Commit Graph

42 Commits

Author SHA1 Message Date
dfa59aaf31 Merge remote-tracking branch 'origin/master' into codex/tiaoyitiao
# Conflicts:
#	server-rs/crates/api-server/src/jump_hop.rs
#	server-rs/crates/api-server/src/modules/jump_hop.rs
2026-06-06 21:04:46 +08:00
683a9115b3 fix: refine jump hop draft detail flow 2026-06-06 21:02:11 +08:00
kdletters
b2543ba8a2 Merge branch 'master' into codex/puzzle-clear-template-runtime-fixes 2026-06-06 20:01:52 +08:00
c442c3c3f0 Merge remote-tracking branch 'origin/codex/tiaoyitiao' into codex/tiaoyitiao
# Conflicts:
#	docs/prd/【玩法创作】跳一跳俯视角玩法模板PRD-2026-05-19.md
#	server-rs/crates/spacetime-client/src/jump_hop.rs
#	server-rs/crates/spacetime-client/src/mapper/runtime.rs
#	server-rs/crates/spacetime-client/src/wooden_fish.rs
#	src/components/jump-hop-result/JumpHopResultView.test.tsx
#	src/components/jump-hop-runtime/JumpHopRuntimeShell.test.tsx
#	src/components/platform-entry/PlatformEntryFlowShellImpl.tsx
#	src/components/rpg-entry/RpgEntryFlowShell.agent.interaction.test.tsx
#	src/components/unified-creation/workspaces/JumpHopCreationWorkspace.tsx
#	src/components/unified-creation/workspaces/JumpHopWorkspace.test.tsx
2026-06-04 11:34:31 +08:00
b9de2f2a43 Merge branch 'master' into codex/puzzle-clear-template-runtime-fixes
# Conflicts:
#	.hermes/shared-memory/decision-log.md
#	.hermes/shared-memory/project-overview.md
#	docs/【开发运维】本地开发验证与生产运维-2026-05-15.md
#	scripts/dev.test.ts
#	server-rs/crates/api-server/src/creation_entry_config.rs
#	server-rs/crates/api-server/src/wooden_fish.rs
#	server-rs/crates/module-auth/src/lib.rs
#	server-rs/crates/spacetime-client/src/wooden_fish.rs
#	server-rs/crates/spacetime-module/src/auth/procedures.rs
#	src/components/custom-world-home/creationWorkShelf.ts
#	src/components/platform-entry/PlatformEntryFlowShellImpl.tsx
#	src/components/rpg-entry/rpgEntryWorldPresentation.ts
#	src/services/miniGameDraftGenerationProgress.test.ts
#	src/services/miniGameDraftGenerationProgress.ts
2026-06-04 11:24:14 +08:00
7d2d67a3f5 feat(jump-hop): redesign sling platform gameplay 2026-06-03 22:21:00 +08:00
1b5e098225 feat: add puzzle clear template runtime 2026-06-03 22:11:46 +08:00
b0865cfa19 Merge branch 'codex/feature-1'
# Conflicts:
#	docs/【玩法创作】平台入口与玩法链路-2026-05-15.md
#	src/components/platform-entry/PlatformEntryFlowShellImpl.tsx
#	src/components/rpg-entry/RpgEntryFlowShell.agent.interaction.test.tsx
#	src/services/miniGameDraftGenerationProgress.ts
2026-06-03 03:56:25 +08:00
70ff18ad90 feat: 支持创作入口公告配置 2026-06-03 03:31:45 +08:00
67ba40c678 Refine play type integration flow and docs 2026-06-03 01:25:53 +08:00
26975644b5 feat: unify phase one creation flow 2026-05-30 05:05:02 +08:00
kdletters
2d31e19791 hide frontend image model names 2026-05-26 17:37:40 +08:00
30cf8abbf7 Merge branch 'codex/profile-mobile-ui-reference' 2026-05-25 01:41:05 +08:00
50a0d6f982 Refine creation tab UX, generation flow, and bindings
Large changes across frontend, backend and docs to align creation-tab and generation-page behavior with new product UI/UX and Spacetime bindings. Updated hermes decision-log and pitfalls with concrete rules (banner carousel, font sizing, unread-dot tokens, template-card layout, direct card->entry routing, separation of account balance vs prize pools, removal of global page card shell, generation progress milestones and unified circular progress, and background video handling). Added GenerationProgressHero component and media assets, plus generation-related UI/tests updates (CustomWorldGenerationView, BarkBattleGeneratingView, creation hub/cards, platform entry routing, index tests). Backend and contract updates include new category fields in admin API types and admin UI form/list, spacetime-client/module/migration changes and generated bindings script. Misc: many tests adjusted, new docs and plan files added, and several server-rs crate changes to support the updated creation/ generation workflows.
