Commit Graph

169 Commits

Author SHA1 Message Date
kdletters
b2543ba8a2 Merge branch 'master' into codex/puzzle-clear-template-runtime-fixes 2026-06-06 20:01:52 +08:00
2db3a6e185 Merge remote-tracking branch 'origin/master' into dev-jenken
# Conflicts:
#	.hermes/shared-memory/pitfalls.md
#	server-rs/crates/api-server/src/modules/jump_hop.rs
#	src/components/rpg-entry/RpgEntryFlowShell.agent.interaction.test.tsx
#	src/services/jump-hop/jumpHopClient.test.ts
2026-06-05 23:59:40 +08:00
cd8088d1fd feat: polish jump hop themed runtime assets 2026-06-05 22:55:40 +08:00
kdletters
cb08c9ad20 fix(jump-hop): isolate draft runs from public leaderboard 2026-06-05 01:19:49 +08:00
27b30f974b Update spacetime-client bindings and frontend
Large update across server and web clients: regenerated/added many spacetime-client module bindings and input types (including new delete/work_delete input types and numerous procedure/reducer files), updates to server-rs API modules (bark_battle, jump_hop, wooden_fish, auth, module-runtime and shared contracts), and fixes in module-runtime behavior and domain logic. Frontend changes include new/updated components and tests (creative audio helpers, bark-battle/jump-hop/wooden-fish clients and views, unified generation pages, RPG entry views, and runtime shells), plus CSS and service updates. Documentation and operational notes updated (.hermes pitfalls and multiple PRD/docs) to cover daily-task refresh, banner asset fallback, recommend-key bug, and other platform behaviors. Tests and verification steps added/updated alongside these changes.
2026-06-04 22:44:19 +08:00
0041b95f72 feat(jump-hop): optimize generated assets and runtime background 2026-06-04 22:34:19 +08:00
c442c3c3f0 Merge remote-tracking branch 'origin/codex/tiaoyitiao' into codex/tiaoyitiao
# Conflicts:
#	docs/prd/【玩法创作】跳一跳俯视角玩法模板PRD-2026-05-19.md
#	server-rs/crates/spacetime-client/src/jump_hop.rs
#	server-rs/crates/spacetime-client/src/mapper/runtime.rs
#	server-rs/crates/spacetime-client/src/wooden_fish.rs
#	src/components/jump-hop-result/JumpHopResultView.test.tsx
#	src/components/jump-hop-runtime/JumpHopRuntimeShell.test.tsx
#	src/components/platform-entry/PlatformEntryFlowShellImpl.tsx
#	src/components/rpg-entry/RpgEntryFlowShell.agent.interaction.test.tsx
#	src/components/unified-creation/workspaces/JumpHopCreationWorkspace.tsx
#	src/components/unified-creation/workspaces/JumpHopWorkspace.test.tsx
2026-06-04 11:34:31 +08:00
b9de2f2a43 Merge branch 'master' into codex/puzzle-clear-template-runtime-fixes
# Conflicts:
#	.hermes/shared-memory/decision-log.md
#	.hermes/shared-memory/project-overview.md
#	docs/【开发运维】本地开发验证与生产运维-2026-05-15.md
#	scripts/dev.test.ts
#	server-rs/crates/api-server/src/creation_entry_config.rs
#	server-rs/crates/api-server/src/wooden_fish.rs
#	server-rs/crates/module-auth/src/lib.rs
#	server-rs/crates/spacetime-client/src/wooden_fish.rs
#	server-rs/crates/spacetime-module/src/auth/procedures.rs
#	src/components/custom-world-home/creationWorkShelf.ts
#	src/components/platform-entry/PlatformEntryFlowShellImpl.tsx
#	src/components/rpg-entry/rpgEntryWorldPresentation.ts
#	src/services/miniGameDraftGenerationProgress.test.ts
#	src/services/miniGameDraftGenerationProgress.ts
2026-06-04 11:24:14 +08:00
7d2d67a3f5 feat(jump-hop): redesign sling platform gameplay 2026-06-03 22:21:00 +08:00
1b5e098225 feat: add puzzle clear template runtime 2026-06-03 22:11:46 +08:00
b0865cfa19 Merge branch 'codex/feature-1'
# Conflicts:
#	docs/【玩法创作】平台入口与玩法链路-2026-05-15.md
#	src/components/platform-entry/PlatformEntryFlowShellImpl.tsx
#	src/components/rpg-entry/RpgEntryFlowShell.agent.interaction.test.tsx
#	src/services/miniGameDraftGenerationProgress.ts
2026-06-03 03:56:25 +08:00
70ff18ad90 feat: 支持创作入口公告配置 2026-06-03 03:31:45 +08:00
67ba40c678 Refine play type integration flow and docs 2026-06-03 01:25:53 +08:00
c193a352df 收口创作流程统一总计划并修复等待页窄屏裁切 2026-05-31 05:57:34 +00:00
26975644b5 feat: unify phase one creation flow 2026-05-30 05:05:02 +08:00
kdletters
aff18bc017 重新开启抓大鹅作品公开显示 2026-05-28 20:48:16 +08:00
kdletters
f1fb92aa29 Enrich external API failure audit metadata 2026-05-28 15:42:46 +08:00
kdletters
2cd2b9704b fix puzzle generation failure stage 2026-05-28 15:13:20 +08:00
kdletters
41568099c4 fix wooden fish draft recovery 2026-05-28 08:41:16 +08:00
kdletters
82f24ded1b fix: restore match3d indexed visibility reads 2026-05-28 04:27:51 +08:00
kdletters
a0134ce966 暂时关闭抓大鹅的作品公开显示 2026-05-28 03:46:03 +08:00
kdletters
36af9e9c1b fix: avoid spacetimedb filtered index panics 2026-05-28 03:00:11 +08:00
kdletters
0eee0dd53e merge: admin work visibility controls 2026-05-28 01:01:25 +08:00
