b19b76af56
完成 Editor Agent P2 持久任务与运行时收口
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新增 Web Project runtime job、持久日志、lease、取消、expired、stale 和 active preview guard 状态机
接入 api-server Web Project runtime worker 与 TempDirBuildRuntime 构建执行链路
补齐 SpacetimeDB procedure、spacetime-client facade、shared contracts 和前端 web-project client 契约
更新 /editor/agent 的 runtime job 恢复、日志回填、SSE 重连、取消按钮和 active preview 刷新恢复
新增 P2 dev smoke 脚本,并让完整 npm run dev 默认以 all 角色启动 P2 worker
补充 P2 自动化测试、浏览器 smoke 验收记录、开发运维文档和 Hermes 踩坑记忆
2026-06-17 21:22:41 +08:00
4b09ce3096
完成 Editor Agent Mock Agent P1 收尾
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接入 Web Project 契约、SpacetimeDB 表与 api-server 控制面
新增 Mock Agent、静态构建 runner 与独立预览网关
补齐 /editor/agent 前端页面、服务客户端和 SSE 订阅
修复 sandbox 预览资源跨域加载并补充并发保护
接入本地 dev 预览端口漂移与服务身份初始化
更新 P1 技术方案、验收清单和 Hermes 共享记忆
2026-06-16 17:31:25 +08:00
a6025365f7
完善图片画布素材库持久化
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新增账号级素材文件夹和素材表,并接入 SpacetimeDB procedure、spacetime-client facade 与 api-server BFF。
编辑器素材栏支持文件夹新建、折叠、重命名、删除、多文件上传、拖拽定向上传、框选和批量删除。
画布支持拖拽上传落点创建图层、图层打组、小地图拖拽、普通滚轮纵向滚动和 Ctrl 滚轮缩放。
更新图片画布技术方案、后端数据契约、TRACKING 和团队决策记录。
2026-06-14 14:29:13 +08:00
85834a423d
新增图片画布项目页
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新增 /project 项目页和我的页项目入口
补齐图片画布工程列表、重命名和删除 API
支持 /editor/canvas 按 projectid 加载指定工程
更新图片画布文档、TRACKING 和对应测试
2026-06-14 00:11:36 +08:00
242860e2d3
调整图片画布路由和画布数据模型
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将图片画布入口改为 /editor/canvas
新增 editor_canvas 表并关联 editor_project 默认画布
更新 project API 响应中的 canvas 快照兼容层
统一图片画布侧栏列表项和图标按钮组件
同步前端测试、SpacetimeDB bindings、技术文档和 TRACKING 记录
2026-06-13 22:09:45 +08:00
96c36f0b50
Merge remote-tracking branch 'origin/master' into codex/editor-asset-library
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# Conflicts:
# server-rs/crates/spacetime-client/src/lib.rs
# server-rs/crates/spacetime-client/src/mapper.rs
# server-rs/crates/spacetime-client/src/module_bindings.rs
# src/components/platform-entry/PlatformEntryFlowShellImpl.tsx
2026-06-13 16:52:03 +08:00
747473024d
新增图片画布编辑器
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新增 /editor 图片画布入口与 Lovart 风格画布交互
新增图片画布工程和资源持久化的 SpacetimeDB 表、绑定与 api-server BFF
接入图片生成和修改的 VectorEngine gpt-image-2 后端通道
完善素材库文件夹、重命名、上传删除、图层和元数据交互
补充图片画布技术方案、领域词、执行跟踪和浏览器 smoke 截图
2026-06-13 16:22:18 +08:00
951caac32d
扩展外部生成Worker队列
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新增外部生成队列概览和单任务状态契约
将跳一跳、拼消消、敲木鱼图片生成动作接入worker队列
前端生成等待页展示当前任务和队列数量
更新外部生成worker运维文档和团队决策记录
2026-06-12 23:15:55 +08:00
4a6c126366
完善外部生成Worker动态扩缩容
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新增外部生成controller进程角色与systemd服务
补齐队列统计procedure与spacetime-client绑定
更新生产部署脚本、健康巡检和server provision的worker/controller口径
新增容器worker smoke脚本并同步运维文档与团队记忆
2026-06-12 15:21:35 +08:00
f87ae3f915
合并 origin/master
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合入 master 的钱包退款 outbox、拼图后台编译互斥与公开链路更新
保留当前分支外部生成 worker 队列语义,并对齐拼图首图 claim 释放顺序
2026-06-11 23:06:41 +08:00
f8a80cd795
修复资产计费边界风险
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资产生成预扣费改为 fail-closed,避免钱包异常时继续调用外部生成
新增钱包退款 outbox,退款失败时本地落盘并后台重放
拼图首图后台任务改用 SpacetimeDB claim 表实现跨实例互斥
计费 ledger id 统一绑定 request_id,并让前端重试复用 x-request-id
同步 SpacetimeDB bindings、后端架构文档和 Hermes 决策记录
2026-06-11 15:55:23 +08:00
31ad55b0cf
合并 master 并保留外部生成 worker 模式
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合入 master 的生产健康巡检、JumpHop 和 SpacetimeDB 更新
保留外部生成 worker、队列/内联模式与 lease guard 口径
合并 Server-Provision 工具复用、health patrol 和外部生成 worker systemd 配置
补齐 SpacetimeDB 生成绑定并通过本地检查
2026-06-10 21:26:53 +08:00
e29992cf01
点赞和改造开关加入后台配置
2026-06-10 14:37:04 +08:00
4f86c1a75b
合并 master 并保留外部生成 worker 模式
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合入 master 的拼消消、微信能力、OpenSSL 3.2 和 SpacetimeDB 2.4.1 更新
保留外部内容生成 queue/inline、worker lease 与动态扩缩容口径
补齐拼图后台图片生成队列轮询和运行态返回恢复
同步容器、生产运维和 Hermes 共享记忆中的 worker 文档
2026-06-09 16:55:32 +08:00
a0473771f1
fix: 优化跳一跳运行态与地块资源
