feat: refresh creation config and visual assets
@@ -371,6 +371,12 @@
|
|||||||
- 决策:热身关全流程直接接入 `useMocapInput`,通过本地 mocap WebSocket `/stream` 消费 `general.body.center_norm` 身体中心、`actions/action/gesture/gestures/event/name/type` 动作名,以及 `hands[]`、`leftHand/rightHand`、`left_hand/right_hand` 手部坐标;位置步骤由身体中心推进,`wave_greeting`、`wave_left_hand`、`wave_right_hand` 和 `jump_once` 由 mocap 手势/轨迹推进。浏览器摄像头只作为背景层,动作数据源状态优先展示,键鼠仍作为本地调试兜底。
|
- 决策:热身关全流程直接接入 `useMocapInput`,通过本地 mocap WebSocket `/stream` 消费 `general.body.center_norm` 身体中心、`actions/action/gesture/gestures/event/name/type` 动作名,以及 `hands[]`、`leftHand/rightHand`、`left_hand/right_hand` 手部坐标;位置步骤由身体中心推进,`wave_greeting`、`wave_left_hand`、`wave_right_hand` 和 `jump_once` 由 mocap 手势/轨迹推进。浏览器摄像头只作为背景层,动作数据源状态优先展示,键鼠仍作为本地调试兜底。
|
||||||
- 影响范围:`src/services/useMocapInput.ts`、`src/components/child-motion-demo/ChildMotionWarmupDemo.tsx`、对应单测与热身关技术文档。
|
- 影响范围:`src/services/useMocapInput.ts`、`src/components/child-motion-demo/ChildMotionWarmupDemo.tsx`、对应单测与热身关技术文档。
|
||||||
- 验证方式:执行 `npx vitest run src/services/useMocapInput.test.ts src/components/child-motion-demo/ChildMotionWarmupDemo.test.tsx src/components/child-motion-demo/childMotionWarmupModel.test.ts src/services/child-motion-demo/childMotionDebugInput.test.ts src/routing/appRoutes.test.ts`、`npx eslint ...`、`npm run typecheck`、`npm run check:encoding`,并确认 `http://127.0.0.1:8876/stream` WebSocket 可握手、`http://127.0.0.1:3000/child-motion-demo` 可访问。
|
- 验证方式:执行 `npx vitest run src/services/useMocapInput.test.ts src/components/child-motion-demo/ChildMotionWarmupDemo.test.tsx src/components/child-motion-demo/childMotionWarmupModel.test.ts src/services/child-motion-demo/childMotionDebugInput.test.ts src/routing/appRoutes.test.ts`、`npx eslint ...`、`npm run typecheck`、`npm run check:encoding`,并确认 `http://127.0.0.1:8876/stream` WebSocket 可握手、`http://127.0.0.1:3000/child-motion-demo` 可访问。
|
||||||
|
|
||||||
|
## 2026-05-18 寓教于乐频道补充热身关入口
|
||||||
|
- 背景:用户希望在发现页的寓教于乐板块里直接看到热身关入口,而不是只依赖独立直达路由。
|
||||||
|
- 决策:`child-motion-demo` 作为寓教于乐频道的独立卡片展示,点击后直接进入 `/child-motion-demo`;该入口与 `宝贝爱画` 并列,仍复用现有独立热身关路由,不新增新的创作模板或运行态壳层。
|
||||||
|
- 影响范围:`src/components/rpg-entry/RpgEntryHomeView.tsx`、`src/components/platform-entry/PlatformEntryFlowShellImpl.tsx`、`src/components/rpg-entry/RpgEntryHomeView.recharge.test.tsx`、`docs/【玩法创作】平台入口与玩法链路-2026-05-15.md`。
|
||||||
|
- 验证方式:执行入口回归测试、`npm run typecheck`、`npm run check:encoding`,并在发现页的寓教于乐频道确认热身关卡卡片可点击进入 `/child-motion-demo`。
|
||||||
- 关联文档:`docs/technical/CHILD_MOTION_DEMO_WARMUP_IMPLEMENTATION_SPEC_2026-05-09.md`。
|
- 关联文档:`docs/technical/CHILD_MOTION_DEMO_WARMUP_IMPLEMENTATION_SPEC_2026-05-09.md`。
|
||||||
|
|
||||||
## 2026-05-09 GPT-image-2 图片生成统一迁移到 VectorEngine
|
## 2026-05-09 GPT-image-2 图片生成统一迁移到 VectorEngine
|
||||||
@@ -615,6 +621,14 @@
|
|||||||
- 验证方式:开发前优先阅读 `CURRENT_BACKEND_IMPLEMENTATION_BASELINE_2026-04-25.md`;旧 `server-node`、Express、PostgreSQL、Go 方向只允许作为迁移参考。
|
- 验证方式:开发前优先阅读 `CURRENT_BACKEND_IMPLEMENTATION_BASELINE_2026-04-25.md`;旧 `server-node`、Express、PostgreSQL、Go 方向只允许作为迁移参考。
|
||||||
- 关联文档:`docs/technical/CURRENT_BACKEND_IMPLEMENTATION_BASELINE_2026-04-25.md`、`AGENTS.md`。
|
- 关联文档:`docs/technical/CURRENT_BACKEND_IMPLEMENTATION_BASELINE_2026-04-25.md`、`AGENTS.md`。
|
||||||
|
|
||||||
|
## 2026-05-18 寓教于乐电视端入口概念图采用横屏乐园地图方案
|
||||||
|
|
||||||
|
- 背景:寓教于乐板块需要面向电视端 / 横屏大屏的一组图形化入口概念图,既要像儿童乐园地图,又要和现有绘本插画风一致。
|
||||||
|
- 决策:概念探索优先采用横屏乐园地图结构,推荐顺序为环形乐园岛、展开绘本地图、云朵空中岛、草地舞台地图;生成时优先复用 `public/child-motion-demo/picture-book-grass-stage.png` 作为风格参考,输出仅保留在 `output/imagegen/` 概念目录中,不直接进入正式资源目录。
|
||||||
|
- 影响范围:寓教于乐板块视觉探索、后续前端入口设计、`scripts/generate-edutainment-tv-map-concepts.mjs`、相关设计文档。
|
||||||
|
- 验证方式:概念图需保持无文字、无真实品牌 IP、无暗色科技风,并与现有草地绘本资源在配色和笔触上保持一致。
|
||||||
|
- 关联文档:`docs/design/【前端体验】寓教于乐电视端乐园地图入口概念图-2026-05-18.md`。
|
||||||
|
|
||||||
## 2026-04-28/29 server-rs DDD 分层与契约矩阵冻结
|
## 2026-04-28/29 server-rs DDD 分层与契约矩阵冻结
|
||||||
|
|
||||||
- 背景:server-rs 模块多、上下文多,需防止领域规则、SpacetimeDB 表、HTTP BFF、前端临时逻辑互相污染。
|
- 背景:server-rs 模块多、上下文多,需防止领域规则、SpacetimeDB 表、HTTP BFF、前端临时逻辑互相污染。
|
||||||
|
|||||||
@@ -171,6 +171,14 @@
|
|||||||
- 验证:生成文件落在 `public/branding/taonier-logo-*/`,用 Pillow 检查图片尺寸和非空;执行 `node --check scripts/generate-taonier-logo-concepts.mjs`、`npm run check:encoding`、`git diff --check`。
|
- 验证:生成文件落在 `public/branding/taonier-logo-*/`,用 Pillow 检查图片尺寸和非空;执行 `node --check scripts/generate-taonier-logo-concepts.mjs`、`npm run check:encoding`、`git diff --check`。
|
||||||
- 关联:`scripts/generate-taonier-logo-concepts.mjs`、`docs/design/TAONIER_BRAND_LOGO_CONCEPTS_2026-05-13.md`。
|
- 关联:`scripts/generate-taonier-logo-concepts.mjs`、`docs/design/TAONIER_BRAND_LOGO_CONCEPTS_2026-05-13.md`。
|
||||||
|
|
||||||
|
## image2 dry-run 带参考图时不要直接打印 data URL
|
||||||
|
|
||||||
|
- 现象:使用 VectorEngine `gpt-image-2-all` 生成带参考图的概念图时,如果 dry-run 直接打印完整请求体,参考图会被转成超长 `data:image/png;base64,...`,终端日志会被数百万字符淹没。
|
||||||
|
- 原因:生成请求支持 `image` 数组传入 data URL 参考图;dry-run 如果复用 live 请求体输出,就会把参考图内容完整打印。
|
||||||
|
- 处理:dry-run 输出摘要,只保留 `imageReferenceCount`、尺寸、模型和 prompt,不输出完整 base64。live 请求仍按实际需要传 `image` 数组。
|
||||||
|
- 验证:执行 `node scripts/generate-edutainment-tv-map-concepts.mjs --dry-run`,输出应只显示 `imageReferenceCount: 1`,不出现完整 base64。
|
||||||
|
- 关联:`scripts/generate-edutainment-tv-map-concepts.mjs`、`docs/design/【前端体验】寓教于乐电视端乐园地图入口概念图-2026-05-18.md`。
|
||||||
|
|
||||||
## 忘记密码后仍提示手机号或密码错误先查认证快照同步
|
## 忘记密码后仍提示手机号或密码错误先查认证快照同步
|
||||||
|
|
||||||
- 现象:用户通过“忘记密码”重设密码后,接口返回成功或页面进入登录态,但再次使用新密码登录仍提示“手机号或密码错误”;重启后还可能出现 `Bearer JWT 版本已失效`,日志里的 token version 与本地快照不一致。
|
- 现象:用户通过“忘记密码”重设密码后,接口返回成功或页面进入登录态,但再次使用新密码登录仍提示“手机号或密码错误”;重启后还可能出现 `Bearer JWT 版本已失效`,日志里的 token version 与本地快照不一致。
|
||||||
@@ -273,8 +281,8 @@
|
|||||||
## 寓教于乐作品和宝贝识物模板同时消失先查入口种子
|
## 寓教于乐作品和宝贝识物模板同时消失先查入口种子
|
||||||
|
|
||||||
- 现象:发现页“寓教于乐”分类下已发布的宝贝识物作品突然消失,同时创作界面模板选项中也看不到或无法正常展示 `宝贝识物`。
|
- 现象:发现页“寓教于乐”分类下已发布的宝贝识物作品突然消失,同时创作界面模板选项中也看不到或无法正常展示 `宝贝识物`。
|
||||||
- 原因:创作入口配置事实源已迁到 SpacetimeDB `creation_entry_type_config`;前端用 `baby-object-match` 入口可见性同时控制创作模板展示和发现页宝贝识物公开作品合入。若默认种子或后台配置缺少 `baby-object-match` 行,两条链路会一起被判定为不可见。
|
- 原因:创作入口配置事实源已迁到 SpacetimeDB `creation_entry_type_config`;前端用 `baby-object-match` 入口可见性同时控制创作模板展示和发现页宝贝识物公开作品合入。若默认种子或后台配置缺少 `baby-object-match` 行,或旧迁移把该行纠偏成 `open=false` / `敬请期待`,两条链路会一起被判定为不可见或不可创建。
|
||||||
- 处理:确认 `server-rs/crates/spacetime-module/src/runtime/creation_entry_config.rs` 默认种子包含 `id=baby-object-match`、`title=宝贝识物`、`visible=true`、`open=true`、`sort_order=90`;api-server 测试降级配置也要同步包含该类型。入口图片路径需指向真实存在资源,避免卡片图片 404。
|
- 处理:确认 `server-rs/crates/spacetime-module/src/runtime/creation_entry_config.rs` 默认种子包含 `id=baby-object-match`、`title=宝贝识物`、`visible=true`、`open=true`、`sort_order=90`;api-server 测试降级配置也要同步包含该类型。若已有本地库保留旧默认锁定记录,迁移只应把精确匹配历史默认 `敬请期待` 的宝贝识物行纠回 `可创建`,不要覆盖后台手动配置。入口图片路径需指向真实存在资源,避免卡片图片 404。
|
||||||
- 验证:运行 `cargo test -p module-runtime default_creation_entry_types_include_baby_object_match --manifest-path server-rs/Cargo.toml`、`cargo test -p api-server test_creation_entry_config_response_keeps_baby_object_match_visible --manifest-path server-rs/Cargo.toml`、`cargo check -p spacetime-module --manifest-path server-rs/Cargo.toml` 和 `npm run test -- src/components/platform-entry/platformEntryCreationTypes.test.ts`。
|
- 验证:运行 `cargo test -p module-runtime default_creation_entry_types_include_baby_object_match --manifest-path server-rs/Cargo.toml`、`cargo test -p api-server test_creation_entry_config_response_keeps_baby_object_match_visible --manifest-path server-rs/Cargo.toml`、`cargo check -p spacetime-module --manifest-path server-rs/Cargo.toml` 和 `npm run test -- src/components/platform-entry/platformEntryCreationTypes.test.ts`。
|
||||||
- 关联:`server-rs/crates/spacetime-module/src/runtime/creation_entry_config.rs`、`server-rs/crates/api-server/src/creation_entry_config.rs`、`docs/technical/NEW_WORK_ENTRY_CONFIG_2026-05-01.md`。
|
- 关联:`server-rs/crates/spacetime-module/src/runtime/creation_entry_config.rs`、`server-rs/crates/api-server/src/creation_entry_config.rs`、`docs/technical/NEW_WORK_ENTRY_CONFIG_2026-05-01.md`。
|
||||||
|
|
||||||
@@ -422,6 +430,14 @@
|
|||||||
- 验证:`spacetime list --server http://127.0.0.1:3101` 能看到目标库;重新发布不再使用无权限 identity。
|
- 验证:`spacetime list --server http://127.0.0.1:3101` 能看到目标库;重新发布不再使用无权限 identity。
|
||||||
- 关联:`scripts/dev.mjs`、`docs/technical/SPACETIMEDB_START_SH_PUBLISH_403_IDENTITY_FIX_2026-04-26.md`。
