Split custom world generation into staged lightweight batches
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@@ -89,6 +89,6 @@ export async function generateRuntimeItemAiIntents(params: {
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const rawIntents = Array.isArray(parsed.intents) ? parsed.intents : [];
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return params.plans.map((_, index) =>
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sanitizeRuntimeItemAiIntent(rawIntents[index], fallbackIntents[index]),
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sanitizeRuntimeItemAiIntent(rawIntents[index], fallbackIntents[index]!),
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);
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}
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