Close DDD cleanup and tests-support closure

This commit is contained in:
2026-04-30 16:15:05 +08:00
parent 7ab0933f6d
commit fd08262bf0
81 changed files with 8415 additions and 6662 deletions

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@@ -1,12 +1,234 @@
//! 大鱼吃小鱼领域模型过渡落位
//! 大鱼吃小鱼领域模型。
//!
//! 后续迁移创作会话、资产槽和运行态聚合时,只保留玩法状态与规则;
//! 图片生成、OSS 与 HTTP handler 均留在 adapter 层。
//! 保留创作会话、资产槽、发布门禁和运行态聚合的纯领域结构图片生成、OSS 与 HTTP handler 均留在 adapter 层。
use serde::{Deserialize, Serialize};
#[cfg(feature = "spacetime-types")]
use spacetimedb::SpacetimeType;
pub const BIG_FISH_SESSION_ID_PREFIX: &str = "big-fish-session-";
pub const BIG_FISH_MESSAGE_ID_PREFIX: &str = "big-fish-message-";
pub const BIG_FISH_OPERATION_ID_PREFIX: &str = "big-fish-operation-";
pub const BIG_FISH_ASSET_SLOT_ID_PREFIX: &str = "big-fish-asset-";
pub const BIG_FISH_DEFAULT_LEVEL_COUNT: u32 = 8;
pub const BIG_FISH_MIN_LEVEL_COUNT: u32 = 6;
pub const BIG_FISH_MAX_LEVEL_COUNT: u32 = 12;
pub const BIG_FISH_MERGE_COUNT_PER_UPGRADE: u32 = 3;
pub const BIG_FISH_OFFSCREEN_CULL_SECONDS: f32 = 3.0;
pub const BIG_FISH_TARGET_WILD_COUNT: usize = 12;
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum BigFishCreationStage {
CollectingAnchors,
DraftReady,
AssetRefining,
ReadyToPublish,
Published,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum BigFishAnchorStatus {
Confirmed,
Inferred,
Missing,
Locked,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum BigFishAgentMessageRole {
User,
Assistant,
System,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum BigFishAgentMessageKind {
Chat,
Summary,
ActionResult,
Warning,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum BigFishAssetKind {
LevelMainImage,
LevelMotion,
StageBackground,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub enum BigFishAssetStatus {
Missing,
Ready,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct BigFishAnchorItem {
pub key: String,
pub label: String,
pub value: String,
pub status: BigFishAnchorStatus,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct BigFishAnchorPack {
pub gameplay_promise: BigFishAnchorItem,
pub ecology_visual_theme: BigFishAnchorItem,
pub growth_ladder: BigFishAnchorItem,
pub risk_tempo: BigFishAnchorItem,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct BigFishLevelBlueprint {
pub level: u32,
pub name: String,
pub one_line_fantasy: String,
pub text_description: String,
pub silhouette_direction: String,
pub size_ratio: f32,
pub visual_description: String,
pub visual_prompt_seed: String,
pub idle_motion_description: String,
pub move_motion_description: String,
pub motion_prompt_seed: String,
pub merge_source_level: Option<u32>,
pub prey_window: Vec<u32>,
pub threat_window: Vec<u32>,
pub is_final_level: bool,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct BigFishBackgroundBlueprint {
pub theme: String,
pub color_mood: String,
pub foreground_hints: String,
pub midground_composition: String,
pub background_depth: String,
pub safe_play_area_hint: String,
pub spawn_edge_hint: String,
pub background_prompt_seed: String,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct BigFishRuntimeParams {
pub level_count: u32,
pub merge_count_per_upgrade: u32,
pub spawn_target_count: u32,
pub leader_move_speed: f32,
pub follower_catch_up_speed: f32,
pub offscreen_cull_seconds: f32,
pub prey_spawn_delta_levels: Vec<u32>,
pub threat_spawn_delta_levels: Vec<u32>,
pub win_level: u32,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct BigFishGameDraft {
pub title: String,
pub subtitle: String,
pub core_fun: String,
pub ecology_theme: String,
