feat: refresh creation config and visual assets
This commit is contained in:
457
scripts/generate-taonier-short-foot-creature-logo-concepts.mjs
Normal file
457
scripts/generate-taonier-short-foot-creature-logo-concepts.mjs
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@@ -0,0 +1,457 @@
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import { Buffer } from 'node:buffer';
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import { existsSync, mkdirSync, readFileSync, writeFileSync } from 'node:fs';
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import path from 'node:path';
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import { fileURLToPath } from 'node:url';
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = path.dirname(__filename);
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const repoRoot = path.resolve(__dirname, '..');
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const outputDir = path.join(
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repoRoot,
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'public',
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'branding',
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'taonier-logo-short-foot-creature-concepts',
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);
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const timeoutMsDefault = 180000;
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const args = new Map();
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for (let index = 2; index < process.argv.length; index += 1) {
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const raw = process.argv[index];
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if (!raw.startsWith('--')) {
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continue;
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}
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const next = process.argv[index + 1];
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if (next && !next.startsWith('--')) {
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args.set(raw, next);
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index += 1;
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} else {
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args.set(raw, true);
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}
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}
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const logoBrief = {
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brand: '陶泥儿',
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coreBelief: '好玩会创造',
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logoType: 'symbol/icon-only mascot mark, no wordmark',
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product:
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'AI UGC 轻休闲小游戏创作与传播平台,用户把脑洞、梗和灵感塑造成可分享的作品',
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direction:
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'低重心短脚泥团小灵体 / 小怪物:参考图只用于造型,不继承写实陶瓷质感',
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audience: '女性用户友好、全年龄向、年轻明亮但不低幼',
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shapeRules: [
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'主体是坐在地上的闭合泥团生物,像一个稳定的软陶泥胚',
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'底部有 3-5 个短短的圆脚或脚趾状支点,但不能变成爪子',
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'头顶可以有弯角、小尖、软芽、卷曲或捏起的造型,作为记忆点',
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'整体必须是 logo 符号级别,不是完整角色插画',
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'32px 下仍能看出低重心泥团、短脚和头顶造型',
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],
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avoid: [
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'中文或英文字',
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'星星或闪光',
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'手托举元素',
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'写实陶瓷高光',
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'脏泥土或砖块',
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'面团、汤圆、甜点、面包、巧克力、糖果、布丁',
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'恐怖怪物、牙齿、爪子',
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'儿童玩具、表情包贴纸',
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],
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};
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const basePrompt = [
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'Create an icon-only mascot logo symbol for the Chinese product named "陶泥儿"; do not render any Chinese, English, letters, numbers, wordmark, tagline, or text.',
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'The reference idea is only shape language: a squat soft clay lump creature sitting on the ground, with several very short rounded feet and a distinctive top tuft or curved horn. Do not copy realistic ceramic rendering.',
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'Brand core: fun creation. The mark should feel like a tiny clay-born creative spirit: soft, friendly, shareable, and able to turn ideas into playful AI/UGC casual game works.',
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'Logo type: simple mascot symbol only. It must be a brand mark, not a full character illustration, not a scene, not a sticker, not a rounded-square app icon background.',
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'Main silhouette: low center of gravity, closed mound body, slightly irregular but clean outline, broad base, 3 to 5 stubby rounded feet at the bottom. Feet must be short and cute, never claws, toes, paws, or realistic animal legs.',
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'Top silhouette: one memorable soft sculpted feature on the head, such as a curled clay tip, small pinched sprout, rounded horn, or soft wave tuft. The top feature should be part of the same clay body, not a separate hat or accessory.',
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'Face policy: face is optional; if used, only two tiny simple eye dots. No mouth, no blush, no emoji expression, no detailed face. The silhouette should work even without the face.',
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'Style: modern minimalist vector mascot logo, flat brand-color shapes, clean curves, premium but warm. Slight clay warmth through color and form only; no realistic texture.',
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'Color direction: earthy but fresh, using warm clay beige, terracotta, cream white, soft coral, and a very small teal or mint accent if helpful. Avoid dirty mud, brick red dominance, candy gradients, glossy dessert rendering.',
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'Food avoidance is critical: do not make it look like mochi, dumpling, bun, bread, cake, cookie, candy, pudding, chocolate, jelly, or any edible mascot.',
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'Avoid pottery class object, ceramic figurine, handmade toy, rough mud texture, archaeology stamp, realistic glaze, 3D clay render, or shiny ceramic highlight.',
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'Avoid scary monster, teeth, claws, spikes, realistic animal, pet logo, chibi over-detailing, generic blob, star, spark, halo, magic wand, hand, pottery tool, UI, border, or watermark.',
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'Composition: centered on clean light background, generous safe area, strong readable silhouette first. It should look recognizable at 32px and still work in black and white.',
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];
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const variants = [
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{
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id: '01-curled-tip',
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title: '弯角泥团',
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prompt: [
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...basePrompt,
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'Variant focus: a squat clay lump creature with one soft curled tip leaning gently forward, four tiny rounded feet, calm premium silhouette.',
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],
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},
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{
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id: '02-soft-sprout',
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title: '软芽泥团',
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prompt: [
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...basePrompt,
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'Variant focus: a low mound creature with a pinched sprout-like top made from the same clay body, three short feet, fresh and memorable.',