|
- 关联:`scripts/dev.mjs`、`docs/technical/SPACETIMEDB_START_SH_PUBLISH_403_IDENTITY_FIX_2026-04-26.md`。
|
||||||
|
|
||||||
|
## `dev:spacetime` 启动后 3101 又断开先查 publish 是否被 spacetime.json 干扰
|
||||||
|
|
||||||
|
- 现象:浏览器报 `Failed to initiate WebSocket connection`,目标为 `ws://127.0.0.1:3101/v1/database/<db>/subscribe`,端口检查发现 `3101` 没有长期监听;手动运行 `npm run dev:spacetime` 可看到 standalone 短暂启动后退出,发布阶段报 `No database target matches '<db>'`。
|
||||||
|
- 原因:SpacetimeDB CLI 会读取仓库根目录 `spacetime.json`。如果本地发布命令没有显式 `--no-config`,CLI 可能按配置文件里的 target 解析数据库,覆盖脚本已传入的 `.env.local` 数据库名和 `--server`,导致 publish 失败;`dev.mjs` 捕获错误后会清理刚启动的 standalone,于是浏览器看到 3101 被拒绝连接。
|
||||||
|
- 处理:`scripts/dev.mjs` 的本地 publish 固定追加 `--no-config`,只使用脚本解析出的数据库名、module path 和实际 SpacetimeDB server。排查时前台运行 `npm run dev:spacetime -- --no-interactive`,若看到该错误,先确认脚本是否仍带 `--no-config`,再查 `.env.local` / `spacetime.local.json` 的数据库名。
|
||||||
|
- 验证:`npm run test -- scripts/dev.test.ts` 覆盖 publish 参数包含 `--no-config`;`npm run dev:spacetime -- --no-interactive` 后 `http://127.0.0.1:3101/v1/ping` 应保持 200。
|
||||||
|
- 关联:`scripts/dev.mjs`、`scripts/dev.test.ts`、`docs/【开发运维】本地开发验证与生产运维-2026-05-15.md`。
|
||||||
|
|
||||||
## `npm run dev` 本地 SpacetimeDB 401 / 403 可重置默认 local 身份
|
## `npm run dev` 本地 SpacetimeDB 401 / 403 可重置默认 local 身份
|
||||||
|
|
||||||
- 现象:`npm run dev` 启动本地开发栈时,SpacetimeDB 在登录、发布或预检查阶段返回 `401` / `403`,清理后仍像在使用旧 token 或旧本地库。
|
- 现象:`npm run dev` 启动本地开发栈时,SpacetimeDB 在登录、发布或预检查阶段返回 `401` / `403`,清理后仍像在使用旧 token 或旧本地库。
|
||||||
@@ -1071,3 +1087,11 @@
|
|||||||
- 处理:打开草稿时把持久化 `generationStatus=generating` 等同于生成中 notice,恢复对应玩法生成进度页;恢复计时使用作品摘要 `updatedAt` 推导 `startedAtMs`。
|
- 处理:打开草稿时把持久化 `generationStatus=generating` 等同于生成中 notice,恢复对应玩法生成进度页;恢复计时使用作品摘要 `updatedAt` 推导 `startedAtMs`。
|
||||||
- 验证:`npm test -- src/components/rpg-entry/RpgEntryFlowShell.agent.interaction.test.tsx -t "persisted generating"`。
|
- 验证:`npm test -- src/components/rpg-entry/RpgEntryFlowShell.agent.interaction.test.tsx -t "persisted generating"`。
|
||||||
- 关联:`src/components/platform-entry/PlatformEntryFlowShellImpl.tsx`、`src/components/rpg-entry/RpgEntryFlowShell.agent.interaction.test.tsx`、`docs/【玩法创作】平台入口与玩法链路-2026-05-15.md`。
|
- 关联:`src/components/platform-entry/PlatformEntryFlowShellImpl.tsx`、`src/components/rpg-entry/RpgEntryFlowShell.agent.interaction.test.tsx`、`docs/【玩法创作】平台入口与玩法链路-2026-05-15.md`。
|
||||||
|
|
||||||
|
## 创作作品架消失先查入口配置 procedure 与本地库权限
|
||||||
|
|
||||||
|
- 现象:寓教于乐或创作中心下草稿 / 已发布作品突然整块消失,`GET /api/creation-entry/config` 返回 `502`,details 中为 `No such procedure`。
|
||||||
|
- 原因:本地 `.env.local` 或 `spacetime.local.json` 指向的 SpacetimeDB 库没有发布当前 `spacetime-module`,或当前 CLI 身份无权发布该库;例如旧 `xushi-p4wfr` 库缺 `get_creation_entry_config` 时,前端拿不到入口配置就不会渲染作品架。
|
||||||
|
- 处理:优先切换到拥有目标库权限的 SpacetimeDB 身份后重新运行 `npm run dev` 完成发布;若只是本地验证,可用 gitignored 的 `spacetime.local.json` 指向可发布的本地库。debug 构建的 `api-server` 对入口配置缺 procedure 会使用后端默认入口配置兜底,避免作品架因本地库漂移整块空白。
|
||||||
|
- 验证:`curl.exe -i http://127.0.0.1:8082/api/creation-entry/config` 返回 `200` 且包含 `baby-object-match`;前端草稿页作品架重新渲染。
|
||||||
|
- 关联:`server-rs/crates/api-server/src/state.rs`、`server-rs/crates/api-server/src/creation_entry_config.rs`、`docs/【开发运维】本地开发验证与生产运维-2026-05-15.md`。
|
||||||
|
|||||||
36
docs/design/【前端体验】寓教于乐电视端乐园地图入口概念图-2026-05-18.md
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
# 寓教于乐电视端乐园地图入口概念图
|
||||||
|
|
||||||
|
更新时间:`2026-05-18`
|
||||||
|
|
||||||
|
## 背景
|
||||||
|
|
||||||
|
寓教于乐板块需要一个面向电视端 / 横屏大屏的图形化入口,整体感觉接近主题乐园地图,但必须保留 Genarrative 现有的明亮卡通绘本插画风,不借用任何真实品牌乐园或版权角色。
|
||||||
|
|
||||||
|
## 目标
|
||||||
|
|
||||||
|
- 远看像一个完整乐园地图,近看能分辨每个玩法入口。
|
||||||
|
- 入口区域清晰分区,后续可以叠加焦点框、按钮和中文标题。
|
||||||
|
- 中心和下方保留足够留白,适合遥控器焦点、儿童角色或主推荐位。
|
||||||
|
- 风格保持和寓教于乐现有草地舞台资源一致。
|
||||||
|
|
||||||
|
## 本次概念方向
|
||||||
|
|
||||||
|
1. 环形乐园岛:中央草地广场 + 外圈入口环路。
|
||||||
|
2. 展开绘本地图:横向展开的大绘本页,左右页自然衔接。
|
||||||
|
3. 云朵空中岛:多个浮岛通过彩虹桥和云朵步道连接。
|
||||||
|
4. 草地舞台地图:更接近实际运行态的横屏草地入口首屏。
|
||||||
|
|
||||||
|
## 推荐方向
|
||||||
|
|
||||||
|
优先推荐 `草地舞台地图` 作为后续落地主方向,因为它与现有寓教于乐草地舞台最接近,且中央下方留白最适合后续叠加交互焦点。
|
||||||
|
|
||||||
|
## 生图脚本
|
||||||
|
|
||||||
|
- 生成脚本:`scripts/generate-edutainment-tv-map-concepts.mjs`
|
||||||
|
- 默认尺寸:`2048x1152`
|
||||||
|
- 风格参考:`public/child-motion-demo/picture-book-grass-stage.png`
|
||||||
|
- 输出目录:`output/imagegen/edutainment-tv-map-entry-concepts-20260518/`
|
||||||
|
|
||||||
|
## 说明
|
||||||
|
|
||||||
|
本次结果是设计概念稿,不直接进入 `public/` 正式资源目录。后续若要继续细化,可在同一脚本里增加新的横屏变体,并保持“不写文字、不露品牌 IP、绘本插画风”这三条底线。
|
||||||
@@ -49,6 +49,8 @@
|
|||||||
|
|
||||||
热身结束后展示“开始游戏”按钮,用户点击后进入宝贝识物首关本地 Demo。该入口只用于热身关后的本地体验验证;正式平台体验仍必须通过“宝贝识物”创作模板发布后,在寓教于乐板块进入。
|
热身结束后展示“开始游戏”按钮,用户点击后进入宝贝识物首关本地 Demo。该入口只用于热身关后的本地体验验证;正式平台体验仍必须通过“宝贝识物”创作模板发布后,在寓教于乐板块进入。
|
||||||
|
|
||||||
|
发现页的寓教于乐频道同时提供独立热身关入口,用户可直接进入 `/child-motion-demo`。
|
||||||
|
|
||||||
### 3.3 固定流程顺序
|
### 3.3 固定流程顺序
|
||||||
|
|
||||||
热身关必须按照以下顺序执行:
|
热身关必须按照以下顺序执行:
|
||||||
|
|||||||
@@ -45,6 +45,10 @@ npm run dev:api-server
|
|||||||
|
|
||||||
后端日志默认写入 `logs/api-server/`。后端 API smoke 使用 `npm run dev:api-server` 并检查 `/healthz`;不要使用旧 `api-server:maincloud` 或任何 `GENARRATIVE_SPACETIME_MAINCLOUD_*` 口径。
|
后端日志默认写入 `logs/api-server/`。后端 API smoke 使用 `npm run dev:api-server` 并检查 `/healthz`;不要使用旧 `api-server:maincloud` 或任何 `GENARRATIVE_SPACETIME_MAINCLOUD_*` 口径。
|
||||||
|
|
||||||
|
如果本地 `GET /api/creation-entry/config` 返回 `No such procedure`,通常是 `.env.local` 指向的 SpacetimeDB 库还没有发布当前 `spacetime-module`,或当前 CLI 身份无权发布该库。debug 构建的 `api-server` 会临时使用后端默认入口配置兜底,避免创作作品架整块消失;正式修复仍应切换到拥有目标库权限的 SpacetimeDB 身份后重新运行 `npm run dev` 完成发布,或用 gitignored 的 `spacetime.local.json` 指向可发布的本地库。
|
||||||
|
|
||||||
|
本地 `npm run dev:spacetime` 发布模块时必须显式忽略仓库根目录的 `spacetime.json`,由脚本固定追加 `--no-config` 并使用命令参数里传入的数据库名和 `--server http://127.0.0.1:3101`。否则 CLI 可能把发布目标改写到配置文件里的其他数据库,导致 `dev:spacetime` 启动后又因发布失败自动退出,浏览器随后会在 `ws://127.0.0.1:3101/v1/database/.../subscribe` 看到连接拒绝。
|
||||||
|
|
||||||
查看本地 Rust / SpacetimeDB 日志:
|
查看本地 Rust / SpacetimeDB 日志:
|
||||||
|
|
||||||
```bash
|
```bash
|
||||||
|
|||||||
@@ -189,9 +189,9 @@
|
|||||||
|
|
||||||
当前包含:
|
当前包含:
|
||||||
|
|
||||||
- `baby-object-match`:宝贝识物当前入口状态为 `visible=true`、`open=false`,创作 Tab 展示为“敬请期待”,不进入创作与发布链路;历史资产接口为 `/api/creation/edutainment/baby-object-match/assets`,后续重新开放时继续复用该资产链路。
|
- `baby-object-match`:宝贝识物当前入口状态为 `visible=true`、`open=true`,创作 Tab 展示为“可创建”,进入宝贝识物创作、生成、结果页、试玩和发布链路;资产生成接口为 `/api/creation/edutainment/baby-object-match/assets`。入口关闭只允许通过 SpacetimeDB / 后台入口配置显式调整,默认种子和 debug 兜底都必须保持可创建。
|
||||||
- `baby-love-drawing`:宝贝爱画本地 demo,魔法生成接口为 `/api/creation/edutainment/baby-love-drawing/magic`。
|
- `baby-love-drawing`:宝贝爱画本地 demo,魔法生成接口为 `/api/creation/edutainment/baby-love-drawing/magic`。
|
||||||
- `child-motion-demo`:儿童动作识别热身关。真实动作数据来自 mocap WebSocket,不要把浏览器摄像头视频流当作主动作数据源。
|
- `child-motion-demo`:儿童动作识别热身关。真实动作数据来自 mocap WebSocket,不要把浏览器摄像头视频流当作主动作数据源;发现页的寓教于乐频道同时提供独立热身关入口,点击后进入 `/child-motion-demo`。
|
||||||
|
|
||||||
## 创意互动 Agent
|
## 创意互动 Agent
|
||||||
|
|
||||||
|
|||||||
|
After Width: | Height: | Size: 40 KiB |
@@ -0,0 +1,12 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
|
||||||
|
|
||||||
|
<rect width="1024" height="1024" rx="160" fill="#101010"/>
|
||||||
|
<rect x="270" y="214" width="484" height="606" rx="228" fill="#fff5df"/>
|
||||||
|
<circle cx="650" cy="330" r="112" fill="#d77750"/>
|
||||||
|
<circle cx="676" cy="354" r="86" fill="#fff5df"/>
|
||||||
|
<circle cx="430" cy="470" r="34" fill="#121212"/>
|
||||||
|
<circle cx="590" cy="470" r="34" fill="#121212"/>
|
||||||
|
<path d="M512 552L540 590L578 618L540 646L512 684L484 646L446 618L484 590Z" fill="#ffd25d"/>
|
||||||
|
<rect x="360" y="742" width="304" height="48" rx="24" fill="#d77750"/>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 652 B |
|
After Width: | Height: | Size: 46 KiB |
@@ -0,0 +1,11 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
|
||||||
|
|
||||||
|
<rect width="1024" height="1024" rx="160" fill="#101418"/>
|
||||||
|
<path d="M236 504C236 294 382 176 512 176C676 176 788 322 788 504C788 702 648 832 512 832C372 832 236 702 236 504Z" fill="#fff5df"/>
|
||||||
|
<circle cx="618" cy="326" r="72" fill="#101418"/>
|
||||||
|
<circle cx="618" cy="326" r="34" fill="#ffd25d"/>
|
||||||
|
<circle cx="438" cy="488" r="30" fill="#101418"/>
|
||||||
|
