,18 +808,12 @@ pub(crate) fn map_runtime_profile_play_stats_procedure_result(
result: RuntimeProfilePlayStatsProcedureResult,
) -> Result<RuntimeProfilePlayStatsRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let snapshot = result.record.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 profile play stats 快照".to_string(),
)
})?;
let snapshot = result
.record
.ok_or_else(|| SpacetimeClientError::missing_snapshot("profile play stats 快照"))?;
Ok(build_runtime_profile_play_stats_record(
map_runtime_profile_play_stats_snapshot(snapshot),
@@ -896,11 +824,7 @@ pub(crate) fn map_runtime_snapshot_procedure_result(
result: RuntimeSnapshotProcedureResult,
) -> Result<Option<RuntimeSnapshotRecord>, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
result
@@ -915,11 +839,8 @@ pub(crate) fn map_runtime_snapshot_procedure_result(
pub(crate) fn map_runtime_snapshot_required_procedure_result(
result: RuntimeSnapshotProcedureResult,
) -> Result<RuntimeSnapshotRecord, SpacetimeClientError> {
map_runtime_snapshot_procedure_result(result)?.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 runtime snapshot 快照".to_string(),
)
})
map_runtime_snapshot_procedure_result(result)?
.ok_or_else(|| SpacetimeClientError::missing_snapshot("runtime snapshot 快照"))
}
pub(crate) fn map_runtime_snapshot_delete_procedure_result(
@@ -932,11 +853,7 @@ pub(crate) fn map_runtime_profile_save_archive_list_procedure_result(
result: RuntimeProfileSaveArchiveProcedureResult,
) -> Result<Vec<RuntimeProfileSaveArchiveRecord>, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
result
@@ -955,23 +872,15 @@ pub(crate) fn map_runtime_profile_save_archive_resume_procedure_result(
result: RuntimeProfileSaveArchiveProcedureResult,
) -> Result<(RuntimeProfileSaveArchiveRecord, RuntimeSnapshotRecord), SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let archive = result.record.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 save archive 快照".to_string(),
)
})?;
let snapshot = result.current_snapshot.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回恢复后的 runtime snapshot".to_string(),
)
})?;
let archive = result
.record
.ok_or_else(|| SpacetimeClientError::missing_snapshot("save archive 快照"))?;
let snapshot = result
.current_snapshot
.ok_or_else(|| SpacetimeClientError::missing_snapshot("恢复后的 runtime snapshot"))?;
Ok((
build_runtime_profile_save_archive_record(map_runtime_profile_save_archive_snapshot(
@@ -1004,11 +913,7 @@ pub(crate) fn map_custom_world_profile_list_result(
result: CustomWorldProfileListResult,
) -> Result<Vec<CustomWorldLibraryEntryRecord>, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
result
@@ -1022,11 +927,7 @@ pub(crate) fn map_custom_world_library_detail_result(
result: CustomWorldLibraryMutationResult,
) -> Result<CustomWorldLibraryMutationRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let entry = result
@@ -1048,11 +949,7 @@ pub(crate) fn map_custom_world_gallery_list_result(
result: CustomWorldGalleryListResult,
) -> Result<Vec<CustomWorldGalleryEntryRecord>, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
Ok(result
@@ -1066,18 +963,12 @@ pub(crate) fn map_custom_world_library_mutation_result(
result: CustomWorldLibraryMutationResult,
) -> Result<CustomWorldLibraryMutationRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let entry = result
.entry
.ok_or_else(|| {
SpacetimeClientError::Procedure("SpacetimeDB 未返回 custom world entry".to_string())
})
.ok_or_else(|| SpacetimeClientError::missing_snapshot("custom world entry"))
.and_then(map_custom_world_library_entry_from_profile_snapshot)?;
let gallery_entry = result
.gallery_entry
@@ -1094,26 +985,16 @@ pub(crate) fn map_custom_world_publish_world_result(
result: CustomWorldPublishWorldResult,
) -> Result<CustomWorldPublishWorldRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let compiled_record = result
.compiled_record
.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 published profile compile 快照".to_string(),
)
})
.ok_or_else(|| SpacetimeClientError::missing_snapshot("published profile compile 快照"))
.and_then(map_custom_world_published_profile_compile_snapshot)?;
let entry = result
.entry
.ok_or_else(|| {
SpacetimeClientError::Procedure("SpacetimeDB 未返回 custom world entry".to_string())
})
.ok_or_else(|| SpacetimeClientError::missing_snapshot("custom world entry"))
.and_then(map_custom_world_library_entry_from_profile_snapshot)?;
let gallery_entry = result
.gallery_entry
@@ -1121,9 +1002,7 @@ pub(crate) fn map_custom_world_publish_world_result(
.transpose()?;
let session_stage = result
.session_stage
.ok_or_else(|| {
SpacetimeClientError::Procedure("SpacetimeDB 未返回 session stage".to_string())
})
.ok_or_else(|| SpacetimeClientError::missing_snapshot("session stage"))
.map(map_rpg_agent_stage)?;
Ok(CustomWorldPublishWorldRecord {
@@ -1138,18 +1017,12 @@ pub(crate) fn map_custom_world_agent_session_procedure_result(
result: CustomWorldAgentSessionProcedureResult,
) -> Result<CustomWorldAgentSessionRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let session = result.session.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 custom world agent session 快照".to_string(),
)
})?;
let session = result
.session
.ok_or_else(|| SpacetimeClientError::missing_snapshot("custom world agent session 快照"))?;
map_custom_world_agent_session_snapshot(session)
}
@@ -1158,17 +1031,11 @@ pub(crate) fn map_custom_world_agent_operation_procedure_result(
result: CustomWorldAgentOperationProcedureResult,
) -> Result<CustomWorldAgentOperationRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let operation = result.operation.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 custom world agent operation 快照".to_string(),
)
SpacetimeClientError::missing_snapshot("custom world agent operation 快照")
})?;
Ok(map_custom_world_agent_operation_snapshot(operation))
@@ -1178,11 +1045,7 @@ pub(crate) fn map_custom_world_works_list_result(
result: CustomWorldWorksListResult,
) -> Result<Vec<CustomWorldWorkSummaryRecord>, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
result
@@ -1196,18 +1059,12 @@ pub(crate) fn map_custom_world_draft_card_detail_result(
result: CustomWorldDraftCardDetailResult,
) -> Result<CustomWorldDraftCardDetailRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let card = result.card.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 custom world card detail 快照".to_string(),
)
})?;
let card = result
.card
.ok_or_else(|| SpacetimeClientError::missing_snapshot("custom world card detail 快照"))?;
map_custom_world_draft_card_detail_snapshot(card)
}
@@ -1216,17 +1073,11 @@ pub(crate) fn map_custom_world_agent_action_execute_result(
result: CustomWorldAgentActionExecuteResult,
) -> Result<CustomWorldAgentActionExecuteRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let operation = result.operation.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 custom world action operation 快照".to_string(),
)
SpacetimeClientError::missing_snapshot("custom world action operation 快照")
})?;
Ok(CustomWorldAgentActionExecuteRecord {
@@ -1238,18 +1089,12 @@ pub(crate) fn map_puzzle_agent_session_procedure_result(
result: PuzzleAgentSessionProcedureResult,
) -> Result<PuzzleAgentSessionRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let session_json = result.session_json.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 puzzle agent session 快照".to_string(),
)
})?;
let session_json = result
.session_json
.ok_or_else(|| SpacetimeClientError::missing_snapshot("puzzle agent session 快照"))?;
let session: DomainPuzzleAgentSessionSnapshot =
serde_json::from_str(&session_json).map_err(|error| {
SpacetimeClientError::Runtime(format!("puzzle agent session_json 非法: {error}"))
@@ -1261,16 +1106,12 @@ pub(crate) fn map_puzzle_work_procedure_result(
result: PuzzleWorkProcedureResult,
) -> Result<PuzzleWorkProfileRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let item_json = result.item_json.ok_or_else(|| {
SpacetimeClientError::Procedure("SpacetimeDB procedure 未返回 puzzle work 快照".to_string())
})?;
let item_json = result
.item_json
.ok_or_else(|| SpacetimeClientError::missing_snapshot("puzzle work 快照"))?;
let item: DomainPuzzleWorkProfile = serde_json::from_str(&item_json).map_err(|error| {
SpacetimeClientError::Runtime(format!("puzzle work item_json 非法: {error}"))
})?;
@@ -1281,18 +1122,12 @@ pub(crate) fn map_puzzle_works_procedure_result(
result: PuzzleWorksProcedureResult,
) -> Result<Vec<PuzzleWorkProfileRecord>, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let items_json = result.items_json.ok_or_else(|| {
SpacetimeClientError::Procedure(
"SpacetimeDB procedure 未返回 puzzle works 快照".to_string(),
)
})?;
let items_json = result
.items_json
.ok_or_else(|| SpacetimeClientError::missing_snapshot("puzzle works 快照"))?;
let items: Vec<DomainPuzzleWorkProfile> =
serde_json::from_str(&items_json).map_err(|error| {
SpacetimeClientError::Runtime(format!("puzzle works items_json 非法: {error}"))
@@ -1304,16 +1139,12 @@ pub(crate) fn map_puzzle_run_procedure_result(
result: PuzzleRunProcedureResult,
) -> Result<PuzzleRunRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::Procedure(
result
.error_message
.unwrap_or_else(|| "SpacetimeDB procedure 返回未知错误".to_string()),
));
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
let run_json = result.run_json.ok_or_else(|| {
SpacetimeClientError::Procedure("SpacetimeDB procedure 未返回 puzzle run 快照".to_string())
})?;
let run_json = result
.run_json
.ok_or_else(|| SpacetimeClientError::missing_snapshot("puzzle run 快照"))?;
let run: DomainPuzzleRunSnapshot = serde_json::from_str(&run_json).map_err(|error| {
SpacetimeClientError::Runtime(format!("puzzle run run_json 非法: {error}"))
})?;
@@ -3214,7 +3045,7 @@ pub(crate) fn parse_big_fish_creation_stage(
"ready_to_publish" => Ok(BigFishCreationStage::ReadyToPublish),
"published" => Ok(BigFishCreationStage::Published),
other => Err(SpacetimeClientError::Runtime(format!(
"big fish creation stage `{other}` ??????"
"big fish creation stage `{other}` 当前尚未支持"
))),
}
}