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],
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},
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{
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id: '03-wave-tuft',
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title: '波浪小怪',
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prompt: [
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...basePrompt,
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'Variant focus: a playful clay creature with a single wave-shaped top tuft, broad sitting base, 4 tiny feet, more dynamic but still logo-simple.',
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],
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},
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{
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id: '04-round-horn',
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title: '圆角小怪',
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prompt: [
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...basePrompt,
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'Variant focus: a friendly abstract little monster with one rounded horn-like bump and a second smaller bump, stubby feet, no scary details.',
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],
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},
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{
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id: '05-low-squat',
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title: '低趴泥团',
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prompt: [
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...basePrompt,
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'Variant focus: extra low and stable clay mound, wide base, five tiny rounded feet, top feature is a subtle pinched crest, very favicon-readable.',
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],
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},
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{
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id: '06-asymmetric-charm',
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title: '偏心灵体',
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prompt: [
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...basePrompt,
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'Variant focus: asymmetrical friendly spirit mark, body leans slightly to one side, curled top balances the shape, short feet stay grounded.',
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],
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},
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{
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id: '07-avatar-bold',
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title: '头像强识别',
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prompt: [
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...basePrompt,
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'Variant focus: bold social avatar readability, thick simple silhouette, two tiny eye dots allowed, top tuft and feet readable at 32px.',
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],
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},
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{
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id: '08-vector-outline',
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title: '商标轮廓',
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prompt: [
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...basePrompt,
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'Variant focus: designer-ready vector mark. Use 2-3 flat shapes, crisp boundaries, very strong black-and-white silhouette, minimal inner detail.',
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],
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},
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];
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function readDotenv(fileName) {
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const filePath = path.join(repoRoot, fileName);
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if (!existsSync(filePath)) {
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return {};
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}
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const values = {};
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for (const line of readFileSync(filePath, 'utf8').split(/\r?\n/u)) {
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const trimmed = line.trim();
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if (!trimmed || trimmed.startsWith('#')) {
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continue;
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}
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const match = /^([A-Za-z_][A-Za-z0-9_]*)=(.*)$/u.exec(trimmed);
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if (!match) {
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continue;
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}
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let value = match[2].trim();
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if (
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(value.startsWith('"') && value.endsWith('"')) ||
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(value.startsWith("'") && value.endsWith("'"))
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) {
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value = value.slice(1, -1);
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}
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values[match[1]] = value;
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}
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return values;
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}
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function resolveEnv() {
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const loaded = {
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...readDotenv('.env.example'),
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...readDotenv('.env.local'),
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...readDotenv('.env.secrets.local'),
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...process.env,
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};
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return {
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baseUrl: String(loaded.VECTOR_ENGINE_BASE_URL || '')
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.trim()
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.replace(/\/+$/u, ''),
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apiKey: String(loaded.VECTOR_ENGINE_API_KEY || '').trim(),
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timeoutMs: Number.parseInt(
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String(loaded.VECTOR_ENGINE_IMAGE_REQUEST_TIMEOUT_MS || timeoutMsDefault),
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10,
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),
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};
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}
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function buildVectorEngineImagesGenerationUrl(baseUrl) {
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return baseUrl.endsWith('/v1')
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? `${baseUrl}/images/generations`
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: `${baseUrl}/v1/images/generations`;
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}
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function buildRequestBody(variant) {
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return {
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model: 'gpt-image-2-all',
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prompt: variant.prompt.join('\n'),
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n: 1,
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size: '1024x1024',
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};
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}
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function collectStringsByKey(value, targetKey, output) {
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if (Array.isArray(value)) {
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value.forEach((entry) => collectStringsByKey(entry, targetKey, output));
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return;
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}
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if (!value || typeof value !== 'object') {
