feat: add puzzle onboarding and match3d entry updates
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This commit is contained in:
2026-05-07 23:30:54 +08:00
parent df80876f60
commit e8fee0172a
27 changed files with 1802 additions and 68 deletions

View File

@@ -85,11 +85,12 @@ use crate::{
puzzle::{
advance_puzzle_next_level, claim_puzzle_work_point_incentive, create_puzzle_agent_session,
delete_puzzle_work, drag_puzzle_piece_or_group, execute_puzzle_agent_action,
get_puzzle_agent_session, get_puzzle_gallery_detail, get_puzzle_run,
get_puzzle_work_detail, get_puzzle_works, list_puzzle_gallery, put_puzzle_work,
record_puzzle_gallery_like, remix_puzzle_gallery_work, start_puzzle_run,
stream_puzzle_agent_message, submit_puzzle_agent_message, submit_puzzle_leaderboard,
swap_puzzle_pieces, update_puzzle_run_pause, use_puzzle_runtime_prop,
generate_puzzle_onboarding_work, get_puzzle_agent_session, get_puzzle_gallery_detail,
get_puzzle_run, get_puzzle_work_detail, get_puzzle_works, list_puzzle_gallery,
put_puzzle_work, record_puzzle_gallery_like, remix_puzzle_gallery_work,
save_puzzle_onboarding_work, start_puzzle_run, stream_puzzle_agent_message,
submit_puzzle_agent_message, submit_puzzle_leaderboard, swap_puzzle_pieces,
update_puzzle_run_pause, use_puzzle_runtime_prop,
},
refresh_session::refresh_session,
request_context::{attach_request_context, resolve_request_id},
@@ -1003,6 +1004,19 @@ pub fn build_router(state: AppState) -> Router {
require_bearer_auth,
)),
)
.route(
"/api/runtime/puzzle/onboarding/generate",
post(generate_puzzle_onboarding_work).layer(DefaultBodyLimit::max(
PUZZLE_REFERENCE_IMAGE_BODY_LIMIT_BYTES,
)),
)
.route(
"/api/runtime/puzzle/onboarding/save",
post(save_puzzle_onboarding_work).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/runtime/puzzle/works",
get(get_puzzle_works).route_layer(middleware::from_fn_with_state(

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@@ -72,12 +72,33 @@ mod work_author;
use shared_logging::init_tracing;
use tokio::net::TcpListener;
use tokio::runtime::Builder as TokioRuntimeBuilder;
use tracing::info;
use crate::{app::build_router, config::AppConfig, state::AppState};
#[tokio::main]
async fn main() -> Result<(), std::io::Error> {
const API_SERVER_STARTUP_STACK_SIZE_BYTES: usize = 32 * 1024 * 1024;
fn main() -> Result<(), std::io::Error> {
// Windows 本地调试下 Axum 路由树和启动恢复链较重,显式放大启动线程栈,避免 debug 构建在进入监听前栈溢出。
std::thread::Builder::new()
.name("api-server-bootstrap".to_string())
.stack_size(API_SERVER_STARTUP_STACK_SIZE_BYTES)
.spawn(run_api_server_with_runtime)?
.join()
.map_err(|_| std::io::Error::other("api-server 启动线程异常退出"))?
}
fn run_api_server_with_runtime() -> Result<(), std::io::Error> {
TokioRuntimeBuilder::new_multi_thread()
.enable_all()
.thread_name("api-server-worker")
.thread_stack_size(API_SERVER_STARTUP_STACK_SIZE_BYTES)
.build()?
.block_on(run_api_server())
}
async fn run_api_server() -> Result<(), std::io::Error> {
// 运行本地开发与联调时,优先从仓库根目录加载本地变量,避免手工逐项导出 OSS / APIMart 配置。
let _ = dotenvy::from_filename(".env");
let _ = dotenvy::from_filename(".env.local");