2026-06-09 01:28:30 +08:00
decded991e
清理后端编译警告
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删除后端未使用的历史 helper、mapper、handler 和 re-export
将仅测试使用的导入、常量和辅助函数收口到 cfg(test)
补齐 Jump Hop 测试构造体字段并对齐 Match3D 当前素材表测试契约
验证后端 workspace cargo check 与 Match3D、Puzzle 相关测试
2026-06-07 22:20:58 +08:00
78791af424
修正跳一跳排行榜展示名
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新增排行榜 displayName 契约并在 api-server 出口补齐展示名
调整跳一跳结果页和运行态排行榜只显示 displayName
补充禁止展示 user_id 的前后端回归测试
更新跳一跳 PRD、后端契约文档和 Hermes 决策记录
2026-06-07 16:27:14 +08:00
4bb6d0bd1e
feat: add inline external generation mode
2026-06-07 00:56:53 +08:00
kdletters
b2543ba8a2
Merge branch 'master' into codex/puzzle-clear-template-runtime-fixes
2026-06-06 20:01:52 +08:00
cd8088d1fd
feat: polish jump hop themed runtime assets
2026-06-05 22:55:40 +08:00
8d54ea3374
feat: workerize external generation
2026-06-05 17:29:08 +08:00
kdletters
cb08c9ad20
fix(jump-hop): isolate draft runs from public leaderboard
2026-06-05 01:19:49 +08:00
0041b95f72
feat(jump-hop): optimize generated assets and runtime background
2026-06-04 22:34:19 +08:00
c442c3c3f0
Merge remote-tracking branch 'origin/codex/tiaoyitiao' into codex/tiaoyitiao
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# Conflicts:
# docs/prd/【玩法创作】跳一跳俯视角玩法模板PRD-2026-05-19.md
# server-rs/crates/spacetime-client/src/jump_hop.rs
# server-rs/crates/spacetime-client/src/mapper/runtime.rs
# server-rs/crates/spacetime-client/src/wooden_fish.rs
# src/components/jump-hop-result/JumpHopResultView.test.tsx
# src/components/jump-hop-runtime/JumpHopRuntimeShell.test.tsx
# src/components/platform-entry/PlatformEntryFlowShellImpl.tsx
# src/components/rpg-entry/RpgEntryFlowShell.agent.interaction.test.tsx
# src/components/unified-creation/workspaces/JumpHopCreationWorkspace.tsx
# src/components/unified-creation/workspaces/JumpHopWorkspace.test.tsx
2026-06-04 11:34:31 +08:00
b9de2f2a43
Merge branch 'master' into codex/puzzle-clear-template-runtime-fixes
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# Conflicts:
# .hermes/shared-memory/decision-log.md
# .hermes/shared-memory/project-overview.md
# docs/【开发运维】本地开发验证与生产运维-2026-05-15.md
# scripts/dev.test.ts
# server-rs/crates/api-server/src/creation_entry_config.rs
# server-rs/crates/api-server/src/wooden_fish.rs
# server-rs/crates/module-auth/src/lib.rs
# server-rs/crates/spacetime-client/src/wooden_fish.rs
# server-rs/crates/spacetime-module/src/auth/procedures.rs
# src/components/custom-world-home/creationWorkShelf.ts
# src/components/platform-entry/PlatformEntryFlowShellImpl.tsx
# src/components/rpg-entry/rpgEntryWorldPresentation.ts
# src/services/miniGameDraftGenerationProgress.test.ts
# src/services/miniGameDraftGenerationProgress.ts
2026-06-04 11:24:14 +08:00
7d2d67a3f5
feat(jump-hop): redesign sling platform gameplay
2026-06-03 22:21:00 +08:00
1b5e098225
feat: add puzzle clear template runtime
2026-06-03 22:11:46 +08:00
70ff18ad90
feat: 支持创作入口公告配置
2026-06-03 03:31:45 +08:00
c193a352df
收口创作流程统一总计划并修复等待页窄屏裁切
2026-05-31 05:57:34 +00:00
26975644b5
feat: unify phase one creation flow
2026-05-30 05:05:02 +08:00
kdletters
dbbd48083a
feat: add admin work visibility controls
2026-05-28 00:49:45 +08:00
kdletters
54683cb3ac
Merge branch 'master' into codex/frontend-error-dialogs
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# Conflicts:
# .hermes/shared-memory/decision-log.md
# server-rs/crates/api-server/src/generated_asset_sheets.rs
2026-05-26 22:10:41 +08:00
kdletters
17a184b0a7
fix: settle puzzle failures and profile tasks
2026-05-26 22:02:58 +08:00
kdletters
aeee782fe0
Add public work read model and smooth puzzle transitions
2026-05-26 16:38:27 +08:00
30cf8abbf7
Merge branch 'codex/profile-mobile-ui-reference'
2026-05-25 01:41:05 +08:00
50a0d6f982
Refine creation tab UX, generation flow, and bindings