<rect x="506" y="548" width="126" height="46" rx="23" fill="#d77750"/>
|
||||||
|
<path d="M512 624L536 658L570 682L536 706L512 740L488 706L454 682L488 658Z" fill="#ffd25d"/>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 659 B |
|
After Width: | Height: | Size: 40 KiB |
@@ -0,0 +1,12 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
|
||||||
|
|
||||||
|
<rect width="1024" height="1024" rx="160" fill="#17110e"/>
|
||||||
|
<rect x="254" y="254" width="516" height="516" rx="190" fill="#d77750"/>
|
||||||
|
<rect x="330" y="320" width="364" height="386" rx="140" fill="#fff5df"/>
|
||||||
|
<circle cx="440" cy="478" r="30" fill="#17110e"/>
|
||||||
|
<circle cx="584" cy="478" r="30" fill="#17110e"/>
|
||||||
|
<rect x="458" y="594" width="108" height="44" rx="22" fill="#d77750"/>
|
||||||
|
<circle cx="512" cy="254" r="54" fill="#ffd25d"/>
|
||||||
|
<circle cx="512" cy="254" r="24" fill="#17110e"/>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 631 B |
|
After Width: | Height: | Size: 31 KiB |
@@ -0,0 +1,12 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
|
||||||
|
|
||||||
|
<rect width="1024" height="1024" rx="160" fill="#101418"/>
|
||||||
|
<path d="M628 217L759 272L814 402L759 724L628 779H396L265 724L210 402L265 272L396 217Z" fill="#fff5df"/>
|
||||||
|
<circle cx="512" cy="398" r="126" fill="#101418"/>
|
||||||
|
<circle cx="512" cy="398" r="62" fill="#ffd25d"/>
|
||||||
|
<circle cx="390" cy="570" r="30" fill="#101418"/>
|
||||||
|
<circle cx="634" cy="570" r="30" fill="#101418"/>
|
||||||
|
<rect x="380" y="704" width="264" height="54" rx="27" fill="#31c7a9"/>
|
||||||
|
<rect x="318" y="268" width="142" height="58" rx="29" fill="#ff6a5f"/>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 662 B |
|
After Width: | Height: | Size: 44 KiB |
@@ -0,0 +1,12 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
|
||||||
|
|
||||||
|
<rect width="1024" height="1024" rx="160" fill="#111111"/>
|
||||||
|
<rect x="340" y="188" width="344" height="648" rx="172" fill="#fff5df"/>
|
||||||
|
<circle cx="512" cy="336" r="112" fill="#d77750"/>
|
||||||
|
<rect x="390" y="442" width="244" height="280" rx="122" fill="#111111"/>
|
||||||
|
<circle cx="512" cy="582" r="58" fill="#ffd25d"/>
|
||||||
|
<circle cx="432" cy="332" r="24" fill="#121212"/>
|
||||||
|
<circle cx="592" cy="332" r="24" fill="#121212"/>
|
||||||
|
<rect x="404" y="782" width="216" height="60" rx="30" fill="#fff5df"/>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 632 B |
|
After Width: | Height: | Size: 42 KiB |
@@ -0,0 +1,14 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
|
||||||
|
|
||||||
|
<rect width="1024" height="1024" rx="160" fill="#101010"/>
|
||||||
|
<rect x="286" y="300" width="452" height="456" rx="150" fill="#fff5df"/>
|
||||||
|
<circle cx="286" cy="530" r="88" fill="#101010"/>
|
||||||
|
<circle cx="738" cy="530" r="88" fill="#101010"/>
|
||||||
|
<circle cx="512" cy="300" r="76" fill="#ffd25d"/>
|
||||||
|
<circle cx="430" cy="474" r="24" fill="#101010"/>
|
||||||
|
<circle cx="594" cy="474" r="24" fill="#101010"/>
|
||||||
|
<path d="M512 536L540 576L580 604L540 632L512 672L484 632L444 604L484 576Z" fill="#101010"/>
|
||||||
|
<path d="M512 570L526 590L546 604L526 618L512 638L498 618L478 604L498 590Z" fill="#ffd25d"/>
|
||||||
|
<rect x="360" y="744" width="304" height="54" rx="27" fill="#d77750"/>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 798 B |
|
After Width: | Height: | Size: 92 KiB |
|
After Width: | Height: | Size: 762 KiB |
|
After Width: | Height: | Size: 801 KiB |
|
After Width: | Height: | Size: 807 KiB |
|
After Width: | Height: | Size: 793 KiB |
|
After Width: | Height: | Size: 822 KiB |
|
After Width: | Height: | Size: 750 KiB |
|
After Width: | Height: | Size: 530 KiB |
|
After Width: | Height: | Size: 362 KiB |
|
After Width: | Height: | Size: 990 KiB |
|
After Width: | Height: | Size: 805 KiB |
|
After Width: | Height: | Size: 751 KiB |
|
After Width: | Height: | Size: 798 KiB |
|
After Width: | Height: | Size: 54 KiB |
@@ -0,0 +1,11 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
|
||||||
|
|
||||||
|
<rect width="1024" height="1024" rx="160" fill="#101418"/>
|
||||||
|
<circle cx="512" cy="512" r="274" fill="#fff3d7"/>
|
||||||
|
<circle cx="512" cy="512" r="142" fill="#101418"/>
|
||||||
|
<path d="M512 442L538 486L582 512L538 538L512 582L486 538L442 512L486 486Z" fill="#ffd35f"/>
|
||||||
|
<circle cx="648" cy="340" r="64" fill="#df7650"/>
|
||||||
|
<circle cx="666" cy="360" r="40" fill="#101418"/>
|
||||||
|
<circle cx="374" cy="650" r="46" fill="#2ec5ad"/>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 557 B |
|
After Width: | Height: | Size: 34 KiB |
@@ -0,0 +1,11 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
|
||||||
|
|
||||||
|
<rect width="1024" height="1024" rx="160" fill="#101010"/>
|
||||||
|
<rect x="308" y="210" width="400" height="600" rx="198" fill="#fff3d7"/>
|
||||||
|
<circle cx="672" cy="302" r="82" fill="#df7650"/>
|
||||||
|
<circle cx="716" cy="336" r="74" fill="#101010"/>
|
||||||
|
<circle cx="402" cy="458" r="34" fill="#111111"/>
|
||||||
|
<path d="M548 520L572 560L612 584L572 608L548 648L524 608L484 584L524 560Z" fill="#ffd35f"/>
|
||||||
|
<rect x="362" y="742" width="298" height="50" rx="25" fill="#df7650"/>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 599 B |
|
After Width: | Height: | Size: 44 KiB |
@@ -0,0 +1,11 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
|
||||||
|
|
||||||
|
<rect width="1024" height="1024" rx="160" fill="#101418"/>
|
||||||
|
<circle cx="512" cy="512" r="276" fill="#fff3d7"/>
|
||||||
|
<circle cx="724" cy="394" r="94" fill="#101418"/>
|
||||||
|
<circle cx="692" cy="412" r="38" fill="#ffd35f"/>
|
||||||
|
<circle cx="314" cy="512" r="76" fill="#101418"/>
|
||||||
|
<rect x="442" y="642" width="152" height="48" rx="24" fill="#df7650"/>
|
||||||
|
<circle cx="438" cy="448" r="32" fill="#111111"/>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 534 B |
|
After Width: | Height: | Size: 31 KiB |
@@ -0,0 +1,12 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
|
||||||
|
|
||||||
|
<rect width="1024" height="1024" rx="160" fill="#17110e"/>
|
||||||
|
<path d="M630 228L796 394V630L630 796H394L228 630V394L394 228Z" fill="#fff3d7"/>
|
||||||
|
<circle cx="512" cy="282" r="76" fill="#ffd35f"/>
|
||||||
|
<rect x="376" y="356" width="272" height="370" rx="136" fill="#df7650"/>
|
||||||
|
<circle cx="430" cy="528" r="28" fill="#17110e"/>
|
||||||
|
<circle cx="594" cy="528" r="28" fill="#17110e"/>
|
||||||
|
<path d="M512 576L534 612L570 634L534 656L512 692L490 656L454 634L490 612Z" fill="#fff3d7"/>
|
||||||
|
<rect x="386" y="764" width="252" height="54" rx="27" fill="#2ec5ad"/>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 682 B |
|
After Width: | Height: | Size: 40 KiB |
@@ -0,0 +1,12 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
|
||||||
|
|
||||||
|
<rect width="1024" height="1024" rx="160" fill="#101010"/>
|
||||||
|
<rect x="270" y="300" width="484" height="440" rx="148" fill="#fff3d7"/>
|
||||||
|
<circle cx="270" cy="520" r="84" fill="#101010"/>
|
||||||
|
<circle cx="754" cy="520" r="84" fill="#101010"/>
|
||||||
|
<rect x="390" y="404" width="244" height="246" rx="110" fill="#df7650"/>
|
||||||
|
<circle cx="512" cy="526" r="62" fill="#ffd35f"/>
|
||||||
|
<circle cx="512" cy="526" r="28" fill="#101010"/>
|
||||||
|
<rect x="356" y="728" width="312" height="54" rx="27" fill="#bd5b3d"/>
|
||||||
|
</svg>
|
||||||
|
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<path d="M292 656 L468 734 Q512 752 556 734 L732 656" fill="none" stroke-linecap="round" stroke-linejoin="round" stroke="#fffaf0" stroke-width="52"/>
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<circle cx="337" cy="548" r="15" fill="#ffd45d"/>
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<path d="M512 326 L512 514" fill="none" stroke-linecap="round" stroke-linejoin="round" stroke="#fffaf0" stroke-width="70"/>
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<?xml version="1.0" encoding="UTF-8"?>
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<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
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<path d="M512 334 L512 504" fill="none" stroke-linecap="round" stroke-linejoin="round" stroke="#ffffff" stroke-width="64"/>
