refactor: 收口 Bark Battle work cache 规则

This commit is contained in:
2026-06-04 04:30:36 +08:00
parent df17f51edf
commit f9f22e5663
7 changed files with 305 additions and 106 deletions

View File

@@ -381,10 +381,14 @@ import {
} from '../visual-novel-creation/visualNovelEntryGeneration';
import { createMockVisualNovelRunFromDraft } from '../visual-novel-runtime/visualNovelMockData';
import {
type BarkBattleGenerationStatus,
buildBarkBattlePublishedConfigFromDraft,
buildBarkBattlePublishedConfigFromWork,
buildBarkBattlePublishSnapshot,
buildBarkBattleWorkSummaryFromDraft,
mergeBarkBattlePublishedConfigAssets,
mergeBarkBattleWorksByWorkId,
mergeBarkBattleWorkSummary,
resolveBarkBattleDraftGenerationStatus,
shouldPreserveLocalBarkBattleWorkOnRefresh,
} from './barkBattleWorkCache';
import {
@@ -712,30 +716,6 @@ const PUZZLE_DRAFT_GENERATION_POINT_COST = 2;
const MATCH3D_DRAFT_GENERATION_POINT_COST = 10;
const BARK_BATTLE_DRAFT_GENERATION_POINT_COST = 3;
function mapBarkBattleWorkToPublishedConfig(
work: BarkBattleWorkSummary,
): BarkBattlePublishedConfig {
return {
workId: work.workId,
draftId: work.draftId ?? null,
configVersion: 1,
rulesetVersion: 'bark-battle-ruleset-v1',
playTypeId: 'bark-battle',
title: work.title,
description: work.summary,
themeDescription: work.themeDescription,
playerImageDescription: work.playerImageDescription,
opponentImageDescription: work.opponentImageDescription,
onomatopoeia: work.onomatopoeia,
playerCharacterImageSrc: work.playerCharacterImageSrc ?? undefined,
opponentCharacterImageSrc: work.opponentCharacterImageSrc ?? undefined,
uiBackgroundImageSrc: work.uiBackgroundImageSrc ?? undefined,
difficultyPreset: work.difficultyPreset,
updatedAt: work.updatedAt,
publishedAt: work.publishedAt ?? work.updatedAt,
};
}
function mapVisualNovelWorkDetailToSession(
work: VisualNovelWorkDetail,
): VisualNovelAgentSessionSnapshot {
@@ -1004,24 +984,6 @@ function mergeBigFishWorkSummary(
: current;
}
function hasBarkBattleDraftRequiredImages(draft: BarkBattleDraftConfig) {
return Boolean(
draft.playerCharacterImageSrc?.trim() &&
draft.opponentCharacterImageSrc?.trim() &&
draft.uiBackgroundImageSrc?.trim(),
);
}
function resolveBarkBattleDraftGenerationStatus(
draft: BarkBattleDraftConfig,
partialFailed: boolean,
): BarkBattleGenerationStatus {
if (hasBarkBattleDraftRequiredImages(draft)) {
return 'ready';
}
return partialFailed ? 'partial_failed' : 'pending_assets';
}
async function resolvePublicWorkAuthorSummary(
entry: PlatformPublicGalleryCard,
): Promise<PublicUserSummary | null> {
@@ -6190,39 +6152,18 @@ export function PlatformEntryFlowShellImpl({
],
);
const buildBarkBattleDraftRuntimeConfig = useCallback(
(draft: BarkBattleDraftConfig): BarkBattlePublishedConfig => ({
workId: draft.workId ?? draft.draftId,
draftId: draft.draftId,
configVersion: draft.configVersion ?? 1,
rulesetVersion: draft.rulesetVersion ?? 'bark-battle-ruleset-v1',
playTypeId: 'bark-battle',
title: draft.title,
