This commit is contained in:
2026-05-01 00:33:39 +08:00
parent 61969c5116
commit fe02603ba1
68 changed files with 4586 additions and 748 deletions

View File

@@ -38,9 +38,10 @@ use shared_contracts::{
puzzle_runtime::{
AdvanceLocalPuzzleNextLevelRequest, PuzzleBoardSnapshotResponse,
PuzzleCellPositionResponse, PuzzleLeaderboardEntryResponse, PuzzleMergedGroupStateResponse,
PuzzlePieceStateResponse, PuzzleRunResponse, PuzzleRunSnapshotResponse,
PuzzleRuntimeLevelSnapshotResponse, StartPuzzleRunRequest, SubmitPuzzleLeaderboardRequest,
SwapPuzzlePiecesRequest, UpdatePuzzleRuntimePauseRequest, UsePuzzleRuntimePropRequest,
PuzzlePieceStateResponse, PuzzleRecommendedNextWorkResponse, PuzzleRunResponse,
PuzzleRunSnapshotResponse, PuzzleRuntimeLevelSnapshotResponse, StartPuzzleRunRequest,
SubmitPuzzleLeaderboardRequest, SwapPuzzlePiecesRequest, UpdatePuzzleRuntimePauseRequest,
UsePuzzleRuntimePropRequest,
},
puzzle_works::{
PutPuzzleWorkRequest, PuzzleWorkDetailResponse, PuzzleWorkMutationResponse,
@@ -56,12 +57,12 @@ use spacetime_client::{
PuzzleFormDraftRecord, PuzzleFormDraftSaveRecordInput, PuzzleGeneratedImageCandidateRecord,
PuzzleGeneratedImagesSaveRecordInput, PuzzleLeaderboardEntryRecord,
PuzzleLeaderboardSubmitRecordInput, PuzzleMergedGroupRecord, PuzzlePieceStateRecord,
PuzzlePublishRecordInput, PuzzleResultDraftRecord, PuzzleResultPreviewBlockerRecord,
PuzzleResultPreviewFindingRecord, PuzzleResultPreviewRecord, PuzzleRunPauseRecordInput,
PuzzleRunPropRecordInput, PuzzleRunRecord, PuzzleRunStartRecordInput, PuzzleRunSwapRecordInput,
PuzzleRuntimeLevelRecord, PuzzleSelectCoverImageRecordInput, PuzzleWorkLikeReportRecordInput,
PuzzleWorkProfileRecord, PuzzleWorkRemixRecordInput, PuzzleWorkUpsertRecordInput,
SpacetimeClientError,
PuzzlePublishRecordInput, PuzzleRecommendedNextWorkRecord, PuzzleResultDraftRecord,
PuzzleResultPreviewBlockerRecord, PuzzleResultPreviewFindingRecord, PuzzleResultPreviewRecord,
PuzzleRunPauseRecordInput, PuzzleRunPropRecordInput, PuzzleRunRecord,
PuzzleRunStartRecordInput, PuzzleRunSwapRecordInput, PuzzleRuntimeLevelRecord,
PuzzleSelectCoverImageRecordInput, PuzzleWorkLikeReportRecordInput, PuzzleWorkProfileRecord,
PuzzleWorkRemixRecordInput, PuzzleWorkUpsertRecordInput, SpacetimeClientError,
};
use std::convert::Infallible;
use tokio::time::sleep;
@@ -72,7 +73,13 @@ use crate::{
asset_billing::execute_billable_asset_operation,
auth::AuthenticatedAccessToken,
http_error::AppError,
prompt::puzzle::image::{PUZZLE_DEFAULT_NEGATIVE_PROMPT, build_puzzle_image_prompt},
prompt::puzzle::{
draft::{
PuzzleFormSeedPromptParts, build_puzzle_form_seed_prompt,
resolve_puzzle_draft_cover_prompt, resolve_puzzle_level_image_prompt,
},
image::{PUZZLE_DEFAULT_NEGATIVE_PROMPT, build_puzzle_image_prompt},
},
puzzle_agent_turn::{
PuzzleAgentTurnRequest, build_failed_finalize_record_input, build_finalize_record_input,
run_puzzle_agent_turn,
@@ -472,7 +479,7 @@ pub async fn execute_puzzle_agent_action(
.map(str::trim)
.filter(|value| !value.is_empty())
.or_else(|| payload.prompt_text.as_deref());
if let Err(response) = save_puzzle_form_payload_before_compile(
let compile_session_id = match save_puzzle_form_payload_before_compile(
&state,
&request_context,
&session_id,
@@ -482,8 +489,9 @@ pub async fn execute_puzzle_agent_action(