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@@ -45,7 +45,8 @@ use shared_contracts::{
UsePuzzleRuntimePropRequest,
},
puzzle_works::{
PutPuzzleWorkRequest, PuzzleWorkDetailResponse, PuzzleWorkMutationResponse,
PutPuzzleWorkRequest, PuzzleOnboardingGenerateRequest, PuzzleOnboardingGenerateResponse,
PuzzleOnboardingSaveRequest, PuzzleWorkDetailResponse, PuzzleWorkMutationResponse,
PuzzleWorkProfileResponse, PuzzleWorkSummaryResponse, PuzzleWorksResponse,
},
};
@@ -157,6 +158,222 @@ pub async fn create_puzzle_agent_session(
))
}
pub async fn generate_puzzle_onboarding_work(
State(state): State<AppState>,
Extension(request_context): Extension<RequestContext>,
payload: Result<Json<PuzzleOnboardingGenerateRequest>, JsonRejection>,
) -> Result<Json<Value>, Response> {
let Json(payload) = payload.map_err(|error| {
puzzle_error_response(
&request_context,
PUZZLE_AGENT_API_BASE_PROVIDER,
AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({
"provider": PUZZLE_AGENT_API_BASE_PROVIDER,
"message": error.body_text(),
})),
)
})?;
let prompt_text = payload.prompt_text.trim().to_string();
ensure_non_empty(
&request_context,
PUZZLE_AGENT_API_BASE_PROVIDER,
&prompt_text,
"promptText",
)?;
let now = current_utc_micros();
let session_id = build_prefixed_uuid_id("puzzle-onboarding-");
let level_name = generate_puzzle_first_level_name(&state, prompt_text.as_str()).await;
let tags = generate_puzzle_work_tags(&state, level_name.as_str(), prompt_text.as_str()).await;
let candidates = generate_puzzle_image_candidates(
&state,
"onboarding-guest",
session_id.as_str(),
level_name.as_str(),
prompt_text.as_str(),
None,
Some(PUZZLE_IMAGE_MODEL_GPT_IMAGE_2),
1,
0,
)
.await
.map_err(|error| {
puzzle_error_response(
&request_context,
PUZZLE_AGENT_API_BASE_PROVIDER,
map_puzzle_generation_endpoint_error(error),
)
})?;
let selected = candidates.first().cloned().ok_or_else(|| {
puzzle_error_response(
&request_context,
PUZZLE_AGENT_API_BASE_PROVIDER,
AppError::from_status(StatusCode::BAD_GATEWAY).with_details(json!({
"provider": PUZZLE_AGENT_API_BASE_PROVIDER,
"message": "新手引导拼图图片生成结果为空",
})),
)
})?;
let level = PuzzleDraftLevelRecord {
level_id: "onboarding-level-1".to_string(),
level_name: level_name.clone(),
picture_description: prompt_text.clone(),
candidates,
selected_candidate_id: Some(selected.candidate_id.clone()),
cover_image_src: Some(selected.image_src.clone()),
cover_asset_id: Some(selected.asset_id.clone()),
generation_status: "ready".to_string(),
};
let anchor_pack = map_puzzle_domain_anchor_pack(module_puzzle::build_form_anchor_pack(
level_name.as_str(),
level.picture_description.as_str(),
));
let item = PuzzleWorkProfileRecord {
work_id: format!("onboarding-work-{now}"),
profile_id: format!("onboarding-profile-{now}"),
owner_user_id: "onboarding-guest".to_string(),
source_session_id: None,
author_display_name: "百梦主".to_string(),
work_title: level_name.clone(),
work_description: prompt_text.clone(),
level_name,
summary: prompt_text,
theme_tags: tags,
cover_image_src: level.cover_image_src.clone(),
cover_asset_id: level.cover_asset_id.clone(),
publication_status: "draft".to_string(),
updated_at: format_timestamp_micros(now),
published_at: None,
play_count: 0,
remix_count: 0,
like_count: 0,
recent_play_count_7d: 0,
point_incentive_total_half_points: 0,
point_incentive_claimed_points: 0,
anchor_pack,
publish_ready: true,
levels: vec![level.clone()],
};
Ok(json_success_body(
Some(&request_context),
PuzzleOnboardingGenerateResponse {
item: map_puzzle_work_profile_response(&state, item.clone()).summary,
level: map_puzzle_draft_level_response(level),