View File

@@ -21,7 +21,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_agent_session_procedure_result);
send_once(&sender, mapped);
},
@@ -45,7 +45,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_agent_session_procedure_result);
send_once(&sender, mapped);
},
@@ -71,7 +71,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_agent_session_procedure_result);
send_once(&sender, mapped);
},
@@ -101,7 +101,7 @@ impl SpacetimeClient {
.procedures()
.finalize_puzzle_agent_message_turn_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_agent_session_procedure_result);
send_once(&sender, mapped);
});
@@ -126,7 +126,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_agent_session_procedure_result);
send_once(&sender, mapped);
},
@@ -151,7 +151,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_agent_session_procedure_result);
send_once(&sender, mapped);
},
@@ -176,7 +176,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_agent_session_procedure_result);
send_once(&sender, mapped);
},
@@ -206,7 +206,7 @@ impl SpacetimeClient {
.procedures()
.publish_puzzle_work_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_work_procedure_result);
send_once(&sender, mapped);
});
@@ -225,7 +225,7 @@ impl SpacetimeClient {
.procedures()
.list_puzzle_works_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_works_procedure_result);
send_once(&sender, mapped);
});
@@ -244,7 +244,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_work_procedure_result);
send_once(&sender, mapped);
},
@@ -273,7 +273,7 @@ impl SpacetimeClient {
.procedures()
.update_puzzle_work_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_work_procedure_result);
send_once(&sender, mapped);
});
@@ -296,7 +296,7 @@ impl SpacetimeClient {
.procedures()
.delete_puzzle_work_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_works_procedure_result);
send_once(&sender, mapped);
});
@@ -312,7 +312,7 @@ impl SpacetimeClient {
.procedures()
.list_puzzle_gallery_then(move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_works_procedure_result);
send_once(&sender, mapped);
});
@@ -331,7 +331,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_work_procedure_result);
send_once(&sender, mapped);
},
@@ -356,7 +356,7 @@ impl SpacetimeClient {
.procedures()
.start_puzzle_run_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_run_procedure_result);
send_once(&sender, mapped);
});
@@ -379,7 +379,7 @@ impl SpacetimeClient {
.procedures()
.get_puzzle_run_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_run_procedure_result);
send_once(&sender, mapped);
});
@@ -404,7 +404,7 @@ impl SpacetimeClient {
.procedures()
.swap_puzzle_pieces_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_run_procedure_result);
send_once(&sender, mapped);
});
@@ -430,7 +430,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_run_procedure_result);
send_once(&sender, mapped);
},
@@ -454,7 +454,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_run_procedure_result);
send_once(&sender, mapped);
},
@@ -482,7 +482,7 @@ impl SpacetimeClient {
.procedures()
.submit_puzzle_leaderboard_entry_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_puzzle_run_procedure_result);
send_once(&sender, mapped);
});

