Split custom world generation into staged lightweight batches
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This commit is contained in:
2026-04-05 22:20:30 +08:00
parent 89cecda7da
commit fcd8d727b0
57 changed files with 7646 additions and 1425 deletions

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@@ -91,6 +91,9 @@ export function SkillEffectPreview({
npcEncounter,
buildInitialNpcState(npcEncounter, worldType),
'fight',
{
worldType,
},
),
];
}, [mode, npcEncounter, targetMonsterId, worldType]);