},
))
}
pub async fn save_puzzle_onboarding_work(
State(state): State<AppState>,
Extension(request_context): Extension<RequestContext>,
Extension(authenticated): Extension<AuthenticatedAccessToken>,
payload: Result<Json<PuzzleOnboardingSaveRequest>, JsonRejection>,
) -> Result<Json<Value>, Response> {
let Json(payload) = payload.map_err(|error| {
puzzle_error_response(
&request_context,
PUZZLE_WORKS_PROVIDER,
AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({
"provider": PUZZLE_WORKS_PROVIDER,
"message": error.body_text(),
})),
)
})?;
let prompt_text = payload.prompt_text.trim().to_string();
ensure_non_empty(
&request_context,
PUZZLE_WORKS_PROVIDER,
&prompt_text,
"promptText",
)?;
let first_level = payload.item.levels.first().cloned().ok_or_else(|| {
puzzle_error_response(
&request_context,
PUZZLE_WORKS_PROVIDER,
AppError::from_status(StatusCode::BAD_REQUEST).with_details(json!({
"provider": PUZZLE_WORKS_PROVIDER,
"message": "新手引导拼图缺少可保存关卡",
})),
)
})?;
let levels_json = serialize_puzzle_levels_response(&request_context, &payload.item.levels)?;
let work_title = payload.item.work_title.trim();
let work_title = if work_title.is_empty() {
first_level.level_name.clone()
} else {
work_title.to_string()
};
let work_description = payload.item.work_description.trim();
let work_description = if work_description.is_empty() {
prompt_text.clone()
} else {
work_description.to_string()
};
let summary = payload.item.summary.trim();
let summary = if summary.is_empty() {
first_level.picture_description.clone()
} else {
summary.to_string()
};
let now = current_utc_micros();
let owner_user_id = authenticated.claims().user_id().to_string();
let session_id = build_prefixed_uuid_id("puzzle-session-");
state
.spacetime_client()
.create_puzzle_agent_session(PuzzleAgentSessionCreateRecordInput {
session_id: session_id.clone(),
owner_user_id: owner_user_id.clone(),
seed_text: prompt_text.clone(),
welcome_message_id: build_prefixed_uuid_id("puzzle-message-"),
welcome_message_text: build_puzzle_welcome_text(&prompt_text),
created_at_micros: now,
})
.await
.map_err(|error| {
puzzle_error_response(
&request_context,
PUZZLE_WORKS_PROVIDER,
map_puzzle_client_error(error),
)
})?;
let (_, profile_id) = build_stable_puzzle_work_ids(session_id.as_str());
let item = state
.spacetime_client()
.update_puzzle_work(PuzzleWorkUpsertRecordInput {
profile_id,
owner_user_id,
work_title,
work_description,
level_name: first_level.level_name,
summary,
theme_tags: payload.item.theme_tags,
cover_image_src: first_level.cover_image_src,
cover_asset_id: first_level.cover_asset_id,
levels_json: Some(levels_json),
updated_at_micros: now,
})
.await
.map_err(|error| {
puzzle_error_response(
&request_context,
PUZZLE_WORKS_PROVIDER,
map_puzzle_client_error(error),
)
})?;
Ok(json_success_body(
Some(&request_context),
PuzzleWorkMutationResponse {
item: map_puzzle_work_profile_response(&state, item),
},
))
}
pub async fn get_puzzle_agent_session(
State(state): State<AppState>,
AxumPath(session_id): AxumPath<String>,

View File

@@ -127,3 +127,23 @@ pub struct PuzzleWorkDetailResponse {
pub struct PuzzleWorkMutationResponse {
pub item: PuzzleWorkProfileResponse,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleOnboardingGenerateRequest {
pub prompt_text: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleOnboardingGenerateResponse {
pub item: PuzzleWorkSummaryResponse,
pub level: PuzzleDraftLevelResponse,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct PuzzleOnboardingSaveRequest {
pub prompt_text: String,
pub item: PuzzleWorkSummaryResponse,
}