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return;
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}
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for (const [key, nested] of Object.entries(value)) {
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if (key === targetKey) {
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if (typeof nested === 'string' && nested.trim()) {
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output.push(nested.trim());
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}
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if (Array.isArray(nested)) {
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nested.forEach((entry) => {
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if (typeof entry === 'string' && entry.trim()) {
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output.push(entry.trim());
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}
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});
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}
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}
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collectStringsByKey(nested, targetKey, output);
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}
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}
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function extractImageUrls(payload) {
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const urls = [];
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collectStringsByKey(payload, 'url', urls);
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collectStringsByKey(payload, 'image', urls);
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collectStringsByKey(payload, 'image_url', urls);
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return [...new Set(urls)].filter((url) => /^https?:\/\//u.test(url));
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}
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function extractBase64Images(payload) {
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const values = [];
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collectStringsByKey(payload, 'b64_json', values);
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return values;
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}
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function inferExtensionFromContentType(contentType) {
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const normalized = contentType.split(';')[0]?.trim().toLowerCase();
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if (normalized === 'image/png') {
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return 'png';
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}
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if (normalized === 'image/webp') {
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return 'webp';
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}
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if (normalized === 'image/gif') {
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return 'gif';
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}
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return 'jpg';
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}
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function inferExtensionFromBytes(bytes) {
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if (bytes.subarray(0, 8).equals(Buffer.from('\x89PNG\r\n\x1A\n', 'binary'))) {
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return 'png';
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}
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if (bytes.subarray(0, 3).equals(Buffer.from([0xff, 0xd8, 0xff]))) {
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return 'jpg';
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}
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if (
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bytes.subarray(0, 4).toString('ascii') === 'RIFF' &&
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bytes.subarray(8, 12).toString('ascii') === 'WEBP'
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) {
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return 'webp';
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}
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return 'png';
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}
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async function fetchJson(url, options, timeoutMs) {
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const abortController = new AbortController();
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const timer = setTimeout(() => abortController.abort(), timeoutMs);
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try {
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const response = await fetch(url, {
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...options,
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signal: abortController.signal,
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});
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const text = await response.text();
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if (!response.ok) {
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throw new Error(`VectorEngine ${response.status}: ${text.slice(0, 600)}`);
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}
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return JSON.parse(text);
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} catch (error) {
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if (error?.name === 'AbortError') {
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throw new Error(`VectorEngine request timed out after ${timeoutMs}ms`);
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}
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throw error;
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} finally {
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clearTimeout(timer);
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}
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}
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async function downloadUrl(url, timeoutMs) {
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const abortController = new AbortController();
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const timer = setTimeout(() => abortController.abort(), timeoutMs);
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try {
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const response = await fetch(url, { signal: abortController.signal });
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if (!response.ok) {
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throw new Error(`download ${response.status}`);
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}
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const bytes = Buffer.from(await response.arrayBuffer());
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return {
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bytes,
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extension: inferExtensionFromContentType(
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response.headers.get('content-type') || 'image/jpeg',
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),
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};
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} catch (error) {
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if (error?.name === 'AbortError') {
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throw new Error(`Generated image download timed out after ${timeoutMs}ms`);
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}
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throw error;
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} finally {
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clearTimeout(timer);
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}
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}
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async function generateOne(env, variant) {
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const requestBody = buildRequestBody(variant);
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const payload = await fetchJson(
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buildVectorEngineImagesGenerationUrl(env.baseUrl),
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{
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method: 'POST',
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headers: {
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Authorization: `Bearer ${env.apiKey}`,
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Accept: 'application/json',
