Commit Graph

21 Commits

Author SHA1 Message Date
52c6f4282f 等待推荐页运行态全部资源
推荐页 ready 持续观察运行态图片、背景、音视频和资源 pending 标记
资源换签与玩法图集解析中通过隐藏标记阻止遮罩提前消失
补齐拼图、跳一跳、抓大鹅和敲木鱼运行态资源等待接入
补充推荐页资源等待回归测试和团队文档
2026-06-08 17:50:45 +08:00
kdletters
ff7a2f6284 fix: delay wooden fish audio upload 2026-06-06 22:56:53 +08:00
d5b51a4242 Merge branch 'codex/platform-creation-flow-polish'
# Conflicts:
#	docs/【玩法创作】平台入口与玩法链路-2026-05-15.md
#	src/components/rpg-entry/RpgEntryHomeView.tsx
2026-06-06 22:49:48 +08:00
50e335ba47 fix: polish platform creation flow interactions 2026-06-06 21:36:38 +08:00
27b30f974b Update spacetime-client bindings and frontend
Large update across server and web clients: regenerated/added many spacetime-client module bindings and input types (including new delete/work_delete input types and numerous procedure/reducer files), updates to server-rs API modules (bark_battle, jump_hop, wooden_fish, auth, module-runtime and shared contracts), and fixes in module-runtime behavior and domain logic. Frontend changes include new/updated components and tests (creative audio helpers, bark-battle/jump-hop/wooden-fish clients and views, unified generation pages, RPG entry views, and runtime shells), plus CSS and service updates. Documentation and operational notes updated (.hermes pitfalls and multiple PRD/docs) to cover daily-task refresh, banner asset fallback, recommend-key bug, and other platform behaviors. Tests and verification steps added/updated alongside these changes.
2026-06-04 22:44:19 +08:00
23dec91bd6 收口统一创作流程一期 2026-05-31 14:46:32 +00:00
26975644b5 feat: unify phase one creation flow 2026-05-30 05:05:02 +08:00
kdletters
5859d738a0 Merge remote-tracking branch 'origin/master' into feat/recommend-runtime-guest
# Conflicts:
#	docs/【玩法创作】平台入口与玩法链路-2026-05-15.md
2026-05-25 14:12:39 +08:00
838c74d8fe feat: 完善敲木鱼结果页元信息补录 2026-05-24 20:34:36 +08:00
kdletters
42037860d5 feat: integrate jump-hop shelf and asset flow 2026-05-24 19:00:21 +08:00
ae014ac881 Switch to VectorEngine gpt-image-2 and edits
Replace uses of the legacy `gpt-image-2-all` model with `gpt-image-2` and standardize image workflows: no-reference generation uses POST /v1/images/generations, any-reference flows use POST /v1/images/edits with multipart `image` parts. Update SKILLs, generation scripts, decision logs, and docs to reflect the contract change and edits-vs-generations guidance. Apply corresponding changes across backend (api-server match3d/puzzle modules, openai image adapter, mappers, telemetry, spacetime client/module), frontend components and services (Match3D, Puzzle, CreativeImageInputPanel, runtime shells), and add new spritesheet/parser files and tests. Also add media/logo.png. These changes align repository code and documentation with the VectorEngine image API contract and update generation/upload handling (green-screen -> alpha processing, spritesheet handling, and related tests).
2026-05-22 03:06:41 +08:00
kdletters
5834a99107 refactor(api-server): narrow puzzle state surface 2026-05-21 18:55:25 +08:00
kdletters
da3badb802 style: align UI palette with Taonier visuals 2026-05-21 13:54:35 +08:00
3931442249 Enforce Genarrative play-type SOP and update docs
Rewrite Genarrative play-type integration guidance across .codex and .hermes to define a platform-level SOP: default to form/image workbench, unify single-image asset slots (CreativeImageInputPanel), standardize series-material sheet->cut->transparent->OSS pipeline, and forbid copying legacy chat/agent workflows as the default. Add decision-log entry freezing the SOP and a pitfalls note warning against direct reuse of old play tools. Update CONTEXT.md and docs/README.md, add a new PRD file, and apply related small server-side changes (module-auth, spacetime-client mappers and runtime) to align back-end code with the new contracts and flows.
2026-05-20 12:12:00 +08:00
74fd9a33ac Increase VectorEngine timeouts and add image UI
Add VectorEngine image generation config and raise request timeouts (env + scripts) from 180000 to 1000000ms. Introduce a reusable CreativeImageInputPanel component with tests and wire up mobile keyboard-focus helpers; update generation views and related tests (CustomWorldGenerationView, BarkBattle editor, Match3D, Puzzle flows). Improve API error handling / VectorEngine request guidance (packages/shared http.ts and docs), and apply multiple backend/frontend fixes for puzzle/match3d/prompt handling. Also include extensive docs and decision-log updates describing UI/UX decisions and verification steps.
2026-05-15 02:40:59 +08:00
d33c937ebc 1 2026-05-14 14:21:17 +08:00
01c5ab985a 1 2026-05-13 00:28:07 +08:00
07e777fef8 1 2026-05-05 14:40:41 +08:00
5831703156 1
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2026-05-02 20:43:41 +08:00
acc55d0e13 1 2026-05-02 17:56:42 +08:00
cbc27bad4a init with react+axum+spacetimedb
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2026-04-26 18:06:23 +08:00