View File

@@ -14,7 +14,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_setting_procedure_result);
send_once(&sender, mapped);
},
@@ -36,7 +36,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_browse_history_procedure_result);
send_once(&sender, mapped);
},
@@ -58,7 +58,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_profile_dashboard_procedure_result);
send_once(&sender, mapped);
},
@@ -80,7 +80,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_profile_wallet_ledger_procedure_result);
send_once(&sender, mapped);
},
@@ -112,7 +112,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_profile_wallet_adjustment_procedure_result);
send_once(&sender, mapped);
},
@@ -142,7 +142,7 @@ impl SpacetimeClient {
.procedures()
.refund_profile_wallet_points_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_profile_wallet_adjustment_procedure_result);
send_once(&sender, mapped);
});
@@ -163,7 +163,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_profile_recharge_center_procedure_result);
send_once(&sender, mapped);
},
@@ -201,7 +201,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_profile_recharge_order_procedure_result);
send_once(&sender, mapped);
},
@@ -223,7 +223,7 @@ impl SpacetimeClient {
.procedures()
.get_profile_referral_invite_center_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_referral_invite_center_procedure_result);
send_once(&sender, mapped);
});
@@ -247,7 +247,7 @@ impl SpacetimeClient {
.procedures()
.redeem_profile_referral_invite_code_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_referral_redeem_procedure_result);
send_once(&sender, mapped);
});
@@ -271,7 +271,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_profile_reward_code_redeem_procedure_result);
send_once(&sender, mapped);
},
@@ -311,7 +311,7 @@ impl SpacetimeClient {
.procedures()
.admin_upsert_profile_redeem_code_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_profile_redeem_code_admin_procedure_result);
send_once(&sender, mapped);
});
@@ -338,7 +338,7 @@ impl SpacetimeClient {
.procedures()
.admin_disable_profile_redeem_code_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_profile_redeem_code_admin_procedure_result);
send_once(&sender, mapped);
});
@@ -359,7 +359,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_profile_play_stats_procedure_result);
send_once(&sender, mapped);
},
@@ -381,7 +381,7 @@ impl SpacetimeClient {
.procedures()
.get_runtime_snapshot_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_snapshot_procedure_result);
send_once(&sender, mapped);
});
@@ -414,7 +414,7 @@ impl SpacetimeClient {
.procedures()
.upsert_runtime_snapshot_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_snapshot_required_procedure_result);
send_once(&sender, mapped);
});
@@ -435,7 +435,7 @@ impl SpacetimeClient {
.procedures()
.delete_runtime_snapshot_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_snapshot_delete_procedure_result);
send_once(&sender, mapped);
});
@@ -456,7 +456,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_profile_save_archive_list_procedure_result);
send_once(&sender, mapped);
},
@@ -480,7 +480,7 @@ impl SpacetimeClient {
.procedures()
.resume_profile_save_archive_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_profile_save_archive_resume_procedure_result);
send_once(&sender, mapped);
});
@@ -509,7 +509,7 @@ impl SpacetimeClient {
.procedures()
.upsert_runtime_setting_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_setting_procedure_result);
send_once(&sender, mapped);
});
@@ -535,7 +535,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_browse_history_procedure_result);
send_once(&sender, mapped);
},
@@ -559,7 +559,7 @@ impl SpacetimeClient {
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_runtime_browse_history_procedure_result);
send_once(&sender, mapped);
},

