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@@ -1,10 +1,12 @@
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import { describe, expect, test } from 'vitest';
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import type { PuzzlePieceState } from '../../../packages/shared/src/contracts/puzzleRuntimeSession';
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import type { PuzzleWorkSummary } from '../../../packages/shared/src/contracts/puzzleWorkSummary';
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import {
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advanceLocalPuzzleLevel,
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dragLocalPuzzlePiece,
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startLocalPuzzleRun,
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swapLocalPuzzlePieces,
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} from './puzzleLocalRuntime';
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const baseWork: PuzzleWorkSummary = {
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@@ -25,6 +27,25 @@ const baseWork: PuzzleWorkSummary = {
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publishReady: true,
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};
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function hasAnyCorrectNeighborPair(pieces: PuzzlePieceState[]) {
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return pieces.some((piece) =>
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pieces.some((candidate) => {
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if (piece.pieceId === candidate.pieceId) {
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return false;
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}
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const currentRowDelta = candidate.currentRow - piece.currentRow;
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const currentColDelta = candidate.currentCol - piece.currentCol;
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const correctRowDelta = candidate.correctRow - piece.correctRow;
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const correctColDelta = candidate.correctCol - piece.correctCol;
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return (
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Math.abs(currentRowDelta) + Math.abs(currentColDelta) === 1 &&
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currentRowDelta === correctRowDelta &&
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currentColDelta === correctColDelta
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);
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}),
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);
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}
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function solveCurrentLevel(run: ReturnType<typeof startLocalPuzzleRun>) {
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let nextRun = run;
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for (let index = 0; index < 12; index += 1) {
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@@ -52,11 +73,222 @@ function solveCurrentLevel(run: ReturnType<typeof startLocalPuzzleRun>) {
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}
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describe('puzzleLocalRuntime', () => {
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test('每次启动都会生成不同的初始打乱样式', async () => {
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const firstRun = startLocalPuzzleRun(baseWork);
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await new Promise((resolve) => setTimeout(resolve, 2));
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const secondRun = startLocalPuzzleRun(baseWork);
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const firstPositions = firstRun.currentLevel?.board.pieces.map((piece) => [
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piece.currentRow,
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piece.currentCol,
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]);
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const secondPositions = secondRun.currentLevel?.board.pieces.map((piece) => [
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piece.currentRow,
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piece.currentCol,
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]);
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expect(firstPositions).not.toEqual(secondPositions);
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});
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test('初始棋盘没有任何自动合并块', () => {
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for (let index = 0; index < 12; index += 1) {
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const run = startLocalPuzzleRun(baseWork);
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const board = run.currentLevel?.board;
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expect(board?.mergedGroups).toEqual([]);
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expect(hasAnyCorrectNeighborPair(board?.pieces ?? [])).toBe(false);
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}
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});
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test('交换后正确相邻的块会自动合并', () => {
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const run = startLocalPuzzleRun(baseWork);
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const board = run.currentLevel?.board;
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expect(board).toBeTruthy();
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if (!run.currentLevel || !board) {
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return;
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}
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const nextRun = {
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...run,
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currentLevel: {
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...run.currentLevel,
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board: {
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...board,
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pieces: board.pieces.map((piece) => {
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const layout: Record<string, [number, number]> = {
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'piece-0': [1, 1],
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'piece-1': [0, 1],
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'piece-2': [2, 2],
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'piece-3': [0, 2],
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'piece-4': [1, 0],
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'piece-5': [2, 0],
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'piece-6': [0, 0],
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'piece-7': [1, 2],
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'piece-8': [2, 1],
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};
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const current = layout[piece.pieceId] ?? [piece.currentRow, piece.currentCol];
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return {
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...piece,
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currentRow: current[0],
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currentCol: current[1],
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mergedGroupId: null,
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};
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}),
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mergedGroups: [],
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allTilesResolved: false,
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},
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},
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};
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const swapped = swapLocalPuzzlePieces(nextRun, {
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firstPieceId: 'piece-0',
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secondPieceId: 'piece-6',
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});
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expect(
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swapped.currentLevel?.board.mergedGroups.some(
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(group) =>
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group.pieceIds.includes('piece-0') &&
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group.pieceIds.includes('piece-1'),
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),
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).toBe(true);
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});
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test('全部拼块汇成一个大合并块后判定通关', () => {
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const run = startLocalPuzzleRun(baseWork);
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const board = run.currentLevel?.board;
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expect(board).toBeTruthy();
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if (!run.currentLevel || !board) {
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return;
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}
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const solvedByOneGroup = {
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...run,
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currentLevel: {
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...run.currentLevel,
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board: {
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...board,
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pieces: board.pieces.map((piece, index) => ({