)
.await
{
return Err(response);
}
Ok(next_session_id) => next_session_id,
Err(response) => return Err(response),
};
let session = execute_billable_asset_operation(
&state,
&owner_user_id,
@@ -492,7 +500,7 @@ pub async fn execute_puzzle_agent_action(
async {
compile_puzzle_draft_with_initial_cover(
&state,
session_id.clone(),
compile_session_id.clone(),
owner_user_id.clone(),
prompt_text,
payload.reference_image_src.as_deref(),
@@ -522,7 +530,7 @@ pub async fn execute_puzzle_agent_action(
.as_deref()
.or(payload.prompt_text.as_deref()),
);
let session = state
let save_result = state
.spacetime_client()
.save_puzzle_form_draft(PuzzleFormDraftSaveRecordInput {
session_id: session_id.clone(),
@@ -530,14 +538,36 @@ pub async fn execute_puzzle_agent_action(
seed_text,
saved_at_micros: now,
})
.await
.map_err(|error| {
puzzle_error_response(
&request_context,
PUZZLE_AGENT_API_BASE_PROVIDER,
map_puzzle_client_error(error),
)
});
.await;
let session = match save_result {
Ok(session) => Ok(session),
Err(error) if is_missing_puzzle_form_draft_procedure_error(&error) => {
// 中文注释Maincloud 旧 wasm 缺少该自动保存 procedure 时,返回当前 session避免填表页被非关键错误打断。
tracing::warn!(
provider = PUZZLE_AGENT_API_BASE_PROVIDER,
session_id = %session_id,
owner_user_id = %owner_user_id,
error = %error,
"拼图表单自动保存 procedure 缺失,降级返回当前会话"
);
state
.spacetime_client()
.get_puzzle_agent_session(session_id.clone(), owner_user_id.clone())
.await
.map_err(|fallback_error| {
puzzle_error_response(
&request_context,
PUZZLE_AGENT_API_BASE_PROVIDER,
map_puzzle_client_error(fallback_error),
)
})
}
Err(error) => Err(puzzle_error_response(
&request_context,
PUZZLE_AGENT_API_BASE_PROVIDER,
map_puzzle_client_error(error),
)),
};
(
"save_puzzle_form_draft",
"表单草稿保存",
@@ -547,30 +577,42 @@ pub async fn execute_puzzle_agent_action(
}
"generate_puzzle_images" => {
let target_level_id = payload.level_id.clone();
let levels_json = normalize_puzzle_levels_json_for_module(
payload.levels_json.as_deref(),
)
.map_err(|message| {
AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({
"provider": PUZZLE_AGENT_API_BASE_PROVIDER,
"message": message,
}))
});
let session = execute_billable_asset_operation(
&state,
&owner_user_id,
"puzzle_generated_image",
&billing_asset_id,
async {
let levels_json = levels_json?;
let session = state
.spacetime_client()
.get_puzzle_agent_session(session_id.clone(), owner_user_id.clone())
.await
.map_err(map_puzzle_client_error)?;
let draft = session.draft.clone().ok_or_else(|| {
let mut draft = session.draft.clone().ok_or_else(|| {
AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({
"provider": PUZZLE_AGENT_API_BASE_PROVIDER,
"message": "拼图结果页草稿尚未生成",
}))
})?;
if let Some(levels_json) = levels_json.as_ref() {
draft.levels = parse_puzzle_level_records_from_module_json(levels_json)?;
}
let target_level =
select_puzzle_level_for_api(&draft, target_level_id.as_deref())?;
let prompt = payload
.prompt_text
.clone()
.filter(|value| !value.trim().is_empty())
.unwrap_or_else(|| target_level.picture_description.clone());
let prompt = resolve_puzzle_level_image_prompt(
payload.prompt_text.as_deref(),
&target_level.picture_description,
);
// 拼图结果页从多候选抽卡收口为单图替换,前端传入的旧 candidateCount 只做兼容忽略。
let candidate_count = 1;