2026-05-25 00:41:30 +08:00
838c74d8fe feat: 完善敲木鱼结果页元信息补录 2026-05-24 20:34:36 +08:00
8638397faa feat: 完善敲木鱼玩法模板链路 2026-05-24 02:49:13 +08:00
kdletters
b89d4940a9 fix: 修复拼图草稿写入步骤完成态 2026-05-22 16:09:01 +08:00
0faabb27c7 Merge remote-tracking branch 'origin/master' into codex/wooden-fish-template 2026-05-22 04:00:52 +08:00
5f1128540e feat: refine wooden fish runtime generation 2026-05-22 03:49:35 +08:00
ae014ac881 Switch to VectorEngine gpt-image-2 and edits
Replace uses of the legacy `gpt-image-2-all` model with `gpt-image-2` and standardize image workflows: no-reference generation uses POST /v1/images/generations, any-reference flows use POST /v1/images/edits with multipart `image` parts. Update SKILLs, generation scripts, decision logs, and docs to reflect the contract change and edits-vs-generations guidance. Apply corresponding changes across backend (api-server match3d/puzzle modules, openai image adapter, mappers, telemetry, spacetime client/module), frontend components and services (Match3D, Puzzle, CreativeImageInputPanel, runtime shells), and add new spritesheet/parser files and tests. Also add media/logo.png. These changes align repository code and documentation with the VectorEngine image API contract and update generation/upload handling (green-screen -> alpha processing, spritesheet handling, and related tests).
2026-05-22 03:06:41 +08:00
5b0f9f3763 feat: add wooden fish play template 2026-05-21 23:34:07 +08:00
3931442249 Enforce Genarrative play-type SOP and update docs
Rewrite Genarrative play-type integration guidance across .codex and .hermes to define a platform-level SOP: default to form/image workbench, unify single-image asset slots (CreativeImageInputPanel), standardize series-material sheet->cut->transparent->OSS pipeline, and forbid copying legacy chat/agent workflows as the default. Add decision-log entry freezing the SOP and a pitfalls note warning against direct reuse of old play tools. Update CONTEXT.md and docs/README.md, add a new PRD file, and apply related small server-side changes (module-auth, spacetime-client mappers and runtime) to align back-end code with the new contracts and flows.
2026-05-20 12:12:00 +08:00
d1adfa3406 Improve local auth env handling and fallbacks
Allow local env files to reliably override authentication feature flags (SMS/WeChat) by whitelisting keys in scripts/dev-utils.mjs and adding a unit test. Add SMS checks to scripts/check-api-server-env.mjs. Make server config.parse_bool tolerant of shell-wrapped quoted values (e.g. '"true"') and add tests so SMS_AUTH_ENABLED is parsed correctly when shells supply quotes. Update docs to clarify SMS env behaviour, restart requirements, and add guidance + a CSS fallback for old mobile browsers (QQ/X5) so public cover images render even when aspect-ratio is unsupported. Also include related frontend test and component adjustments and add puzzle onboarding handlers/endpoints in server-rs/crates/api-server/src/puzzle.rs.
2026-05-18 23:13:49 +08:00
a45e358e83 Add generationStatus and match3d/runtime fixes
Introduce persistent generationStatus to work summaries (puzzle & match3d) and propagate generation recovery rules across docs and frontend/backends so "generating" is restored from server-side work summary rather than ephemeral front-end notices. Update API server image/asset handling (improve match3d material sheet green/alpha decontamination and promote generatedItemAssets background fields) and add runtime improvements: alpha-based hotspot hit-testing, tray insertion/three-match animation behavior, and session re-read on client-side VectorEngine timeouts/lock-screen interruptions. Many docs, tests and related frontend modules updated/added to reflect these contract and behavior changes.
2026-05-16 22:59:02 +08:00
4642855fd0 Merge branch 'master' of https://git.genarrative.world/GenarrativeAI/Genarrative 2026-05-14 21:33:34 +08:00
548db78ca7 Update Match3D/image-generation docs & code
Adds/updates documentation, assets and implementation for Match3D and puzzle image generation workflows. Key changes: decision logs and pitfalls updated to prefer VectorEngine Gemini for Match3D material sheets and to require edits (multipart) for 1:1 container reference images; guidance added for when to use APIMart vs VectorEngine. .env.example clarified APIMart/Responses config. Many new public assets and PPT visuals added. Code changes across frontend and backend: updated shared contracts, server-rs match3d/puzzle/image-generation handlers, VectorEngine/OpenAI image generation clients, and multiple React components/tests to handle UI/background/container image signing, edits workflow, and puzzle UI background resolution. Added src/services/puzzle-runtime/puzzleUiBackgroundSource.ts and related test updates. Includes notes about multipart HTTP/1.1 requirement and test/verification commands in docs.
2026-05-14 20:34:45 +08:00
e444266e1e feat: add edutainment drawing and visual package flows 2026-05-14 14:56:36 +08:00
5a55180b78 1 2026-05-14 01:11:58 +08:00
e4a8bd42bb Merge branch 'master' of http://82.157.175.59:3000/GenarrativeAI/Genarrative 2026-05-13 03:10:55 +08:00
01c5ab985a 1 2026-05-13 00:28:07 +08:00
d41f260a2a feat: add baby object match edutainment flow
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2026-05-12 16:08:59 +08:00
481a27fc53 1 2026-05-11 20:27:41 +08:00
e30b733b17 1 2026-05-11 16:15:48 +08:00
192accd796 1 2026-05-10 22:20:54 +08:00
94975e4735 1 2026-05-08 20:48:29 +08:00
kdletters
d06107f2c6 落地方洞挑战图片与运行态交互
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2026-05-06 12:52:47 +08:00
kdletters
60b667a9d1 Extend square-hole creation flow with visual asset timeout guard 2026-05-06 12:52:47 +08:00
07e777fef8 1 2026-05-05 14:40:41 +08:00
9d684cb7b3 1 2026-04-30 17:49:07 +08:00
730f485f48 1 2026-04-29 20:56:59 +08:00
f0471a4f8d 1 2026-04-28 19:36:39 +08:00
cbc27bad4a init with react+axum+spacetimedb
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2026-04-26 18:06:23 +08:00