description: draft.description,
themeDescription: draft.themeDescription,
playerImageDescription: draft.playerImageDescription,
opponentImageDescription: draft.opponentImageDescription,
onomatopoeia: draft.onomatopoeia,
playerCharacterImageSrc: draft.playerCharacterImageSrc,
opponentCharacterImageSrc: draft.opponentCharacterImageSrc,
uiBackgroundImageSrc: draft.uiBackgroundImageSrc,
difficultyPreset: draft.difficultyPreset,
updatedAt: draft.updatedAt,
publishedAt: draft.updatedAt,
}),
[],
);
const testBarkBattleDraft = useCallback(
(draft: BarkBattleDraftConfig) => {
setBarkBattleError(null);
setBarkBattleRuntimeMode('draft');
setBarkBattleRuntimeReturnStage('bark-battle-result');
setBarkBattlePublishedConfig(buildBarkBattleDraftRuntimeConfig(draft));
setBarkBattlePublishedConfig(
buildBarkBattlePublishedConfigFromDraft(draft),
);
selectionStageRef.current = 'bark-battle-runtime';
setSelectionStage('bark-battle-runtime');
},
[buildBarkBattleDraftRuntimeConfig, setSelectionStage],
[setSelectionStage],
);
const publishBarkBattleDraft = useCallback(
@@ -6237,39 +6178,15 @@ export function PlatformEntryFlowShellImpl({
}
setIsBarkBattleBusy(true);
try {
const publishedSnapshot: BarkBattleConfigEditorPayload = {
title: draft.title,
description: draft.description,
themeDescription: draft.themeDescription,
playerImageDescription: draft.playerImageDescription,
opponentImageDescription: draft.opponentImageDescription,
onomatopoeia: draft.onomatopoeia,
...(draft.playerCharacterImageSrc
? { playerCharacterImageSrc: draft.playerCharacterImageSrc }
: {}),
...(draft.opponentCharacterImageSrc
? { opponentCharacterImageSrc: draft.opponentCharacterImageSrc }
: {}),
...(draft.uiBackgroundImageSrc
? { uiBackgroundImageSrc: draft.uiBackgroundImageSrc }
: {}),
difficultyPreset: draft.difficultyPreset,
};
const published = await publishBarkBattleWork({
draftId: draft.draftId,
workId,
publishedSnapshot,
publishedSnapshot: buildBarkBattlePublishSnapshot(draft),
});
const publishedWithAssets: BarkBattlePublishedConfig = {
...published,
playerCharacterImageSrc:
published.playerCharacterImageSrc ?? draft.playerCharacterImageSrc,
opponentCharacterImageSrc:
published.opponentCharacterImageSrc ??
draft.opponentCharacterImageSrc,
uiBackgroundImageSrc:
published.uiBackgroundImageSrc ?? draft.uiBackgroundImageSrc,
};
const publishedWithAssets = mergeBarkBattlePublishedConfigAssets(
published,
draft,
);
const publicWorkCode = buildBarkBattlePublicWorkCode(
publishedWithAssets.workId,
);
@@ -11597,7 +11514,9 @@ export function PlatformEntryFlowShellImpl({
setBarkBattleError(null);
setBarkBattleGenerationPartialFailed(false);
setBarkBattleRuntimeMode('published');
setBarkBattlePublishedConfig(mapBarkBattleWorkToPublishedConfig(item));
setBarkBattlePublishedConfig(
buildBarkBattlePublishedConfigFromWork(item),
);
setBarkBattleRuntimeReturnStage(returnStage);
try {
const runtimeGuestOptions = await buildRecommendRuntimeAuthOptions(