let candidate_start_index = target_level.candidates.len();
@@ -609,6 +651,7 @@ pub async fn execute_puzzle_agent_action(
session_id: session.session_id,
owner_user_id: owner_user_id.clone(),
level_id: Some(target_level.level_id),
levels_json,
candidates_json,
saved_at_micros: now,
})
@@ -977,7 +1020,7 @@ pub async fn get_puzzle_gallery_detail(
Ok(json_success_body(
Some(&request_context),
PuzzleGalleryDetailResponse {
item: map_puzzle_work_summary_response(&state, item),
item: map_puzzle_work_profile_response(&state, item),
},
))
}
@@ -1014,7 +1057,7 @@ pub async fn record_puzzle_gallery_like(
Ok(json_success_body(
Some(&request_context),
PuzzleGalleryDetailResponse {
item: map_puzzle_work_summary_response(&state, item),
item: map_puzzle_work_profile_response(&state, item),
},
))
}
@@ -1303,6 +1346,7 @@ pub async fn use_puzzle_runtime_prop(
"hint" => "puzzle_prop_hint",
"reference" => "puzzle_prop_preview",
"freezeTime" | "freeze_time" => "puzzle_prop_freeze_time",
"extendTime" | "extend_time" => "puzzle_prop_extend_time",
_ => {
return Err(puzzle_bad_request(
&request_context,
@@ -1646,6 +1690,7 @@ fn map_puzzle_work_summary_response(
like_count: item.like_count,
recent_play_count_7d: item.recent_play_count_7d,
publish_ready: item.publish_ready,
levels: Vec::new(),
}
}
@@ -1653,14 +1698,16 @@ fn map_puzzle_work_profile_response(
state: &AppState,
item: PuzzleWorkProfileRecord,
) -> PuzzleWorkProfileResponse {
let mut summary = map_puzzle_work_summary_response(state, item.clone());
summary.levels = item
.levels
.into_iter()
.map(map_puzzle_draft_level_response)
.collect();
PuzzleWorkProfileResponse {
summary: map_puzzle_work_summary_response(state, item.clone()),
summary,
anchor_pack: map_puzzle_anchor_pack_response(item.anchor_pack),
levels: item
.levels
.into_iter()
.map(map_puzzle_draft_level_response)
.collect(),
}
}
@@ -1675,6 +1722,14 @@ fn map_puzzle_run_response(run: PuzzleRunRecord) -> PuzzleRunSnapshotResponse {
previous_level_tags: run.previous_level_tags,
current_level: run.current_level.map(map_puzzle_runtime_level_response),
recommended_next_profile_id: run.recommended_next_profile_id,
next_level_mode: run.next_level_mode,
next_level_profile_id: run.next_level_profile_id,
next_level_id: run.next_level_id,
recommended_next_works: run
.recommended_next_works
.into_iter()
.map(map_puzzle_recommended_next_work_response)
.collect(),
leaderboard_entries: run
.leaderboard_entries
.into_iter()
@@ -1683,6 +1738,19 @@ fn map_puzzle_run_response(run: PuzzleRunRecord) -> PuzzleRunSnapshotResponse {
}
}
fn map_puzzle_recommended_next_work_response(
item: PuzzleRecommendedNextWorkRecord,
) -> PuzzleRecommendedNextWorkResponse {
PuzzleRecommendedNextWorkResponse {
profile_id: item.profile_id,
level_name: item.level_name,
author_display_name: item.author_display_name,
theme_tags: item.theme_tags,
cover_image_src: item.cover_image_src,
similarity_score: item.similarity_score,
}
}
async fn enrich_puzzle_run_author_name(
state: &AppState,
mut run: PuzzleRunRecord,
@@ -1717,6 +1785,14 @@ fn map_puzzle_run_request_record(run: PuzzleRunSnapshotResponse) -> PuzzleRunRec
previous_level_tags: run.previous_level_tags,
current_level: run.current_level.map(map_puzzle_level_request_record),
recommended_next_profile_id: run.recommended_next_profile_id,