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'Content-Type': 'application/json',
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},
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body: JSON.stringify(requestBody),
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},
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env.timeoutMs,
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);
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const urls = extractImageUrls(payload);
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const b64Images = extractBase64Images(payload);
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let image;
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if (urls[0]) {
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image = await downloadUrl(urls[0], env.timeoutMs);
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} else if (b64Images[0]) {
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const bytes = Buffer.from(b64Images[0], 'base64');
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image = {
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bytes,
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extension: inferExtensionFromBytes(bytes),
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};
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} else {
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throw new Error(`VectorEngine returned no image for ${variant.id}`);
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}
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mkdirSync(outputDir, { recursive: true });
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const outputPath = path.join(
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outputDir,
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`taonier-short-foot-creature-${variant.id}.${image.extension}`,
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);
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writeFileSync(outputPath, image.bytes);
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return outputPath;
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}
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function writeManifest(files) {
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const manifestPath = path.join(
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outputDir,
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'taonier-logo-short-foot-creature-manifest.json',
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);
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writeFileSync(
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manifestPath,
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`${JSON.stringify(
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{
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model: 'gpt-image-2-all',
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size: '1024x1024',
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generatedAt: new Date().toISOString(),
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logoSkillSummary: {
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requiredReview:
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'visual inspection, 32px readability, black-white viability',
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outputStatus: 'AI concept only; final logo needs vector cleanup',
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},
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brief: logoBrief,
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variants: variants.map((variant) => {
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const file = files.find((item) =>
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path.basename(item).includes(variant.id),
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);
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return {
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id: variant.id,
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title: variant.title,
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file: file ? path.basename(file) : null,
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prompt: variant.prompt.join('\n'),
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};
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}),
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},
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null,
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2,
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)}\n`,
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'utf8',
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);
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return manifestPath;
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}
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const dryRun = args.has('--dry-run') || !args.has('--live');
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const limit = Number.parseInt(String(args.get('--limit') || variants.length), 10);
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const selectedVariants = variants.slice(0, limit);
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if (dryRun) {
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console.log(
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JSON.stringify(
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{
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mode: 'dry-run',
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outputDir,
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count: selectedVariants.length,
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brief: logoBrief,
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requests: selectedVariants.map((variant) => ({
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id: variant.id,
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title: variant.title,
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body: buildRequestBody(variant),
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})),
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},
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null,
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2,
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),
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);
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process.exit(0);
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}
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const env = resolveEnv();
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if (!env.baseUrl || !env.apiKey) {
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console.error(
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JSON.stringify({
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ok: false,
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error: 'Missing VECTOR_ENGINE_BASE_URL or VECTOR_ENGINE_API_KEY',
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hasBaseUrl: Boolean(env.baseUrl),
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hasApiKey: Boolean(env.apiKey),
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}),
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);
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process.exit(1);
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}
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const generated = [];
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for (const variant of selectedVariants) {
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console.log(`Generating ${variant.id} ${variant.title}...`);
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generated.push(await generateOne(env, variant));
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}
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const manifestPath = writeManifest(generated);
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console.log(
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JSON.stringify(
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{
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ok: true,
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count: generated.length,
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files: generated,
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manifest: manifestPath,
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},
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null,
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2,
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),
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);
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Reference in New Issue
Block a user