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Large changes across frontend, backend and docs to align creation-tab and generation-page behavior with new product UI/UX and Spacetime bindings. Updated hermes decision-log and pitfalls with concrete rules (banner carousel, font sizing, unread-dot tokens, template-card layout, direct card->entry routing, separation of account balance vs prize pools, removal of global page card shell, generation progress milestones and unified circular progress, and background video handling). Added GenerationProgressHero component and media assets, plus generation-related UI/tests updates (CustomWorldGenerationView, BarkBattleGeneratingView, creation hub/cards, platform entry routing, index tests). Backend and contract updates include new category fields in admin API types and admin UI form/list, spacetime-client/module/migration changes and generated bindings script. Misc: many tests adjusted, new docs and plan files added, and several server-rs crate changes to support the updated creation/ generation workflows.
2026-05-25 00:41:30 +08:00
8638397faa
feat: 完善敲木鱼玩法模板链路
2026-05-24 02:49:13 +08:00
kdletters
d46c5f9383
Merge remote-tracking branch 'origin/codex/wooden-fish-template'
2026-05-22 08:09:58 +08:00
kdletters
61b850c2c2
Merge remote-tracking branch 'origin/master' into codex/bark-battle
2026-05-22 05:12:29 +08:00
kdletters
bf82f04b64
fix: polish bark battle creation flow
2026-05-22 05:00:07 +08:00
0faabb27c7
Merge remote-tracking branch 'origin/master' into codex/wooden-fish-template
2026-05-22 04:00:52 +08:00
5f1128540e
feat: refine wooden fish runtime generation
2026-05-22 03:49:35 +08:00
ae014ac881
Switch to VectorEngine gpt-image-2 and edits
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Replace uses of the legacy `gpt-image-2-all` model with `gpt-image-2` and standardize image workflows: no-reference generation uses POST /v1/images/generations, any-reference flows use POST /v1/images/edits with multipart `image` parts. Update SKILLs, generation scripts, decision logs, and docs to reflect the contract change and edits-vs-generations guidance. Apply corresponding changes across backend (api-server match3d/puzzle modules, openai image adapter, mappers, telemetry, spacetime client/module), frontend components and services (Match3D, Puzzle, CreativeImageInputPanel, runtime shells), and add new spritesheet/parser files and tests. Also add media/logo.png. These changes align repository code and documentation with the VectorEngine image API contract and update generation/upload handling (green-screen -> alpha processing, spritesheet handling, and related tests).
2026-05-22 03:06:41 +08:00
d81cc49549
Merge remote-tracking branch 'origin/master' into codex/wooden-fish-template
2026-05-21 23:34:35 +08:00
5b0f9f3763
feat: add wooden fish play template
2026-05-21 23:34:07 +08:00
kdletters
5834a99107
refactor(api-server): narrow puzzle state surface
2026-05-21 18:55:25 +08:00
83e92fc3c4
Merge branch 'master' of https://git.genarrative.world/GenarrativeAI/Genarrative
2026-05-20 12:52:51 +08:00
3931442249
Enforce Genarrative play-type SOP and update docs
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Rewrite Genarrative play-type integration guidance across .codex and .hermes to define a platform-level SOP: default to form/image workbench, unify single-image asset slots (CreativeImageInputPanel), standardize series-material sheet->cut->transparent->OSS pipeline, and forbid copying legacy chat/agent workflows as the default. Add decision-log entry freezing the SOP and a pitfalls note warning against direct reuse of old play tools. Update CONTEXT.md and docs/README.md, add a new PRD file, and apply related small server-side changes (module-auth, spacetime-client mappers and runtime) to align back-end code with the new contracts and flows.
2026-05-20 12:12:00 +08:00
kdletters
34d16b7f0a
fix spacetime-client runtime tracking batch mapper
2026-05-19 10:52:21 +08:00
kdletters
269f35cecf
refactor: split large modules and normalize rust layout
2026-05-18 19:40:14 +08:00