pub levels: Vec<BigFishLevelBlueprint>,
pub background: BigFishBackgroundBlueprint,
pub runtime_params: BigFishRuntimeParams,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct BigFishAgentMessageSnapshot {
pub message_id: String,
pub session_id: String,
pub role: BigFishAgentMessageRole,
pub kind: BigFishAgentMessageKind,
pub text: String,
pub created_at_micros: i64,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct BigFishAssetSlotSnapshot {
pub slot_id: String,
pub session_id: String,
pub asset_kind: BigFishAssetKind,
pub level: Option<u32>,
pub motion_key: Option<String>,
pub status: BigFishAssetStatus,
pub asset_url: Option<String>,
pub prompt_snapshot: String,
pub updated_at_micros: i64,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct BigFishAssetCoverage {
pub level_main_image_ready_count: u32,
pub level_motion_ready_count: u32,
pub background_ready: bool,
pub required_level_count: u32,
pub publish_ready: bool,
pub blockers: Vec<String>,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct BigFishSessionSnapshot {
pub session_id: String,
pub owner_user_id: String,
pub seed_text: String,
pub current_turn: u32,
pub progress_percent: u32,
pub stage: BigFishCreationStage,
pub anchor_pack: BigFishAnchorPack,
pub draft: Option<BigFishGameDraft>,
pub asset_slots: Vec<BigFishAssetSlotSnapshot>,
pub asset_coverage: BigFishAssetCoverage,
pub messages: Vec<BigFishAgentMessageSnapshot>,
pub last_assistant_reply: Option<String>,
pub publish_ready: bool,
pub created_at_micros: i64,
pub updated_at_micros: i64,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct BigFishSessionProcedureResult {
pub ok: bool,
pub session: Option<BigFishSessionSnapshot>,
pub error_message: Option<String>,
}
#[cfg_attr(feature = "spacetime-types", derive(SpacetimeType))]
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct BigFishWorkSummarySnapshot {
pub work_id: String,
pub source_session_id: String,
pub owner_user_id: String,
pub title: String,
pub subtitle: String,
pub summary: String,
pub cover_image_src: Option<String>,
pub status: String,
pub updated_at_micros: i64,
pub publish_ready: bool,
pub level_count: u32,
pub level_main_image_ready_count: u32,
pub level_motion_ready_count: u32,
pub background_ready: bool,
pub play_count: u32,
}
/// 发布门禁的领域判定结果。
///
/// 这里不保存外部任务状态,只表达当前聚合快照是否满足发布条件。
@@ -77,3 +299,66 @@ impl BigFishRunStatus {
}
}
}
impl BigFishCreationStage {
pub fn as_str(self) -> &'static str {
match self {
Self::CollectingAnchors => "collecting_anchors",
Self::DraftReady => "draft_ready",
Self::AssetRefining => "asset_refining",
Self::ReadyToPublish => "ready_to_publish",
Self::Published => "published",
}
}
}
impl BigFishAnchorStatus {
pub fn as_str(self) -> &'static str {
match self {
Self::Confirmed => "confirmed",
Self::Inferred => "inferred",
Self::Missing => "missing",
Self::Locked => "locked",
}
}
}
impl BigFishAgentMessageRole {
pub fn as_str(self) -> &'static str {
match self {
Self::User => "user",
Self::Assistant => "assistant",
Self::System => "system",
}
}
}
impl BigFishAgentMessageKind {
pub fn as_str(self) -> &'static str {
match self {
Self::Chat => "chat",
Self::Summary => "summary",
Self::ActionResult => "action_result",
Self::Warning => "warning",
}
}
}
impl BigFishAssetKind {
pub fn as_str(self) -> &'static str {
match self {
Self::LevelMainImage => "level_main_image",
Self::LevelMotion => "level_motion",
Self::StageBackground => "stage_background",
}
}
}
impl BigFishAssetStatus {
pub fn as_str(self) -> &'static str {
match self {
Self::Missing => "missing",
Self::Ready => "ready",
}
}
}