Commit Graph

135 Commits

Author SHA1 Message Date
kdletters
5859d738a0 Merge remote-tracking branch 'origin/master' into feat/recommend-runtime-guest
# Conflicts:
#	docs/【玩法创作】平台入口与玩法链路-2026-05-15.md
2026-05-25 14:12:39 +08:00
30cf8abbf7 Merge branch 'codex/profile-mobile-ui-reference' 2026-05-25 01:41:05 +08:00
50a0d6f982 Refine creation tab UX, generation flow, and bindings
Large changes across frontend, backend and docs to align creation-tab and generation-page behavior with new product UI/UX and Spacetime bindings. Updated hermes decision-log and pitfalls with concrete rules (banner carousel, font sizing, unread-dot tokens, template-card layout, direct card->entry routing, separation of account balance vs prize pools, removal of global page card shell, generation progress milestones and unified circular progress, and background video handling). Added GenerationProgressHero component and media assets, plus generation-related UI/tests updates (CustomWorldGenerationView, BarkBattleGeneratingView, creation hub/cards, platform entry routing, index tests). Backend and contract updates include new category fields in admin API types and admin UI form/list, spacetime-client/module/migration changes and generated bindings script. Misc: many tests adjusted, new docs and plan files added, and several server-rs crate changes to support the updated creation/ generation workflows.
2026-05-25 00:41:30 +08:00
kdletters
42037860d5 feat: integrate jump-hop shelf and asset flow 2026-05-24 19:00:21 +08:00
8638397faa feat: 完善敲木鱼玩法模板链路 2026-05-24 02:49:13 +08:00
kdletters
d46c5f9383 Merge remote-tracking branch 'origin/codex/wooden-fish-template' 2026-05-22 08:09:58 +08:00
kdletters
ac8ca6ecb1 fix: restore rpg creation entry migration helper 2026-05-22 07:19:20 +08:00
kdletters
61b850c2c2 Merge remote-tracking branch 'origin/master' into codex/bark-battle 2026-05-22 05:12:29 +08:00
kdletters
bf82f04b64 fix: polish bark battle creation flow 2026-05-22 05:00:07 +08:00
0faabb27c7 Merge remote-tracking branch 'origin/master' into codex/wooden-fish-template 2026-05-22 04:00:52 +08:00
5f1128540e feat: refine wooden fish runtime generation 2026-05-22 03:49:35 +08:00
kdletters
c501f78e36 Merge origin/master into codex/rpg-creation-cg-fix 2026-05-22 03:22:12 +08:00
ae014ac881 Switch to VectorEngine gpt-image-2 and edits
Replace uses of the legacy `gpt-image-2-all` model with `gpt-image-2` and standardize image workflows: no-reference generation uses POST /v1/images/generations, any-reference flows use POST /v1/images/edits with multipart `image` parts. Update SKILLs, generation scripts, decision logs, and docs to reflect the contract change and edits-vs-generations guidance. Apply corresponding changes across backend (api-server match3d/puzzle modules, openai image adapter, mappers, telemetry, spacetime client/module), frontend components and services (Match3D, Puzzle, CreativeImageInputPanel, runtime shells), and add new spritesheet/parser files and tests. Also add media/logo.png. These changes align repository code and documentation with the VectorEngine image API contract and update generation/upload handling (green-screen -> alpha processing, spritesheet handling, and related tests).
2026-05-22 03:06:41 +08:00
5b0f9f3763 feat: add wooden fish play template 2026-05-21 23:34:07 +08:00
kdletters
a9d23a8a44 fix: stabilize rpg publish and launch 2026-05-21 20:20:06 +08:00
kdletters
41075e41a2 fix: stabilize rpg creation entry and opening cg 2026-05-21 17:21:38 +08:00
ef09a23c35 feat: refresh creation config and visual assets 2026-05-20 14:02:36 +08:00
3931442249 Enforce Genarrative play-type SOP and update docs
Rewrite Genarrative play-type integration guidance across .codex and .hermes to define a platform-level SOP: default to form/image workbench, unify single-image asset slots (CreativeImageInputPanel), standardize series-material sheet->cut->transparent->OSS pipeline, and forbid copying legacy chat/agent workflows as the default. Add decision-log entry freezing the SOP and a pitfalls note warning against direct reuse of old play tools. Update CONTEXT.md and docs/README.md, add a new PRD file, and apply related small server-side changes (module-auth, spacetime-client mappers and runtime) to align back-end code with the new contracts and flows.