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</svg>
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After Width: | Height: | Size: 780 B |
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After Width: | Height: | Size: 36 KiB |
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<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
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<path d="M244 548 L512 430 L780 548 L512 674 Z" fill="none" stroke-linecap="round" stroke-linejoin="round" stroke="#ffffff" stroke-width="66"/>
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<circle cx="512" cy="214" r="62" fill="#ffffff"/>
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</svg>
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After Width: | Height: | Size: 728 B |
|
After Width: | Height: | Size: 40 KiB |
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<?xml version="1.0" encoding="UTF-8"?>
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|
<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
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<path d="M276 522 L512 420 L748 522" fill="none" stroke-linecap="round" stroke-linejoin="round" stroke="#ffffff" stroke-width="54"/>
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<path d="M236 586 L512 708 L788 586" fill="none" stroke-linecap="round" stroke-linejoin="round" stroke="#ffffff" stroke-width="60"/>
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<path d="M292 676 L478 756 Q512 770 546 756 L732 676" fill="none" stroke-linecap="round" stroke-linejoin="round" stroke="#ffffff" stroke-width="42"/>
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<circle cx="512" cy="202" r="55" fill="#ffffff"/>
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|
</svg>
|
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|
After Width: | Height: | Size: 852 B |
|
After Width: | Height: | Size: 42 KiB |
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<?xml version="1.0" encoding="UTF-8"?>
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<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
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<rect width="1024" height="1024" rx="160" fill="#111111"/>
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<path d="M278 642 L470 728 Q512 748 554 728 L746 642" fill="none" stroke-linecap="round" stroke-linejoin="round" stroke="#fffdf4" stroke-width="46"/>
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<circle cx="342" cy="554" r="15" fill="#fffdf4"/>
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<circle cx="512" cy="205" r="58" fill="#fffdf4"/>
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</svg>
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|
After Width: | Height: | Size: 803 B |
|
After Width: | Height: | Size: 36 KiB |
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<?xml version="1.0" encoding="UTF-8"?>
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<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
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<path d="M246 532 L512 420 L778 532 L512 650 Z" fill="none" stroke-linecap="round" stroke-linejoin="round" stroke="#ffffff" stroke-width="58"/>
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<path d="M286 628 L472 710 Q512 728 552 710 L738 628" fill="none" stroke-linecap="round" stroke-linejoin="round" stroke="#ffffff" stroke-width="48"/>
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<path d="M330 708 L478 774 Q512 790 546 774 L694 708" fill="none" stroke-linecap="round" stroke-linejoin="round" stroke="#ffffff" stroke-width="38"/>
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<circle cx="512" cy="205" r="56" fill="#ffffff"/>
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</svg>
|
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|
After Width: | Height: | Size: 880 B |
|
After Width: | Height: | Size: 95 KiB |
|
After Width: | Height: | Size: 1.2 MiB |
|
After Width: | Height: | Size: 1.4 MiB |
|
After Width: | Height: | Size: 1.1 MiB |
|
After Width: | Height: | Size: 1.3 MiB |
|
After Width: | Height: | Size: 1.1 MiB |
|
After Width: | Height: | Size: 1.3 MiB |
|
After Width: | Height: | Size: 1.3 MiB |
|
After Width: | Height: | Size: 1.2 MiB |
|
After Width: | Height: | Size: 768 KiB |
@@ -0,0 +1,62 @@
|
|||||||
|
{
|
||||||
|
"model": "gpt-image-2-all",
|
||||||
|
"size": "1024x1024",
|
||||||
|
"generatedAt": "2026-05-14T18:03:02.694Z",
|
||||||
|
"creativeDirection": {
|
||||||
|
"name": "陶泥儿反糖果化脑洞泥印图形标",
|
||||||
|
"textPolicy": "no Chinese, no English, no wordmark",
|
||||||
|
"palette": "灰米白、陶土白、陶土褐、深泥灰、少量暗金土黄",
|
||||||
|
"motif": "哑光软方圆陶泥印章 + 星核凹印/负形 + 极少量刻点",
|
||||||
|
"antiCandyRules": "no glossy highlight, no cream filling, no jelly, no cookie, no chocolate, no candy star"
|
||||||
|
},
|
||||||
|
"variants": [
|
||||||
|
{
|
||||||
|
"id": "01-matte-clay-stamp",
|
||||||
|
"title": "哑光陶泥印章",
|
||||||
|
"file": "taonier-anti-candy-01-matte-clay-stamp.png",
|
||||||
|
"prompt": "请生成一枚全新的「陶泥儿」产品商标图形标概念稿,但画面中绝对不要出现任何中文字、英文字母、数字、符号字样或品牌字标。\n产品定位:精品 AI UGC 轻休闲小游戏创作与传播平台,用户可以像捏陶泥一样把脑洞、梗和灵感塑造成小游戏或趣味内容。\n这次必须反糖果化:第一眼必须像哑光陶泥、泥章、窑印、创作印记,绝对不能像糖果、软糖、奶油、饼干、夹心甜点、月饼、巧克力或食品包装。\n核心隐喻:脑洞泥印。一块被轻轻捏平的不规则软方圆陶泥印章,中间有一个抽象星核凹印或镂空星形泥印,表达灵感被压印成作品。\n风格:扁平矢量商标为主,低高光、低饱和、哑光粉陶质感;轮廓清楚,可后续矢量化,适合商标、App 图标、社区头像。\n主色:灰米白、未经上釉的陶土白、陶土褐、深泥灰、少量暗金土黄;颜色必须干燥、克制、低甜度。不使用亮金、糖果黄、奶油黄、粉色、青色、蓝色、紫色、荧光色或彩虹色。\n形态:保留不规则软方圆,但不要鼓胀、不要胶状、不要可食用的圆润光泽。边缘可以有少量粗糙泥料纹理、压痕、手捏不均匀。\n数字感:只允许 2 到 3 个很小的深泥灰或暗土黄刻点,像生成节点或 UGC 扩散点;不要闪亮星星,不要糖珠。\n构图:正方形画布,居中图形标,干净浅灰米白背景,留足安全边距;缩小到 64px 时仍能看清软方圆轮廓和中间星核凹印。\n禁止:脸、眼睛、嘴巴、表情、角色身体、吉祥物立绘、儿童黏土玩具感、陶艺工具、手、笔刷、复杂场景、按钮、UI、边框、水印、文字、商标字标、旋涡环形旧稿、三色花瓣旧稿。\n强禁止食品感:不要 glossy 高光、不要果冻质感、不要奶油夹心、不要糖霜、不要撒糖粒、不要饼干边、不要巧克力流心、不要金色膨胀星糖。\n本张重点:最克制的陶泥印章。灰米白软方圆主体,中间是压进去的暗陶土星核凹印,只有 2 个微小刻点。几乎无高光。"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "02-kiln-mark-core",
|
||||||
|
"title": "窑印星核",
|
||||||
|
"file": "taonier-anti-candy-02-kiln-mark-core.png",
|
||||||
|
"prompt": "请生成一枚全新的「陶泥儿」产品商标图形标概念稿,但画面中绝对不要出现任何中文字、英文字母、数字、符号字样或品牌字标。\n产品定位:精品 AI UGC 轻休闲小游戏创作与传播平台,用户可以像捏陶泥一样把脑洞、梗和灵感塑造成小游戏或趣味内容。\n这次必须反糖果化:第一眼必须像哑光陶泥、泥章、窑印、创作印记,绝对不能像糖果、软糖、奶油、饼干、夹心甜点、月饼、巧克力或食品包装。\n核心隐喻:脑洞泥印。一块被轻轻捏平的不规则软方圆陶泥印章,中间有一个抽象星核凹印或镂空星形泥印,表达灵感被压印成作品。\n风格:扁平矢量商标为主,低高光、低饱和、哑光粉陶质感;轮廓清楚,可后续矢量化,适合商标、App 图标、社区头像。\n主色:灰米白、未经上釉的陶土白、陶土褐、深泥灰、少量暗金土黄;颜色必须干燥、克制、低甜度。不使用亮金、糖果黄、奶油黄、粉色、青色、蓝色、紫色、荧光色或彩虹色。\n形态:保留不规则软方圆,但不要鼓胀、不要胶状、不要可食用的圆润光泽。边缘可以有少量粗糙泥料纹理、压痕、手捏不均匀。\n数字感:只允许 2 到 3 个很小的深泥灰或暗土黄刻点,像生成节点或 UGC 扩散点;不要闪亮星星,不要糖珠。\n构图:正方形画布,居中图形标,干净浅灰米白背景,留足安全边距;缩小到 64px 时仍能看清软方圆轮廓和中间星核凹印。\n禁止:脸、眼睛、嘴巴、表情、角色身体、吉祥物立绘、儿童黏土玩具感、陶艺工具、手、笔刷、复杂场景、按钮、UI、边框、水印、文字、商标字标、旋涡环形旧稿、三色花瓣旧稿。\n强禁止食品感:不要 glossy 高光、不要果冻质感、不要奶油夹心、不要糖霜、不要撒糖粒、不要饼干边、不要巧克力流心、不要金色膨胀星糖。\n本张重点:窑印感。中间星核像烧陶后的浅浮雕窑印,用深泥灰边缘和陶土褐阴影表现,不要任何金属或糖果光泽。"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "03-cutout-negative-star",
|
||||||
|
"title": "负形星核",
|
||||||
|
"file": "taonier-anti-candy-03-cutout-negative-star.png",
|
||||||
|
"prompt": "请生成一枚全新的「陶泥儿」产品商标图形标概念稿,但画面中绝对不要出现任何中文字、英文字母、数字、符号字样或品牌字标。\n产品定位:精品 AI UGC 轻休闲小游戏创作与传播平台,用户可以像捏陶泥一样把脑洞、梗和灵感塑造成小游戏或趣味内容。\n这次必须反糖果化:第一眼必须像哑光陶泥、泥章、窑印、创作印记,绝对不能像糖果、软糖、奶油、饼干、夹心甜点、月饼、巧克力或食品包装。\n核心隐喻:脑洞泥印。一块被轻轻捏平的不规则软方圆陶泥印章,中间有一个抽象星核凹印或镂空星形泥印,表达灵感被压印成作品。\n风格:扁平矢量商标为主,低高光、低饱和、哑光粉陶质感;轮廓清楚,可后续矢量化,适合商标、App 图标、社区头像。\n主色:灰米白、未经上釉的陶土白、陶土褐、深泥灰、少量暗金土黄;颜色必须干燥、克制、低甜度。不使用亮金、糖果黄、奶油黄、粉色、青色、蓝色、紫色、荧光色或彩虹色。\n形态:保留不规则软方圆,但不要鼓胀、不要胶状、不要可食用的圆润光泽。边缘可以有少量粗糙泥料纹理、压痕、手捏不均匀。\n数字感:只允许 2 到 3 个很小的深泥灰或暗土黄刻点,像生成节点或 UGC 扩散点;不要闪亮星星,不要糖珠。\n构图:正方形画布,居中图形标,干净浅灰米白背景,留足安全边距;缩小到 64px 时仍能看清软方圆轮廓和中间星核凹印。\n禁止:脸、眼睛、嘴巴、表情、角色身体、吉祥物立绘、儿童黏土玩具感、陶艺工具、手、笔刷、复杂场景、按钮、UI、边框、水印、文字、商标字标、旋涡环形旧稿、三色花瓣旧稿。\n强禁止食品感:不要 glossy 高光、不要果冻质感、不要奶油夹心、不要糖霜、不要撒糖粒、不要饼干边、不要巧克力流心、不要金色膨胀星糖。\n本张重点:负形。星核用干净的镂空负形或深泥灰内孔表达,主体是单块哑光陶泥,整体更像可注册商标图形。"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "04-dry-clay-grain",
|
||||||
|
"title": "干陶颗粒",
|
||||||
|
"file": "taonier-anti-candy-04-dry-clay-grain.png",
|
||||||
|
"prompt": "请生成一枚全新的「陶泥儿」产品商标图形标概念稿,但画面中绝对不要出现任何中文字、英文字母、数字、符号字样或品牌字标。\n产品定位:精品 AI UGC 轻休闲小游戏创作与传播平台,用户可以像捏陶泥一样把脑洞、梗和灵感塑造成小游戏或趣味内容。\n这次必须反糖果化:第一眼必须像哑光陶泥、泥章、窑印、创作印记,绝对不能像糖果、软糖、奶油、饼干、夹心甜点、月饼、巧克力或食品包装。\n核心隐喻:脑洞泥印。一块被轻轻捏平的不规则软方圆陶泥印章,中间有一个抽象星核凹印或镂空星形泥印,表达灵感被压印成作品。\n风格:扁平矢量商标为主,低高光、低饱和、哑光粉陶质感;轮廓清楚,可后续矢量化,适合商标、App 图标、社区头像。\n主色:灰米白、未经上釉的陶土白、陶土褐、深泥灰、少量暗金土黄;颜色必须干燥、克制、低甜度。不使用亮金、糖果黄、奶油黄、粉色、青色、蓝色、紫色、荧光色或彩虹色。\n形态:保留不规则软方圆,但不要鼓胀、不要胶状、不要可食用的圆润光泽。边缘可以有少量粗糙泥料纹理、压痕、手捏不均匀。\n数字感:只允许 2 到 3 个很小的深泥灰或暗土黄刻点,像生成节点或 UGC 扩散点;不要闪亮星星,不要糖珠。\n构图:正方形画布,居中图形标,干净浅灰米白背景,留足安全边距;缩小到 64px 时仍能看清软方圆轮廓和中间星核凹印。\n禁止:脸、眼睛、嘴巴、表情、角色身体、吉祥物立绘、儿童黏土玩具感、陶艺工具、手、笔刷、复杂场景、按钮、UI、边框、水印、文字、商标字标、旋涡环形旧稿、三色花瓣旧稿。\n强禁止食品感:不要 glossy 高光、不要果冻质感、不要奶油夹心、不要糖霜、不要撒糖粒、不要饼干边、不要巧克力流心、不要金色膨胀星糖。\n本张重点:干陶质感。加入非常细微的陶土颗粒和粉陶纹理,但保持扁平图标,不要照片写实,不要脏乱。"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "05-hand-pressed-token",