View File

@@ -66,7 +66,6 @@ fn upsert_asset_entity_binding(
return Err("asset_entity_binding.asset_object_id 对应的 asset_object 不存在".to_string());
}
let updated_at = Timestamp::from_micros_since_unix_epoch(input.updated_at_micros);
// 首版绑定按 entity_kind + entity_id + slot 幂等定位,后续访问量明确后再改为组合索引扫描。
let current = ctx.db.asset_entity_binding().iter().find(|row| {
row.entity_kind == input.entity_kind
@@ -80,7 +79,7 @@ fn upsert_asset_entity_binding(
.asset_entity_binding()
.binding_id()
.delete(&existing.binding_id);
let row = AssetEntityBinding {
let snapshot = AssetEntityBindingSnapshot {
binding_id: existing.binding_id.clone(),
asset_object_id: input.asset_object_id.clone(),
entity_kind: input.entity_kind.clone(),
@@ -89,27 +88,16 @@ fn upsert_asset_entity_binding(
asset_kind: input.asset_kind.clone(),
owner_user_id: input.owner_user_id.clone(),
profile_id: input.profile_id.clone(),
created_at: existing.created_at,
updated_at,
};
ctx.db.asset_entity_binding().insert(row);
AssetEntityBindingSnapshot {
binding_id: existing.binding_id,
asset_object_id: input.asset_object_id,
entity_kind: input.entity_kind,
entity_id: input.entity_id,
slot: input.slot,
asset_kind: input.asset_kind,
owner_user_id: input.owner_user_id,
profile_id: input.profile_id,
created_at_micros: existing.created_at.to_micros_since_unix_epoch(),
updated_at_micros: input.updated_at_micros,
}
};
ctx.db
.asset_entity_binding()
.insert(build_asset_entity_binding_row(&snapshot));
snapshot
}
None => {
let created_at = updated_at;
let row = AssetEntityBinding {
let snapshot = AssetEntityBindingSnapshot {
binding_id: input.binding_id.clone(),
asset_object_id: input.asset_object_id.clone(),
entity_kind: input.entity_kind.clone(),
@@ -118,25 +106,30 @@ fn upsert_asset_entity_binding(
asset_kind: input.asset_kind.clone(),
owner_user_id: input.owner_user_id.clone(),
profile_id: input.profile_id.clone(),
created_at,
updated_at,
};
ctx.db.asset_entity_binding().insert(row);
AssetEntityBindingSnapshot {
binding_id: input.binding_id,
asset_object_id: input.asset_object_id,
entity_kind: input.entity_kind,
entity_id: input.entity_id,
slot: input.slot,
asset_kind: input.asset_kind,
owner_user_id: input.owner_user_id,
profile_id: input.profile_id,
created_at_micros: input.updated_at_micros,
updated_at_micros: input.updated_at_micros,
}
};
ctx.db
.asset_entity_binding()
.insert(build_asset_entity_binding_row(&snapshot));
snapshot
}
};
Ok(snapshot)
}
fn build_asset_entity_binding_row(snapshot: &AssetEntityBindingSnapshot) -> AssetEntityBinding {
AssetEntityBinding {
binding_id: snapshot.binding_id.clone(),
asset_object_id: snapshot.asset_object_id.clone(),
entity_kind: snapshot.entity_kind.clone(),
entity_id: snapshot.entity_id.clone(),
slot: snapshot.slot.clone(),
asset_kind: snapshot.asset_kind.clone(),
owner_user_id: snapshot.owner_user_id.clone(),
profile_id: snapshot.profile_id.clone(),
created_at: Timestamp::from_micros_since_unix_epoch(snapshot.created_at_micros),
updated_at: Timestamp::from_micros_since_unix_epoch(snapshot.updated_at_micros),
}
}