2026-05-20 12:12:00 +08:00
kdletters
1997de0f1a merge: master into codex/bark-battle 2026-05-19 17:04:32 +08:00
23fb895e82 feat: complete bark battle draft publish flow 2026-05-19 15:27:50 +08:00
kdletters
356d54a034 Merge remote-tracking branch 'origin/master' 2026-05-19 10:09:30 +08:00
kdletters
c9b3468b29 Merge branch 'codex/container-simulate'
# Conflicts:
#	.hermes/shared-memory/decision-log.md
#	server-rs/crates/api-server/src/puzzle.rs
#	server-rs/crates/spacetime-client/src/mapper.rs
2026-05-19 10:07:45 +08:00
7b37271f17 Puzzle: support history images & partial generation
Allow history-generated image paths to be submitted where Data URLs were previously required and avoid treating partial/result-page generations as blocking the whole draft. Backend: resolve history /generated-* references via resolve_puzzle_reference_image_as_data_url and convert to PuzzleDownloadedImage; add PuzzleDownloadedImage::from_resolved_reference_image; extend draft handling to apply generated level metadata (auto-naming) and normalize generation_status to treat levels with images as ready. API: add shouldAutoNameLevel to action contracts and use it to request/refine generated level names. Spacetime/module and mappers: normalize completed level statuses when saving/reading so result-page background or per-level generation doesn't mask completed drafts. Frontend: expose resolver helpers, only mark a work as generating when no usable cover or ready level exists, keep level controls enabled during UI-background regeneration, and add tests covering history-image submission, auto-naming, and UI-background/partial-generation behaviors.
2026-05-19 10:02:13 +08:00
kdletters
05a0f34722 perf(api-server): batch route tracking through local outbox 2026-05-19 01:47:13 +08:00
kdletters
269f35cecf refactor: split large modules and normalize rust layout 2026-05-18 19:40:14 +08:00
kdletters
73f937d78a feat(api-server): cache puzzle gallery card view 2026-05-17 05:50:33 +08:00
kdletters
fb23ee79d8 Merge commit '01af298c' into codex/cache-view-procedure-hotpaths
# Conflicts:
#	server-rs/crates/spacetime-client/src/mapper.rs
#	server-rs/crates/spacetime-client/src/module_bindings/big_fish_work_summary_snapshot_type.rs
#	server-rs/crates/spacetime-module/src/square_hole/types.rs
2026-05-17 01:50:20 +08:00
kdletters
81fe3dcf28 perf: cache public gallery views 2026-05-17 01:19:12 +08:00
kdletters
05f2661056 Merge remote-tracking branch 'origin/master' into codex/yace
# Conflicts:
#	.hermes/shared-memory/pitfalls.md
2026-05-16 23:05:38 +08:00
a45e358e83 Add generationStatus and match3d/runtime fixes
Introduce persistent generationStatus to work summaries (puzzle & match3d) and propagate generation recovery rules across docs and frontend/backends so "generating" is restored from server-side work summary rather than ephemeral front-end notices. Update API server image/asset handling (improve match3d material sheet green/alpha decontamination and promote generatedItemAssets background fields) and add runtime improvements: alpha-based hotspot hit-testing, tray insertion/three-match animation behavior, and session re-read on client-side VectorEngine timeouts/lock-screen interruptions. Many docs, tests and related frontend modules updated/added to reflect these contract and behavior changes.
2026-05-16 22:59:02 +08:00
kdletters
01af298c07 Codex worktree snapshot: settings-delete-targeted
Co-authored-by: Codex
2026-05-16 22:52:10 +08:00
kdletters
0305b79440 chore: add loadtest observability setup 2026-05-16 22:44:30 +08:00
kdletters
7f16e88e57 optimize puzzle gallery access 2026-05-16 18:14:00 +08:00
0f36beee91 Merge branch 'master' of https://git.genarrative.world/GenarrativeAI/Genarrative 2026-05-15 06:36:48 +08:00
3cb3efb4d0 Prune stale docs and update .hermes content
Delete a large set of outdated documentation (many files under docs/ and .hermes/plans/, including audits, design, prd, technical, planning, assets, and todos). Update and consolidate .hermes content: refresh shared-memory pages (decision-log, development-workflow, document-map, pitfalls, project-overview, team-conventions) and several skills/references under .hermes/skills. Also modify AGENTS.md, README.md, UI_CODING_STANDARD.md, docs/README.md and .encoding-check-ignore. Purpose: clean up stale planning/audit material and keep current hermes documentation and related top-level docs in sync.