|
||||||
|
"title": "手压泥币",
|
||||||
|
"file": "taonier-anti-candy-05-hand-pressed-token.png",
|
||||||
|
"prompt": "请生成一枚全新的「陶泥儿」产品商标图形标概念稿,但画面中绝对不要出现任何中文字、英文字母、数字、符号字样或品牌字标。\n产品定位:精品 AI UGC 轻休闲小游戏创作与传播平台,用户可以像捏陶泥一样把脑洞、梗和灵感塑造成小游戏或趣味内容。\n这次必须反糖果化:第一眼必须像哑光陶泥、泥章、窑印、创作印记,绝对不能像糖果、软糖、奶油、饼干、夹心甜点、月饼、巧克力或食品包装。\n核心隐喻:脑洞泥印。一块被轻轻捏平的不规则软方圆陶泥印章,中间有一个抽象星核凹印或镂空星形泥印,表达灵感被压印成作品。\n风格:扁平矢量商标为主,低高光、低饱和、哑光粉陶质感;轮廓清楚,可后续矢量化,适合商标、App 图标、社区头像。\n主色:灰米白、未经上釉的陶土白、陶土褐、深泥灰、少量暗金土黄;颜色必须干燥、克制、低甜度。不使用亮金、糖果黄、奶油黄、粉色、青色、蓝色、紫色、荧光色或彩虹色。\n形态:保留不规则软方圆,但不要鼓胀、不要胶状、不要可食用的圆润光泽。边缘可以有少量粗糙泥料纹理、压痕、手捏不均匀。\n数字感:只允许 2 到 3 个很小的深泥灰或暗土黄刻点,像生成节点或 UGC 扩散点;不要闪亮星星,不要糖珠。\n构图:正方形画布,居中图形标,干净浅灰米白背景,留足安全边距;缩小到 64px 时仍能看清软方圆轮廓和中间星核凹印。\n禁止:脸、眼睛、嘴巴、表情、角色身体、吉祥物立绘、儿童黏土玩具感、陶艺工具、手、笔刷、复杂场景、按钮、UI、边框、水印、文字、商标字标、旋涡环形旧稿、三色花瓣旧稿。\n强禁止食品感:不要 glossy 高光、不要果冻质感、不要奶油夹心、不要糖霜、不要撒糖粒、不要饼干边、不要巧克力流心、不要金色膨胀星糖。\n本张重点:手压泥币。像一枚被手工压平的陶泥代币,边缘不完全对称,中间星核为凹刻符号,但不要出现手或工具。"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "06-digital-clay-glyph",
|
||||||
|
"title": "数字泥符",
|
||||||
|
"file": "taonier-anti-candy-06-digital-clay-glyph.png",
|
||||||
|
"prompt": "请生成一枚全新的「陶泥儿」产品商标图形标概念稿,但画面中绝对不要出现任何中文字、英文字母、数字、符号字样或品牌字标。\n产品定位:精品 AI UGC 轻休闲小游戏创作与传播平台,用户可以像捏陶泥一样把脑洞、梗和灵感塑造成小游戏或趣味内容。\n这次必须反糖果化:第一眼必须像哑光陶泥、泥章、窑印、创作印记,绝对不能像糖果、软糖、奶油、饼干、夹心甜点、月饼、巧克力或食品包装。\n核心隐喻:脑洞泥印。一块被轻轻捏平的不规则软方圆陶泥印章,中间有一个抽象星核凹印或镂空星形泥印,表达灵感被压印成作品。\n风格:扁平矢量商标为主,低高光、低饱和、哑光粉陶质感;轮廓清楚,可后续矢量化,适合商标、App 图标、社区头像。\n主色:灰米白、未经上釉的陶土白、陶土褐、深泥灰、少量暗金土黄;颜色必须干燥、克制、低甜度。不使用亮金、糖果黄、奶油黄、粉色、青色、蓝色、紫色、荧光色或彩虹色。\n形态:保留不规则软方圆,但不要鼓胀、不要胶状、不要可食用的圆润光泽。边缘可以有少量粗糙泥料纹理、压痕、手捏不均匀。\n数字感:只允许 2 到 3 个很小的深泥灰或暗土黄刻点,像生成节点或 UGC 扩散点;不要闪亮星星,不要糖珠。\n构图:正方形画布,居中图形标,干净浅灰米白背景,留足安全边距;缩小到 64px 时仍能看清软方圆轮廓和中间星核凹印。\n禁止:脸、眼睛、嘴巴、表情、角色身体、吉祥物立绘、儿童黏土玩具感、陶艺工具、手、笔刷、复杂场景、按钮、UI、边框、水印、文字、商标字标、旋涡环形旧稿、三色花瓣旧稿。\n强禁止食品感:不要 glossy 高光、不要果冻质感、不要奶油夹心、不要糖霜、不要撒糖粒、不要饼干边、不要巧克力流心、不要金色膨胀星糖。\n本张重点:AI 与 UGC 暗示更强。用 3 个极小方形刻点围绕星核,像生成节点,但必须像刻在陶泥上的小孔。"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "07-premium-flat-mark",
|
||||||
|
"title": "精品扁平标",
|
||||||
|
"file": "taonier-anti-candy-07-premium-flat-mark.png",
|
||||||
|
"prompt": "请生成一枚全新的「陶泥儿」产品商标图形标概念稿,但画面中绝对不要出现任何中文字、英文字母、数字、符号字样或品牌字标。\n产品定位:精品 AI UGC 轻休闲小游戏创作与传播平台,用户可以像捏陶泥一样把脑洞、梗和灵感塑造成小游戏或趣味内容。\n这次必须反糖果化:第一眼必须像哑光陶泥、泥章、窑印、创作印记,绝对不能像糖果、软糖、奶油、饼干、夹心甜点、月饼、巧克力或食品包装。\n核心隐喻:脑洞泥印。一块被轻轻捏平的不规则软方圆陶泥印章,中间有一个抽象星核凹印或镂空星形泥印,表达灵感被压印成作品。\n风格:扁平矢量商标为主,低高光、低饱和、哑光粉陶质感;轮廓清楚,可后续矢量化,适合商标、App 图标、社区头像。\n主色:灰米白、未经上釉的陶土白、陶土褐、深泥灰、少量暗金土黄;颜色必须干燥、克制、低甜度。不使用亮金、糖果黄、奶油黄、粉色、青色、蓝色、紫色、荧光色或彩虹色。\n形态:保留不规则软方圆,但不要鼓胀、不要胶状、不要可食用的圆润光泽。边缘可以有少量粗糙泥料纹理、压痕、手捏不均匀。\n数字感:只允许 2 到 3 个很小的深泥灰或暗土黄刻点,像生成节点或 UGC 扩散点;不要闪亮星星,不要糖珠。\n构图:正方形画布,居中图形标,干净浅灰米白背景,留足安全边距;缩小到 64px 时仍能看清软方圆轮廓和中间星核凹印。\n禁止:脸、眼睛、嘴巴、表情、角色身体、吉祥物立绘、儿童黏土玩具感、陶艺工具、手、笔刷、复杂场景、按钮、UI、边框、水印、文字、商标字标、旋涡环形旧稿、三色花瓣旧稿。\n强禁止食品感:不要 glossy 高光、不要果冻质感、不要奶油夹心、不要糖霜、不要撒糖粒、不要饼干边、不要巧克力流心、不要金色膨胀星糖。\n本张重点:更互联网精品。减少纹理,强化几何平衡和负形,灰米白主体、深泥灰星核、陶土褐小刻痕,适合 App 图标。"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "08-monochrome-proof",
|
||||||
|
"title": "单色验证版",
|
||||||
|
"file": "taonier-anti-candy-08-monochrome-proof.png",
|
||||||
|
"prompt": "请生成一枚全新的「陶泥儿」产品商标图形标概念稿,但画面中绝对不要出现任何中文字、英文字母、数字、符号字样或品牌字标。\n产品定位:精品 AI UGC 轻休闲小游戏创作与传播平台,用户可以像捏陶泥一样把脑洞、梗和灵感塑造成小游戏或趣味内容。\n这次必须反糖果化:第一眼必须像哑光陶泥、泥章、窑印、创作印记,绝对不能像糖果、软糖、奶油、饼干、夹心甜点、月饼、巧克力或食品包装。\n核心隐喻:脑洞泥印。一块被轻轻捏平的不规则软方圆陶泥印章,中间有一个抽象星核凹印或镂空星形泥印,表达灵感被压印成作品。\n风格:扁平矢量商标为主,低高光、低饱和、哑光粉陶质感;轮廓清楚,可后续矢量化,适合商标、App 图标、社区头像。\n主色:灰米白、未经上釉的陶土白、陶土褐、深泥灰、少量暗金土黄;颜色必须干燥、克制、低甜度。不使用亮金、糖果黄、奶油黄、粉色、青色、蓝色、紫色、荧光色或彩虹色。\n形态:保留不规则软方圆,但不要鼓胀、不要胶状、不要可食用的圆润光泽。边缘可以有少量粗糙泥料纹理、压痕、手捏不均匀。\n数字感:只允许 2 到 3 个很小的深泥灰或暗土黄刻点,像生成节点或 UGC 扩散点;不要闪亮星星,不要糖珠。\n构图:正方形画布,居中图形标,干净浅灰米白背景,留足安全边距;缩小到 64px 时仍能看清软方圆轮廓和中间星核凹印。\n禁止:脸、眼睛、嘴巴、表情、角色身体、吉祥物立绘、儿童黏土玩具感、陶艺工具、手、笔刷、复杂场景、按钮、UI、边框、水印、文字、商标字标、旋涡环形旧稿、三色花瓣旧稿。\n强禁止食品感:不要 glossy 高光、不要果冻质感、不要奶油夹心、不要糖霜、不要撒糖粒、不要饼干边、不要巧克力流心、不要金色膨胀星糖。\n本张重点:黑白商标验证。尽量用单色深浅关系表达软方圆和星核凹印,减少装饰,确保黑白化后轮廓仍成立。"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
After Width: | Height: | Size: 659 KiB |
|
After Width: | Height: | Size: 900 KiB |
|
After Width: | Height: | Size: 738 KiB |
|
After Width: | Height: | Size: 844 KiB |
|
After Width: | Height: | Size: 802 KiB |
|
After Width: | Height: | Size: 776 KiB |
|
After Width: | Height: | Size: 1.1 MiB |
|
After Width: | Height: | Size: 1.0 MiB |
|
After Width: | Height: | Size: 680 KiB |
@@ -0,0 +1,61 @@
|
|||||||
|
{
|
||||||
|
"model": "gpt-image-2-all",
|
||||||
|
"size": "1024x1024",
|
||||||
|
"generatedAt": "2026-05-14T17:45:55.245Z",
|
||||||
|
"creativeDirection": {
|
||||||
|
"name": "陶泥儿脑洞星核图形标",
|
||||||
|
"textPolicy": "no Chinese, no English, no wordmark",
|
||||||
|
"palette": "奶白、米白、暖棕、陶土棕、少量暖金",
|
||||||
|
"motif": "不规则软方圆陶泥团 + 脑洞星核 + 极少量星点"
|
||||||
|
},
|
||||||
|
"variants": [
|
||||||
|
{
|
||||||
|
"id": "01-minimal-braincore",
|
||||||
|
"title": "极简脑洞星核",
|
||||||
|
"file": "taonier-braincore-01-minimal-braincore.png",
|
||||||
|
"prompt": "请生成一枚全新的「陶泥儿」产品商标图形标概念稿,但画面中绝对不要出现任何中文字、英文字母、数字、符号字样或品牌字标。\n产品定位:精品 AI UGC 轻休闲小游戏创作与传播平台,用户可以像捏陶泥一样把脑洞、梗和灵感塑造成小游戏或趣味内容。\n核心隐喻:脑洞星核。一团奶白色、暖棕色调的不规则软方圆陶泥包裹一枚暖金色创意星核,表达灵感被捏造成型。\n风格:扁平矢量商标为主,带非常轻微的软陶质感;结构简洁、边缘柔和、轮廓清晰,适合商标、App 图标、社区头像。\n主色:奶白、米白、暖棕、陶土棕、少量暖金;整体温暖高级,不使用粉色、青色、蓝色、紫色、荧光色或彩虹色。\n数字感:只允许在星核周围出现 2 到 4 个极小暖金星点或像素点,暗示 AI 生成、UGC 传播和轻游戏趣味。\n构图:正方形画布,居中图形标,干净浅米白背景,留足安全边距;缩小到 64px 时仍能看清软方圆轮廓和星核。\n禁止:脸、眼睛、嘴巴、表情、角色身体、吉祥物立绘、儿童黏土玩具感、陶艺工具、手、笔刷、复杂场景、按钮、UI、边框、水印、文字、商标字标、拟物甜品感。\n必须保持全新构图,不参考任何既有陶泥儿 logo 方案,不做旋涡环形旧稿,不做三色花瓣旧稿。\n本张重点:极简。只保留一个奶白不规则软方圆陶泥主体、一个居中的暖金四角星核、2 个极小暖金星点。不要额外装饰。"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "02-soft-square-clay-seal",
|
||||||
|
"title": "软方圆陶泥印记",
|
||||||
|
"file": "taonier-braincore-02-soft-square-clay-seal.png",
|
||||||
|
"prompt": "请生成一枚全新的「陶泥儿」产品商标图形标概念稿,但画面中绝对不要出现任何中文字、英文字母、数字、符号字样或品牌字标。\n产品定位:精品 AI UGC 轻休闲小游戏创作与传播平台,用户可以像捏陶泥一样把脑洞、梗和灵感塑造成小游戏或趣味内容。\n核心隐喻:脑洞星核。一团奶白色、暖棕色调的不规则软方圆陶泥包裹一枚暖金色创意星核,表达灵感被捏造成型。\n风格:扁平矢量商标为主,带非常轻微的软陶质感;结构简洁、边缘柔和、轮廓清晰,适合商标、App 图标、社区头像。\n主色:奶白、米白、暖棕、陶土棕、少量暖金;整体温暖高级,不使用粉色、青色、蓝色、紫色、荧光色或彩虹色。\n数字感:只允许在星核周围出现 2 到 4 个极小暖金星点或像素点,暗示 AI 生成、UGC 传播和轻游戏趣味。\n构图:正方形画布,居中图形标,干净浅米白背景,留足安全边距;缩小到 64px 时仍能看清软方圆轮廓和星核。\n禁止:脸、眼睛、嘴巴、表情、角色身体、吉祥物立绘、儿童黏土玩具感、陶艺工具、手、笔刷、复杂场景、按钮、UI、边框、水印、文字、商标字标、拟物甜品感。\n必须保持全新构图,不参考任何既有陶泥儿 logo 方案,不做旋涡环形旧稿,不做三色花瓣旧稿。\n本张重点:陶泥印记。主体像被轻轻按压成型的软方圆印章,边缘有自然手捏起伏,但不能像儿童玩具。星核略微偏心。"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "03-warm-brown-embedded-core",
|
||||||
|
"title": "暖棕星核嵌入",
|
||||||
|
"file": "taonier-braincore-03-warm-brown-embedded-core.png",
|
||||||
|
"prompt": "请生成一枚全新的「陶泥儿」产品商标图形标概念稿,但画面中绝对不要出现任何中文字、英文字母、数字、符号字样或品牌字标。\n产品定位:精品 AI UGC 轻休闲小游戏创作与传播平台,用户可以像捏陶泥一样把脑洞、梗和灵感塑造成小游戏或趣味内容。\n核心隐喻:脑洞星核。一团奶白色、暖棕色调的不规则软方圆陶泥包裹一枚暖金色创意星核,表达灵感被捏造成型。\n风格:扁平矢量商标为主,带非常轻微的软陶质感;结构简洁、边缘柔和、轮廓清晰,适合商标、App 图标、社区头像。\n主色:奶白、米白、暖棕、陶土棕、少量暖金;整体温暖高级,不使用粉色、青色、蓝色、紫色、荧光色或彩虹色。\n数字感:只允许在星核周围出现 2 到 4 个极小暖金星点或像素点,暗示 AI 生成、UGC 传播和轻游戏趣味。\n构图:正方形画布,居中图形标,干净浅米白背景,留足安全边距;缩小到 64px 时仍能看清软方圆轮廓和星核。\n禁止:脸、眼睛、嘴巴、表情、角色身体、吉祥物立绘、儿童黏土玩具感、陶艺工具、手、笔刷、复杂场景、按钮、UI、边框、水印、文字、商标字标、拟物甜品感。\n必须保持全新构图,不参考任何既有陶泥儿 logo 方案,不做旋涡环形旧稿,不做三色花瓣旧稿。\n本张重点:嵌入感。用暖棕内凹形或陶土棕阴影承托暖金星核,像灵感被嵌进陶泥里,仍保持扁平商标质感。"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "04-subtle-pinch-marks",
|
||||||
|
"title": "轻微捏痕版本",
|
||||||
|
"file": "taonier-braincore-04-subtle-pinch-marks.png",
|
||||||
|
"prompt": "请生成一枚全新的「陶泥儿」产品商标图形标概念稿,但画面中绝对不要出现任何中文字、英文字母、数字、符号字样或品牌字标。\n产品定位:精品 AI UGC 轻休闲小游戏创作与传播平台,用户可以像捏陶泥一样把脑洞、梗和灵感塑造成小游戏或趣味内容。\n核心隐喻:脑洞星核。一团奶白色、暖棕色调的不规则软方圆陶泥包裹一枚暖金色创意星核,表达灵感被捏造成型。\n风格:扁平矢量商标为主,带非常轻微的软陶质感;结构简洁、边缘柔和、轮廓清晰,适合商标、App 图标、社区头像。\n主色:奶白、米白、暖棕、陶土棕、少量暖金;整体温暖高级,不使用粉色、青色、蓝色、紫色、荧光色或彩虹色。\n数字感:只允许在星核周围出现 2 到 4 个极小暖金星点或像素点,暗示 AI 生成、UGC 传播和轻游戏趣味。\n构图:正方形画布,居中图形标,干净浅米白背景,留足安全边距;缩小到 64px 时仍能看清软方圆轮廓和星核。\n禁止:脸、眼睛、嘴巴、表情、角色身体、吉祥物立绘、儿童黏土玩具感、陶艺工具、手、笔刷、复杂场景、按钮、UI、边框、水印、文字、商标字标、拟物甜品感。\n必须保持全新构图,不参考任何既有陶泥儿 logo 方案,不做旋涡环形旧稿,不做三色花瓣旧稿。\n本张重点:捏痕。在陶泥主体边缘加入 2 到 3 个极轻微暖棕捏痕或凹口,表现可塑性;捏痕必须抽象、克制、可矢量化。"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "05-premium-geometric-balance",
|
||||||
|
"title": "精品几何比例",
|
||||||
|
"file": "taonier-braincore-05-premium-geometric-balance.png",
|
||||||
|