View File

@@ -91,7 +91,6 @@ pub(crate) fn upsert_asset_object(
)
.map_err(|error| error.to_string())?;
let updated_at = Timestamp::from_micros_since_unix_epoch(input.updated_at_micros);
// 这里先保持最小可发布实现:查重语义已经冻结,后续再把实现优化回组合索引扫描。
let current = ctx
.db
@@ -105,7 +104,7 @@ pub(crate) fn upsert_asset_object(
.asset_object()
.asset_object_id()
.delete(&existing.asset_object_id);
let row = AssetObject {
let snapshot = AssetObjectUpsertSnapshot {
asset_object_id: existing.asset_object_id.clone(),
bucket: input.bucket.clone(),
object_key: input.object_key.clone(),
@@ -119,32 +118,16 @@ pub(crate) fn upsert_asset_object(
profile_id: input.profile_id.clone(),
entity_id: input.entity_id.clone(),
asset_kind: input.asset_kind.clone(),
created_at: existing.created_at,
updated_at,
};
ctx.db.asset_object().insert(row);
AssetObjectUpsertSnapshot {
asset_object_id: existing.asset_object_id,
bucket: input.bucket,
object_key: input.object_key,
access_policy: input.access_policy,
content_type: input.content_type,
content_length: input.content_length,
content_hash: input.content_hash,
version: input.version,
source_job_id: input.source_job_id,
owner_user_id: input.owner_user_id,
profile_id: input.profile_id,
entity_id: input.entity_id,
asset_kind: input.asset_kind,
created_at_micros: existing.created_at.to_micros_since_unix_epoch(),
updated_at_micros: input.updated_at_micros,
}
};
ctx.db
.asset_object()
.insert(build_asset_object_row(&snapshot));
snapshot
}
None => {
let created_at = updated_at;
let row = AssetObject {
let snapshot = AssetObjectUpsertSnapshot {
asset_object_id: input.asset_object_id.clone(),
bucket: input.bucket.clone(),
object_key: input.object_key.clone(),
@@ -158,28 +141,13 @@ pub(crate) fn upsert_asset_object(
profile_id: input.profile_id.clone(),
entity_id: input.entity_id.clone(),
asset_kind: input.asset_kind.clone(),
created_at,
updated_at,
};
ctx.db.asset_object().insert(row);
AssetObjectUpsertSnapshot {
asset_object_id: input.asset_object_id,
bucket: input.bucket,
object_key: input.object_key,
access_policy: input.access_policy,
content_type: input.content_type,
content_length: input.content_length,
content_hash: input.content_hash,
version: input.version,
source_job_id: input.source_job_id,
owner_user_id: input.owner_user_id,
profile_id: input.profile_id,
entity_id: input.entity_id,
asset_kind: input.asset_kind,
created_at_micros: input.updated_at_micros,
updated_at_micros: input.updated_at_micros,
}
};
ctx.db
.asset_object()
.insert(build_asset_object_row(&snapshot));
snapshot
}
};
@@ -244,3 +212,23 @@ fn object_key_to_legacy_image_src(object_key: &str) -> String {
}
format!("/{normalized}")
}
fn build_asset_object_row(snapshot: &AssetObjectUpsertSnapshot) -> AssetObject {
AssetObject {
asset_object_id: snapshot.asset_object_id.clone(),
bucket: snapshot.bucket.clone(),
object_key: snapshot.object_key.clone(),
access_policy: snapshot.access_policy,
content_type: snapshot.content_type.clone(),
content_length: snapshot.content_length,
content_hash: snapshot.content_hash.clone(),
version: snapshot.version,
source_job_id: snapshot.source_job_id.clone(),
owner_user_id: snapshot.owner_user_id.clone(),
profile_id: snapshot.profile_id.clone(),
entity_id: snapshot.entity_id.clone(),
asset_kind: snapshot.asset_kind.clone(),
created_at: Timestamp::from_micros_since_unix_epoch(snapshot.created_at_micros),
updated_at: Timestamp::from_micros_since_unix_epoch(snapshot.updated_at_micros),
}
}