kdletters
dbbd48083a feat: add admin work visibility controls 2026-05-28 00:49:45 +08:00
a93e2d7536 Merge branch 'master' into codex/refine-creation-progress-wooden-fish 2026-05-27 22:30:56 +08:00
c674450fc1 Merge branch 'master' into codex/external-generation-run-audit 2026-05-27 22:03:01 +08:00
kdletters
5289d81baf feat: record external generation runs 2026-05-27 21:57:34 +08:00
9cc36ea99c Refine creation progress and wooden fish runtime 2026-05-27 21:57:02 +08:00
kdletters
418fcb0548 Fail closed when SpacetimeDB auth restore is unavailable 2026-05-27 20:58:37 +08:00
kdletters
8e96c8a67c feat: add visible flag for works 2026-05-27 19:30:10 +08:00
kdletters
54683cb3ac Merge branch 'master' into codex/frontend-error-dialogs
# Conflicts:
#	.hermes/shared-memory/decision-log.md
#	server-rs/crates/api-server/src/generated_asset_sheets.rs
2026-05-26 22:10:41 +08:00
kdletters
17a184b0a7 fix: settle puzzle failures and profile tasks 2026-05-26 22:02:58 +08:00
kdletters
aeee782fe0 Add public work read model and smooth puzzle transitions 2026-05-26 16:38:27 +08:00
kdletters
44c65df5c9 refactor: extract platform media crates 2026-05-26 13:18:13 +08:00
kdletters
5859d738a0 Merge remote-tracking branch 'origin/master' into feat/recommend-runtime-guest
# Conflicts:
#	docs/【玩法创作】平台入口与玩法链路-2026-05-15.md
2026-05-25 14:12:39 +08:00
30cf8abbf7 Merge branch 'codex/profile-mobile-ui-reference' 2026-05-25 01:41:05 +08:00
50a0d6f982 Refine creation tab UX, generation flow, and bindings
Large changes across frontend, backend and docs to align creation-tab and generation-page behavior with new product UI/UX and Spacetime bindings. Updated hermes decision-log and pitfalls with concrete rules (banner carousel, font sizing, unread-dot tokens, template-card layout, direct card->entry routing, separation of account balance vs prize pools, removal of global page card shell, generation progress milestones and unified circular progress, and background video handling). Added GenerationProgressHero component and media assets, plus generation-related UI/tests updates (CustomWorldGenerationView, BarkBattleGeneratingView, creation hub/cards, platform entry routing, index tests). Backend and contract updates include new category fields in admin API types and admin UI form/list, spacetime-client/module/migration changes and generated bindings script. Misc: many tests adjusted, new docs and plan files added, and several server-rs crate changes to support the updated creation/ generation workflows.
2026-05-25 00:41:30 +08:00
kdletters
42037860d5 feat: integrate jump-hop shelf and asset flow 2026-05-24 19:00:21 +08:00
8638397faa feat: 完善敲木鱼玩法模板链路 2026-05-24 02:49:13 +08:00
kdletters
d46c5f9383 Merge remote-tracking branch 'origin/codex/wooden-fish-template' 2026-05-22 08:09:58 +08:00
kdletters
ac8ca6ecb1 fix: restore rpg creation entry migration helper 2026-05-22 07:19:20 +08:00
kdletters
61b850c2c2 Merge remote-tracking branch 'origin/master' into codex/bark-battle 2026-05-22 05:12:29 +08:00
kdletters
bf82f04b64 fix: polish bark battle creation flow 2026-05-22 05:00:07 +08:00
0faabb27c7 Merge remote-tracking branch 'origin/master' into codex/wooden-fish-template 2026-05-22 04:00:52 +08:00
5f1128540e feat: refine wooden fish runtime generation 2026-05-22 03:49:35 +08:00
kdletters
c501f78e36 Merge origin/master into codex/rpg-creation-cg-fix 2026-05-22 03:22:12 +08:00
ae014ac881 Switch to VectorEngine gpt-image-2 and edits
Replace uses of the legacy `gpt-image-2-all` model with `gpt-image-2` and standardize image workflows: no-reference generation uses POST /v1/images/generations, any-reference flows use POST /v1/images/edits with multipart `image` parts. Update SKILLs, generation scripts, decision logs, and docs to reflect the contract change and edits-vs-generations guidance. Apply corresponding changes across backend (api-server match3d/puzzle modules, openai image adapter, mappers, telemetry, spacetime client/module), frontend components and services (Match3D, Puzzle, CreativeImageInputPanel, runtime shells), and add new spritesheet/parser files and tests. Also add media/logo.png. These changes align repository code and documentation with the VectorEngine image API contract and update generation/upload handling (green-screen -> alpha processing, spritesheet handling, and related tests).
2026-05-22 03:06:41 +08:00
5b0f9f3763 feat: add wooden fish play template 2026-05-21 23:34:07 +08:00
kdletters
a9d23a8a44 fix: stabilize rpg publish and launch 2026-05-21 20:20:06 +08:00
kdletters
41075e41a2 fix: stabilize rpg creation entry and opening cg 2026-05-21 17:21:38 +08:00