2026-05-15 06:24:07 +08:00
c7fe793a9e feat: 支持充值商品配置和档位首充 2026-05-15 06:20:52 +08:00
5633059f3d Merge branch 'master' into hermes/hermes-4fd30995 2026-05-15 05:58:16 +08:00
7972661d1e fix: 对齐首充双倍展示状态 2026-05-15 03:59:37 +08:00
b97a3ccebd Merge origin/master into hermes/hermes-4fd30995 2026-05-15 03:41:50 +08:00
3288b6aafb Merge branch 'master' of https://git.genarrative.world/GenarrativeAI/Genarrative 2026-05-15 02:41:43 +08:00
74fd9a33ac Increase VectorEngine timeouts and add image UI
Add VectorEngine image generation config and raise request timeouts (env + scripts) from 180000 to 1000000ms. Introduce a reusable CreativeImageInputPanel component with tests and wire up mobile keyboard-focus helpers; update generation views and related tests (CustomWorldGenerationView, BarkBattle editor, Match3D, Puzzle flows). Improve API error handling / VectorEngine request guidance (packages/shared http.ts and docs), and apply multiple backend/frontend fixes for puzzle/match3d/prompt handling. Also include extensive docs and decision-log updates describing UI/UX decisions and verification steps.
2026-05-15 02:40:59 +08:00
73424f958a Merge remote-tracking branch 'origin/master' into hermes/wechat
# Conflicts:
#	.hermes/shared-memory/pitfalls.md
#	.hermes/todos/【后端架构】api-server能力模块化与图片资产Adapter收口计划-2026-05-14.md
2026-05-15 01:28:04 +08:00
2801b55d2f fix: 修复微信支付回跳刷新与查单确认 2026-05-14 23:52:01 +08:00
1b54db4f92 refactor: modularize api server assets and handlers 2026-05-14 22:54:52 +08:00
4642855fd0 Merge branch 'master' of https://git.genarrative.world/GenarrativeAI/Genarrative 2026-05-14 21:33:34 +08:00
548db78ca7 Update Match3D/image-generation docs & code
Adds/updates documentation, assets and implementation for Match3D and puzzle image generation workflows. Key changes: decision logs and pitfalls updated to prefer VectorEngine Gemini for Match3D material sheets and to require edits (multipart) for 1:1 container reference images; guidance added for when to use APIMart vs VectorEngine. .env.example clarified APIMart/Responses config. Many new public assets and PPT visuals added. Code changes across frontend and backend: updated shared contracts, server-rs match3d/puzzle/image-generation handlers, VectorEngine/OpenAI image generation clients, and multiple React components/tests to handle UI/background/container image signing, edits workflow, and puzzle UI background resolution. Added src/services/puzzle-runtime/puzzleUiBackgroundSource.ts and related test updates. Includes notes about multipart HTTP/1.1 requirement and test/verification commands in docs.
2026-05-14 20:34:45 +08:00
502811a103 Merge remote-tracking branch 'origin/master' into hermes/hermes-1e775b03
# Conflicts:
#	server-rs/crates/api-server/src/app.rs
#	server-rs/crates/api-server/src/creation_entry_config.rs
#	server-rs/crates/api-server/src/puzzle.rs
#	server-rs/crates/spacetime-client/src/lib.rs
#	src/components/platform-entry/PlatformEntryFlowShellImpl.tsx
2026-05-14 19:17:17 +08:00
1d7ef7e4b6 feat: wire bark battle platform loop
Some checks failed
CI / verify (pull_request) Has been cancelled
2026-05-14 18:20:46 +08:00
e444266e1e feat: add edutainment drawing and visual package flows 2026-05-14 14:56:36 +08:00
d33c937ebc 1 2026-05-14 14:21:17 +08:00