feat: refresh creation config and visual assets

This commit is contained in:
2026-05-20 14:02:36 +08:00
parent 83e92fc3c4
commit ef09a23c35
509 changed files with 19470 additions and 43 deletions

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import { Buffer } from 'node:buffer';
import { existsSync, mkdirSync, readFileSync, writeFileSync } from 'node:fs';
import path from 'node:path';
import { fileURLToPath } from 'node:url';
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
const repoRoot = path.resolve(__dirname, '..');
const outputDir = path.join(
repoRoot,
'public',
'branding',
'taonier-logo-mascot-symbol-concepts',
);
const timeoutMsDefault = 180000;
const args = new Map();
for (let index = 2; index < process.argv.length; index += 1) {
const raw = process.argv[index];
if (!raw.startsWith('--')) {
continue;
}
const next = process.argv[index + 1];
if (next && !next.startsWith('--')) {
args.set(raw, next);
index += 1;
} else {
args.set(raw, true);
}
}
const logoBrief = {
brand: '陶泥儿',
coreBelief: '好玩会创造',
logoType: 'symbol/icon-only mascot mark, no wordmark',
product:
'AI UGC 轻休闲小游戏创作与传播平台,用户像捏陶泥一样把脑洞、梗和灵感塑造成可分享的作品',
direction: '抽象吉祥物符号,从人形、精灵、怪物、动物等形态提炼',
audience: '女性用户友好、全年龄向、年轻明亮但不低幼',
mascotRules: [
'必须是 logo 符号级别,不是完整角色立绘',
'轮廓要有记忆点32px 可读',
'表情最多极简两点或无表情',
'身体结构要高度抽象、可矢量化',
'保留一点陶泥被捏出的柔软感',
],
avoid: [
'复杂角色',
'儿童玩具感',
'怪物恐怖感',
'真实动物',
'食品感',
'文字',
'星星',
'写实泥土纹理',
],
};
const basePrompt = [
'Create an icon-only mascot logo symbol for the Chinese product named "陶泥儿"; do not render any Chinese, English, letters, numbers, wordmark, tagline, or text.',
'Brand core belief: fun creation. Users can turn imagination, memes, and ideas into playable AI/UGC casual game works and share them with others.',
'Logo type: abstract mascot symbol only. It must be a simple brand mark, not a full character illustration, not a scene, not a sticker sheet, not an app-icon rounded-square background.',
'Mascot meaning: a soft clay-born little being that represents playful creation, shareable ideas, and a friendly AI/UGC companion.',
'Style: modern minimalist vector mascot mark, compact silhouette, broad simple shapes, fresh bright palette, very light clay warmth only. It must look good and recognizable at 32px favicon size.',
'Character abstraction: use a highly simplified head/body silhouette or creature glyph. No detailed anatomy. No clothing. No props. No complex limbs. Optional face should be extremely minimal, at most two small eyes; no mouth unless it is a tiny simple mark.',
'Shape language: soft, rounded, slightly irregular, as if gently pinched from clay, but clean and designer-ready. Friendly and memorable, not childish.',
'Color direction: women-friendly and all-age fresh palette: coral orange, peach pink, cream white, clear soft teal or mint green. Use flat brand-color shapes, not candy rendering.',
'Avoid realistic clay texture, dirty clay, brick, pottery shard, mud pie, rough craft class object, and archaeology stamp feeling.',
'Food avoidance: do not make it look like bread, mochi, dumpling, cake, cookie, candy, jelly, donut, dessert, or food packaging.',
'Avoid scary monster, aggressive teeth, claws, realistic animal, pet-shop icon, emoji face, toy mascot, chibi over-detailing, or generic blob.',
'No star, no spark, no halo, no magic wand, no hand, no pottery tool, no UI, no border, no watermark.',
'Composition: centered on a clean light background, generous safe area. Use simple readable silhouette first.',
'Validation targets: black-and-white version should still read clearly; the mascot silhouette should be recognizable at 32px.',
];
const variants = [
{
id: '01-clay-humanoid',
title: '抽象人形',
prompt: [
...basePrompt,
'Variant focus: abstract humanoid mascot. A tiny soft clay person-like glyph with rounded head and merged body, no limbs or very minimal arms, friendly but not childish.',
],
},
{
id: '02-clay-sprite',
title: '陶泥精灵',
prompt: [
...basePrompt,
'Variant focus: clay sprite. A small semi-dome spirit with a gentle lifted silhouette, like a friendly creative helper, no wings, no magic stars, no fantasy clutter.',
],
},
{
id: '03-soft-monster',
title: '软萌怪物',