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...piece,
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currentRow: Math.floor(index / board.cols),
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currentCol: (index + 1) % board.cols,
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mergedGroupId: 'group-full',
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})),
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mergedGroups: [
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{
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groupId: 'group-full',
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pieceIds: board.pieces.map((piece) => piece.pieceId),
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occupiedCells: board.pieces.map((_, index) => ({
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row: Math.floor(index / board.cols),
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col: (index + 1) % board.cols,
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})),
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},
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],
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allTilesResolved: true,
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},
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},
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};
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expect(solvedByOneGroup.currentLevel.board.allTilesResolved).toBe(true);
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});
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test('大合并块覆盖多个小块时会与被覆盖块逐一交换,不会出现小块消失', () => {
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const run = startLocalPuzzleRun(baseWork);
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const board = run.currentLevel?.board;
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expect(board).toBeTruthy();
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if (!run.currentLevel || !board) {
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return;
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}
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const preparedRun = {
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...run,
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currentLevel: {
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...run.currentLevel,
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board: {
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...board,
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pieces: board.pieces.map((piece) => {
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const layout: Record<string, [number, number, string | null]> = {
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'piece-0': [0, 0, 'group-1'],
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'piece-1': [0, 1, 'group-1'],
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'piece-2': [0, 2, null],
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'piece-3': [1, 0, 'group-1'],
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'piece-4': [1, 1, 'group-1'],
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'piece-5': [1, 2, null],
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'piece-6': [2, 0, null],
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'piece-7': [2, 1, null],
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'piece-8': [2, 2, null],
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};
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const current = layout[piece.pieceId] ?? [
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piece.currentRow,
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piece.currentCol,
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piece.mergedGroupId,
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];
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return {
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...piece,
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currentRow: current[0],
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currentCol: current[1],
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mergedGroupId: current[2],
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};
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}),
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mergedGroups: [
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{
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groupId: 'group-1',
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pieceIds: ['piece-0', 'piece-1', 'piece-3', 'piece-4'],
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occupiedCells: [
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{ row: 0, col: 0 },
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{ row: 0, col: 1 },
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{ row: 1, col: 0 },
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{ row: 1, col: 1 },
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],
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},
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],
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allTilesResolved: false,
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},
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},
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};
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const dragged = dragLocalPuzzlePiece(preparedRun, {
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pieceId: 'piece-0',
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targetRow: 1,
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targetCol: 1,
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});
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const nextBoard = dragged.currentLevel?.board;
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expect(nextBoard).toBeTruthy();
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if (!nextBoard) {
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return;
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}
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const occupiedCells = nextBoard.pieces.map((piece) => `${piece.currentRow}:${piece.currentCol}`);
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expect(new Set(occupiedCells).size).toBe(nextBoard.pieces.length);
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expect(
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nextBoard.pieces.find((piece) => piece.pieceId === 'piece-5'),
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).toMatchObject({ currentRow: 0, currentCol: 0 });
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expect(
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nextBoard.pieces.find((piece) => piece.pieceId === 'piece-7'),
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).toMatchObject({ currentRow: 0, currentCol: 1 });
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expect(
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nextBoard.pieces.find((piece) => piece.pieceId === 'piece-8'),
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).toMatchObject({ currentRow: 1, currentCol: 0 });
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expect(
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nextBoard.pieces.find((piece) => piece.pieceId === 'piece-0'),
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).toMatchObject({ currentRow: 1, currentCol: 1 });
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expect(
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nextBoard.pieces.find((piece) => piece.pieceId === 'piece-4'),
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).toMatchObject({ currentRow: 2, currentCol: 2 });
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});
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test('通关后提供下一关入口并能推进到新棋盘', () => {
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const clearedRun = solveCurrentLevel(startLocalPuzzleRun(baseWork));
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expect(clearedRun.currentLevel?.status).toBe('cleared');
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expect(clearedRun.recommendedNextProfileId).toBe('profile-1::local-level-2');
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expect(clearedRun.currentLevel?.elapsedMs).toBeGreaterThan(0);
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expect(clearedRun.currentLevel?.leaderboardEntries.length).toBeGreaterThan(0);
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expect(
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clearedRun.currentLevel?.leaderboardEntries.some(
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(entry) => entry.isCurrentPlayer && entry.nickname === '测试作者',
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),
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).toBe(true);
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const nextRun = advanceLocalPuzzleLevel(clearedRun);
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@@ -64,6 +296,8 @@ describe('puzzleLocalRuntime', () => {
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expect(nextRun.currentLevel?.status).toBe('playing');
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expect(nextRun.currentLevel?.levelName).toBe('测试拼图 · 第 2 关');
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expect(nextRun.currentLevel?.board.allTilesResolved).toBe(false);
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expect(nextRun.currentLevel?.elapsedMs).toBeNull();
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expect(nextRun.currentLevel?.leaderboardEntries).toEqual([]);
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expect(nextRun.recommendedNextProfileId).toBeNull();
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});
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});
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