"prompt": "请生成一枚全新的「陶泥儿」产品商标图形标概念稿,但画面中绝对不要出现任何中文字、英文字母、数字、符号字样或品牌字标。\n产品定位:精品 AI UGC 轻休闲小游戏创作与传播平台,用户可以像捏陶泥一样把脑洞、梗和灵感塑造成小游戏或趣味内容。\n核心隐喻:脑洞星核。一团奶白色、暖棕色调的不规则软方圆陶泥包裹一枚暖金色创意星核,表达灵感被捏造成型。\n风格:扁平矢量商标为主,带非常轻微的软陶质感;结构简洁、边缘柔和、轮廓清晰,适合商标、App 图标、社区头像。\n主色:奶白、米白、暖棕、陶土棕、少量暖金;整体温暖高级,不使用粉色、青色、蓝色、紫色、荧光色或彩虹色。\n数字感:只允许在星核周围出现 2 到 4 个极小暖金星点或像素点,暗示 AI 生成、UGC 传播和轻游戏趣味。\n构图:正方形画布,居中图形标,干净浅米白背景,留足安全边距;缩小到 64px 时仍能看清软方圆轮廓和星核。\n禁止:脸、眼睛、嘴巴、表情、角色身体、吉祥物立绘、儿童黏土玩具感、陶艺工具、手、笔刷、复杂场景、按钮、UI、边框、水印、文字、商标字标、拟物甜品感。\n必须保持全新构图,不参考任何既有陶泥儿 logo 方案,不做旋涡环形旧稿,不做三色花瓣旧稿。\n本张重点:精品比例。整体更接近高级互联网 App 图标,几何平衡、负形干净、软方圆轮廓稳定,陶泥质感只保留一点点。"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "06-soft-clay-texture",
|
||||||
|
"title": "柔软陶泥质感",
|
||||||
|
"file": "taonier-braincore-06-soft-clay-texture.png",
|
||||||
|
"prompt": "请生成一枚全新的「陶泥儿」产品商标图形标概念稿,但画面中绝对不要出现任何中文字、英文字母、数字、符号字样或品牌字标。\n产品定位:精品 AI UGC 轻休闲小游戏创作与传播平台,用户可以像捏陶泥一样把脑洞、梗和灵感塑造成小游戏或趣味内容。\n核心隐喻:脑洞星核。一团奶白色、暖棕色调的不规则软方圆陶泥包裹一枚暖金色创意星核,表达灵感被捏造成型。\n风格:扁平矢量商标为主,带非常轻微的软陶质感;结构简洁、边缘柔和、轮廓清晰,适合商标、App 图标、社区头像。\n主色:奶白、米白、暖棕、陶土棕、少量暖金;整体温暖高级,不使用粉色、青色、蓝色、紫色、荧光色或彩虹色。\n数字感:只允许在星核周围出现 2 到 4 个极小暖金星点或像素点,暗示 AI 生成、UGC 传播和轻游戏趣味。\n构图:正方形画布,居中图形标,干净浅米白背景,留足安全边距;缩小到 64px 时仍能看清软方圆轮廓和星核。\n禁止:脸、眼睛、嘴巴、表情、角色身体、吉祥物立绘、儿童黏土玩具感、陶艺工具、手、笔刷、复杂场景、按钮、UI、边框、水印、文字、商标字标、拟物甜品感。\n必须保持全新构图,不参考任何既有陶泥儿 logo 方案,不做旋涡环形旧稿,不做三色花瓣旧稿。\n本张重点:柔软质感。在不破坏扁平矢量感的前提下,加入细腻奶油陶泥的微妙高光和暖棕渐层,不能变成 3D 玩具。"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "07-app-icon-ready",
|
||||||
|
"title": "App 图标优先",
|
||||||
|
"file": "taonier-braincore-07-app-icon-ready.png",
|
||||||
|
"prompt": "请生成一枚全新的「陶泥儿」产品商标图形标概念稿,但画面中绝对不要出现任何中文字、英文字母、数字、符号字样或品牌字标。\n产品定位:精品 AI UGC 轻休闲小游戏创作与传播平台,用户可以像捏陶泥一样把脑洞、梗和灵感塑造成小游戏或趣味内容。\n核心隐喻:脑洞星核。一团奶白色、暖棕色调的不规则软方圆陶泥包裹一枚暖金色创意星核,表达灵感被捏造成型。\n风格:扁平矢量商标为主,带非常轻微的软陶质感;结构简洁、边缘柔和、轮廓清晰,适合商标、App 图标、社区头像。\n主色:奶白、米白、暖棕、陶土棕、少量暖金;整体温暖高级,不使用粉色、青色、蓝色、紫色、荧光色或彩虹色。\n数字感:只允许在星核周围出现 2 到 4 个极小暖金星点或像素点,暗示 AI 生成、UGC 传播和轻游戏趣味。\n构图:正方形画布,居中图形标,干净浅米白背景,留足安全边距;缩小到 64px 时仍能看清软方圆轮廓和星核。\n禁止:脸、眼睛、嘴巴、表情、角色身体、吉祥物立绘、儿童黏土玩具感、陶艺工具、手、笔刷、复杂场景、按钮、UI、边框、水印、文字、商标字标、拟物甜品感。\n必须保持全新构图,不参考任何既有陶泥儿 logo 方案,不做旋涡环形旧稿,不做三色花瓣旧稿。\n本张重点:App 图标。图形占画面约 72%,轮廓饱满有记忆点,星核清晰醒目,适合放入圆角方形 App icon。"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "08-trademark-monochrome-ready",
|
||||||
|
"title": "商标黑白提炼",
|
||||||
|
"file": "taonier-braincore-08-trademark-monochrome-ready.png",
|
||||||
|
"prompt": "请生成一枚全新的「陶泥儿」产品商标图形标概念稿,但画面中绝对不要出现任何中文字、英文字母、数字、符号字样或品牌字标。\n产品定位:精品 AI UGC 轻休闲小游戏创作与传播平台,用户可以像捏陶泥一样把脑洞、梗和灵感塑造成小游戏或趣味内容。\n核心隐喻:脑洞星核。一团奶白色、暖棕色调的不规则软方圆陶泥包裹一枚暖金色创意星核,表达灵感被捏造成型。\n风格:扁平矢量商标为主,带非常轻微的软陶质感;结构简洁、边缘柔和、轮廓清晰,适合商标、App 图标、社区头像。\n主色:奶白、米白、暖棕、陶土棕、少量暖金;整体温暖高级,不使用粉色、青色、蓝色、紫色、荧光色或彩虹色。\n数字感:只允许在星核周围出现 2 到 4 个极小暖金星点或像素点,暗示 AI 生成、UGC 传播和轻游戏趣味。\n构图:正方形画布,居中图形标,干净浅米白背景,留足安全边距;缩小到 64px 时仍能看清软方圆轮廓和星核。\n禁止:脸、眼睛、嘴巴、表情、角色身体、吉祥物立绘、儿童黏土玩具感、陶艺工具、手、笔刷、复杂场景、按钮、UI、边框、水印、文字、商标字标、拟物甜品感。\n必须保持全新构图,不参考任何既有陶泥儿 logo 方案,不做旋涡环形旧稿,不做三色花瓣旧稿。\n本张重点:商标注册。优先保证黑白化后仍清楚,减少渐变和细节,用奶白主体、暖棕负形和暖金星核形成强轮廓。"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
After Width: | Height: | Size: 587 KiB |
|
After Width: | Height: | Size: 626 KiB |
|
After Width: | Height: | Size: 623 KiB |
|
After Width: | Height: | Size: 630 KiB |
|
After Width: | Height: | Size: 633 KiB |
|
After Width: | Height: | Size: 611 KiB |
|
After Width: | Height: | Size: 590 KiB |
|
After Width: | Height: | Size: 629 KiB |
|
After Width: | Height: | Size: 589 KiB |
@@ -0,0 +1,88 @@
|
|||||||
|
{
|
||||||
|
"model": "gpt-image-2-all",
|
||||||
|
"size": "1024x1024",
|
||||||
|
"generatedAt": "2026-05-14T20:18:49.419Z",
|
||||||
|
"logoSkillSummary": {
|
||||||
|
"requiredReview": "visual inspection, 32px readability, black-white viability",
|
||||||
|
"outputStatus": "AI concept only; final logo needs vector cleanup"
|
||||||
|
},
|
||||||
|
"brief": {
|
||||||
|
"brand": "陶泥儿",
|
||||||
|
"logoType": "symbol/icon-only mark, no wordmark",
|
||||||
|
"product": "AI UGC 轻休闲小游戏创作与传播平台,用户像捏陶泥一样把脑洞、梗和灵感塑造成作品",
|
||||||
|
"personality": [
|
||||||
|
"亲和",
|
||||||
|
"精品",
|
||||||
|
"创作感",
|
||||||
|
"轻松",
|
||||||
|
"年轻",
|
||||||
|
"有传播记忆点"
|
||||||
|
],
|
||||||
|
"mustHave": [
|
||||||
|
"闭合不规则几何底盘",
|
||||||
|
"外轮廓由流畅曲线组成",
|
||||||
|
"整体是一个完整符号而不是自由飘带",
|
||||||
|
"32px 仍能识别",
|
||||||
|
"黑白化后仍成立",
|
||||||
|
"无中文、无英文、无字标"
|
||||||
|
],
|
||||||
|
"avoid": [
|
||||||
|
"整体方形或圆角方块",
|
||||||
|
"中心星星或任何星形",
|
||||||
|
"自由飘带、旋涡、S/G 字母感",
|
||||||
|
"巧克力面包、甜点、饼干、糖果等食物感",
|
||||||
|
"砖块、土块、泥饼、陶片、考古印章",
|
||||||
|
"脸、表情、吉祥物、手、工具"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"variants": [
|
||||||
|
{
|
||||||
|
"id": "01-closed-curve-mark",
|
||||||
|
"title": "闭合曲线标",
|
||||||
|
"file": "taonier-logo-brief-01-closed-curve-mark.png",
|
||||||
|
"prompt": "Create an icon-only brand logo symbol for the Chinese product named \"陶泥儿\"; do not render any Chinese, English, letters, numbers, wordmark, tagline, or text.\nBrand personality: friendly, premium, creative, lightweight, young, memorable, suitable for an AI UGC casual game creation platform.\nCore metaphor: users shape imagination like clay. The logo should communicate soft creative material becoming a refined digital product symbol.\nLogo type: abstract symbol/icon only. Not an emblem with text, not a mascot, not an app-icon rounded-square background.\nMain element: one closed irregular geometric base shape made from smooth flowing curves. The outer contour must be closed, continuous, recognizable, organic, and vector-friendly.\nThe shape must not be a square, rounded square, circle, ellipse, simple blob, ribbon, swirl, S shape, G shape, open ring, or loose strip. It should feel like a refined custom symbol with 5-7 soft curve turns.\nInternal design: use only 1-2 broad smooth curve partitions or negative-shape cuts to make the mark memorable. No center icon inserted. No star, no spark, no hole shaped like a star.\nStyle: modern minimalist vector logo with very subtle matte clay warmth. Clean edges, broad shapes, high contrast, no tiny details. It must look good and recognizable at 32px favicon size.\nColor: warm ceramic white, light terracotta, clay orange, warm brown, with optional small low-saturation teal, indigo-gray, or dark mud gray accent. Avoid sweet candy colors. No glossy highlights.\nFood avoidance is critical: the mark must not look like bread, chocolate bread, croissant, pastry, cookie, candy, donut, cream filling, sauce, baked dough, dessert, or food packaging.\nMaterial avoidance: do not make it look like brick, dirt clod, mud pie, pottery shard, stone, archaeological stamp, or rough handmade craft class object.\nComposition: centered on a clean light background, generous safe area, no border, no UI, no watermark. Use simple readable silhouette first.\nValidation targets: black-and-white version should still read clearly; the large shape should be recognizable at 32px.\nVariant focus: the cleanest closed irregular curve mark. Use two large color areas separated by one smooth internal curve. Maximize 32px readability."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "02-friendly-geo-seed",
|
||||||
|
"title": "亲和几何种",
|
||||||
|
"file": "taonier-logo-brief-02-friendly-geo-seed.png",
|
||||||
|
"prompt": "Create an icon-only brand logo symbol for the Chinese product named \"陶泥儿\"; do not render any Chinese, English, letters, numbers, wordmark, tagline, or text.\nBrand personality: friendly, premium, creative, lightweight, young, memorable, suitable for an AI UGC casual game creation platform.\nCore metaphor: users shape imagination like clay. The logo should communicate soft creative material becoming a refined digital product symbol.\nLogo type: abstract symbol/icon only. Not an emblem with text, not a mascot, not an app-icon rounded-square background.\nMain element: one closed irregular geometric base shape made from smooth flowing curves. The outer contour must be closed, continuous, recognizable, organic, and vector-friendly.\nThe shape must not be a square, rounded square, circle, ellipse, simple blob, ribbon, swirl, S shape, G shape, open ring, or loose strip. It should feel like a refined custom symbol with 5-7 soft curve turns.\nInternal design: use only 1-2 broad smooth curve partitions or negative-shape cuts to make the mark memorable. No center icon inserted. No star, no spark, no hole shaped like a star.\nStyle: modern minimalist vector logo with very subtle matte clay warmth. Clean edges, broad shapes, high contrast, no tiny details. It must look good and recognizable at 32px favicon size.\nColor: warm ceramic white, light terracotta, clay orange, warm brown, with optional small low-saturation teal, indigo-gray, or dark mud gray accent. Avoid sweet candy colors. No glossy highlights.\nFood avoidance is critical: the mark must not look like bread, chocolate bread, croissant, pastry, cookie, candy, donut, cream filling, sauce, baked dough, dessert, or food packaging.\nMaterial avoidance: do not make it look like brick, dirt clod, mud pie, pottery shard, stone, archaeological stamp, or rough handmade craft class object.\nComposition: centered on a clean light background, generous safe area, no border, no UI, no watermark. Use simple readable silhouette first.\nValidation targets: black-and-white version should still read clearly; the large shape should be recognizable at 32px.\nVariant focus: a friendly seed-like closed geometric base, but not a literal seed, not food. Rounded and approachable with one teal accent curve."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "03-premium-soft-contour",