prompt: [
...basePrompt,
'Variant focus: soft friendly monster glyph. Cute but not scary, no teeth, no claws, one distinctive head shape, perhaps tiny horn-like soft bumps but not devilish.',
],
},
{
id: '04-animal-abstract',
title: '抽象动物',
prompt: [
...basePrompt,
'Variant focus: abstract animal-like mascot. Suggest a small rounded creature through ears or tail-like curves, but not a specific real animal and not pet logo.',
],
},
{
id: '05-clay-orb-being',
title: '泥团小灵',
prompt: [
...basePrompt,
'Variant focus: orb-like clay being. A simple irregular rounded body with minimal face or no face, strong silhouette, playful creation companion.',
],
},
{
id: '06-playful-creature',
title: '轻玩小怪',
prompt: [
...basePrompt,
'Variant focus: more playful creature mark. Dynamic but compact, one distinctive asymmetric curve, readable at 32px, still premium and not a toy brand.',
],
},
{
id: '07-avatar-readable',
title: '头像可读',
prompt: [
...basePrompt,
'Variant focus: social avatar and favicon readability. Bold compact mascot head/body silhouette, minimal inner detail, high black-and-white clarity.',
],
},
{
id: '08-vector-ready',
title: '矢量符号感',
prompt: [
...basePrompt,
'Variant focus: designer-ready vector mascot concept. 2-3 flat shapes, crisp boundaries, distinctive silhouette, minimal material cue, no illustration shading.',
],
},
];
function readDotenv(fileName) {
const filePath = path.join(repoRoot, fileName);
if (!existsSync(filePath)) {
return {};
}
const values = {};
for (const line of readFileSync(filePath, 'utf8').split(/\r?\n/u)) {
const trimmed = line.trim();
if (!trimmed || trimmed.startsWith('#')) {
continue;
}
const match = /^([A-Za-z_][A-Za-z0-9_]*)=(.*)$/u.exec(trimmed);
if (!match) {
continue;
}
let value = match[2].trim();
if (
(value.startsWith('"') && value.endsWith('"')) ||
(value.startsWith("'") && value.endsWith("'"))
) {
value = value.slice(1, -1);
}
values[match[1]] = value;
}
return values;
}
function resolveEnv() {
const loaded = {
...readDotenv('.env.example'),
...readDotenv('.env.local'),
...readDotenv('.env.secrets.local'),
...process.env,
};
return {
baseUrl: String(loaded.VECTOR_ENGINE_BASE_URL || '')
.trim()
.replace(/\/+$/u, ''),
apiKey: String(loaded.VECTOR_ENGINE_API_KEY || '').trim(),
timeoutMs: Number.parseInt(
String(loaded.VECTOR_ENGINE_IMAGE_REQUEST_TIMEOUT_MS || timeoutMsDefault),
10,
),
};
}
function buildVectorEngineImagesGenerationUrl(baseUrl) {
return baseUrl.endsWith('/v1')
? `${baseUrl}/images/generations`
: `${baseUrl}/v1/images/generations`;
}
function buildRequestBody(variant) {
return {
model: 'gpt-image-2-all',
prompt: variant.prompt.join('\n'),
n: 1,
size: '1024x1024',
};
}
function collectStringsByKey(value, targetKey, output) {
if (Array.isArray(value)) {
value.forEach((entry) => collectStringsByKey(entry, targetKey, output));
return;
}
if (!value || typeof value !== 'object') {
return;
}
for (const [key, nested] of Object.entries(value)) {
if (key === targetKey) {
if (typeof nested === 'string' && nested.trim()) {
output.push(nested.trim());
}
if (Array.isArray(nested)) {
nested.forEach((entry) => {
if (typeof entry === 'string' && entry.trim()) {
output.push(entry.trim());
}
});
}
}
collectStringsByKey(nested, targetKey, output);
}
}
function extractImageUrls(payload) {
const urls = [];
collectStringsByKey(payload, 'url', urls);
collectStringsByKey(payload, 'image', urls);
collectStringsByKey(payload, 'image_url', urls);
return [...new Set(urls)].filter((url) => /^https?:\/\//u.test(url));
}
function extractBase64Images(payload) {
const values = [];
collectStringsByKey(payload, 'b64_json', values);
return values;
}
function inferExtensionFromContentType(contentType) {
const normalized = contentType.split(';')[0]?.trim().toLowerCase();
if (normalized === 'image/png') {
return 'png';
}
if (normalized === 'image/webp') {
return 'webp';
}
if (normalized === 'image/gif') {
return 'gif';
}
return 'jpg';
}
function inferExtensionFromBytes(bytes) {
if (bytes.subarray(0, 8).equals(Buffer.from('\x89PNG\r\n\x1A\n', 'binary'))) {
return 'png';
}
if (bytes.subarray(0, 3).equals(Buffer.from([0xff, 0xd8, 0xff]))) {
return 'jpg';
}
if (