next_level_mode: run.next_level_mode,
next_level_profile_id: run.next_level_profile_id,
next_level_id: run.next_level_id,
recommended_next_works: run
.recommended_next_works
.into_iter()
.map(map_puzzle_recommended_next_work_request_record)
.collect(),
leaderboard_entries: run
.leaderboard_entries
.into_iter()
@@ -1725,12 +1801,26 @@ fn map_puzzle_run_request_record(run: PuzzleRunSnapshotResponse) -> PuzzleRunRec
}
}
fn map_puzzle_recommended_next_work_request_record(
item: PuzzleRecommendedNextWorkResponse,
) -> PuzzleRecommendedNextWorkRecord {
PuzzleRecommendedNextWorkRecord {
profile_id: item.profile_id,
level_name: item.level_name,
author_display_name: item.author_display_name,
theme_tags: item.theme_tags,
cover_image_src: item.cover_image_src,
similarity_score: item.similarity_score,
}
}
fn map_puzzle_level_request_record(
level: PuzzleRuntimeLevelSnapshotResponse,
) -> PuzzleRuntimeLevelRecord {
PuzzleRuntimeLevelRecord {
run_id: level.run_id,
level_index: level.level_index,
level_id: level.level_id,
grid_size: level.grid_size,
profile_id: level.profile_id,
level_name: level.level_name,
@@ -1823,6 +1913,7 @@ fn map_puzzle_runtime_level_response(
PuzzleRuntimeLevelSnapshotResponse {
run_id: level.run_id,
level_index: level.level_index,
level_id: level.level_id,
grid_size: level.grid_size,
profile_id: level.profile_id,
level_name: level.level_name,
@@ -1933,14 +2024,14 @@ fn build_puzzle_welcome_text(seed_text: &str) -> String {
}
fn build_puzzle_form_seed_text(payload: &CreatePuzzleAgentSessionRequest) -> String {
build_puzzle_form_seed_text_from_parts(
payload
build_puzzle_form_seed_prompt(PuzzleFormSeedPromptParts {
title: payload
.work_title
.as_deref()
.or(payload.seed_text.as_deref()),
payload.work_description.as_deref(),
payload.picture_description.as_deref(),
)
work_description: payload.work_description.as_deref(),
picture_description: payload.picture_description.as_deref(),
})
}
fn build_puzzle_form_seed_text_from_parts(
@@ -1948,20 +2039,11 @@ fn build_puzzle_form_seed_text_from_parts(
work_description: Option<&str>,
picture_description: Option<&str>,
) -> String {
let title = title.unwrap_or_default().trim();
let work_description = work_description.unwrap_or_default().trim();
let picture_description = picture_description.unwrap_or_default().trim();
[
("作品名称", title),
("作品描述", work_description),
("画面描述", picture_description),
]
.into_iter()
.filter(|(_, value)| !value.is_empty())
.map(|(label, value)| format!("{label}{value}"))
.collect::<Vec<_>>()
.join("\n")
build_puzzle_form_seed_prompt(PuzzleFormSeedPromptParts {
title,
work_description,
picture_description,
})
}
async fn save_puzzle_form_payload_before_compile(
@@ -1971,7 +2053,7 @@ async fn save_puzzle_form_payload_before_compile(
owner_user_id: &str,
payload: &ExecutePuzzleAgentActionRequest,
now: i64,
) -> Result<(), Response> {
) -> Result<String, Response> {
let seed_text = build_puzzle_form_seed_text_from_parts(
payload.work_title.as_deref(),
payload.work_description.as_deref(),
@@ -1981,26 +2063,101 @@ async fn save_puzzle_form_payload_before_compile(
.or(payload.prompt_text.as_deref()),
);
if seed_text.trim().is_empty() {
return Ok(());
return Ok(session_id.to_string());
}
state
let save_result = state