View File

@@ -1,9 +1,18 @@
import { expect, test } from 'vitest';
import type { BarkBattleWorkSummary } from '../../../packages/shared/src/contracts/barkBattle';
import type {
BarkBattleDraftConfig,
BarkBattlePublishedConfig,
BarkBattleWorkSummary,
} from '../../../packages/shared/src/contracts/barkBattle';
import {
buildBarkBattlePublishedConfigFromDraft,
buildBarkBattlePublishedConfigFromWork,
buildBarkBattlePublishSnapshot,
mergeBarkBattlePublishedConfigAssets,
mergeBarkBattleWorksByWorkId,
mergeBarkBattleWorkSummary,
resolveBarkBattleDraftGenerationStatus,
shouldPreserveLocalBarkBattleWorkOnRefresh,
} from './barkBattleWorkCache';
@@ -34,6 +43,29 @@ function buildBarkBattleWork(
};
}
function buildBarkBattleDraft(
overrides: Partial<BarkBattleDraftConfig> = {},
): BarkBattleDraftConfig {
return {
draftId: 'bark-battle-draft-1',
workId: 'BB-cache-race-12345678',
configVersion: 2,
rulesetVersion: 'bark-battle-ruleset-v2',
title: '汪汪测试杯',
description: '测试声浪赛',
themeDescription: '阳光草坪声浪竞技场',
playerImageDescription: '戴红色围巾的柯基选手',
opponentImageDescription: '蓝色护目镜哈士奇对手',
onomatopoeia: ['汪', '破阵'],
playerCharacterImageSrc: '/generated-bark-battle/player.png',
opponentCharacterImageSrc: '/generated-bark-battle/opponent.png',
uiBackgroundImageSrc: '/generated-bark-battle/background.png',
difficultyPreset: 'normal',
updatedAt: '2026-05-21T10:00:00.000Z',
...overrides,
};
}
test('preserves local published bark battle when refresh only returns same work draft', () => {
const published = buildBarkBattleWork({
status: 'published',
@@ -106,3 +138,95 @@ test('preserves local ready bark battle draft when refresh has not returned it y
expect(merged[0]?.generationStatus).toBe('ready');
});
test('resolves bark battle draft generation status from required images', () => {
expect(
resolveBarkBattleDraftGenerationStatus(
buildBarkBattleDraft({ uiBackgroundImageSrc: undefined }),
false,
),
).toBe('pending_assets');
expect(
resolveBarkBattleDraftGenerationStatus(
buildBarkBattleDraft({ opponentCharacterImageSrc: '' }),
true,
),
).toBe('partial_failed');
expect(resolveBarkBattleDraftGenerationStatus(buildBarkBattleDraft(), true)).toBe(
'ready',
);
});
test('builds draft runtime config with stable defaults', () => {
const config = buildBarkBattlePublishedConfigFromDraft(
buildBarkBattleDraft({
workId: undefined,
configVersion: undefined,
rulesetVersion: undefined,
}),
);
expect(config.workId).toBe('bark-battle-draft-1');
expect(config.draftId).toBe('bark-battle-draft-1');
expect(config.configVersion).toBe(1);
expect(config.rulesetVersion).toBe('bark-battle-ruleset-v1');
expect(config.playTypeId).toBe('bark-battle');
expect(config.publishedAt).toBe('2026-05-21T10:00:00.000Z');
});
test('builds work runtime config with publishedAt fallback', () => {
const config = buildBarkBattlePublishedConfigFromWork(
buildBarkBattleWork({ publishedAt: null }),
);
expect(config.workId).toBe('BB-cache-race-12345678');
expect(config.description).toBe('测试声浪赛');
expect(config.publishedAt).toBe('2026-05-21T10:00:00.000Z');
expect(config.playerCharacterImageSrc).toBe('/generated-bark-battle/player.png');
});
test('builds publish snapshot without empty asset fields', () => {
const snapshot = buildBarkBattlePublishSnapshot(
buildBarkBattleDraft({
playerCharacterImageSrc: '',
opponentCharacterImageSrc: undefined,
}),
);
expect(snapshot).not.toHaveProperty('playerCharacterImageSrc');
expect(snapshot).not.toHaveProperty('opponentCharacterImageSrc');
expect(snapshot.uiBackgroundImageSrc).toBe(
'/generated-bark-battle/background.png',
);
});
test('merges draft assets into published config when publish response omits them', () => {
const draft = buildBarkBattleDraft();
const published: BarkBattlePublishedConfig = {
workId: 'BB-cache-race-12345678',
draftId: 'bark-battle-draft-1',
configVersion: 2,
rulesetVersion: 'bark-battle-ruleset-v2',
playTypeId: 'bark-battle',
title: '汪汪测试杯',
description: '测试声浪赛',
themeDescription: '阳光草坪声浪竞技场',
playerImageDescription: '戴红色围巾的柯基选手',
opponentImageDescription: '蓝色护目镜哈士奇对手',
onomatopoeia: ['汪', '破阵'],
difficultyPreset: 'normal',
updatedAt: '2026-05-21T10:01:00.000Z',
publishedAt: '2026-05-21T10:01:00.000Z',
};
const merged = mergeBarkBattlePublishedConfigAssets(published, draft);
expect(merged.playerCharacterImageSrc).toBe(
'/generated-bark-battle/player.png',
);
expect(merged.opponentCharacterImageSrc).toBe(
'/generated-bark-battle/opponent.png',
);
expect(merged.uiBackgroundImageSrc).toBe(
'/generated-bark-battle/background.png',
);
});