View File

@@ -1,3 +1,7 @@
// 中文注释SpacetimeDB 绑定生成依赖根模块继续公开 re-export 各领域类型;
// 少数领域 helper 同名只影响 value namespace 导出,不影响 table / reducer 类型。
#![allow(ambiguous_glob_reexports)]
pub use module_ai::*;
pub use module_assets::*;
pub use module_big_fish::*;

View File

@@ -5,7 +5,8 @@ use spacetimedb_lib::sats::ser::serde::SerializeWrapper;
use std::collections::HashSet;
use crate::puzzle::{
puzzle_agent_message, puzzle_agent_session, puzzle_runtime_run, puzzle_work_profile,
puzzle_agent_message, puzzle_agent_session, puzzle_event, puzzle_leaderboard_entry,
puzzle_runtime_run, puzzle_work_profile,
};
const MIGRATION_SCHEMA_VERSION: u32 = 1;
@@ -140,7 +141,9 @@ macro_rules! migration_tables {
puzzle_agent_session,
puzzle_agent_message,
puzzle_work_profile,
puzzle_event,
puzzle_runtime_run,
puzzle_leaderboard_entry,
big_fish_creation_session,
big_fish_agent_message,
big_fish_asset_slot,

View File

@@ -18,7 +18,7 @@ use module_puzzle::{
};
use serde_json::from_str as json_from_str;
use serde_json::to_string as json_to_string;
use spacetimedb::{ProcedureContext, Table, Timestamp, TxContext};
use spacetimedb::{ProcedureContext, SpacetimeType, Table, Timestamp, TxContext};
/// 拼图 Agent session 真相表。
/// 当前只保存结构化字段与 JSON 草稿,不提前拆出更多编辑态子表。
@@ -84,6 +84,33 @@ pub struct PuzzleWorkProfileRow {
published_at: Option<Timestamp>,
}
/// 拼图创作事件类型。
///
/// 事件表只广播跨层订阅需要的轻量事实,作品真相仍以
/// `puzzle_work_profile` 和 `puzzle_agent_session` 为准。
#[derive(Clone, Copy, Debug, PartialEq, Eq, SpacetimeType)]
pub enum PuzzleEventKind {
WorkPublished,
}
#[spacetimedb::table(
accessor = puzzle_event,
public,
event,
index(accessor = by_puzzle_event_profile_id, btree(columns = [profile_id])),
index(accessor = by_puzzle_event_owner_user_id, btree(columns = [owner_user_id]))
)]
pub struct PuzzleEvent {
#[primary_key]
event_id: String,
profile_id: String,
work_id: String,
session_id: Option<String>,
owner_user_id: String,
event_kind: PuzzleEventKind,
occurred_at: Timestamp,
}
/// 运行态 run 快照表。
#[spacetimedb::table(
accessor = puzzle_runtime_run,
@@ -869,6 +896,7 @@ fn publish_puzzle_work_tx(
updated_at: Timestamp::from_micros_since_unix_epoch(input.published_at_micros),
},
);
emit_puzzle_work_published_event(ctx, &profile, input.published_at_micros);
Ok(profile)
}
@@ -1543,6 +1571,25 @@ fn upsert_puzzle_work_profile(ctx: &TxContext, profile: PuzzleWorkProfile) -> Re
Ok(())
}
fn emit_puzzle_work_published_event(
ctx: &TxContext,
profile: &PuzzleWorkProfile,
occurred_at_micros: i64,
) {
ctx.db.puzzle_event().insert(PuzzleEvent {
event_id: format!(
"pzevt_{}_{}_published",
profile.profile_id, occurred_at_micros
),
profile_id: profile.profile_id.clone(),
work_id: profile.work_id.clone(),
session_id: profile.source_session_id.clone(),
owner_user_id: profile.owner_user_id.clone(),
event_kind: PuzzleEventKind::WorkPublished,
occurred_at: Timestamp::from_micros_since_unix_epoch(occurred_at_micros),
});
}
fn insert_puzzle_runtime_run(
ctx: &TxContext,
run: &PuzzleRunSnapshot,