.spacetime_client()
.save_puzzle_form_draft(PuzzleFormDraftSaveRecordInput {
session_id: session_id.to_string(),
owner_user_id: owner_user_id.to_string(),
seed_text,
seed_text: seed_text.clone(),
saved_at_micros: now,
})
.await
.map(|_| ())
.map(|_| ());
match save_result {
Ok(()) => Ok(session_id.to_string()),
Err(error) if is_missing_puzzle_form_draft_procedure_error(&error) => {
create_seeded_puzzle_session_when_form_save_missing(
state,
request_context,
session_id,
owner_user_id,
seed_text,
now,
&error,
)
.await
}
Err(error) => Err(puzzle_error_response(
request_context,
PUZZLE_AGENT_API_BASE_PROVIDER,
map_puzzle_client_error(error),
)),
}
}
async fn create_seeded_puzzle_session_when_form_save_missing(
state: &AppState,
request_context: &RequestContext,
session_id: &str,
owner_user_id: &str,
seed_text: String,
now: i64,
original_error: &SpacetimeClientError,
) -> Result<String, Response> {
let current_session = state
.spacetime_client()
.get_puzzle_agent_session(session_id.to_string(), owner_user_id.to_string())
.await
.map_err(|error| {
puzzle_error_response(
request_context,
PUZZLE_AGENT_API_BASE_PROVIDER,
map_puzzle_client_error(error),
)
})?;
if !current_session.seed_text.trim().is_empty() {
tracing::warn!(
provider = PUZZLE_AGENT_API_BASE_PROVIDER,
session_id,
owner_user_id,
error = %original_error,
"拼图表单草稿保存 procedure 缺失,沿用已有 seed_text 编译"
);
return Ok(session_id.to_string());
}
// 中文注释:旧 Maincloud 缺自动保存 procedure 时,空 session 无法被编译;这里重建带表单 seed 的 session 保证生成主链可继续。
let replacement_session_id = build_prefixed_uuid_id("puzzle-session-");
let replacement = state
.spacetime_client()
.create_puzzle_agent_session(PuzzleAgentSessionCreateRecordInput {
session_id: replacement_session_id.clone(),
owner_user_id: owner_user_id.to_string(),
seed_text: seed_text.clone(),
welcome_message_id: build_prefixed_uuid_id("puzzle-message-"),
welcome_message_text: build_puzzle_welcome_text(&seed_text),
created_at_micros: now,
})
.await
.map_err(|error| {
puzzle_error_response(
request_context,
PUZZLE_AGENT_API_BASE_PROVIDER,
map_puzzle_client_error(error),
)
})?;
tracing::warn!(
provider = PUZZLE_AGENT_API_BASE_PROVIDER,
old_session_id = %session_id,
new_session_id = %replacement.session_id,
owner_user_id,
error = %original_error,
"拼图表单草稿保存 procedure 缺失,已创建带表单 seed 的替代 session"
);
Ok(replacement.session_id)
}
fn select_puzzle_level_for_api(
@@ -2008,15 +2165,20 @@ fn select_puzzle_level_for_api(
level_id: Option<&str>,
) -> Result<PuzzleDraftLevelRecord, AppError> {
let normalized_level_id = level_id.map(str::trim).filter(|value| !value.is_empty());
let level = normalized_level_id
.and_then(|target_id| {
draft
.levels
.iter()
.find(|level| level.level_id == target_id)
.cloned()
})
.or_else(|| draft.levels.first().cloned());
if let Some(target_id) = normalized_level_id {
return draft
.levels
.iter()
.find(|level| level.level_id == target_id)
.cloned()
.ok_or_else(|| {
AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({
"provider": PUZZLE_AGENT_API_BASE_PROVIDER,
"message": format!("拼图关卡不存在:{target_id}"),
}))
});
}
let level = draft.levels.first().cloned();
level.ok_or_else(|| {
AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({
"provider": PUZZLE_AGENT_API_BASE_PROVIDER,
@@ -2025,6 +2187,43 @@ fn select_puzzle_level_for_api(