View File

@@ -1,6 +1,8 @@
import type {
BarkBattleConfigEditorPayload,
BarkBattleDraftConfig,
BarkBattleGenerationStatus as SharedBarkBattleGenerationStatus,
BarkBattlePublishedConfig,
BarkBattleWorkSummary,
} from '../../../packages/shared/src/contracts/barkBattle';
@@ -36,6 +38,110 @@ export function hasBarkBattleSummaryRequiredImages(item: BarkBattleWorkSummary)
);
}
export function hasBarkBattleDraftRequiredImages(draft: BarkBattleDraftConfig) {
return Boolean(
draft.playerCharacterImageSrc?.trim() &&
draft.opponentCharacterImageSrc?.trim() &&
draft.uiBackgroundImageSrc?.trim(),
);
}
export function resolveBarkBattleDraftGenerationStatus(
draft: BarkBattleDraftConfig,
partialFailed: boolean,
): BarkBattleGenerationStatus {
if (hasBarkBattleDraftRequiredImages(draft)) {
return 'ready';
}
return partialFailed ? 'partial_failed' : 'pending_assets';
}
export function buildBarkBattlePublishedConfigFromDraft(
draft: BarkBattleDraftConfig,
): BarkBattlePublishedConfig {
return {
workId: draft.workId ?? draft.draftId,
draftId: draft.draftId,
configVersion: draft.configVersion ?? 1,
rulesetVersion: draft.rulesetVersion ?? 'bark-battle-ruleset-v1',
playTypeId: 'bark-battle',
title: draft.title,
description: draft.description,
themeDescription: draft.themeDescription,
playerImageDescription: draft.playerImageDescription,
opponentImageDescription: draft.opponentImageDescription,
onomatopoeia: draft.onomatopoeia,
playerCharacterImageSrc: draft.playerCharacterImageSrc,
opponentCharacterImageSrc: draft.opponentCharacterImageSrc,
uiBackgroundImageSrc: draft.uiBackgroundImageSrc,
difficultyPreset: draft.difficultyPreset,
updatedAt: draft.updatedAt,
publishedAt: draft.updatedAt,
};
}
export function buildBarkBattlePublishSnapshot(
draft: BarkBattleDraftConfig,
): BarkBattleConfigEditorPayload {
return {
title: draft.title,
description: draft.description,
themeDescription: draft.themeDescription,
playerImageDescription: draft.playerImageDescription,
opponentImageDescription: draft.opponentImageDescription,
onomatopoeia: draft.onomatopoeia,
...(draft.playerCharacterImageSrc
? { playerCharacterImageSrc: draft.playerCharacterImageSrc }
: {}),
...(draft.opponentCharacterImageSrc
? { opponentCharacterImageSrc: draft.opponentCharacterImageSrc }
: {}),
...(draft.uiBackgroundImageSrc
? { uiBackgroundImageSrc: draft.uiBackgroundImageSrc }
: {}),
difficultyPreset: draft.difficultyPreset,
};
}
export function mergeBarkBattlePublishedConfigAssets(
published: BarkBattlePublishedConfig,
draft: BarkBattleDraftConfig,
): BarkBattlePublishedConfig {
return {
...published,
playerCharacterImageSrc:
published.playerCharacterImageSrc ?? draft.playerCharacterImageSrc,
opponentCharacterImageSrc:
published.opponentCharacterImageSrc ?? draft.opponentCharacterImageSrc,
uiBackgroundImageSrc:
published.uiBackgroundImageSrc ?? draft.uiBackgroundImageSrc,
};
}
export function buildBarkBattlePublishedConfigFromWork(
work: BarkBattleWorkSummary,
): BarkBattlePublishedConfig {
return {
workId: work.workId,
draftId: work.draftId ?? null,
configVersion: 1,
rulesetVersion: 'bark-battle-ruleset-v1',
playTypeId: 'bark-battle',
title: work.title,
description: work.summary,
themeDescription: work.themeDescription,
playerImageDescription: work.playerImageDescription,
opponentImageDescription: work.opponentImageDescription,
onomatopoeia: work.onomatopoeia,
playerCharacterImageSrc: work.playerCharacterImageSrc ?? undefined,
opponentCharacterImageSrc: work.opponentCharacterImageSrc ?? undefined,
uiBackgroundImageSrc: work.uiBackgroundImageSrc ?? undefined,
difficultyPreset: work.difficultyPreset,
updatedAt: work.updatedAt,
publishedAt: work.publishedAt ?? work.updatedAt,
};
}
export function shouldPreserveLocalBarkBattleWorkOnRefresh(
item: BarkBattleWorkSummary,
refreshed: readonly BarkBattleWorkSummary[],
@@ -85,11 +191,7 @@ export function buildBarkBattleWorkSummaryFromDraft(
difficultyPreset: draft.difficultyPreset,
status: 'draft',
generationStatus,
publishReady: Boolean(
draft.playerCharacterImageSrc?.trim() &&
draft.opponentCharacterImageSrc?.trim() &&
draft.uiBackgroundImageSrc?.trim(),
),
publishReady: hasBarkBattleDraftRequiredImages(draft),
playCount: 0,
updatedAt: draft.updatedAt,
publishedAt: null,