|
||||||
|
"title": "精品软轮廓",
|
||||||
|
"file": "taonier-logo-brief-03-premium-soft-contour.png",
|
||||||
|
"prompt": "Create an icon-only brand logo symbol for the Chinese product named \"陶泥儿\"; do not render any Chinese, English, letters, numbers, wordmark, tagline, or text.\nBrand personality: friendly, premium, creative, lightweight, young, memorable, suitable for an AI UGC casual game creation platform.\nCore metaphor: users shape imagination like clay. The logo should communicate soft creative material becoming a refined digital product symbol.\nLogo type: abstract symbol/icon only. Not an emblem with text, not a mascot, not an app-icon rounded-square background.\nMain element: one closed irregular geometric base shape made from smooth flowing curves. The outer contour must be closed, continuous, recognizable, organic, and vector-friendly.\nThe shape must not be a square, rounded square, circle, ellipse, simple blob, ribbon, swirl, S shape, G shape, open ring, or loose strip. It should feel like a refined custom symbol with 5-7 soft curve turns.\nInternal design: use only 1-2 broad smooth curve partitions or negative-shape cuts to make the mark memorable. No center icon inserted. No star, no spark, no hole shaped like a star.\nStyle: modern minimalist vector logo with very subtle matte clay warmth. Clean edges, broad shapes, high contrast, no tiny details. It must look good and recognizable at 32px favicon size.\nColor: warm ceramic white, light terracotta, clay orange, warm brown, with optional small low-saturation teal, indigo-gray, or dark mud gray accent. Avoid sweet candy colors. No glossy highlights.\nFood avoidance is critical: the mark must not look like bread, chocolate bread, croissant, pastry, cookie, candy, donut, cream filling, sauce, baked dough, dessert, or food packaging.\nMaterial avoidance: do not make it look like brick, dirt clod, mud pie, pottery shard, stone, archaeological stamp, or rough handmade craft class object.\nComposition: centered on a clean light background, generous safe area, no border, no UI, no watermark. Use simple readable silhouette first.\nValidation targets: black-and-white version should still read clearly; the large shape should be recognizable at 32px.\nVariant focus: premium, calm, fewer colors. Strong outer contour with a dark mud-gray internal negative curve. Very logo-like, not illustrative."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "04-playful-closed-tile",
|
||||||
|
"title": "轻玩闭合片",
|
||||||
|
"file": "taonier-logo-brief-04-playful-closed-tile.png",
|
||||||
|
"prompt": "Create an icon-only brand logo symbol for the Chinese product named \"陶泥儿\"; do not render any Chinese, English, letters, numbers, wordmark, tagline, or text.\nBrand personality: friendly, premium, creative, lightweight, young, memorable, suitable for an AI UGC casual game creation platform.\nCore metaphor: users shape imagination like clay. The logo should communicate soft creative material becoming a refined digital product symbol.\nLogo type: abstract symbol/icon only. Not an emblem with text, not a mascot, not an app-icon rounded-square background.\nMain element: one closed irregular geometric base shape made from smooth flowing curves. The outer contour must be closed, continuous, recognizable, organic, and vector-friendly.\nThe shape must not be a square, rounded square, circle, ellipse, simple blob, ribbon, swirl, S shape, G shape, open ring, or loose strip. It should feel like a refined custom symbol with 5-7 soft curve turns.\nInternal design: use only 1-2 broad smooth curve partitions or negative-shape cuts to make the mark memorable. No center icon inserted. No star, no spark, no hole shaped like a star.\nStyle: modern minimalist vector logo with very subtle matte clay warmth. Clean edges, broad shapes, high contrast, no tiny details. It must look good and recognizable at 32px favicon size.\nColor: warm ceramic white, light terracotta, clay orange, warm brown, with optional small low-saturation teal, indigo-gray, or dark mud gray accent. Avoid sweet candy colors. No glossy highlights.\nFood avoidance is critical: the mark must not look like bread, chocolate bread, croissant, pastry, cookie, candy, donut, cream filling, sauce, baked dough, dessert, or food packaging.\nMaterial avoidance: do not make it look like brick, dirt clod, mud pie, pottery shard, stone, archaeological stamp, or rough handmade craft class object.\nComposition: centered on a clean light background, generous safe area, no border, no UI, no watermark. Use simple readable silhouette first.\nValidation targets: black-and-white version should still read clearly; the large shape should be recognizable at 32px.\nVariant focus: a more playful closed irregular tile with warm terracotta and ceramic white. The internal curve should suggest creation flow, not filling."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "05-monochrome-first",
|
||||||
|
"title": "黑白优先",
|
||||||
|
"file": "taonier-logo-brief-05-monochrome-first.png",
|
||||||
|
"prompt": "Create an icon-only brand logo symbol for the Chinese product named \"陶泥儿\"; do not render any Chinese, English, letters, numbers, wordmark, tagline, or text.\nBrand personality: friendly, premium, creative, lightweight, young, memorable, suitable for an AI UGC casual game creation platform.\nCore metaphor: users shape imagination like clay. The logo should communicate soft creative material becoming a refined digital product symbol.\nLogo type: abstract symbol/icon only. Not an emblem with text, not a mascot, not an app-icon rounded-square background.\nMain element: one closed irregular geometric base shape made from smooth flowing curves. The outer contour must be closed, continuous, recognizable, organic, and vector-friendly.\nThe shape must not be a square, rounded square, circle, ellipse, simple blob, ribbon, swirl, S shape, G shape, open ring, or loose strip. It should feel like a refined custom symbol with 5-7 soft curve turns.\nInternal design: use only 1-2 broad smooth curve partitions or negative-shape cuts to make the mark memorable. No center icon inserted. No star, no spark, no hole shaped like a star.\nStyle: modern minimalist vector logo with very subtle matte clay warmth. Clean edges, broad shapes, high contrast, no tiny details. It must look good and recognizable at 32px favicon size.\nColor: warm ceramic white, light terracotta, clay orange, warm brown, with optional small low-saturation teal, indigo-gray, or dark mud gray accent. Avoid sweet candy colors. No glossy highlights.\nFood avoidance is critical: the mark must not look like bread, chocolate bread, croissant, pastry, cookie, candy, donut, cream filling, sauce, baked dough, dessert, or food packaging.\nMaterial avoidance: do not make it look like brick, dirt clod, mud pie, pottery shard, stone, archaeological stamp, or rough handmade craft class object.\nComposition: centered on a clean light background, generous safe area, no border, no UI, no watermark. Use simple readable silhouette first.\nValidation targets: black-and-white version should still read clearly; the large shape should be recognizable at 32px.\nVariant focus: design as if it will be converted to black and white. Use bold positive and negative shapes; color only supports the structure."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "06-digital-clay-accent",