})
}
fn parse_puzzle_level_records_from_module_json(
value: &str,
) -> Result<Vec<PuzzleDraftLevelRecord>, AppError> {
let levels: Vec<module_puzzle::PuzzleDraftLevel> =
serde_json::from_str(value).map_err(|error| {
AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({
"provider": PUZZLE_AGENT_API_BASE_PROVIDER,
"message": format!("拼图关卡列表 JSON 非法:{error}"),
}))
})?;
Ok(levels
.into_iter()
.map(|level| PuzzleDraftLevelRecord {
level_id: level.level_id,
level_name: level.level_name,
picture_description: level.picture_description,
candidates: level
.candidates
.into_iter()
.map(|candidate| PuzzleGeneratedImageCandidateRecord {
candidate_id: candidate.candidate_id,
image_src: candidate.image_src,
asset_id: candidate.asset_id,
prompt: candidate.prompt,
actual_prompt: candidate.actual_prompt,
source_type: candidate.source_type,
selected: candidate.selected,
})
.collect(),
selected_candidate_id: level.selected_candidate_id,
cover_image_src: level.cover_image_src,
cover_asset_id: level.cover_asset_id,
generation_status: level.generation_status,
})
.collect())
}
fn serialize_puzzle_levels_response(
request_context: &RequestContext,
levels: &[PuzzleDraftLevelResponse],
@@ -2138,22 +2337,18 @@ async fn compile_puzzle_draft_with_initial_cover(
.ok_or_else(|| SpacetimeClientError::Runtime("拼图结果页草稿尚未生成".to_string()))?;
let target_level = select_puzzle_level_for_api(&draft, None)
.map_err(|error| SpacetimeClientError::Runtime(error.message().to_string()))?;
let image_prompt = prompt_text
.map(str::trim)
.filter(|value| !value.is_empty())
.or_else(|| {
Some(target_level.picture_description.as_str())
.map(str::trim)
.filter(|value| !value.is_empty())
})
.unwrap_or(draft.summary.as_str());
let image_prompt = resolve_puzzle_draft_cover_prompt(
prompt_text,
&target_level.picture_description,
&draft.summary,
);
// 点击生成草稿时一次性完成首图生成与正式图选定,前端只展示进度,不再承担业务编排。
let candidates = generate_puzzle_image_candidates(
state,
owner_user_id.as_str(),
&compiled_session.session_id,
&target_level.level_name,
image_prompt,
&image_prompt,
reference_image_src,
1,
target_level.candidates.len(),
@@ -2179,6 +2374,7 @@ async fn compile_puzzle_draft_with_initial_cover(
session_id: compiled_session.session_id.clone(),
owner_user_id: owner_user_id.clone(),
level_id: Some(target_level.level_id.clone()),
levels_json: None,
candidates_json,
saved_at_micros: current_utc_micros(),
})
@@ -2252,6 +2448,15 @@ fn map_puzzle_client_error(error: SpacetimeClientError) -> AppError {
}))
}
fn is_missing_puzzle_form_draft_procedure_error(error: &SpacetimeClientError) -> bool {
matches!(error, SpacetimeClientError::Procedure(message) if
message.contains("save_puzzle_form_draft")
&& (message.contains("No such procedure")
|| message.contains("不存在")
|| message.contains("does not exist")
|| message.contains("not found")))
}
fn map_puzzle_compile_error(error: SpacetimeClientError) -> AppError {
let message = error.to_string();
let provider = if message.contains("DashScope") || message.contains("dashscope") {
@@ -2484,11 +2689,18 @@ async fn build_local_next_puzzle_run(
);
}
let source_session_id = payload.source_session_id.unwrap_or_default();
if let Some(next_run) =
build_same_work_local_next_puzzle_run(state, &run, &source_session_id, owner_user_id)
.await?