bytes.subarray(0, 4).toString('ascii') === 'RIFF' &&
bytes.subarray(8, 12).toString('ascii') === 'WEBP'
) {
return 'webp';
}
return 'png';
}
async function fetchJson(url, options, timeoutMs) {
const abortController = new AbortController();
const timer = setTimeout(() => abortController.abort(), timeoutMs);
try {
const response = await fetch(url, {
...options,
signal: abortController.signal,
});
const text = await response.text();
if (!response.ok) {
throw new Error(`VectorEngine ${response.status}: ${text.slice(0, 600)}`);
}
return JSON.parse(text);
} catch (error) {
if (error?.name === 'AbortError') {
throw new Error(`VectorEngine request timed out after ${timeoutMs}ms`);
}
throw error;
} finally {
clearTimeout(timer);
}
}
async function downloadUrl(url, timeoutMs) {
const abortController = new AbortController();
const timer = setTimeout(() => abortController.abort(), timeoutMs);
try {
const response = await fetch(url, { signal: abortController.signal });
if (!response.ok) {
throw new Error(`download ${response.status}`);
}
const bytes = Buffer.from(await response.arrayBuffer());
return {
bytes,
extension: inferExtensionFromContentType(
response.headers.get('content-type') || 'image/jpeg',
),
};
} catch (error) {
if (error?.name === 'AbortError') {
throw new Error(`Generated image download timed out after ${timeoutMs}ms`);
}
throw error;
} finally {
clearTimeout(timer);
}
}
async function generateOne(env, variant) {
const requestBody = buildRequestBody(variant);
const payload = await fetchJson(
buildVectorEngineImagesGenerationUrl(env.baseUrl),
{
method: 'POST',
headers: {
Authorization: `Bearer ${env.apiKey}`,
Accept: 'application/json',
'Content-Type': 'application/json',
},
body: JSON.stringify(requestBody),
},
env.timeoutMs,
);
const urls = extractImageUrls(payload);
const b64Images = extractBase64Images(payload);
let image;
if (urls[0]) {
image = await downloadUrl(urls[0], env.timeoutMs);
} else if (b64Images[0]) {
const bytes = Buffer.from(b64Images[0], 'base64');
image = {
bytes,
extension: inferExtensionFromBytes(bytes),
};
} else {
throw new Error(`VectorEngine returned no image for ${variant.id}`);
}
mkdirSync(outputDir, { recursive: true });
const outputPath = path.join(outputDir, `taonier-mascot-symbol-${variant.id}.${image.extension}`);
writeFileSync(outputPath, image.bytes);
return outputPath;
}
function writeManifest(files) {
const manifestPath = path.join(outputDir, 'taonier-logo-mascot-symbol-manifest.json');
writeFileSync(
manifestPath,
`${JSON.stringify(
{
model: 'gpt-image-2-all',
size: '1024x1024',
generatedAt: new Date().toISOString(),
logoSkillSummary: {
requiredReview: 'visual inspection, 32px readability, black-white viability',
outputStatus: 'AI concept only; final logo needs vector cleanup',
},
brief: logoBrief,
variants: variants.map((variant) => {
const file = files.find((item) => path.basename(item).includes(variant.id));
return {
id: variant.id,
title: variant.title,
file: file ? path.basename(file) : null,
prompt: variant.prompt.join('\n'),
};
}),
},
null,
2,
)}\n`,
'utf8',
);
return manifestPath;
}
const dryRun = args.has('--dry-run') || !args.has('--live');
const limit = Number.parseInt(String(args.get('--limit') || variants.length), 10);
const selectedVariants = variants.slice(0, limit);
if (dryRun) {
console.log(
JSON.stringify(
{
mode: 'dry-run',
outputDir,
count: selectedVariants.length,
brief: logoBrief,
requests: selectedVariants.map((variant) => ({
id: variant.id,
title: variant.title,
body: buildRequestBody(variant),
})),
},
null,
2,
),
);
process.exit(0);
}
const env = resolveEnv();
if (!env.baseUrl || !env.apiKey) {
console.error(
JSON.stringify({
ok: false,
error: 'Missing VECTOR_ENGINE_BASE_URL or VECTOR_ENGINE_API_KEY',
hasBaseUrl: Boolean(env.baseUrl),
hasApiKey: Boolean(env.apiKey),
}),
);
process.exit(1);
}
const generated = [];
for (const variant of selectedVariants) {
console.log(`Generating ${variant.id} ${variant.title}...`);
generated.push(await generateOne(env, variant));
}
const manifestPath = writeManifest(generated);
console.log(
JSON.stringify(
{
ok: true,
count: generated.length,
files: generated,
manifest: manifestPath,
},
null,
2,
),
);