|
||||||
|
"title": "数字陶泥点",
|
||||||
|
"file": "taonier-logo-brief-06-digital-clay-accent.png",
|
||||||
|
"prompt": "Create an icon-only brand logo symbol for the Chinese product named \"陶泥儿\"; do not render any Chinese, English, letters, numbers, wordmark, tagline, or text.\nBrand personality: friendly, premium, creative, lightweight, young, memorable, suitable for an AI UGC casual game creation platform.\nCore metaphor: users shape imagination like clay. The logo should communicate soft creative material becoming a refined digital product symbol.\nLogo type: abstract symbol/icon only. Not an emblem with text, not a mascot, not an app-icon rounded-square background.\nMain element: one closed irregular geometric base shape made from smooth flowing curves. The outer contour must be closed, continuous, recognizable, organic, and vector-friendly.\nThe shape must not be a square, rounded square, circle, ellipse, simple blob, ribbon, swirl, S shape, G shape, open ring, or loose strip. It should feel like a refined custom symbol with 5-7 soft curve turns.\nInternal design: use only 1-2 broad smooth curve partitions or negative-shape cuts to make the mark memorable. No center icon inserted. No star, no spark, no hole shaped like a star.\nStyle: modern minimalist vector logo with very subtle matte clay warmth. Clean edges, broad shapes, high contrast, no tiny details. It must look good and recognizable at 32px favicon size.\nColor: warm ceramic white, light terracotta, clay orange, warm brown, with optional small low-saturation teal, indigo-gray, or dark mud gray accent. Avoid sweet candy colors. No glossy highlights.\nFood avoidance is critical: the mark must not look like bread, chocolate bread, croissant, pastry, cookie, candy, donut, cream filling, sauce, baked dough, dessert, or food packaging.\nMaterial avoidance: do not make it look like brick, dirt clod, mud pie, pottery shard, stone, archaeological stamp, or rough handmade craft class object.\nComposition: centered on a clean light background, generous safe area, no border, no UI, no watermark. Use simple readable silhouette first.\nValidation targets: black-and-white version should still read clearly; the large shape should be recognizable at 32px.\nVariant focus: include at most two tiny geometric accent dots or notches that imply AI/UGC, but they must not look like candy sprinkles or decorative confetti."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "07-compact-avatar-symbol",
|
||||||
|
"title": "头像紧凑标",
|
||||||
|
"file": "taonier-logo-brief-07-compact-avatar-symbol.png",
|
||||||
|
"prompt": "Create an icon-only brand logo symbol for the Chinese product named \"陶泥儿\"; do not render any Chinese, English, letters, numbers, wordmark, tagline, or text.\nBrand personality: friendly, premium, creative, lightweight, young, memorable, suitable for an AI UGC casual game creation platform.\nCore metaphor: users shape imagination like clay. The logo should communicate soft creative material becoming a refined digital product symbol.\nLogo type: abstract symbol/icon only. Not an emblem with text, not a mascot, not an app-icon rounded-square background.\nMain element: one closed irregular geometric base shape made from smooth flowing curves. The outer contour must be closed, continuous, recognizable, organic, and vector-friendly.\nThe shape must not be a square, rounded square, circle, ellipse, simple blob, ribbon, swirl, S shape, G shape, open ring, or loose strip. It should feel like a refined custom symbol with 5-7 soft curve turns.\nInternal design: use only 1-2 broad smooth curve partitions or negative-shape cuts to make the mark memorable. No center icon inserted. No star, no spark, no hole shaped like a star.\nStyle: modern minimalist vector logo with very subtle matte clay warmth. Clean edges, broad shapes, high contrast, no tiny details. It must look good and recognizable at 32px favicon size.\nColor: warm ceramic white, light terracotta, clay orange, warm brown, with optional small low-saturation teal, indigo-gray, or dark mud gray accent. Avoid sweet candy colors. No glossy highlights.\nFood avoidance is critical: the mark must not look like bread, chocolate bread, croissant, pastry, cookie, candy, donut, cream filling, sauce, baked dough, dessert, or food packaging.\nMaterial avoidance: do not make it look like brick, dirt clod, mud pie, pottery shard, stone, archaeological stamp, or rough handmade craft class object.\nComposition: centered on a clean light background, generous safe area, no border, no UI, no watermark. Use simple readable silhouette first.\nValidation targets: black-and-white version should still read clearly; the large shape should be recognizable at 32px.\nVariant focus: compact social-avatar readability. The closed contour should be slightly fuller and more iconic, but not a rounded-square app background."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "08-designer-vector-ready",
|
||||||
|
"title": "矢量定稿感",
|
||||||
|
"file": "taonier-logo-brief-08-designer-vector-ready.png",
|
||||||
|
"prompt": "Create an icon-only brand logo symbol for the Chinese product named \"陶泥儿\"; do not render any Chinese, English, letters, numbers, wordmark, tagline, or text.\nBrand personality: friendly, premium, creative, lightweight, young, memorable, suitable for an AI UGC casual game creation platform.\nCore metaphor: users shape imagination like clay. The logo should communicate soft creative material becoming a refined digital product symbol.\nLogo type: abstract symbol/icon only. Not an emblem with text, not a mascot, not an app-icon rounded-square background.\nMain element: one closed irregular geometric base shape made from smooth flowing curves. The outer contour must be closed, continuous, recognizable, organic, and vector-friendly.\nThe shape must not be a square, rounded square, circle, ellipse, simple blob, ribbon, swirl, S shape, G shape, open ring, or loose strip. It should feel like a refined custom symbol with 5-7 soft curve turns.\nInternal design: use only 1-2 broad smooth curve partitions or negative-shape cuts to make the mark memorable. No center icon inserted. No star, no spark, no hole shaped like a star.\nStyle: modern minimalist vector logo with very subtle matte clay warmth. Clean edges, broad shapes, high contrast, no tiny details. It must look good and recognizable at 32px favicon size.\nColor: warm ceramic white, light terracotta, clay orange, warm brown, with optional small low-saturation teal, indigo-gray, or dark mud gray accent. Avoid sweet candy colors. No glossy highlights.\nFood avoidance is critical: the mark must not look like bread, chocolate bread, croissant, pastry, cookie, candy, donut, cream filling, sauce, baked dough, dessert, or food packaging.\nMaterial avoidance: do not make it look like brick, dirt clod, mud pie, pottery shard, stone, archaeological stamp, or rough handmade craft class object.\nComposition: centered on a clean light background, generous safe area, no border, no UI, no watermark. Use simple readable silhouette first.\nValidation targets: black-and-white version should still read clearly; the large shape should be recognizable at 32px.\nVariant focus: make it look like a designer-ready vector concept: 2-3 flat shapes, crisp boundaries, distinctive closed outer contour, minimal material texture."
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
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After Width: | Height: | Size: 959 KiB |
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After Width: | Height: | Size: 749 KiB |
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After Width: | Height: | Size: 1.4 MiB |
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After Width: | Height: | Size: 390 KiB |
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After Width: | Height: | Size: 791 KiB |
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After Width: | Height: | Size: 764 KiB |
|
After Width: | Height: | Size: 774 KiB |
|
After Width: | Height: | Size: 812 KiB |
|
After Width: | Height: | Size: 770 KiB |
|
After Width: | Height: | Size: 978 KiB |
|
After Width: | Height: | Size: 734 KiB |