{
return Ok(next_run);
}
if let Some(gallery_item) = resolve_gallery_next_puzzle_work(state, &run).await? {
return Ok(build_next_run_from_puzzle_work(state, run, gallery_item));
}
let source_session_id = payload.source_session_id.unwrap_or_default();
if source_session_id.trim().is_empty() {
return Err(
AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({
@@ -2551,6 +2763,7 @@ async fn build_local_next_puzzle_run(
session_id: session.session_id,
owner_user_id: owner_user_id.to_string(),
level_id: None,
levels_json: None,
candidates_json,
saved_at_micros: current_utc_micros(),
})
@@ -2578,6 +2791,101 @@ async fn build_local_next_puzzle_run(
))
}
async fn build_same_work_local_next_puzzle_run(
state: &AppState,
run: &PuzzleRunRecord,
source_session_id: &str,
owner_user_id: &str,
) -> Result<Option<PuzzleRunRecord>, AppError> {
if !should_use_same_work_next_level(run) {
return Ok(None);
}
if let Some(work) = fetch_local_current_work_detail(state, run).await? {
if let Some(level) = select_local_next_level(&work.levels, run) {
let next_after_level =
select_next_level_after_level_id(&work.levels, level.level_id.as_str())
.map(|item| item.level_id.clone());
return Ok(Some(build_next_run_from_draft_level(
run.clone(),
level,
Some(work.profile_id),
work.author_display_name,
work.theme_tags,
next_after_level,
)));
}
}
let normalized_session_id = source_session_id.trim();
if normalized_session_id.is_empty() {
return Ok(None);
}
let session = state
.spacetime_client()
.get_puzzle_agent_session(normalized_session_id.to_string(), owner_user_id.to_string())
.await
.map_err(map_puzzle_client_error)?;
let Some(draft) = session.draft.as_ref() else {
return Ok(None);
};
if let Some(level) = select_local_next_level(&draft.levels, run) {
let next_after_level =
select_next_level_after_level_id(&draft.levels, level.level_id.as_str())
.map(|item| item.level_id.clone());
return Ok(Some(build_next_run_from_draft_level(
run.clone(),
level,
Some(run.entry_profile_id.clone()),
"当前草稿".to_string(),
draft.theme_tags.clone(),
next_after_level,
)));
}
Ok(None)
}
fn should_use_same_work_next_level(run: &PuzzleRunRecord) -> bool {
run.next_level_mode == module_puzzle::PUZZLE_NEXT_LEVEL_MODE_SAME_WORK
|| run
.next_level_id
.as_ref()
.is_some_and(|value| !value.trim().is_empty())
}
async fn fetch_local_current_work_detail(
state: &AppState,
run: &PuzzleRunRecord,
) -> Result<Option<PuzzleWorkProfileRecord>, AppError> {
let profile_id = run
.next_level_profile_id
.as_deref()
.filter(|value| !value.trim().is_empty())
.or_else(|| {
run.current_level
.as_ref()
.map(|level| level.profile_id.as_str())
.filter(|value| !value.trim().is_empty())
})
.unwrap_or(run.entry_profile_id.as_str());
match state
.spacetime_client()
.get_puzzle_gallery_detail(profile_id.to_string())
.await
{
Ok(work) => Ok(Some(work)),
Err(SpacetimeClientError::Procedure(message))
if message.contains("不存在")
|| message.contains("not found")
|| message.contains("does not exist") =>
{
Ok(None)
}
Err(error) => Err(map_puzzle_client_error(error)),
}
}
async fn resolve_gallery_next_puzzle_work(
state: &AppState,
run: &PuzzleRunRecord,
@@ -2609,6 +2917,76 @@ fn pick_unused_puzzle_candidate<'a>(
})
}
fn select_local_next_level<'a>(
levels: &'a [PuzzleDraftLevelRecord],
run: &PuzzleRunRecord,
) -> Option<&'a PuzzleDraftLevelRecord> {
if levels.is_empty() {
return None;
}
if let Some(next_level_id) = run
.next_level_id
.as_deref()
.map(str::trim)
.filter(|value| !value.is_empty())
{
if let Some(level) = levels.iter().find(|level| level.level_id == next_level_id) {
return Some(level);
}
}
let current_level = run.current_level.as_ref()?;
let matched_index = levels
.iter()
.position(|level| {
level.cover_image_src == current_level.cover_image_src
&& level.level_name == current_level.level_name
})
.or_else(|| {
current_level
.level_index
.checked_sub(1)
.and_then(|index| ((index as usize) < levels.len()).then_some(index as usize))
})?;
levels.get(matched_index + 1)
}
fn select_next_level_after_level_id<'a>(
levels: &'a [PuzzleDraftLevelRecord],
level_id: &str,
) -> Option<&'a PuzzleDraftLevelRecord> {
let matched_index = levels.iter().position(|level| level.level_id == level_id)?;
levels.get(matched_index + 1)
}
fn resolve_level_cover_image_src(level: &PuzzleDraftLevelRecord) -> Option<String> {
level
.cover_image_src
.as_ref()
.filter(|value| !value.trim().is_empty())
.cloned()
.or_else(|| {
level
.selected_candidate_id
.as_ref()
.and_then(|candidate_id| {
level
.candidates
.iter()
.find(|candidate| candidate.candidate_id == *candidate_id)
})
.map(|candidate| candidate.image_src.clone())
.filter(|value| !value.trim().is_empty())
})
.or_else(|| {
level
.candidates
.iter()
.find(|candidate| !candidate.image_src.trim().is_empty())
.map(|candidate| candidate.image_src.clone())
})
}
fn build_next_run_from_puzzle_work(
state: &AppState,
run: PuzzleRunRecord,
@@ -2654,6 +3032,34 @@ fn build_next_run_from_candidate(
)
}
fn build_next_run_from_draft_level(
mut run: PuzzleRunRecord,
level: &PuzzleDraftLevelRecord,
profile_id: Option<String>,
author_display_name: String,
theme_tags: Vec<String>,
next_after_level_id: Option<String>,
) -> PuzzleRunRecord {
// 中文注释:当前关卡 id 必须取本次选中的目标 level避免旧 run 的空值或脏值影响后续同作品接续。
run.next_level_id = Some(level.level_id.clone());
let fallback_profile_id = run
.current_level
.as_ref()
.map(|level| level.profile_id.clone())
.unwrap_or_else(|| level.level_id.clone());
build_next_run_from_parts_with_handoff(
run,
profile_id
.filter(|value| !value.trim().is_empty())
.unwrap_or(fallback_profile_id),
level.level_name.clone(),
author_display_name,
theme_tags,
resolve_level_cover_image_src(level),
next_after_level_id,
)
}
fn build_next_run_from_parts(
run: PuzzleRunRecord,
profile_id: String,
@@ -2661,11 +3067,32 @@ fn build_next_run_from_parts(
author_display_name: String,
theme_tags: Vec<String>,
cover_image_src: Option<String>,
) -> PuzzleRunRecord {
build_next_run_from_parts_with_handoff(
run,
profile_id,
level_name,
author_display_name,
theme_tags,
cover_image_src,
None,
)
}
fn build_next_run_from_parts_with_handoff(
run: PuzzleRunRecord,
profile_id: String,
level_name: String,
author_display_name: String,
theme_tags: Vec<String>,
cover_image_src: Option<String>,
next_after_level_id: Option<String>,
) -> PuzzleRunRecord {
let next_level_index = run.current_level_index + 1;
let grid_size = if run.cleared_level_count >= 3 { 4 } else { 3 };
let time_limit_ms = module_puzzle::resolve_puzzle_level_time_limit_ms(grid_size);
let mut played_profile_ids = run.played_profile_ids.clone();
let current_level_id = run.next_level_id.clone();
if !played_profile_ids.contains(&profile_id) {
played_profile_ids.push(profile_id.clone());
}
@@ -2681,8 +3108,9 @@ fn build_next_run_from_parts(
current_level: Some(PuzzleRuntimeLevelRecord {
run_id: run.run_id,
level_index: next_level_index,
level_id: current_level_id,
grid_size,
profile_id,
profile_id: profile_id.clone(),
level_name,
author_display_name,
theme_tags,
@@ -2702,6 +3130,13 @@ fn build_next_run_from_parts(
leaderboard_entries: Vec::new(),
}),
recommended_next_profile_id: None,
next_level_mode: next_after_level_id
.as_ref()
.map(|_| module_puzzle::PUZZLE_NEXT_LEVEL_MODE_SAME_WORK.to_string())
.unwrap_or_else(|| module_puzzle::PUZZLE_NEXT_LEVEL_MODE_NONE.to_string()),
next_level_profile_id: next_after_level_id.as_ref().map(|_| profile_id),
next_level_id: next_after_level_id,
recommended_next_works: Vec::new(),
leaderboard_entries: Vec::new(),
}
}